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- Basic
- Mind Control: Change mana cost from 10 to 9
- Bloodlust: Change mana cost from 5 to 4, minions cannot attack face this turn
- Swipe: Only affects minions
- Charge: Change mana cost from 3 to 2, Give a minion +2 attack and it can pass through taunt this turn only instead of getting charge
- Drain Life: Change mana cost from 3 to 2
- Savage Roar: Give your friendly characters +2 attack this turn only against minions
- Backstab: Change mana cost from 0 to 1, deal 3 damage to instead of 2
- Hunter's mark: Change mana cost from 0 to 1
- Innervate: Change mana cost from 0 to 1, Refill 3 empty mana crystals or gain 2 mana crystals this turn only.
- Moonfire: Change mana cost from 0 to 1, deals 1 damage to a minion twice.
- Sacrificial Pact: Change mana cost from 0 to 1
- Totemic Might: Change mana cost from 0 to 1, give +3 health for your totems
- Classic:
- Mountain Giant: cost 1 less for each minion in your hand
- Alexstraza: Set health to 20
- King Krush: Change mana cost from 9 to 8
- Lord Jaraxxus: Change mana cost from 9 to 10
- Tirion Fordring: Change mana cost from 8 to 10
- Ancient of Lore: Draw only 1 card instead of 2
- Prophet Velen: New text: Battlecry: Your hero power heals or deals damage twice the amount that it would normally.
- Holy Fire: Change mana cost from 6 to 5
- Faceless Manipulator: Choose a minion and become a copy of it at the end of your turn.
- Mass dispel: Silence all enemy minions then deal 1 damage to them.
- Mind Games: Change mana cost from 4 to 5, Put a random minion from your opponents deck into the battlefield
- Master of disguise: Gain stealth at the end of your turn
- Divine Favor: Draw as many cards as many you drew last turn.
- Shadowform: Change mana cost from 3 to 2.
- Big Game Hunter: Change mana cost from 3 to 5.
- Blade flurry: Doesnt deal damage to face.
- Equality: Change mana cost from 2 to 3.
- Knife Juggler: Juggle can hit friendly targets too
- Lightwell: restores health at the end of the turn
- Sorcerer's apprentice: after reduction, Spells cannot cost 0 mana
- Power Overwhelming: There's an 50% chance that your minion will hit another enemy target instead. (per stack of PO)
- Abusive Sergeant: Gives only +1 attack.
- Leper Gnome: Deal 1 damage only with deathrattle
- Circle of Healing: Change mana cost from 0 to 1
- Preparation: Change mana cost from 0 to 1
- Shadowstep: Change mana cost from 0 to 1
- Curse of Naxxramas:
- Void Caller: Change mana cost from 4 to 5
- Stoneskin Gargoyle: Change attack from 1 to 2
- Mad Scientist: Change mana cost from 2 to 3
- Nerubian egg: Deathrattle: summon 4/3
- Goblins vs. Gnomes:
- Mal'Ganis: Change mana cost from 9 to 10
- Dr. Boom: Boom bots deathrattle can hit friendly characters too. (this is how goblin engineering works tho)
- Recycle: Change mana cost from 6 to 5
- Piloted Shredder: Change health from 3 to 2
- Coghammer: Change mana cost from 3 to 4
- Muster for Battle: Equip the weapon at the end of your turn.
- Call pet: Cannot cost 0 mana
- unstable Portal: Cannot cost 0 mana
- Mechwarper: Change cost from 2 to 3 mana.
- Blackrock Mountains:
- Emperor Thaurissan: Change stat line from 5/5 to 6/6, Mana cost reduction applied at the start of your turns.
- Flamewaker: Change mana cost from 3 to 4, Change health from 4 to 5
- The Grand Tournament:
- Mysterious Challenger: Change cost from 6 to 7 mana.
- Spawn of Shadows: Inspire: Deal 1 damage to other minions
- Poisoned Dagger: 4 durability instead of 3
- League of Explorers:
- Anyfin Can Happen: Change mana cost from 10 to 9, Summon the murlocs at the end of your turn
- Excavated Evil: Change mana cost from 5 to 4
- Keeper of Uldaman: Change mana cost from 4 to 5, change attack from 3 to 4
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