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Apr 12th, 2016
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  1. Basic
  2.  
  3. Mind Control: Change mana cost from 10 to 9
  4. Bloodlust: Change mana cost from 5 to 4, minions cannot attack face this turn
  5. Swipe: Only affects minions
  6. Charge: Change mana cost from 3 to 2, Give a minion +2 attack and it can pass through taunt this turn only instead of getting charge
  7. Drain Life: Change mana cost from 3 to 2
  8. Savage Roar: Give your friendly characters +2 attack this turn only against minions
  9. Backstab: Change mana cost from 0 to 1, deal 3 damage to instead of 2
  10. Hunter's mark: Change mana cost from 0 to 1
  11. Innervate: Change mana cost from 0 to 1, Refill 3 empty mana crystals or gain 2 mana crystals this turn only.
  12. Moonfire: Change mana cost from 0 to 1, deals 1 damage to a minion twice.
  13. Sacrificial Pact: Change mana cost from 0 to 1
  14. Totemic Might: Change mana cost from 0 to 1, give +3 health for your totems
  15.  
  16. Classic:
  17.  
  18. Mountain Giant: cost 1 less for each minion in your hand
  19. Alexstraza: Set health to 20
  20. King Krush: Change mana cost from 9 to 8
  21. Lord Jaraxxus: Change mana cost from 9 to 10
  22. Tirion Fordring: Change mana cost from 8 to 10
  23. Ancient of Lore: Draw only 1 card instead of 2
  24. Prophet Velen: New text: Battlecry: Your hero power heals or deals damage twice the amount that it would normally.
  25. Holy Fire: Change mana cost from 6 to 5
  26. Faceless Manipulator: Choose a minion and become a copy of it at the end of your turn.
  27. Mass dispel: Silence all enemy minions then deal 1 damage to them.
  28. Mind Games: Change mana cost from 4 to 5, Put a random minion from your opponents deck into the battlefield
  29. Master of disguise: Gain stealth at the end of your turn
  30. Divine Favor: Draw as many cards as many you drew last turn.
  31. Shadowform: Change mana cost from 3 to 2.
  32. Big Game Hunter: Change mana cost from 3 to 5.
  33. Blade flurry: Doesnt deal damage to face.
  34. Equality: Change mana cost from 2 to 3.
  35. Knife Juggler: Juggle can hit friendly targets too
  36. Lightwell: restores health at the end of the turn
  37. Sorcerer's apprentice: after reduction, Spells cannot cost 0 mana
  38. Power Overwhelming: There's an 50% chance that your minion will hit another enemy target instead. (per stack of PO)
  39. Abusive Sergeant: Gives only +1 attack.
  40. Leper Gnome: Deal 1 damage only with deathrattle
  41. Circle of Healing: Change mana cost from 0 to 1
  42. Preparation: Change mana cost from 0 to 1
  43. Shadowstep: Change mana cost from 0 to 1
  44.  
  45.  
  46. Curse of Naxxramas:
  47.  
  48. Void Caller: Change mana cost from 4 to 5
  49. Stoneskin Gargoyle: Change attack from 1 to 2
  50. Mad Scientist: Change mana cost from 2 to 3
  51. Nerubian egg: Deathrattle: summon 4/3
  52.  
  53. Goblins vs. Gnomes:
  54.  
  55. Mal'Ganis: Change mana cost from 9 to 10
  56. Dr. Boom: Boom bots deathrattle can hit friendly characters too. (this is how goblin engineering works tho)
  57. Recycle: Change mana cost from 6 to 5
  58. Piloted Shredder: Change health from 3 to 2
  59. Coghammer: Change mana cost from 3 to 4
  60. Muster for Battle: Equip the weapon at the end of your turn.
  61. Call pet: Cannot cost 0 mana
  62. unstable Portal: Cannot cost 0 mana
  63. Mechwarper: Change cost from 2 to 3 mana.
  64.  
  65.  
  66.  
  67. Blackrock Mountains:
  68.  
  69. Emperor Thaurissan: Change stat line from 5/5 to 6/6, Mana cost reduction applied at the start of your turns.
  70. Flamewaker: Change mana cost from 3 to 4, Change health from 4 to 5
  71.  
  72.  
  73. The Grand Tournament:
  74.  
  75. Mysterious Challenger: Change cost from 6 to 7 mana.
  76. Spawn of Shadows: Inspire: Deal 1 damage to other minions
  77. Poisoned Dagger: 4 durability instead of 3
  78.  
  79.  
  80. League of Explorers:
  81.  
  82. Anyfin Can Happen: Change mana cost from 10 to 9, Summon the murlocs at the end of your turn
  83. Excavated Evil: Change mana cost from 5 to 4
  84. Keeper of Uldaman: Change mana cost from 4 to 5, change attack from 3 to 4
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