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Chris/DayNight

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Jan 22nd, 2015
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  1. // Viel Spaß damit ihr könnt machen was ihr wollt damit :D
  2.  
  3.  
  4.  
  5. #include <a_samp>
  6. #include <dini>
  7. #include <ocmd>
  8. #include <streamer>
  9.  
  10. #pragma tabsize 0
  11. #define COLOR_ORANGE 0xFF6400FF
  12. #define GRÜN 0x00C700FF
  13. #define HELLBLAU 0x004DD8A4
  14. #define ROT 0xE10000FF
  15. #define MEDIC 0x9D0000FF
  16. #define LCN 0x00F578FF
  17. #define ADUTY 0xFF0000FF
  18. #define HITMAN 0x7D0000FF
  19. #define WANTED 0xFFA300FF
  20. #define ZIVI 0xFFFFFFFF
  21. #define YAK 0xFFC0FFFF
  22. #define SAPD 0x0091FFFF
  23. #define FBI 0x0000FFFF
  24. #define ARMY 0x337100FF
  25. #define GS 0x33EC00FF
  26. #define BALLAS 0xB724E7FF
  27. #define COLOR_GREY 0xAFAFAFAA
  28. #define COLOR_YELLOW 0xFFFF00AA
  29. #define COLOR_WEISS 0xE6E6E6FF
  30. #define OA 0x57FFD6FF
  31. #define KICK 0xAF0000FF
  32. #define BAN 0xAF0000FF
  33. #define PROFIL 0xFFC800FF
  34. #define PRESI 0xFFCD1897
  35. #define ADMIN 0x00FF96FF
  36. #define COLOR_GRÜN 0x3CD407C7
  37. #define COLOR_GRAU 0x7A7A7BFF
  38.  
  39. #define DIALOG_REGELN 1
  40. #define DIALOG_TUTORIAL 1
  41. #define DIALOG_REGISTER 2
  42. #define DIALOG_LOGIN 3
  43. #define DIALOG_STATS 45
  44. #define DIALOG_HELP 1
  45. #define DIALOG_BANK 1
  46. #define DIALOG_EINZAHLEN 2
  47. #define DIALOG_AUSZAHLEN 3
  48. #define DIALOG_UEBERWEISEN_STEP_1 4
  49. #define DIALOG_UEBERWEISEN_STEP_2 5
  50. #define DIALOG_KONTOSTAND 6
  51. #define DIALOG_HILFE 10
  52. #define DIALOG_STADTHALLE 11
  53.  
  54.  
  55.  
  56. //Startgeld
  57. #define START_CASH 60000
  58.  
  59.  
  60. //Fraktionen
  61. #define fraktname1 "SAPD"
  62. #define fraktname2 "Rettungsdienst"
  63. #define fraktname3 "FBI Agents"
  64. #define fraktname4 "Ordnungsamt"
  65. #define fraktname5 "Bundeswehr"
  66. #define fraktname6 "La Cosa Nostra"
  67. #define fraktname7 "Yakuza"
  68. #define fraktname8 "Bundespolizei"
  69. #define fraktname9 "Grove Street"
  70. #define fraktname10 "Ballas"
  71. #define fraktname11 "Hitman"
  72.  
  73. //vari unbenutzte
  74. #pragma unused noobspawn
  75. #pragma unused noobspawn2
  76. #pragma unused Anzeige
  77. #pragma unused sapdrein
  78. #pragma unused PlayerRank
  79.  
  80.  
  81.  
  82. //staatsfraktionen spawns
  83. #define gsspawn 2495.2478,-1690.0713,14.7656
  84. #define ballasspawn 2523.1516,-2000.0802,13.7826
  85. #define fbispawn -1590.4574,724.8010,-4.9063
  86. #define medicspawn 302.4456,-1526.8817,24.9219
  87. #define lcnspawn -2722.2292,-315.1071,7.1798
  88. #define yakspawn -2631.1833,1392.5079,7.1016
  89. #define hitmanspawn -1108.8805,-1639.0406,76.3672
  90. #define sapdspawn 1576.8665,-1696.9723,6.2188
  91.  
  92. //TextDraws
  93. new Text:TextLoginFenster0;
  94. new Text:TextLoginFenster1;
  95. new Text:TextLoginFenster2;
  96. new Text:TextLoginFenster3;
  97. new Text:TextLoginFenster4;
  98. new Text:TextLoginFenster5;
  99. new Text:TextLoginFenster6;
  100. new Text:TextLoginFenster7;
  101. new Text:TextLoginFenster8;
  102. new Text:TextLoginFenster9;
  103. new Text:ForumTextDraw;
  104. new Text:roleplaybox;
  105. new PlayerText:roleplay[MAX_PLAYERS];
  106.  
  107. new WantedLevel[MAX_PLAYERS];
  108.  
  109. new shrein;
  110. new shraus;
  111. new sapdrein;
  112. new sapdraus;
  113. new noobspawn;
  114. new noobspawn2;
  115. new healgs;
  116. new healballas;
  117. new healzivi;
  118. new heallspd;
  119. new healsard;
  120. new heallcn;
  121. new healfbi;
  122. new healyak;
  123. new hitmancar[4];//hitmancars
  124. new lcncar[9];//lcncars
  125. new yakcar[9];//yakcars
  126. new sapdcar[24];//sapdcars
  127. new fbicar[11];//fbicars
  128. new gscar[9];//gscars
  129. new ballascar[9];//ballascars
  130. new mediccar[7];//mediccars
  131. new zivicar[7];//roller für neulinge
  132. new status;
  133. new Weather[3];
  134. new WetterRandomLS[] = { 1,2,1,4,5,6,8,39,3,15,8,9,4,18,19,32 };
  135. new WetterRandomSF[] = { 5,6,16,8,9 };
  136. new WetterRandomLV[] = { 1,2,3,4,8,9,18 };
  137. new MAXPING = 500;
  138. new Fuehrerschein[MAX_PLAYERS];
  139. new Ping1[MAX_PLAYERS];
  140. new Text:Anzeige[MAX_PLAYERS];
  141. new Text:Uhrzeit;
  142. new PlayerRank[MAX_PLAYERS];
  143. new PDTimer[MAX_PLAYERS];
  144. new Text3D:AFK[MAX_PLAYERS];
  145. main()
  146. {
  147. print("\n----------------------------------");
  148. print("change");
  149. print("----------------------------------\n");
  150. }
  151.  
  152. //FORAWRDS
  153. forward ZeitTimer();
  154. forward SaveCache();
  155. forward initSlot();
  156. forward TextdrawMessage();
  157. forward OnPlayerFinishInterpolateCamera(playerid, type);
  158. forward servertimer2();
  159. forward servertimer();
  160. forward Wetter();
  161. forward SetWetter();
  162. forward Getunnt(playerid);
  163. forward Ping2(playerid);
  164. forward OnPlayerUpdate(playerid);
  165. forward Stats(playerid);
  166. forward BenzinVerlust();
  167. forward Auftanken(playerid);
  168. forward UpdateClock();
  169. forward ishitmancar(vehicleid);
  170. forward islcncar(vehicleid);
  171. forward isgscar(vehicleid);
  172. forward isyakcar(vehicleid);
  173. forward isballascar(vehicleid);
  174. forward issapdcar(vehicleid);
  175. forward ismediccar(vehicleid);
  176. forward isfbicar(vehicleid);
  177. forward iszivicar(vehicleid);
  178. forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
  179. forward SkipSpawn(playerid);
  180. forward PayDay(playerid);
  181. forward WantedShow();
  182.  
  183.  
  184.  
  185. public OnGameModeInit()
  186. {
  187. //Spawn
  188. CreateDynamicObject(617,1744.2557373,-1608.6416016,19.2207050,0.0000000,0.0000000,52.0000000); //object(veg_treeb1) (1)
  189. CreateDynamicObject(617,1734.9664307,-1607.3706055,19.2207050,0.0000000,0.0000000,63.9982910); //object(veg_treeb1) (2)
  190. CreateDynamicObject(617,1744.4703369,-1637.0802002,19.2207050,0.0000000,0.0000000,63.9953613); //object(veg_treeb1) (3)
  191. CreateDynamicObject(617,1699.6834717,-1643.9915771,19.1707058,0.0000000,0.0000000,63.9953613); //object(veg_treeb1) (4)
  192. CreateDynamicObject(617,1699.6711426,-1601.8743896,19.1457062,0.0000000,0.0000000,63.9953613); //object(veg_treeb1) (5)
  193. CreateDynamicObject(617,1709.0219727,-1603.1596680,19.1457062,0.0000000,0.0000000,63.9953613); //object(veg_treeb1) (6)
  194. CreateDynamicObject(617,1734.9658203,-1607.3701172,19.2207050,0.0000000,0.0000000,63.9953613); //object(veg_treeb1) (7)
  195. CreateDynamicObject(2898,1701.1033936,-1627.7661133,19.1896477,0.0000000,0.0000000,0.0000000); //object(funturf_law) (1)
  196. CreateDynamicObject(2898,1742.7441406,-1628.2030029,19.2146473,0.0000000,0.0000000,0.0000000); //object(funturf_law) (2)
  197. CreateDynamicObject(654,1742.7829590,-1627.9271240,19.2445755,0.0000000,0.0000000,0.0000000); //object(pinetree08) (3)
  198. CreateDynamicObject(654,1742.7822266,-1627.9267578,19.2445755,0.0000000,0.0000000,0.0000000); //object(pinetree08) (4)
  199. CreateDynamicObject(654,1700.2263184,-1627.5985107,19.2445755,0.0000000,0.0000000,0.0000000); //object(pinetree08) (5)
  200. CreateDynamicObject(654,1700.2255859,-1627.5976562,19.2445755,0.0000000,0.0000000,274.0000000); //object(pinetree08) (6)
  201. CreateDynamicObject(654,1700.5561523,-1627.9936523,19.2445755,0.0000000,0.0000000,175.9990234); //object(pinetree08) (7)
  202. CreateDynamicObject(654,1743.0750732,-1627.9418945,19.2445755,0.0000000,0.0000000,266.0000000); //object(pinetree08) (8)
  203. CreateDynamicObject(3472,1742.9814453,-1628.0308838,16.4216576,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
  204. CreateDynamicObject(3472,1742.9814453,-1628.0302734,16.4216576,0.0000000,0.0000000,52.0000000); //object(circuslampost03) (3)
  205. CreateDynamicObject(3472,1742.9814453,-1628.0302734,20.4216576,0.0000000,0.0000000,51.9982910); //object(circuslampost03) (4)
  206. CreateDynamicObject(3472,1742.9814453,-1628.0302734,20.4216576,0.0000000,0.0000000,341.9982910); //object(circuslampost03) (5)
  207. CreateDynamicObject(3472,1742.9814453,-1628.0302734,25.1716576,0.0000000,0.0000000,341.9934082); //object(circuslampost03) (6)
  208. CreateDynamicObject(3472,1742.9814453,-1628.0302734,25.1716576,0.0000000,0.0000000,291.9934082); //object(circuslampost03) (7)
  209. CreateDynamicObject(654,1742.7572021,-1627.7830811,19.2445755,0.0000000,0.0000000,0.0000000); //object(pinetree08) (9)
  210. CreateDynamicObject(3472,1700.4808350,-1627.7064209,16.4547081,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (8)
  211. CreateDynamicObject(3534,1739.7415771,-1625.7072754,32.5713081,0.0000000,268.9998779,328.0000000); //object(trdlamp01) (17)
  212. CreateDynamicObject(3534,1738.7487793,-1627.9759521,32.5212898,0.0000000,268.9947510,359.9958496); //object(trdlamp01) (18)
  213. CreateDynamicObject(3534,1739.3638916,-1630.2834473,32.5212898,0.0000000,268.9892578,25.9945068); //object(trdlamp01) (19)
  214. CreateDynamicObject(3534,1741.1619873,-1632.1666260,32.6712990,0.0000000,268.9892578,49.9936523); //object(trdlamp01) (20)
  215. CreateDynamicObject(3534,1743.8940430,-1632.4892578,32.6712990,0.0000000,268.9892578,93.9932861); //object(trdlamp01) (21)
  216. CreateDynamicObject(3534,1745.9080811,-1630.6678467,32.6712990,0.0000000,268.9892578,131.9880371); //object(trdlamp01) (22)
  217. CreateDynamicObject(3534,1747.1833496,-1628.0523682,32.6712990,0.0000000,268.9892578,163.9842529); //object(trdlamp01) (23)
  218. CreateDynamicObject(3534,1745.3306885,-1625.4912109,32.6712990,0.0000000,268.9892578,235.9819336); //object(trdlamp01) (24)
  219. CreateDynamicObject(3534,1742.4179688,-1624.5974121,32.6712990,0.0000000,268.9892578,281.9808350); //object(trdlamp01) (25)
  220. CreateDynamicObject(3534,1739.6201172,-1625.6193848,28.5713081,0.0000000,268.9947510,327.9968262); //object(trdlamp01) (26)
  221. CreateDynamicObject(3534,1738.6683350,-1627.9420166,28.5713081,0.0000000,268.9947510,341.9968262); //object(trdlamp01) (27)
  222. CreateDynamicObject(3534,1739.8625488,-1630.3841553,28.5713081,0.0000000,268.9892578,23.9934082); //object(trdlamp01) (28)
  223. CreateDynamicObject(3534,1742.5418701,-1632.2225342,28.5713081,0.0000000,268.9892578,67.9886475); //object(trdlamp01) (29)
  224. CreateDynamicObject(3534,1745.2955322,-1631.4898682,28.5713081,0.0000000,268.9892578,107.9833984); //object(trdlamp01) (30)
  225. CreateDynamicObject(3534,1746.7510986,-1629.1427002,28.5713081,0.0000000,268.9892578,157.9791260); //object(trdlamp01) (31)
  226. CreateDynamicObject(3534,1746.6456299,-1625.8846436,28.5713081,0.0000000,268.9892578,191.9779053); //object(trdlamp01) (32)
  227. CreateDynamicObject(3534,1744.4177246,-1623.8127441,28.5713081,0.0000000,268.9892578,247.9750977); //object(trdlamp01) (33)
  228. CreateDynamicObject(3534,1741.3447266,-1624.2005615,28.5713081,0.0000000,268.9892578,299.9724121); //object(trdlamp01) (34)
  229. CreateDynamicObject(7666,1742.9276123,-1628.0620117,42.2502899,0.0000000,0.0000000,12.0000000); //object(vgswlcmsign2) (1)
  230. CreateDynamicObject(7666,1742.9267578,-1628.0615234,42.2502899,0.0000000,0.0000000,291.9970703); //object(vgswlcmsign2) (2)
  231. CreateDynamicObject(7666,1742.9267578,-1628.0615234,42.2502899,0.0000000,0.0000000,341.9946289); //object(vgswlcmsign2) (3)
  232. CreateDynamicObject(3472,1700.5009766,-1627.6914062,16.4547081,0.0000000,0.0000000,300.0000000); //object(circuslampost03) (9)
  233. CreateDynamicObject(3472,1700.4780273,-1627.7014160,21.2047081,0.0000000,0.0000000,299.9981689); //object(circuslampost03) (10)
  234. CreateDynamicObject(3472,1700.5009766,-1627.6914062,21.2047081,0.0000000,0.0000000,239.9981689); //object(circuslampost03) (11)
  235. CreateDynamicObject(3472,1700.5009766,-1627.6914062,25.7047081,0.0000000,0.0000000,239.9963379); //object(circuslampost03) (12)
  236. CreateDynamicObject(3472,1700.5009766,-1627.6914062,25.7047081,0.0000000,0.0000000,189.9963379); //object(circuslampost03) (13)
  237. CreateDynamicObject(654,1700.2253418,-1627.2401123,19.2445755,0.0000000,0.0000000,0.0000000); //object(pinetree08) (10)
  238. CreateDynamicObject(654,1700.3850098,-1627.4675293,19.2445755,0.0000000,0.0000000,0.0000000); //object(pinetree08) (11)
  239. CreateDynamicObject(3877,1701.9042969,-1627.2779541,28.2460194,0.0000000,57.9999695,350.0000000); //object(sf_rooflite) (1)
  240. CreateDynamicObject(3877,1701.6619873,-1626.6141357,28.2460194,0.0000000,57.9968262,41.9954834); //object(sf_rooflite) (2)
  241. CreateDynamicObject(3877,1699.9589844,-1626.1362305,28.2460194,0.0000000,57.9968262,83.9952393); //object(sf_rooflite) (3)
  242. CreateDynamicObject(3877,1698.6309814,-1627.2484131,28.2460194,0.0000000,57.9968262,129.9904785); //object(sf_rooflite) (4)
  243. CreateDynamicObject(3877,1698.0734863,-1628.6403809,28.2460194,0.0000000,57.9968262,193.9902344); //object(sf_rooflite) (5)
  244. CreateDynamicObject(3877,1699.5841064,-1629.2341309,28.2460194,0.0000000,57.9968262,263.9855957); //object(sf_rooflite) (6)
  245. CreateDynamicObject(3877,1701.4490967,-1628.5941162,28.2460194,0.0000000,57.9968262,295.9849854); //object(sf_rooflite) (7)
  246. CreateDynamicObject(3877,1702.8872070,-1626.8981934,32.9459991,0.0000000,57.9968262,349.9969482); //object(sf_rooflite) (8)
  247. CreateDynamicObject(3877,1702.2105713,-1626.2935791,32.9209976,0.0000000,57.9968262,42.9969482); //object(sf_rooflite) (9)
  248. CreateDynamicObject(3877,1700.7479248,-1625.5688477,33.0960083,0.0000000,57.9968262,74.9949951); //object(sf_rooflite) (10)
  249. CreateDynamicObject(3877,1698.9925537,-1626.1488037,33.2210159,0.0000000,57.9968262,118.9926758); //object(sf_rooflite) (11)
  250. CreateDynamicObject(3877,1698.5827637,-1627.0191650,33.2960205,0.0000000,57.9968262,180.9874268); //object(sf_rooflite) (12)
  251. CreateDynamicObject(3877,1698.9060059,-1628.8100586,33.4960327,0.0000000,57.9968262,204.9832764); //object(sf_rooflite) (13)
  252. CreateDynamicObject(3877,1700.6055908,-1629.5059814,33.3210220,0.0000000,57.9968262,254.9829102); //object(sf_rooflite) (14)
  253. CreateDynamicObject(3877,1701.7658691,-1628.8986816,33.4960327,0.0000000,57.9968262,310.4816895); //object(sf_rooflite) (15)
  254. CreateDynamicObject(7666,1700.3179932,-1627.7819824,42.2502899,0.0000000,0.0000000,341.9934082); //object(vgswlcmsign2) (4)
  255. CreateDynamicObject(7666,1700.3173828,-1627.7812500,42.2502899,0.0000000,0.0000000,241.9934082); //object(vgswlcmsign2) (5)
  256. CreateDynamicObject(7666,1700.3173828,-1627.7812500,42.2502899,0.0000000,0.0000000,191.9903564); //object(vgswlcmsign2) (6)
  257. CreateDynamicObject(16151,1703.4400635,-1639.1463623,19.5256863,0.0000000,0.0000000,315.5000000); //object(ufo_bar) (1)
  258. CreateDynamicObject(1668,1703.9893799,-1636.9448242,20.2978096,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (1)
  259. CreateDynamicObject(1668,1703.0573730,-1637.9097900,20.2978096,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (2)
  260. CreateDynamicObject(1668,1705.4014893,-1636.3266602,20.2978096,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (3)
  261. CreateDynamicObject(3935,1730.2537842,-1637.2341309,20.3176537,0.0000000,0.0000000,1.0000000); //object(statue) (1)
  262. CreateDynamicObject(3935,1723.7918701,-1637.2996826,20.3176537,0.0000000,0.0000000,0.9997559); //object(statue) (2)
  263. CreateDynamicObject(1280,1738.5075684,-1614.2248535,19.6140308,0.0000000,0.0000000,1.0000000); //object(parkbench1) (1)
  264. CreateDynamicObject(1280,1738.4991455,-1621.1302490,19.6140308,0.0000000,0.0000000,0.9997559); //object(parkbench1) (2)
  265. CreateDynamicObject(1280,1702.1618652,-1621.1242676,19.6140308,0.0000000,0.0000000,0.9997559); //object(parkbench1) (3)
  266. CreateDynamicObject(1280,1702.1062012,-1614.1995850,19.6140308,0.0000000,0.0000000,0.9997559); //object(parkbench1) (4)
  267. CreateDynamicObject(1280,1705.6787109,-1614.1684570,19.6140308,0.0000000,0.0000000,182.4997559); //object(parkbench1) (5)
  268. CreateDynamicObject(1280,1705.7510986,-1621.1644287,19.6140308,0.0000000,0.0000000,180.4993896); //object(parkbench1) (6)
  269. CreateDynamicObject(1280,1742.1239014,-1621.1212158,19.6140308,0.0000000,0.0000000,180.4943848); //object(parkbench1) (7)
  270. CreateDynamicObject(1280,1742.1203613,-1614.1964111,19.6140308,0.0000000,0.0000000,180.4943848); //object(parkbench1) (8)
  271. CreateDynamicObject(1432,1736.1264648,-1610.0500488,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
  272. CreateDynamicObject(1432,1742.9216309,-1610.0213623,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
  273. CreateDynamicObject(1432,1707.3431396,-1606.4290771,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
  274. CreateDynamicObject(1432,1701.0682373,-1606.3354492,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4)
  275. CreateDynamicObject(1432,1701.0848389,-1609.7854004,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (5)
  276. CreateDynamicObject(1432,1707.1071777,-1609.9693604,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (6)
  277. CreateDynamicObject(1432,1704.1477051,-1607.7526855,19.2112961,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (7)
  278. CreateDynamicObject(1723,1738.8486328,-1607.6668701,19.2139530,0.0000000,0.0000000,352.0000000); //object(mrk_seating1) (1)
  279. CreateDynamicObject(1723,1703.3676758,-1602.2352295,19.2139530,0.0000000,0.0000000,351.2464600); //object(mrk_seating1) (2)
  280. CreateDynamicObject(1724,1699.7038574,-1637.0513916,19.2064095,0.0000000,0.0000000,92.0000000); //object(mrk_seating1b) (1)
  281. CreateDynamicObject(1724,1699.6678467,-1632.4837646,19.2064095,0.0000000,0.0000000,88.7495117); //object(mrk_seating1b) (2)
  282. CreateDynamicObject(1723,1699.6772461,-1635.2883301,19.2070122,0.0000000,0.0000000,90.0000000); //object(mrk_seating1) (3)
  283. CreateDynamicObject(1723,1744.1804199,-1632.9217529,19.2139530,0.0000000,0.0000000,269.7438965); //object(mrk_seating1) (4)
  284. CreateDynamicObject(16151,1737.3554688,-1636.3077393,19.5256863,0.0000000,0.0000000,269.2498779); //object(ufo_bar) (2)
  285. CreateDynamicObject(3534,1730.3790283,-1636.3416748,23.2463207,0.0000000,268.9947510,259.9968262); //object(trdlamp01) (35)
  286. CreateDynamicObject(3534,1729.1553955,-1636.5855713,24.1713066,0.0000000,268.9892578,263.9914551); //object(trdlamp01) (36)
  287. CreateDynamicObject(3534,1727.2513428,-1636.4958496,24.8462963,0.0000000,268.9892578,263.9904785); //object(trdlamp01) (37)
  288. CreateDynamicObject(3534,1725.4482422,-1636.4033203,24.1963062,0.0000000,268.9892578,269.9890137); //object(trdlamp01) (41)
  289. CreateDynamicObject(3534,1724.4023438,-1636.0120850,23.0713234,0.0000000,268.9892578,269.9890137); //object(trdlamp01) (42)
  290. CreateDynamicObject(632,1730.1048584,-1623.9185791,19.6287212,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (1)
  291. CreateDynamicObject(632,1730.1044922,-1623.9179688,19.6287212,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (2)
  292. CreateDynamicObject(632,1727.6783447,-1623.9675293,19.6287212,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (3)
  293. CreateDynamicObject(632,1727.6777344,-1623.9667969,19.6287212,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (4)
  294. CreateDynamicObject(632,1718.5534668,-1623.9471436,19.6287212,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (5)
  295. CreateDynamicObject(632,1716.0192871,-1623.9626465,19.6287212,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (6)
  296. CreateDynamicObject(632,1727.6763916,-1612.4813232,12.9537392,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (7)
  297. CreateDynamicObject(632,1730.1021729,-1612.4910889,12.9537392,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (8)
  298. CreateDynamicObject(632,1718.5988770,-1612.5238037,12.9537392,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (9)
  299. CreateDynamicObject(632,1716.0480957,-1612.4844971,12.9537392,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (10)
  300. CreateDynamicObject(630,1728.6956787,-1637.2213135,20.2423096,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (2)
  301. CreateDynamicObject(630,1725.2867432,-1637.1312256,20.2423096,0.0000000,0.0000000,0.0000000); //object(veg_palmkb8) (3)
  302. CreateDynamicObject(1364,1722.1889648,-1613.0386963,13.3309965,0.0000000,0.0000000,180.2500000); //object(cj_bush_prop) (1)
  303. CreateDynamicObject(870,1703.8730469,-1619.6997070,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
  304. CreateDynamicObject(870,1703.8376465,-1621.2550049,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
  305. CreateDynamicObject(870,1703.8350830,-1621.9079590,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3)
  306. CreateDynamicObject(870,1703.9638672,-1618.9101562,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4)
  307. CreateDynamicObject(3520,1713.0718994,-1605.8833008,17.9501686,0.0000000,0.0000000,0.0000000); //object(vgsn_flwrbdsm) (2)
  308. CreateDynamicObject(3520,1712.1557617,-1605.8177490,17.9501686,0.0000000,0.0000000,0.0000000); //object(vgsn_flwrbdsm) (3)
  309. CreateDynamicObject(3520,1711.4617920,-1605.7015381,17.9501686,0.0000000,0.0000000,0.0000000); //object(vgsn_flwrbdsm) (4)
  310. CreateDynamicObject(3520,1710.5952148,-1605.4594727,17.9501686,0.0000000,0.0000000,0.0000000); //object(vgsn_flwrbdsm) (5)
  311. CreateDynamicObject(3520,1711.0314941,-1608.5396729,17.9501686,0.0000000,0.0000000,273.5000000); //object(vgsn_flwrbdsm) (6)
  312. CreateDynamicObject(3520,1711.0567627,-1603.5373535,17.9501686,0.0000000,0.0000000,267.4991455); //object(vgsn_flwrbdsm) (7)
  313. CreateDynamicObject(3520,1733.5631104,-1606.9732666,17.8751698,0.0000000,0.0000000,267.4951172); //object(vgsn_flwrbdsm) (8)
  314. CreateDynamicObject(3520,1733.4945068,-1611.6197510,17.8751698,0.0000000,0.0000000,267.4951172); //object(vgsn_flwrbdsm) (9)
  315. CreateDynamicObject(3520,1731.2648926,-1609.4670410,17.8751698,0.0000000,0.0000000,185.4951172); //object(vgsn_flwrbdsm) (10)
  316. CreateDynamicObject(3520,1732.0917969,-1609.5681152,17.8751698,0.0000000,0.0000000,185.4931641); //object(vgsn_flwrbdsm) (11)
  317. CreateDynamicObject(3520,1732.9698486,-1609.5792236,17.8751698,0.0000000,0.0000000,185.4931641); //object(vgsn_flwrbdsm) (12)
  318. CreateDynamicObject(3520,1733.8114014,-1609.8140869,17.8751698,0.0000000,0.0000000,185.4931641); //object(vgsn_flwrbdsm) (13)
  319. CreateDynamicObject(870,1703.9030762,-1617.4616699,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (5)
  320. CreateDynamicObject(870,1703.8416748,-1616.0364990,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (6)
  321. CreateDynamicObject(870,1703.7780762,-1614.5856934,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7)
  322. CreateDynamicObject(870,1703.7322998,-1613.5589600,20.2858734,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8)
  323. CreateDynamicObject(3532,1739.9525146,-1618.3842773,20.5758476,0.0000000,0.0000000,182.0000000); //object(triadbush) (1)
  324. CreateDynamicObject(3532,1739.9875488,-1614.8837891,20.5758476,0.0000000,0.0000000,181.9995117); //object(triadbush) (2)
  325. CreateDynamicObject(3532,1740.6351318,-1614.7893066,20.5758476,0.0000000,0.0000000,181.9995117); //object(triadbush) (3)
  326. CreateDynamicObject(3532,1740.5699463,-1619.0205078,20.5758476,0.0000000,0.0000000,181.9995117); //object(triadbush) (4)
  327. CreateDynamicObject(3532,1740.0966797,-1620.6413574,20.5758476,0.0000000,0.0000000,181.9995117); //object(triadbush) (5)
  328. CreateDynamicObject(3532,1740.4710693,-1620.6566162,20.5758476,0.0000000,0.0000000,181.9995117); //object(triadbush) (6)
  329. CreateDynamicObject(3439,1722.0957031,-1615.9913330,18.0902157,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (1)
  330. CreateDynamicObject(3409,1721.5875244,-1616.0528564,13.3677025,0.0000000,0.0000000,0.0000000); //object(grassplant) (1)
  331. CreateDynamicObject(3409,1722.8306885,-1616.0169678,13.3677025,0.0000000,0.0000000,0.0000000); //object(grassplant) (3)
  332. CreateDynamicObject(869,1722.4351807,-1620.2886963,18.4732590,0.0000000,0.0000000,346.0000000); //object(veg_pflowerswee) (2)
  333. CreateDynamicObject(869,1722.4345703,-1620.2880859,18.4732590,0.0000000,0.0000000,327.9979248); //object(veg_pflowerswee) (3)
  334. CreateDynamicObject(869,1722.5825195,-1621.9477539,18.4732590,0.0000000,0.0000000,327.9968262); //object(veg_pflowerswee) (4)
  335. CreateDynamicObject(869,1722.5820312,-1621.9472656,18.4732590,0.0000000,0.0000000,327.9968262); //object(veg_pflowerswee) (5)
  336. CreateDynamicObject(869,1721.4696045,-1621.6923828,18.4732590,0.0000000,0.0000000,347.9968262); //object(veg_pflowerswee) (6)
  337. CreateDynamicObject(869,1721.4729004,-1620.3781738,18.4732590,0.0000000,0.0000000,347.9919434); //object(veg_pflowerswee) (7)
  338. CreateDynamicObject(970,1732.4309082,-1606.8760986,13.0983562,0.0000000,0.0000000,349.5000000); //object(fencesmallb) (1)
  339. CreateDynamicObject(970,1728.3289795,-1606.1326904,13.0983562,0.0000000,0.0000000,349.9970703); //object(fencesmallb) (2)
  340. CreateDynamicObject(970,1724.2906494,-1605.3989258,13.0983562,0.0000000,0.0000000,349.2469482); //object(fencesmallb) (3)
  341. CreateDynamicObject(970,1717.7048340,-1604.3140869,13.0983562,0.0000000,0.0000000,353.2443848); //object(fencesmallb) (4)
  342. CreateDynamicObject(970,1713.5755615,-1603.8381348,13.0983562,0.0000000,0.0000000,353.2434082); //object(fencesmallb) (5)
  343. CreateDynamicObject(970,1709.4737549,-1603.3542480,13.0983562,0.0000000,0.0000000,353.2434082); //object(fencesmallb) (6)
  344. CreateDynamicObject(970,1705.3645020,-1602.8739014,13.0983562,0.0000000,0.0000000,353.7434082); //object(fencesmallb) (7)
  345. CreateDynamicObject(970,1701.7818604,-1602.5471191,13.0983562,0.0000000,0.0000000,355.2432861); //object(fencesmallb) (8)
  346. CreateDynamicObject(970,1699.5839844,-1605.5230713,13.0983562,0.0000000,0.0000000,89.7429199); //object(fencesmallb) (9)
  347. CreateDynamicObject(970,1699.5854492,-1607.5584717,13.0983562,0.0000000,0.0000000,89.7418213); //object(fencesmallb) (10)
  348. CreateDynamicObject(970,1699.5819092,-1614.0548096,13.0983562,0.0000000,0.0000000,89.7418213); //object(fencesmallb) (11)
  349. CreateDynamicObject(970,1699.6379395,-1620.6048584,13.0983562,0.0000000,0.0000000,89.7418213); //object(fencesmallb) (12)
  350. CreateDynamicObject(970,1699.6075439,-1624.7138672,13.0983562,0.0000000,0.0000000,88.9918213); //object(fencesmallb) (13)
  351. CreateDynamicObject(970,1699.5737305,-1628.8314209,13.0983562,0.0000000,0.0000000,89.9892578); //object(fencesmallb) (14)
  352. CreateDynamicObject(970,1699.5806885,-1630.6082764,13.0983562,0.0000000,0.0000000,89.9890137); //object(fencesmallb) (15)
  353. CreateDynamicObject(970,1737.5209961,-1607.8675537,13.0983562,0.0000000,0.0000000,349.2470703); //object(fencesmallb) (16)
  354. CreateDynamicObject(970,1741.5837402,-1608.7485352,13.0983562,0.0000000,0.0000000,346.4943848); //object(fencesmallb) (17)
  355. CreateDynamicObject(970,1742.4772949,-1608.9783936,13.0983562,0.0000000,0.0000000,346.4923096); //object(fencesmallb) (18)
  356. CreateDynamicObject(970,1744.4753418,-1611.8614502,13.0983562,0.0000000,0.0000000,270.2423096); //object(fencesmallb) (19)
  357. CreateDynamicObject(970,1744.5211182,-1617.9517822,13.0983562,0.0000000,0.0000000,269.7416992); //object(fencesmallb) (20)
  358. CreateDynamicObject(970,1744.5018311,-1622.1147461,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (21)
  359. CreateDynamicObject(970,1744.4876709,-1627.3190918,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (22)
  360. CreateDynamicObject(970,1744.4802246,-1631.4504395,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (23)
  361. CreateDynamicObject(970,1744.4641113,-1635.5781250,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (24)
  362. CreateDynamicObject(970,1744.4245605,-1639.7080078,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (25)
  363. CreateDynamicObject(970,1744.3837891,-1643.8371582,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (26)
  364. CreateDynamicObject(970,1744.3682861,-1647.9598389,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (27)
  365. CreateDynamicObject(970,1744.3504639,-1652.0833740,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (28)
  366. CreateDynamicObject(970,1744.3309326,-1656.2442627,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (29)
  367. CreateDynamicObject(970,1744.3159180,-1660.3795166,13.0983562,0.0000000,0.0000000,269.7363281); //object(fencesmallb) (30)
  368. CreateDynamicObject(970,1744.3769531,-1665.3803711,13.0983562,0.0000000,0.0000000,269.4863281); //object(fencesmallb) (31)
  369. CreateDynamicObject(970,1744.3370361,-1669.5333252,13.0983562,0.0000000,0.0000000,269.4836426); //object(fencesmallb) (32)
  370. CreateDynamicObject(970,1744.2781982,-1673.6490479,13.0983562,0.0000000,0.0000000,269.4836426); //object(fencesmallb) (33)
  371. CreateDynamicObject(970,1744.2369385,-1677.7772217,13.0983562,0.0000000,0.0000000,269.4836426); //object(fencesmallb) (34)
  372. CreateDynamicObject(970,1744.2098389,-1680.2283936,13.0983562,0.0000000,0.0000000,269.4836426); //object(fencesmallb) (35)
  373. CreateDynamicObject(970,1738.5987549,-1682.2585449,13.0983562,0.0000000,0.0000000,179.4836426); //object(fencesmallb) (36)
  374. CreateDynamicObject(3472,1730.3305664,-1609.6679688,12.6047020,0.0000000,0.0000000,299.9981689); //object(circuslampost03) (17)
  375. CreateDynamicObject(3472,1713.6892090,-1606.8558350,12.6047020,0.0000000,0.0000000,299.9981689); //object(circuslampost03) (18)
  376. CreateDynamicObject(2600,1701.5527344,-1602.1102295,19.9841557,0.0000000,0.0000000,174.2500000); //object(cj_view_tele) (1)
  377. CreateDynamicObject(2600,1707.0560303,-1602.9107666,19.9841557,0.0000000,0.0000000,174.2486572); //object(cj_view_tele) (2)
  378. CreateDynamicObject(2600,1736.9337158,-1607.5491943,19.9841557,0.0000000,0.0000000,174.2486572); //object(cj_view_tele) (3)
  379. CreateDynamicObject(2600,1742.8948975,-1608.2446289,19.9841557,0.0000000,0.0000000,174.2486572); //object(cj_view_tele) (4)
  380. CreateDynamicObject(1568,1719.5863037,-1604.8220215,12.5468750,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (1)
  381. CreateDynamicObject(1568,1722.3435059,-1605.3107910,12.5468750,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (2)
  382. CreateDynamicObject(1568,1744.1101074,-1613.6807861,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (3)
  383. CreateDynamicObject(1568,1744.2917480,-1616.1240234,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (4)
  384. CreateDynamicObject(1568,1699.7858887,-1612.1593018,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (5)
  385. CreateDynamicObject(1568,1699.8371582,-1609.5517578,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (6)
  386. CreateDynamicObject(1568,1699.8195801,-1615.9743652,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (7)
  387. CreateDynamicObject(1568,1699.8273926,-1618.6608887,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (8)
  388. CreateDynamicObject(1568,1740.5916748,-1682.0625000,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (9)
  389. CreateDynamicObject(1568,1743.9160156,-1682.0986328,12.1718807,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (10)
  390. CreateDynamicObject(1432,1704.2379150,-1622.7785645,12.6613007,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (8)
  391. CreateDynamicObject(1432,1707.9632568,-1622.8525391,12.6613007,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (9)
  392. CreateDynamicObject(1432,1712.0262451,-1622.7486572,12.6613007,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (10)
  393. CreateDynamicObject(1432,1711.2359619,-1615.0039062,12.6613007,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (11)
  394. CreateDynamicObject(1432,1704.6628418,-1615.1440430,12.6613007,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (12)
  395. CreateDynamicObject(643,1735.0977783,-1622.2740479,13.0173464,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (1)
  396. CreateDynamicObject(643,1729.8449707,-1622.0208740,13.0173464,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (2)
  397. CreateDynamicObject(643,1735.5325928,-1614.7484131,13.0173464,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (3)
  398. CreateDynamicObject(643,1730.7829590,-1615.0096436,13.0173464,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (4)
  399. CreateDynamicObject(1346,1710.7453613,-1608.0358887,13.8978806,0.0000000,0.0000000,358.7500000); //object(cj_phone_kiosk2) (1)
  400. CreateDynamicObject(1346,1733.7716064,-1610.8090820,13.8978806,0.0000000,0.0000000,359.2475586); //object(cj_phone_kiosk2) (2)
  401. CreateDynamicObject(1340,1721.3051758,-1623.6727295,13.6744614,0.0000000,0.0000000,90.0000000); //object(chillidogcart) (1)
  402. CreateDynamicObject(1257,1712.0349121,-1584.3535156,13.8199415,0.0000000,0.0000000,82.5000000); //object(bustopm) (1)
  403. CreateDynamicObject(642,1735.4932861,-1614.7778320,13.8451061,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
  404. CreateDynamicObject(642,1730.7442627,-1615.0584717,13.8451061,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (2)
  405. //Stadthalle
  406. CreateDynamicObject(10377, 1479.34, -1802.29, 30.66, 0.00, 0.00, 90.00);
  407. CreateDynamicObject(11245, 1479.30, -1783.04, 34.81, 0.00, 0.00, 90.00);
  408. CreateDynamicObject(11245, 1479.46, -1807.12, 57.96, 0.00, -90.00, 0.00);
  409. CreateDynamicObject(10378, 1479.28, -1788.18, 12.46, 0.00, 0.00, 0.00);
  410. CreateDynamicObject(1280, 1467.85, -1756.59, 12.89, 0.00, 0.00, 270.00);
  411. CreateDynamicObject(1280, 1462.82, -1756.59, 12.89, 0.00, 0.00, 270.00);
  412. CreateDynamicObject(1280, 1457.80, -1756.59, 12.89, 0.00, 0.00, 270.00);
  413. CreateDynamicObject(1280, 1452.78, -1756.59, 12.89, 0.00, 0.00, 270.00);
  414. CreateDynamicObject(1280, 1447.71, -1756.59, 12.89, 0.00, 0.00, 270.00);
  415. CreateDynamicObject(1280, 1491.06, -1756.59, 12.89, 0.00, 0.00, 270.00);
  416. CreateDynamicObject(1280, 1496.02, -1756.59, 12.89, 0.00, 0.00, 270.00);
  417. CreateDynamicObject(1280, 1501.12, -1756.59, 12.89, 0.00, 0.00, 270.00);
  418. CreateDynamicObject(1280, 1506.13, -1756.59, 12.89, 0.00, 0.00, 270.00);
  419. CreateDynamicObject(1280, 1511.18, -1756.59, 12.89, 0.00, 0.00, 270.00);
  420. CreateDynamicObject(3660, 1498.75, -1758.48, 14.34, 0.00, 0.00, 180.00);
  421. CreateDynamicObject(3660, 1503.79, -1757.93, 14.34, 0.00, 0.00, 0.00);
  422. CreateDynamicObject(3660, 1459.91, -1757.93, 14.34, 0.00, 0.00, 0.00);
  423. CreateDynamicObject(3660, 1459.91, -1757.93, 14.34, 0.00, 0.00, 0.00);
  424. CreateDynamicObject(3660, 1454.87, -1758.48, 14.34, 0.00, 0.00, 180.00);
  425. CreateDynamicObject(869, 1492.24, -1762.00, 13.23, 0.00, 0.00, 0.00);
  426. CreateDynamicObject(869, 1492.22, -1770.11, 13.23, 0.00, 0.00, 0.00);
  427. CreateDynamicObject(869, 1492.24, -1767.55, 13.23, 0.00, 0.00, 0.00);
  428. CreateDynamicObject(869, 1492.24, -1764.68, 13.23, 0.00, 0.00, 0.00);
  429. CreateDynamicObject(869, 1492.24, -1760.92, 13.23, 0.00, 0.00, 0.00);
  430. CreateDynamicObject(869, 1496.93, -1769.94, 13.23, 0.00, 0.00, 0.00);
  431. CreateDynamicObject(869, 1495.51, -1770.11, 13.23, 0.00, 0.00, 0.00);
  432. CreateDynamicObject(869, 1498.78, -1770.11, 13.23, 0.00, 0.00, 0.00);
  433. CreateDynamicObject(869, 1502.32, -1770.11, 13.23, 0.00, 0.00, 0.00);
  434. CreateDynamicObject(869, 1505.95, -1770.11, 13.23, 0.00, 0.00, 0.00);
  435. CreateDynamicObject(869, 1509.57, -1770.11, 13.23, 0.00, 0.00, 0.00);
  436. CreateDynamicObject(869, 1495.51, -1767.55, 13.23, 0.00, 0.00, 0.00);
  437. CreateDynamicObject(869, 1498.78, -1767.55, 13.23, 0.00, 0.00, 0.00);
  438. CreateDynamicObject(869, 1502.32, -1767.55, 13.23, 0.00, 0.00, 0.00);
  439. CreateDynamicObject(869, 1505.95, -1767.55, 13.23, 0.00, 0.00, 0.00);
  440. CreateDynamicObject(869, 1509.57, -1767.55, 13.23, 0.00, 0.00, 0.00);
  441. CreateDynamicObject(869, 1495.51, -1764.68, 13.23, 0.00, 0.00, 0.00);
  442. CreateDynamicObject(869, 1498.78, -1764.68, 13.23, 0.00, 0.00, 0.00);
  443. CreateDynamicObject(869, 1502.32, -1764.68, 13.23, 0.00, 0.00, 0.00);
  444. CreateDynamicObject(869, 1505.95, -1764.68, 13.23, 0.00, 0.00, 0.00);
  445. CreateDynamicObject(869, 1509.57, -1764.68, 13.23, 0.00, 0.00, 0.00);
  446. CreateDynamicObject(869, 1495.51, -1762.00, 13.23, 0.00, 0.00, 0.00);
  447. CreateDynamicObject(869, 1498.78, -1762.00, 13.23, 0.00, 0.00, 0.00);
  448. CreateDynamicObject(869, 1502.32, -1762.00, 13.23, 0.00, 0.00, 0.00);
  449. CreateDynamicObject(869, 1505.95, -1762.00, 13.23, 0.00, 0.00, 0.00);
  450. CreateDynamicObject(869, 1509.59, -1762.02, 13.23, 0.00, 0.00, 0.00);
  451. CreateDynamicObject(869, 1495.51, -1760.92, 13.23, 0.00, 0.00, 0.00);
  452. CreateDynamicObject(869, 1498.78, -1760.92, 13.23, 0.00, 0.00, 0.00);
  453. CreateDynamicObject(869, 1502.32, -1760.92, 13.23, 0.00, 0.00, 0.00);
  454. CreateDynamicObject(869, 1505.95, -1760.92, 13.23, 0.00, 0.00, 0.00);
  455. CreateDynamicObject(869, 1509.59, -1760.92, 13.23, 0.00, 0.00, 0.00);
  456. CreateDynamicObject(869, 1466.61, -1770.39, 13.23, 0.00, 0.00, 0.00);
  457. CreateDynamicObject(869, 1466.61, -1767.19, 13.23, 0.00, 0.00, 0.00);
  458. CreateDynamicObject(869, 1466.61, -1764.89, 13.23, 0.00, 0.00, 0.00);
  459. CreateDynamicObject(869, 1466.61, -1762.47, 13.23, 0.00, 0.00, 0.00);
  460. CreateDynamicObject(869, 1466.61, -1761.08, 13.23, 0.00, 0.00, 0.00);
  461. CreateDynamicObject(869, 1462.78, -1770.39, 13.23, 0.00, 0.00, 0.00);
  462. CreateDynamicObject(869, 1459.03, -1770.39, 13.23, 0.00, 0.00, 0.00);
  463. CreateDynamicObject(869, 1455.55, -1770.39, 13.23, 0.00, 0.00, 0.00);
  464. CreateDynamicObject(869, 1452.08, -1770.39, 13.23, 0.00, 0.00, 0.00);
  465. CreateDynamicObject(869, 1448.26, -1770.39, 13.23, 0.00, 0.00, 0.00);
  466. CreateDynamicObject(869, 1462.78, -1767.19, 13.23, 0.00, 0.00, 0.00);
  467. CreateDynamicObject(869, 1459.03, -1767.19, 13.23, 0.00, 0.00, 0.00);
  468. CreateDynamicObject(869, 1455.55, -1767.19, 13.23, 0.00, 0.00, 0.00);
  469. CreateDynamicObject(869, 1452.08, -1767.19, 13.23, 0.00, 0.00, 0.00);
  470. CreateDynamicObject(869, 1448.26, -1767.19, 13.23, 0.00, 0.00, 0.00);
  471. CreateDynamicObject(869, 1462.78, -1764.89, 13.23, 0.00, 0.00, 0.00);
  472. CreateDynamicObject(869, 1459.03, -1764.89, 13.23, 0.00, 0.00, 0.00);
  473. CreateDynamicObject(869, 1455.55, -1764.89, 13.23, 0.00, 0.00, 0.00);
  474. CreateDynamicObject(869, 1452.08, -1764.89, 13.23, 0.00, 0.00, 0.00);
  475. CreateDynamicObject(869, 1448.26, -1764.89, 13.23, 0.00, 0.00, 0.00);
  476. CreateDynamicObject(869, 1462.78, -1761.08, 13.23, 0.00, 0.00, 0.00);
  477. CreateDynamicObject(869, 1459.03, -1761.08, 13.23, 0.00, 0.00, 0.00);
  478. CreateDynamicObject(869, 1455.55, -1761.08, 13.23, 0.00, 0.00, 0.00);
  479. CreateDynamicObject(869, 1452.08, -1761.08, 13.23, 0.00, 0.00, 0.00);
  480. CreateDynamicObject(869, 1448.26, -1761.08, 13.23, 0.00, 0.00, 0.00);
  481. CreateDynamicObject(700, 1468.18, -1759.84, 13.04, 356.86, 0.00, 3.14);
  482. CreateDynamicObject(700, 1468.16, -1763.15, 13.04, 356.86, 0.00, 3.14);
  483. CreateDynamicObject(700, 1468.16, -1766.17, 13.04, 356.86, 0.00, 3.14);
  484. CreateDynamicObject(700, 1468.16, -1769.06, 13.04, 356.86, 0.00, 3.14);
  485. CreateDynamicObject(700, 1468.16, -1771.85, 13.04, 356.86, 0.00, 3.14);
  486. CreateDynamicObject(700, 1465.39, -1771.85, 13.04, 356.86, 0.00, 3.14);
  487. CreateDynamicObject(700, 1462.70, -1771.85, 13.04, 356.86, 0.00, 3.14);
  488. CreateDynamicObject(700, 1459.50, -1771.85, 13.04, 356.86, 0.00, 3.14);
  489. CreateDynamicObject(700, 1456.21, -1771.85, 13.04, 356.86, 0.00, 3.14);
  490. CreateDynamicObject(700, 1452.93, -1771.85, 13.04, 356.86, 0.00, 3.14);
  491. CreateDynamicObject(700, 1449.43, -1771.85, 13.04, 356.86, 0.00, 3.14);
  492. CreateDynamicObject(700, 1446.33, -1771.85, 13.04, 356.86, 0.00, 3.14);
  493. CreateDynamicObject(700, 1446.33, -1771.85, 13.04, 356.86, 0.00, 3.14);
  494. CreateDynamicObject(700, 1446.33, -1769.06, 13.04, 356.86, 0.00, 3.14);
  495. CreateDynamicObject(700, 1446.33, -1766.15, 13.04, 356.86, 0.00, 3.14);
  496. CreateDynamicObject(700, 1446.35, -1763.15, 13.04, 356.86, 0.00, 3.14);
  497. CreateDynamicObject(700, 1446.35, -1759.84, 13.04, 356.86, 0.00, 3.14);
  498. CreateDynamicObject(700, 1490.35, -1759.84, 13.04, 356.86, 0.00, 3.14);
  499. CreateDynamicObject(700, 1490.35, -1763.15, 13.04, 356.86, 0.00, 3.14);
  500. CreateDynamicObject(700, 1490.35, -1766.17, 13.04, 356.86, 0.00, 3.14);
  501. CreateDynamicObject(700, 1490.35, -1769.06, 13.04, 356.86, 0.00, 3.14);
  502. CreateDynamicObject(700, 1490.35, -1771.85, 13.04, 356.86, 0.00, 3.14);
  503. CreateDynamicObject(700, 1511.88, -1771.85, 13.04, 356.86, 0.00, 3.14);
  504. CreateDynamicObject(700, 1508.16, -1771.85, 13.04, 356.86, 0.00, 3.14);
  505. CreateDynamicObject(700, 1504.46, -1771.85, 13.04, 356.86, 0.00, 3.14);
  506. CreateDynamicObject(700, 1500.90, -1771.85, 13.04, 356.86, 0.00, 3.14);
  507. CreateDynamicObject(700, 1497.93, -1771.85, 13.04, 356.86, 0.00, 3.14);
  508. CreateDynamicObject(700, 1495.04, -1771.85, 13.04, 356.86, 0.00, 3.14);
  509. CreateDynamicObject(700, 1492.56, -1771.85, 13.04, 356.86, 0.00, 3.14);
  510. CreateDynamicObject(700, 1511.92, -1769.07, 13.04, 356.86, 0.00, 3.14);
  511. CreateDynamicObject(700, 1511.92, -1766.17, 13.04, 356.86, 0.00, 3.14);
  512. CreateDynamicObject(700, 1511.92, -1763.15, 13.04, 356.86, 0.00, 3.14);
  513. CreateDynamicObject(700, 1511.92, -1759.84, 13.04, 356.86, 0.00, 3.14);
  514. CreateDynamicObject(712, 1463.98, -1786.04, 22.26, 356.86, 0.00, 3.14);
  515. CreateDynamicObject(712, 1494.82, -1786.39, 22.26, 356.86, 0.00, 3.14);
  516. CreateDynamicObject(9915, 1479.34, -1770.94, 16.81, 0.00, 0.00, 90.00);
  517. CreateDynamicObject(640, 1508.82, -1742.58, 13.20, 0.00, 0.00, 45.00);
  518. CreateDynamicObject(640, 1505.72, -1739.48, 13.20, 0.00, 0.00, 45.00);
  519. CreateDynamicObject(640, 1501.35, -1737.70, 13.20, 0.00, 0.00, 90.00);
  520. CreateDynamicObject(640, 1495.99, -1737.70, 13.20, 0.00, 0.00, 90.00);
  521. CreateDynamicObject(640, 1490.63, -1737.70, 13.20, 0.00, 0.00, 90.00);
  522. CreateDynamicObject(640, 1485.31, -1737.70, 13.20, 0.00, 0.00, 90.00);
  523. CreateDynamicObject(640, 1474.60, -1737.70, 13.20, 0.00, 0.00, 90.00);
  524. CreateDynamicObject(640, 1469.28, -1737.70, 13.20, 0.00, 0.00, 90.00);
  525. CreateDynamicObject(640, 1463.92, -1737.70, 13.20, 0.00, 0.00, 90.00);
  526. CreateDynamicObject(640, 1453.12, -1742.61, 13.20, 0.00, 0.00, -45.00);
  527. CreateDynamicObject(640, 1456.21, -1739.49, 13.20, 0.00, 0.00, -45.00);
  528. CreateDynamicObject(640, 1460.57, -1737.70, 13.20, 0.00, 0.00, 90.00);
  529. CreateDynamicObject(2773, 1482.44, -1738.51, 13.05, 0.00, 0.00, 0.00);
  530. CreateDynamicObject(2773, 1477.46, -1738.51, 13.05, 0.00, 0.00, 0.00);
  531. CreateDynamicObject(2773, 1479.80, -1738.51, 13.05, 0.00, 0.00, 0.00);
  532. CreateDynamicObject(2773, 1479.80, -1740.46, 13.05, 0.00, 0.00, 0.00);
  533. CreateDynamicObject(2773, 1479.80, -1742.38, 13.05, 0.00, 0.00, 0.00);
  534. CreateDynamicObject(2773, 1482.44, -1742.38, 13.05, 0.00, 0.00, 0.00);
  535. CreateDynamicObject(2773, 1477.46, -1742.38, 13.05, 0.00, 0.00, 0.00);
  536. CreateDynamicObject(2773, 1477.46, -1740.46, 13.05, 0.00, 0.00, 0.00);
  537. CreateDynamicObject(2773, 1482.44, -1740.46, 13.05, 0.00, 0.00, 0.00);
  538. CreateDynamicObject(19124, 1489.53, -1758.28, 13.25, 0.00, 0.00, 0.00);
  539. CreateDynamicObject(19124, 1491.73, -1758.28, 13.25, 0.00, 0.00, 0.00);
  540. CreateDynamicObject(19124, 1494.45, -1758.28, 13.25, 0.00, 0.00, 0.00);
  541. CreateDynamicObject(19124, 1512.93, -1758.28, 13.25, 0.00, 0.00, 0.00);
  542. CreateDynamicObject(19124, 1497.14, -1758.28, 13.25, 0.00, 0.00, 0.00);
  543. CreateDynamicObject(19124, 1499.35, -1758.28, 13.25, 0.00, 0.00, 0.00);
  544. CreateDynamicObject(19124, 1501.97, -1758.28, 13.25, 0.00, 0.00, 0.00);
  545. CreateDynamicObject(19124, 1505.70, -1758.28, 13.25, 0.00, 0.00, 0.00);
  546. CreateDynamicObject(19124, 1509.81, -1758.28, 13.25, 0.00, 0.00, 0.00);
  547. CreateDynamicObject(19124, 1445.54, -1758.28, 13.25, 0.00, 0.00, 0.00);
  548. CreateDynamicObject(19124, 1469.04, -1758.28, 13.25, 0.00, 0.00, 0.00);
  549. CreateDynamicObject(19124, 1466.21, -1758.28, 13.25, 0.00, 0.00, 0.00);
  550. CreateDynamicObject(19124, 1462.72, -1758.28, 13.25, 0.00, 0.00, 0.00);
  551. CreateDynamicObject(19124, 1459.68, -1758.04, 13.25, 0.00, 0.00, 0.00);
  552. CreateDynamicObject(19124, 1455.56, -1758.28, 13.25, 0.00, 0.00, 0.00);
  553. CreateDynamicObject(19124, 1452.25, -1758.28, 13.25, 0.00, 0.00, 0.00);
  554. CreateDynamicObject(19124, 1448.76, -1758.28, 13.25, 0.00, 0.00, 0.00);
  555. CreateDynamicObject(19124, 1448.76, -1758.28, 13.25, 0.00, 0.00, 0.00);
  556. //KinoPark
  557. CreateDynamicObject(18981, 1512.24, -1714.62, 11.86, 0.00, 90.00, 0.00);
  558. CreateDynamicObject(18981, 1488.24, -1714.78, 11.88, 0.00, 90.00, 0.00);
  559. CreateDynamicObject(18981, 1467.43, -1714.80, 11.88, 0.00, 90.00, 0.00);
  560. CreateDynamicObject(18981, 1446.42, -1714.80, 11.88, 0.00, 90.00, 0.00);
  561. CreateDynamicObject(18981, 1512.20, -1689.97, 11.88, 0.00, 90.00, 0.00);
  562. CreateDynamicObject(18981, 1487.27, -1689.85, 11.88, 0.00, 90.00, 0.00);
  563. CreateDynamicObject(18981, 1462.64, -1689.95, 11.88, 0.00, 90.00, 0.00);
  564. CreateDynamicObject(18981, 1512.25, -1665.35, 11.88, 0.00, 90.00, 0.00);
  565. CreateDynamicObject(18981, 1488.13, -1666.10, 11.88, 0.00, 90.00, 0.00);
  566. CreateDynamicObject(18981, 1464.02, -1666.14, 11.88, 0.00, 90.00, 0.00);
  567. CreateDynamicObject(18981, 1446.84, -1666.15, 11.88, 0.00, 90.00, 0.00);
  568. CreateDynamicObject(18981, 1512.39, -1641.72, 11.88, 0.00, 90.00, 0.00);
  569. CreateDynamicObject(18981, 1487.75, -1642.16, 11.88, 0.00, 90.00, 0.00);
  570. CreateDynamicObject(18981, 1463.28, -1642.27, 11.88, 0.00, 90.00, 0.00);
  571. CreateDynamicObject(18981, 1512.45, -1619.14, 11.88, 0.00, 90.00, 0.00);
  572. CreateDynamicObject(18981, 1512.44, -1609.68, 11.88, 0.00, 90.00, 0.00);
  573. CreateDynamicObject(18981, 1488.04, -1619.64, 11.88, 0.00, 90.00, 0.00);
  574. CreateDynamicObject(18981, 1488.11, -1609.76, 11.88, 0.00, 90.00, 0.00);
  575. CreateDynamicObject(18981, 1463.44, -1620.07, 11.88, 0.00, 90.00, 0.00);
  576. CreateDynamicObject(18981, 1463.39, -1609.11, 11.88, 0.00, 90.00, 0.00);
  577. CreateDynamicObject(18981, 1446.31, -1618.05, 11.88, 0.00, 90.00, 0.00);
  578. CreateDynamicObject(18981, 1446.48, -1609.59, 11.88, 0.00, 90.00, 0.00);
  579. CreateDynamicObject(3749, 1499.51, -1599.41, 17.85, 0.00, 0.00, 0.00);
  580. CreateDynamicObject(990, 1514.16, -1599.30, 13.79, 0.00, 0.00, 0.00);
  581. CreateDynamicObject(990, 1517.78, -1599.30, 13.79, 0.00, 0.00, 0.00);
  582. CreateDynamicObject(990, 1522.49, -1612.16, 13.79, 0.00, 0.00, 270.00);
  583. CreateDynamicObject(990, 1522.54, -1622.09, 13.79, 0.00, 0.00, 270.00);
  584. CreateDynamicObject(990, 1522.61, -1641.74, 13.79, 0.00, 0.00, 270.00);
  585. CreateDynamicObject(990, 1522.63, -1651.34, 13.79, 0.00, 0.00, 270.00);
  586. CreateDynamicObject(990, 1522.63, -1661.14, 13.79, 0.00, 0.00, 270.00);
  587. CreateDynamicObject(990, 1522.65, -1670.98, 13.79, 0.00, 0.00, 270.00);
  588. CreateDynamicObject(990, 1522.64, -1680.80, 13.79, 0.00, 0.00, 270.00);
  589. CreateDynamicObject(990, 1522.65, -1690.56, 13.79, 0.00, 0.00, 270.00);
  590. CreateDynamicObject(990, 1522.69, -1700.48, 13.79, 0.00, 0.00, 270.00);
  591. CreateDynamicObject(990, 1522.73, -1710.39, 13.79, 0.00, 0.00, 270.00);
  592. CreateDynamicObject(990, 1522.75, -1718.63, 13.79, 0.00, 0.00, 270.00);
  593. CreateDynamicObject(990, 1522.76, -1720.68, 13.79, 0.00, 0.00, 270.00);
  594. CreateDynamicObject(990, 1518.04, -1725.32, 13.79, 0.00, 0.00, 180.00);
  595. CreateDynamicObject(990, 1509.88, -1725.35, 13.79, 0.00, 0.00, 180.00);
  596. CreateDynamicObject(990, 1500.04, -1725.36, 13.79, 0.00, 0.00, 180.00);
  597. CreateDynamicObject(990, 1490.18, -1725.37, 13.79, 0.00, 0.00, 180.00);
  598. CreateDynamicObject(990, 1480.32, -1725.39, 13.79, 0.00, 0.00, 180.00);
  599. CreateDynamicObject(990, 1476.15, -1725.43, 13.79, 0.00, 0.00, 180.00);
  600. CreateDynamicObject(990, 1450.80, -1725.40, 13.79, 0.00, 0.00, 180.00);
  601. CreateDynamicObject(990, 1441.30, -1725.41, 13.79, 0.00, 0.00, 180.00);
  602. CreateDynamicObject(990, 1436.59, -1720.72, 13.79, 0.00, 0.00, 90.00);
  603. CreateDynamicObject(990, 1436.55, -1712.46, 13.79, 0.00, 0.00, 90.00);
  604. CreateDynamicObject(990, 1436.53, -1702.62, 13.79, 0.00, 0.00, 90.00);
  605. CreateDynamicObject(990, 1436.50, -1692.74, 13.79, 0.00, 0.00, 90.00);
  606. CreateDynamicObject(990, 1436.46, -1682.87, 13.79, 0.00, 0.00, 90.00);
  607. CreateDynamicObject(990, 1436.44, -1673.07, 13.79, 0.00, 0.00, 90.00);
  608. CreateDynamicObject(990, 1436.44, -1663.33, 13.79, 0.00, 0.00, 90.00);
  609. CreateDynamicObject(990, 1436.44, -1653.43, 13.79, 0.00, 0.00, 90.00);
  610. CreateDynamicObject(990, 1436.40, -1643.57, 13.79, 0.00, 0.00, 90.00);
  611. CreateDynamicObject(990, 1436.40, -1633.75, 13.79, 0.00, 0.00, 90.00);
  612. CreateDynamicObject(990, 1436.38, -1623.99, 13.79, 0.00, 0.00, 90.00);
  613. CreateDynamicObject(990, 1436.36, -1614.28, 13.79, 0.00, 0.00, 90.00);
  614. CreateDynamicObject(990, 1436.35, -1606.42, 13.79, 0.00, 0.00, 90.00);
  615. CreateDynamicObject(990, 1436.37, -1604.21, 13.79, 0.00, 0.00, 90.00);
  616. CreateDynamicObject(990, 1441.07, -1599.45, 13.79, 0.00, 0.00, 0.00);
  617. CreateDynamicObject(990, 1449.19, -1599.35, 13.79, 0.00, 0.00, 0.00);
  618. CreateDynamicObject(990, 1459.09, -1599.33, 13.79, 0.00, 0.00, 0.00);
  619. CreateDynamicObject(990, 1468.93, -1599.32, 13.79, 0.00, 0.00, 0.00);
  620. CreateDynamicObject(990, 1478.74, -1599.30, 13.79, 0.00, 0.00, 0.00);
  621. CreateDynamicObject(990, 1486.12, -1599.31, 13.79, 0.00, 0.00, 0.00);
  622. CreateDynamicObject(18783, 1480.26, -1688.02, 13.31, 0.00, 0.00, 0.00);
  623. CreateDynamicObject(19325, 1490.27, -1681.32, 17.62, 0.00, 0.00, 0.00);
  624. CreateDynamicObject(14387, 1491.48, -1686.22, 14.75, 0.00, 0.00, 0.00);
  625. CreateDynamicObject(14387, 1493.50, -1686.22, 13.33, 0.00, 0.00, 0.00);
  626. CreateDynamicObject(19325, 1490.24, -1691.92, 17.62, 0.00, 0.00, 0.00);
  627. CreateDynamicObject(19325, 1490.22, -1694.66, 17.62, 0.00, 0.00, 0.00);
  628. CreateDynamicObject(19325, 1490.27, -1681.32, 21.72, 0.00, 0.00, 0.00);
  629. CreateDynamicObject(19325, 1490.24, -1691.92, 21.70, 0.00, 0.00, 0.00);
  630. CreateDynamicObject(19325, 1490.22, -1694.66, 21.70, 0.00, 0.00, 0.00);
  631. CreateDynamicObject(990, 1522.48, -1603.91, 13.79, 0.00, 0.00, 270.00);
  632. CreateDynamicObject(1502, 1469.56, -1725.52, 12.37, 0.00, 0.00, 0.00);
  633. CreateDynamicObject(2773, 1471.11, -1726.52, 12.88, 0.00, 0.00, 0.00);
  634. CreateDynamicObject(990, 1464.40, -1725.40, 13.79, 0.00, 0.00, 180.00);
  635. CreateDynamicObject(2773, 1472.08, -1727.49, 12.88, 0.00, 0.00, 90.00);
  636. CreateDynamicObject(2773, 1473.98, -1727.50, 12.88, 0.00, 0.00, 90.00);
  637. CreateDynamicObject(2773, 1469.51, -1726.50, 12.88, 0.00, 0.00, 0.00);
  638. CreateDynamicObject(2773, 1468.60, -1727.45, 12.88, 0.00, 0.00, 90.00);
  639. CreateDynamicObject(2773, 1466.64, -1727.45, 12.88, 0.00, 0.00, 90.00);
  640. CreateDynamicObject(2773, 1464.72, -1727.44, 12.88, 0.00, 0.00, 90.00);
  641. CreateDynamicObject(2773, 1462.80, -1727.44, 12.88, 0.00, 0.00, 90.00);
  642. CreateDynamicObject(990, 1457.80, -1725.37, 13.79, 0.00, 0.00, 180.00);
  643. CreateDynamicObject(2773, 1460.89, -1727.44, 12.88, 0.00, 0.00, 90.00);
  644. CreateDynamicObject(2773, 1458.99, -1727.43, 12.88, 0.00, 0.00, 90.00);
  645. CreateDynamicObject(2773, 1457.07, -1727.42, 12.88, 0.00, 0.00, 90.00);
  646. CreateDynamicObject(2773, 1455.17, -1727.43, 12.88, 0.00, 0.00, 90.00);
  647. CreateDynamicObject(2773, 1453.25, -1727.42, 12.88, 0.00, 0.00, 90.00);
  648. CreateDynamicObject(2773, 1451.33, -1727.44, 12.88, 0.00, 0.00, 90.00);
  649. CreateDynamicObject(2773, 1449.42, -1727.43, 12.88, 0.00, 0.00, 90.00);
  650. CreateDynamicObject(2773, 1447.50, -1727.45, 12.88, 0.00, 0.00, 90.00);
  651. CreateDynamicObject(2773, 1445.58, -1727.44, 12.88, 0.00, 0.00, 90.00);
  652. CreateDynamicObject(2773, 1443.68, -1727.42, 12.88, 0.00, 0.00, 90.00);
  653. CreateDynamicObject(2773, 1441.76, -1727.42, 12.88, 0.00, 0.00, 90.00);
  654. CreateDynamicObject(2773, 1439.83, -1727.42, 12.88, 0.00, 0.00, 90.00);
  655. CreateDynamicObject(2773, 1437.93, -1727.42, 12.88, 0.00, 0.00, 90.00);
  656. CreateDynamicObject(2773, 1475.90, -1727.49, 12.88, 0.00, 0.00, 90.00);
  657. CreateDynamicObject(2773, 1477.82, -1727.51, 12.88, 0.00, 0.00, 90.00);
  658. CreateDynamicObject(2773, 1479.72, -1727.52, 12.88, 0.00, 0.00, 90.00);
  659. CreateDynamicObject(2773, 1481.64, -1727.51, 12.88, 0.00, 0.00, 90.00);
  660. CreateDynamicObject(2773, 1483.56, -1727.48, 12.88, 0.00, 0.00, 90.00);
  661. CreateDynamicObject(2773, 1485.48, -1727.48, 12.88, 0.00, 0.00, 90.00);
  662. CreateDynamicObject(2773, 1487.40, -1727.49, 12.88, 0.00, 0.00, 90.00);
  663. CreateDynamicObject(2773, 1489.32, -1727.50, 12.88, 0.00, 0.00, 90.00);
  664. CreateDynamicObject(2773, 1491.22, -1727.48, 12.88, 0.00, 0.00, 90.00);
  665. CreateDynamicObject(2773, 1493.16, -1727.47, 12.88, 0.00, 0.00, 90.00);
  666. CreateDynamicObject(2773, 1495.08, -1727.47, 12.88, 0.00, 0.00, 90.00);
  667. CreateDynamicObject(2773, 1496.98, -1727.47, 12.88, 0.00, 0.00, 90.00);
  668. CreateDynamicObject(2773, 1498.90, -1727.47, 12.88, 0.00, 0.00, 90.00);
  669. CreateDynamicObject(2773, 1500.82, -1727.47, 12.88, 0.00, 0.00, 90.00);
  670. CreateDynamicObject(2773, 1502.74, -1727.47, 12.88, 0.00, 0.00, 90.00);
  671. CreateDynamicObject(2773, 1504.66, -1727.46, 12.88, 0.00, 0.00, 90.00);
  672. CreateDynamicObject(2773, 1506.58, -1727.47, 12.88, 0.00, 0.00, 90.00);
  673. CreateDynamicObject(2773, 1508.49, -1727.46, 12.88, 0.00, 0.00, 90.00);
  674. CreateDynamicObject(2773, 1510.42, -1727.47, 12.88, 0.00, 0.00, 90.00);
  675. CreateDynamicObject(2773, 1512.34, -1727.46, 12.88, 0.00, 0.00, 90.00);
  676. CreateDynamicObject(2773, 1514.26, -1727.47, 12.88, 0.00, 0.00, 90.00);
  677. CreateDynamicObject(2773, 1516.18, -1727.49, 12.88, 0.00, 0.00, 90.00);
  678. CreateDynamicObject(2773, 1518.08, -1727.46, 12.88, 0.00, 0.00, 90.00);
  679. CreateDynamicObject(2773, 1520.00, -1727.45, 12.88, 0.00, 0.00, 90.00);
  680. CreateDynamicObject(2773, 1521.93, -1727.45, 12.88, 0.00, 0.00, 90.00);
  681. CreateDynamicObject(2773, 1522.86, -1726.48, 12.88, 0.00, 0.00, 0.00);
  682. CreateDynamicObject(2773, 1436.60, -1726.46, 12.88, 0.00, 0.00, 0.00);
  683. CreateDynamicObject(1238, 1436.38, -1731.68, 12.69, 0.00, 0.00, 0.00);
  684. CreateDynamicObject(1238, 1436.38, -1730.17, 12.69, 0.00, 0.00, 0.00);
  685. CreateDynamicObject(1238, 1436.37, -1728.75, 12.69, 0.00, 0.00, 0.00);
  686. CreateDynamicObject(1238, 1436.39, -1737.65, 12.85, 0.00, 0.00, 0.00);
  687. CreateDynamicObject(1238, 1436.58, -1739.56, 12.85, 0.00, 0.00, 0.00);
  688. CreateDynamicObject(1238, 1436.57, -1741.43, 12.85, 0.00, 0.00, 0.00);
  689. CreateDynamicObject(1238, 1436.65, -1743.29, 12.85, 0.00, 0.00, 0.00);
  690. CreateDynamicObject(1238, 1523.02, -1732.21, 12.64, 0.00, 0.00, 0.00);
  691. CreateDynamicObject(1238, 1523.10, -1730.47, 12.64, 0.00, 0.00, 0.00);
  692. CreateDynamicObject(1238, 1523.06, -1728.65, 12.64, 0.00, 0.00, 0.00);
  693. CreateDynamicObject(1238, 1523.20, -1737.69, 12.84, 0.00, 0.00, 0.00);
  694. CreateDynamicObject(1238, 1523.37, -1739.61, 12.84, 0.00, 0.00, 0.00);
  695. CreateDynamicObject(1238, 1523.58, -1741.44, 12.84, 0.00, 0.00, 0.00);
  696. CreateDynamicObject(1238, 1523.65, -1743.35, 12.84, 0.00, 0.00, 0.00);
  697. CreateDynamicObject(19325, 1486.94, -1698.00, 17.73, 0.00, 0.00, 90.00);
  698. CreateDynamicObject(19325, 1480.32, -1697.99, 17.73, 0.00, 0.00, 90.00);
  699. CreateDynamicObject(19325, 1473.72, -1698.01, 17.73, 0.00, 0.00, 90.00);
  700. CreateDynamicObject(19325, 1470.25, -1681.30, 17.62, 0.00, 0.00, 0.00);
  701. CreateDynamicObject(19325, 1470.25, -1687.92, 17.62, 0.00, 0.00, 0.00);
  702. CreateDynamicObject(2898, 1468.58, -1695.31, 14.77, 0.00, 30.00, 180.00);
  703. CreateDynamicObject(2898, 1465.98, -1695.33, 13.28, 0.00, 30.00, 180.00);
  704. CreateDynamicObject(19325, 1470.26, -1689.30, 17.62, 0.00, 0.00, 0.00);
  705. CreateDynamicObject(19325, 1486.94, -1698.00, 21.71, 0.00, 0.00, 90.00);
  706. CreateDynamicObject(19325, 1480.32, -1697.99, 21.72, 0.00, 0.00, 90.00);
  707. CreateDynamicObject(19325, 1473.72, -1698.01, 21.73, 0.00, 0.00, 90.00);
  708. CreateDynamicObject(19325, 1490.26, -1686.59, 21.72, 0.00, 0.00, 0.00);
  709. CreateDynamicObject(19325, 1470.25, -1681.30, 21.58, 0.00, 0.00, 0.00);
  710. CreateDynamicObject(19325, 1470.25, -1687.92, 21.60, 0.00, 0.00, 0.00);
  711. CreateDynamicObject(19325, 1470.26, -1689.30, 21.60, 0.00, 0.00, 0.00);
  712. CreateDynamicObject(19325, 1470.31, -1694.74, 21.60, 0.00, 0.00, 0.00);
  713. CreateDynamicObject(3095, 1465.82, -1692.74, 16.65, 270.00, 0.00, 0.00);
  714. CreateDynamicObject(3095, 1457.89, -1692.74, 16.66, 270.00, 0.00, 0.00);
  715. CreateDynamicObject(2898, 1467.61, -1692.72, 18.39, 0.00, 90.00, 270.00);
  716. CreateDynamicObject(2898, 1467.61, -1692.72, 14.38, 0.00, 90.00, 270.00);
  717. CreateDynamicObject(2898, 1467.61, -1692.72, 19.11, 0.00, 90.00, 270.00);
  718. CreateDynamicObject(2898, 1462.35, -1692.70, 14.38, 0.00, 90.00, 270.00);
  719. CreateDynamicObject(2898, 1462.35, -1692.70, 18.02, 0.00, 90.00, 270.00);
  720. CreateDynamicObject(2898, 1462.35, -1692.70, 19.11, 0.00, 90.00, 270.00);
  721. CreateDynamicObject(2898, 1458.57, -1692.72, 14.38, 0.00, 90.00, 270.00);
  722. CreateDynamicObject(2898, 1458.57, -1692.72, 17.92, 0.00, 90.00, 270.00);
  723. CreateDynamicObject(2898, 1458.57, -1692.72, 19.11, 0.00, 90.00, 270.00);
  724. CreateDynamicObject(2898, 1456.09, -1692.71, 14.38, 0.00, 90.00, 270.00);
  725. CreateDynamicObject(2898, 1456.09, -1692.71, 18.05, 0.00, 90.00, 270.00);
  726. CreateDynamicObject(2898, 1456.09, -1692.71, 19.12, 0.00, 90.00, 270.00);
  727. CreateDynamicObject(3095, 1465.87, -1697.72, 16.66, 90.00, 0.00, 0.00);
  728. CreateDynamicObject(3095, 1457.90, -1697.72, 16.66, 90.00, 0.00, 0.00);
  729. CreateDynamicObject(2898, 1453.43, -1695.12, 13.28, 0.00, 270.00, 0.00);
  730. CreateDynamicObject(2898, 1453.43, -1695.12, 17.30, 0.00, 270.00, 0.00);
  731. CreateDynamicObject(2898, 1453.43, -1695.12, 19.10, 0.00, 270.00, 0.00);
  732. CreateDynamicObject(18981, 1446.70, -1690.08, 11.86, 0.00, 90.00, 0.00);
  733. CreateDynamicObject(2898, 1453.43, -1695.12, 14.39, 0.00, 90.00, 0.00);
  734. CreateDynamicObject(2898, 1453.43, -1695.12, 19.10, 0.00, 270.00, 0.00);
  735. CreateDynamicObject(2898, 1453.43, -1695.12, 18.02, 0.00, 90.00, 0.00);
  736. CreateDynamicObject(2898, 1453.43, -1695.12, 19.14, 0.00, 90.00, 0.00);
  737. CreateDynamicObject(2898, 1462.58, -1695.41, 12.40, 0.00, 0.00, 0.00);
  738. CreateDynamicObject(2898, 1458.50, -1695.37, 12.40, 0.00, 0.00, 0.00);
  739. CreateDynamicObject(2898, 1467.69, -1697.73, 14.42, 0.00, 90.00, 90.00);
  740. CreateDynamicObject(2898, 1467.69, -1697.73, 18.37, 0.00, 90.00, 90.00);
  741. CreateDynamicObject(2898, 1467.69, -1697.73, 19.12, 0.00, 90.00, 90.00);
  742. CreateDynamicObject(2898, 1462.43, -1697.73, 14.42, 0.00, 90.00, 90.00);
  743. CreateDynamicObject(2898, 1462.43, -1697.73, 18.38, 0.00, 90.00, 90.00);
  744. CreateDynamicObject(2898, 1462.43, -1697.73, 19.13, 0.00, 90.00, 90.00);
  745. CreateDynamicObject(2898, 1458.12, -1697.70, 14.42, 0.00, 90.00, 90.00);
  746. CreateDynamicObject(2898, 1458.12, -1697.70, 18.31, 0.00, 90.00, 90.00);
  747. CreateDynamicObject(2898, 1458.12, -1697.70, 19.13, 0.00, 90.00, 90.00);
  748. CreateDynamicObject(2898, 1456.15, -1697.73, 14.42, 0.00, 90.00, 90.00);
  749. CreateDynamicObject(2898, 1456.15, -1697.73, 18.42, 0.00, 90.00, 90.00);
  750. CreateDynamicObject(2898, 1456.15, -1697.73, 19.13, 0.00, 90.00, 90.00);
  751. CreateDynamicObject(2898, 1455.50, -1695.25, 21.14, 0.00, 0.00, 0.00);
  752. CreateDynamicObject(2898, 1459.50, -1695.26, 21.14, 0.00, 0.00, 0.00);
  753. CreateDynamicObject(2898, 1463.36, -1695.28, 21.14, 0.00, 0.00, 0.00);
  754. CreateDynamicObject(2898, 1466.94, -1695.26, 21.14, 0.00, 0.00, 0.00);
  755. CreateDynamicObject(2898, 1468.36, -1695.25, 21.14, 0.00, 0.00, 0.00);
  756. CreateDynamicObject(2898, 1455.50, -1695.25, 21.14, 0.00, 180.00, 0.00);
  757. CreateDynamicObject(2898, 1459.50, -1695.26, 21.14, 0.00, 180.00, 0.00);
  758. CreateDynamicObject(2898, 1463.36, -1695.28, 21.14, 0.00, 180.00, 0.00);
  759. CreateDynamicObject(2898, 1466.94, -1695.26, 21.14, 0.00, 180.00, 0.00);
  760. CreateDynamicObject(2898, 1468.36, -1695.25, 21.14, 0.00, 180.00, 0.00);
  761. CreateDynamicObject(2898, 1462.98, -1692.73, 14.38, 0.00, 90.00, 270.00);
  762. CreateDynamicObject(2898, 1462.98, -1692.73, 18.40, 0.00, 90.00, 270.00);
  763. CreateDynamicObject(2898, 1462.98, -1692.73, 19.09, 0.00, 90.00, 270.00);
  764. CreateDynamicObject(19128, 1488.29, -1680.02, 15.80, 0.00, 0.00, 0.00);
  765. CreateDynamicObject(19128, 1472.20, -1680.01, 15.80, 0.00, 0.00, 0.00);
  766. CreateDynamicObject(19128, 1480.33, -1687.82, 15.80, 0.00, 0.00, 0.00);
  767. CreateDynamicObject(3533, 1490.09, -1678.23, 18.53, 0.00, 0.00, 0.00);
  768. CreateDynamicObject(3095, 1474.73, -1682.50, 23.54, 180.00, 0.00, 0.00);
  769. CreateDynamicObject(3095, 1480.78, -1682.51, 23.54, 180.00, 0.00, 0.00);
  770. CreateDynamicObject(3095, 1485.76, -1682.51, 23.54, 180.00, 0.00, 0.00);
  771. CreateDynamicObject(3095, 1485.75, -1691.25, 23.54, 180.00, 0.00, 0.00);
  772. CreateDynamicObject(3095, 1474.77, -1691.28, 23.54, 180.00, 0.00, 0.00);
  773. CreateDynamicObject(3095, 1479.81, -1691.32, 23.54, 180.00, 0.00, 0.00);
  774. CreateDynamicObject(3095, 1485.74, -1693.53, 23.54, 180.00, 0.00, 0.00);
  775. CreateDynamicObject(3095, 1479.03, -1693.51, 23.54, 180.00, 0.00, 0.00);
  776. CreateDynamicObject(3095, 1474.75, -1693.49, 23.54, 180.00, 0.00, 0.00);
  777. CreateDynamicObject(1352, 1488.35, -1680.12, 19.63, 0.00, 180.00, 0.00);
  778. CreateDynamicObject(1352, 1480.35, -1687.93, 19.63, 0.00, 180.00, 0.00);
  779. CreateDynamicObject(1352, 1472.22, -1680.11, 19.63, 0.00, 180.00, 0.00);
  780. CreateDynamicObject(14392, 1481.53, -1693.68, 16.98, 0.00, 0.00, 0.00);
  781. CreateDynamicObject(3533, 1470.40, -1678.11, 18.53, 0.00, 0.00, 0.00);
  782. CreateDynamicObject(3533, 1485.96, -1678.27, 23.15, 0.00, 90.00, 0.00);
  783. CreateDynamicObject(3533, 1480.02, -1678.17, 23.15, 0.00, 90.00, 0.00);
  784. CreateDynamicObject(3533, 1474.04, -1678.17, 23.15, 0.00, 90.00, 0.00);
  785. CreateDynamicObject(3533, 1490.04, -1678.27, 10.82, 0.00, 0.00, 0.00);
  786. CreateDynamicObject(3533, 1470.40, -1678.11, 10.80, 0.00, 0.00, 35.00);
  787. CreateDynamicObject(3533, 1488.83, -1678.19, 10.80, 0.00, 0.00, 0.00);
  788. CreateDynamicObject(3533, 1487.52, -1678.17, 10.80, 0.00, 0.00, 0.00);
  789. CreateDynamicObject(3533, 1486.18, -1678.12, 10.80, 0.00, 0.00, 0.00);
  790. CreateDynamicObject(3533, 1484.92, -1678.11, 10.80, 0.00, 0.00, 0.00);
  791. CreateDynamicObject(3533, 1483.58, -1678.12, 10.80, 0.00, 0.00, 0.00);
  792. CreateDynamicObject(3533, 1482.22, -1678.13, 10.80, 0.00, 0.00, 0.00);
  793. CreateDynamicObject(3533, 1480.92, -1678.05, 10.80, 0.00, 0.00, 0.00);
  794. CreateDynamicObject(3533, 1479.50, -1678.00, 10.80, 0.00, 0.00, 0.00);
  795. CreateDynamicObject(3533, 1478.10, -1677.97, 10.80, 0.00, 0.00, 0.00);
  796. CreateDynamicObject(3533, 1476.70, -1678.02, 10.80, 0.00, 0.00, 0.00);
  797. CreateDynamicObject(3533, 1475.18, -1678.00, 10.80, 0.00, 0.00, 0.00);
  798. CreateDynamicObject(3533, 1473.82, -1677.95, 10.80, 0.00, 0.00, 0.00);
  799. CreateDynamicObject(3533, 1472.44, -1677.91, 10.80, 0.00, 0.00, 0.00);
  800. CreateDynamicObject(3533, 1471.16, -1677.91, 10.80, 0.00, 0.00, 0.00);
  801. CreateDynamicObject(18102, 1473.43, -1680.56, 24.07, 0.00, 0.00, 90.00);
  802. CreateDynamicObject(18102, 1486.75, -1690.44, 23.98, 0.00, 0.00, 270.00);
  803. CreateDynamicObject(18102, 1476.39, -1694.16, 24.20, 0.00, 0.00, 180.00);
  804. CreateDynamicObject(18102, 1476.44, -1685.24, 24.20, 0.00, 0.00, 180.00);
  805. CreateDynamicObject(1479, 1480.64, -1658.72, 13.55, 0.00, 0.00, 180.00);
  806. CreateDynamicObject(1479, 1485.42, -1660.82, 13.55, 0.00, 0.00, 90.00);
  807. CreateDynamicObject(1479, 1475.71, -1660.82, 13.55, 0.00, 0.00, 270.00);
  808. CreateDynamicObject(19462, 1486.63, -1662.24, 13.23, 0.00, 0.00, 0.00);
  809. CreateDynamicObject(1479, 1485.42, -1663.70, 13.55, 0.00, 0.00, 90.00);
  810. CreateDynamicObject(19462, 1474.40, -1662.22, 13.23, 0.00, 0.00, 0.00);
  811. CreateDynamicObject(1479, 1475.78, -1663.66, 13.55, 0.00, 0.00, 270.00);
  812. CreateDynamicObject(19462, 1481.88, -1657.48, 13.23, 0.00, 0.00, 90.00);
  813. CreateDynamicObject(19462, 1479.10, -1657.48, 13.23, 0.00, 0.00, 90.00);
  814. CreateDynamicObject(14391, 1480.78, -1662.49, 13.23, 0.00, 0.00, 90.00);
  815. CreateDynamicObject(14391, 1480.67, -1664.33, 13.23, 0.00, 0.00, 270.00);
  816. CreateDynamicObject(1468, 1520.15, -1669.26, 13.53, 0.00, 0.00, 0.00);
  817. CreateDynamicObject(1468, 1516.89, -1669.27, 13.53, 0.00, 0.00, 0.00);
  818. CreateDynamicObject(1468, 1511.73, -1669.25, 13.53, 0.00, 0.00, 0.00);
  819. CreateDynamicObject(1502, 1507.61, -1669.29, 11.37, 0.00, 0.00, 0.00);
  820. CreateDynamicObject(1468, 1505.04, -1669.29, 13.53, 0.00, 0.00, 0.00);
  821. CreateDynamicObject(1468, 1499.86, -1669.30, 13.53, 0.00, 0.00, 0.00);
  822. CreateDynamicObject(1468, 1494.70, -1669.30, 13.53, 0.00, 0.00, 0.00);
  823. CreateDynamicObject(1468, 1491.22, -1669.32, 13.53, 0.00, 0.00, 0.00);
  824. CreateDynamicObject(1468, 1488.59, -1666.73, 13.53, 0.00, 0.00, 90.00);
  825. CreateDynamicObject(1468, 1488.58, -1661.57, 13.53, 0.00, 0.00, 90.00);
  826. CreateDynamicObject(1468, 1488.59, -1658.09, 13.53, 0.00, 0.00, 90.00);
  827. CreateDynamicObject(1468, 1486.04, -1655.52, 13.53, 0.00, 0.00, 0.00);
  828. CreateDynamicObject(1468, 1480.84, -1655.51, 13.53, 0.00, 0.00, 0.00);
  829. CreateDynamicObject(1468, 1475.72, -1655.51, 13.53, 0.00, 0.00, 0.00);
  830. CreateDynamicObject(1468, 1473.09, -1658.09, 13.53, 0.00, 0.00, 90.00);
  831. CreateDynamicObject(1468, 1473.06, -1663.27, 13.53, 0.00, 0.00, 90.00);
  832. CreateDynamicObject(1468, 1473.05, -1666.71, 13.53, 0.00, 0.00, 90.00);
  833. CreateDynamicObject(1468, 1470.49, -1669.29, 13.53, 0.00, 0.00, 0.00);
  834. CreateDynamicObject(1468, 1465.28, -1669.30, 13.53, 0.00, 0.00, 0.00);
  835. CreateDynamicObject(1468, 1460.12, -1669.30, 13.53, 0.00, 0.00, 0.00);
  836. CreateDynamicObject(1468, 1454.96, -1669.29, 13.53, 0.00, 0.00, 0.00);
  837. CreateDynamicObject(1468, 1449.80, -1669.31, 13.53, 0.00, 0.00, 0.00);
  838. CreateDynamicObject(1468, 1444.64, -1669.30, 13.53, 0.00, 0.00, 0.00);
  839. CreateDynamicObject(1468, 1439.46, -1669.33, 13.53, 0.00, 0.00, 0.00);
  840. CreateDynamicObject(1468, 1438.93, -1669.33, 13.53, 0.00, 0.00, 0.00);
  841. CreateDynamicObject(2898, 1455.46, -1695.44, 12.40, 0.00, 0.00, 0.00);
  842. CreateDynamicObject(2387, 1453.95, -1697.16, 12.36, 0.00, 0.00, 0.00);
  843. CreateDynamicObject(2387, 1453.98, -1695.92, 12.36, 0.00, 0.00, 0.00);
  844. CreateDynamicObject(2387, 1453.96, -1694.68, 12.36, 0.00, 0.00, 0.00);
  845. CreateDynamicObject(2387, 1453.98, -1693.50, 12.36, 0.00, 0.00, 0.00);
  846. CreateDynamicObject(2381, 1455.79, -1697.35, 12.92, 0.00, 0.00, 0.00);
  847. CreateDynamicObject(2381, 1457.56, -1697.36, 12.92, 0.00, 0.00, 0.00);
  848. CreateDynamicObject(2381, 1459.34, -1697.35, 12.92, 0.00, 0.00, 0.00);
  849. CreateDynamicObject(2381, 1461.11, -1697.36, 12.92, 0.00, 0.00, 0.00);
  850. CreateDynamicObject(2381, 1462.85, -1697.35, 12.92, 0.00, 0.00, 0.00);
  851. CreateDynamicObject(2381, 1455.81, -1693.05, 12.92, 0.00, 0.00, 0.00);
  852. CreateDynamicObject(2381, 1457.57, -1693.07, 12.92, 0.00, 0.00, 0.00);
  853. CreateDynamicObject(2381, 1459.37, -1693.08, 12.92, 0.00, 0.00, 0.00);
  854. CreateDynamicObject(2381, 1461.12, -1693.08, 12.92, 0.00, 0.00, 0.00);
  855. CreateDynamicObject(2381, 1457.53, -1695.19, 12.92, 0.00, 0.00, 0.00);
  856. CreateDynamicObject(2381, 1462.80, -1695.22, 12.92, 0.00, 0.00, 0.00);
  857. CreateDynamicObject(2381, 1461.00, -1695.23, 12.92, 0.00, 0.00, 0.00);
  858. CreateDynamicObject(2381, 1459.27, -1695.20, 12.92, 0.00, 0.00, 0.00);
  859. CreateDynamicObject(2398, 1463.54, -1692.97, 14.37, 0.00, 0.00, 0.00);
  860. CreateDynamicObject(2381, 1462.85, -1693.06, 12.92, 0.00, 0.00, 0.00);
  861. CreateDynamicObject(2374, 1462.74, -1692.96, 13.99, 0.00, 0.00, 0.00);
  862. CreateDynamicObject(2398, 1462.01, -1693.00, 14.37, 0.00, 0.00, 0.00);
  863. CreateDynamicObject(2374, 1461.26, -1692.98, 13.99, 0.00, 0.00, 0.00);
  864. CreateDynamicObject(2398, 1460.43, -1693.02, 14.37, 0.00, 0.00, 0.00);
  865. CreateDynamicObject(2374, 1459.61, -1692.96, 13.99, 0.00, 0.00, 0.00);
  866. CreateDynamicObject(2398, 1458.73, -1693.00, 14.37, 0.00, 0.00, 0.00);
  867. CreateDynamicObject(2374, 1457.83, -1692.92, 13.99, 0.00, 0.00, 0.00);
  868. CreateDynamicObject(2398, 1457.00, -1692.98, 14.37, 0.00, 0.00, 0.00);
  869. CreateDynamicObject(2374, 1456.11, -1692.93, 13.99, 0.00, 0.00, 0.00);
  870. CreateDynamicObject(1479, 1514.88, -1713.94, 13.55, 0.00, 0.00, 90.00);
  871. CreateDynamicObject(19462, 1516.25, -1712.49, 13.23, 0.00, 0.00, 0.00);
  872. CreateDynamicObject(1479, 1514.91, -1711.04, 13.55, 0.00, 0.00, 90.00);
  873. CreateDynamicObject(1479, 1512.81, -1709.08, 13.55, 0.00, 0.00, 180.00);
  874. CreateDynamicObject(19462, 1511.52, -1707.74, 13.23, 0.00, 0.00, 90.00);
  875. CreateDynamicObject(1479, 1510.11, -1709.07, 13.55, 0.00, 0.00, 180.00);
  876. CreateDynamicObject(1479, 1512.72, -1716.05, 13.55, 0.00, 0.00, 0.00);
  877. CreateDynamicObject(19462, 1511.57, -1717.26, 13.23, 0.00, 0.00, 90.00);
  878. CreateDynamicObject(1479, 1510.12, -1716.02, 13.55, 0.00, 0.00, 0.00);
  879. CreateDynamicObject(1280, 1508.05, -1708.36, 12.71, 0.00, 0.00, 90.00);
  880. CreateDynamicObject(1280, 1510.57, -1708.37, 12.71, 0.00, 0.00, 90.00);
  881. CreateDynamicObject(1280, 1513.07, -1708.40, 12.71, 0.00, 0.00, 90.00);
  882. CreateDynamicObject(1280, 1514.93, -1708.39, 12.71, 0.00, 0.00, 90.00);
  883. CreateDynamicObject(1280, 1515.73, -1709.42, 12.71, 0.00, 0.00, 0.00);
  884. CreateDynamicObject(1280, 1515.69, -1711.86, 12.71, 0.00, 0.00, 0.00);
  885. CreateDynamicObject(1280, 1515.68, -1714.33, 12.71, 0.00, 0.00, 0.00);
  886. CreateDynamicObject(1280, 1515.68, -1715.85, 12.71, 0.00, 0.00, 0.00);
  887. CreateDynamicObject(1280, 1514.52, -1716.82, 12.71, 0.00, 0.00, 270.00);
  888. CreateDynamicObject(1280, 1512.00, -1716.80, 12.71, 0.00, 0.00, 270.00);
  889. CreateDynamicObject(1280, 1509.50, -1716.79, 12.71, 0.00, 0.00, 270.00);
  890. CreateDynamicObject(1280, 1508.04, -1716.78, 12.71, 0.00, 0.00, 270.00);
  891. CreateDynamicObject(1433, 1512.32, -1712.99, 12.52, 0.00, 0.00, 0.00);
  892. CreateDynamicObject(1433, 1512.32, -1711.87, 12.52, 0.00, 0.00, 0.00);
  893. CreateDynamicObject(1433, 1511.18, -1712.94, 12.52, 0.00, 0.00, 0.00);
  894. CreateDynamicObject(1433, 1511.23, -1711.82, 12.52, 0.00, 0.00, 0.00);
  895. CreateDynamicObject(1433, 1510.09, -1711.80, 12.52, 0.00, 0.00, 0.00);
  896. CreateDynamicObject(1433, 1510.08, -1712.88, 12.52, 0.00, 0.00, 0.00);
  897. CreateDynamicObject(1433, 1508.96, -1712.87, 12.52, 0.00, 0.00, 0.00);
  898. CreateDynamicObject(1433, 1508.97, -1711.75, 12.52, 0.00, 0.00, 0.00);
  899. CreateDynamicObject(1433, 1507.86, -1711.77, 12.52, 0.00, 0.00, 0.00);
  900. CreateDynamicObject(1433, 1507.84, -1712.85, 12.52, 0.00, 0.00, 0.00);
  901. CreateDynamicObject(19325, 1514.27, -1710.97, 15.03, 0.00, 90.00, 0.00);
  902. CreateDynamicObject(19325, 1510.19, -1710.96, 15.03, 0.00, 90.00, 0.00);
  903. CreateDynamicObject(19325, 1508.77, -1710.92, 15.03, 0.00, 90.00, 0.00);
  904. CreateDynamicObject(19325, 1514.26, -1714.03, 15.03, 0.00, 90.00, 0.00);
  905. CreateDynamicObject(19325, 1510.52, -1714.01, 15.03, 0.00, 90.00, 0.00);
  906. CreateDynamicObject(19325, 1508.78, -1714.02, 15.03, 0.00, 90.00, 0.00);
  907. CreateDynamicObject(1597, 1511.56, -1707.26, 14.85, 0.00, 0.00, 90.00);
  908. CreateDynamicObject(1597, 1511.43, -1718.27, 14.85, 0.00, 0.00, 90.00);
  909. CreateDynamicObject(1597, 1516.78, -1712.46, 14.85, 0.00, 0.00, 0.00);
  910. CreateDynamicObject(1479, 1460.32, -1709.70, 13.55, 0.00, 0.00, 180.00);
  911. CreateDynamicObject(19462, 1458.88, -1708.41, 13.23, 0.00, 0.00, 90.00);
  912. CreateDynamicObject(1479, 1457.44, -1709.71, 13.55, 0.00, 0.00, 180.00);
  913. CreateDynamicObject(19462, 1454.14, -1713.12, 13.23, 0.00, 0.00, 0.00);
  914. CreateDynamicObject(1479, 1455.46, -1711.78, 13.55, 0.00, 0.00, 270.00);
  915. CreateDynamicObject(1479, 1455.44, -1714.52, 13.55, 0.00, 0.00, 270.00);
  916. CreateDynamicObject(19462, 1458.86, -1717.93, 13.23, 0.00, 0.00, 90.00);
  917. CreateDynamicObject(1479, 1457.50, -1716.57, 13.55, 0.00, 0.00, 0.00);
  918. CreateDynamicObject(1479, 1460.26, -1716.59, 13.55, 0.00, 0.00, 0.00);
  919. CreateDynamicObject(1280, 1462.43, -1708.94, 12.71, 0.00, 0.00, 90.00);
  920. CreateDynamicObject(1280, 1459.91, -1708.92, 12.71, 0.00, 0.00, 90.00);
  921. CreateDynamicObject(1280, 1457.41, -1708.93, 12.71, 0.00, 0.00, 90.00);
  922. CreateDynamicObject(1280, 1455.51, -1708.91, 12.71, 0.00, 0.00, 90.00);
  923. CreateDynamicObject(1280, 1454.65, -1709.99, 12.71, 0.00, 0.00, 180.00);
  924. CreateDynamicObject(1280, 1454.64, -1712.42, 12.71, 0.00, 0.00, 180.00);
  925. CreateDynamicObject(1280, 1454.61, -1714.82, 12.71, 0.00, 0.00, 180.00);
  926. CreateDynamicObject(1280, 1454.60, -1716.47, 12.71, 0.00, 0.00, 180.00);
  927. CreateDynamicObject(1280, 1455.63, -1717.37, 12.71, 0.00, 0.00, 270.00);
  928. CreateDynamicObject(1280, 1458.09, -1717.35, 12.71, 0.00, 0.00, 270.00);
  929. CreateDynamicObject(1280, 1460.57, -1717.37, 12.71, 0.00, 0.00, 270.00);
  930. CreateDynamicObject(1280, 1462.31, -1717.36, 12.71, 0.00, 0.00, 270.00);
  931. CreateDynamicObject(1433, 1458.14, -1712.25, 12.52, 0.00, 0.00, 0.00);
  932. CreateDynamicObject(1433, 1458.09, -1713.39, 12.52, 0.00, 0.00, 0.00);
  933. CreateDynamicObject(1433, 1459.25, -1713.33, 12.52, 0.00, 0.00, 0.00);
  934. CreateDynamicObject(1433, 1459.29, -1712.21, 12.52, 0.00, 0.00, 0.00);
  935. CreateDynamicObject(1433, 1460.43, -1712.21, 12.52, 0.00, 0.00, 0.00);
  936. CreateDynamicObject(1433, 1460.41, -1713.33, 12.52, 0.00, 0.00, 0.00);
  937. CreateDynamicObject(1433, 1461.57, -1713.31, 12.52, 0.00, 0.00, 0.00);
  938. CreateDynamicObject(1433, 1461.55, -1712.23, 12.52, 0.00, 0.00, 0.00);
  939. CreateDynamicObject(1433, 1462.68, -1712.24, 12.52, 0.00, 0.00, 0.00);
  940. CreateDynamicObject(1433, 1462.67, -1713.30, 12.52, 0.00, 0.00, 0.00);
  941. CreateDynamicObject(19325, 1456.12, -1714.70, 15.03, 0.00, 90.00, 0.00);
  942. CreateDynamicObject(19325, 1459.48, -1714.69, 15.03, 0.00, 90.00, 0.00);
  943. CreateDynamicObject(19325, 1459.28, -1711.65, 15.03, 0.00, 90.00, 0.00);
  944. CreateDynamicObject(19325, 1461.56, -1714.66, 15.03, 0.00, 90.00, 0.00);
  945. CreateDynamicObject(19325, 1456.10, -1711.61, 15.03, 0.00, 90.00, 0.00);
  946. CreateDynamicObject(19325, 1461.62, -1711.60, 15.03, 0.00, 90.00, 0.00);
  947. CreateDynamicObject(1597, 1458.90, -1718.94, 14.85, 0.00, 0.00, 90.00);
  948. CreateDynamicObject(1597, 1453.13, -1713.14, 14.85, 0.00, 0.00, 0.00);
  949. CreateDynamicObject(1597, 1458.71, -1707.85, 14.85, 0.00, 0.00, 90.00);
  950. CreateDynamicObject(3472, 1511.05, -1690.28, 12.37, 0.00, 0.00, 13.50);
  951. CreateDynamicObject(3472, 1511.05, -1690.28, 12.37, 0.00, 0.00, 32.70);
  952. CreateDynamicObject(3472, 1511.05, -1690.28, 12.37, 0.00, 0.00, 53.52);
  953. CreateDynamicObject(3472, 1511.05, -1690.28, 12.37, 0.00, 0.00, 74.52);
  954. CreateDynamicObject(3472, 1511.05, -1690.28, 12.37, 0.00, 0.00, 94.62);
  955. CreateDynamicObject(3472, 1511.05, -1690.28, 12.37, 0.00, 0.00, 114.24);
  956. CreateDynamicObject(3472, 1450.71, -1682.91, 12.37, 0.00, 0.00, 0.00);
  957. CreateDynamicObject(3472, 1450.71, -1682.91, 12.37, 0.00, 0.00, 20.04);
  958. CreateDynamicObject(3472, 1450.71, -1682.91, 12.37, 0.00, 0.00, 41.70);
  959. CreateDynamicObject(3472, 1450.71, -1682.91, 12.37, 0.00, 0.00, 62.94);
  960. CreateDynamicObject(3472, 1450.71, -1682.91, 12.37, 0.00, 0.00, 82.08);
  961. CreateDynamicObject(3472, 1450.71, -1682.91, 12.37, 0.00, 0.00, 102.42);
  962. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 0.00);
  963. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 16.98);
  964. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 33.18);
  965. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 51.42);
  966. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 69.48);
  967. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 88.92);
  968. CreateDynamicObject(3472, 1484.74, -1712.68, 12.37, 0.00, 0.00, 102.00);
  969. CreateDynamicObject(8557, 1438.81, -1632.70, 13.82, 0.00, 0.00, 270.00);
  970. CreateDynamicObject(8557, 1438.82, -1619.43, 13.82, 0.00, 0.00, 270.00);
  971. CreateDynamicObject(8557, 1456.74, -1601.88, 13.82, 0.00, 0.00, 180.00);
  972. CreateDynamicObject(8557, 1469.45, -1601.87, 13.84, 0.00, 0.00, 180.00);
  973. CreateDynamicObject(18981, 1446.66, -1642.27, 11.88, 0.00, 90.00, 0.00);
  974. CreateDynamicObject(936, 1440.45, -1649.50, 12.77, 0.00, 0.00, 270.00);
  975. CreateDynamicObject(936, 1440.45, -1647.64, 12.77, 0.00, 0.00, 270.00);
  976. CreateDynamicObject(936, 1440.45, -1645.79, 12.77, 0.00, 0.00, 270.00);
  977. CreateDynamicObject(936, 1440.43, -1643.93, 12.77, 0.00, 0.00, 270.00);
  978. CreateDynamicObject(936, 1440.43, -1642.07, 12.77, 0.00, 0.00, 270.00);
  979. CreateDynamicObject(936, 1440.42, -1640.25, 12.77, 0.00, 0.00, 270.00);
  980. CreateDynamicObject(936, 1440.42, -1638.47, 12.77, 0.00, 0.00, 270.00);
  981. CreateDynamicObject(936, 1440.43, -1636.63, 12.77, 0.00, 0.00, 270.00);
  982. CreateDynamicObject(936, 1440.44, -1634.83, 12.77, 0.00, 0.00, 270.00);
  983. CreateDynamicObject(936, 1440.43, -1632.97, 12.77, 0.00, 0.00, 270.00);
  984. CreateDynamicObject(936, 1440.41, -1631.19, 12.77, 0.00, 0.00, 270.00);
  985. CreateDynamicObject(936, 1440.40, -1629.39, 12.77, 0.00, 0.00, 270.00);
  986. CreateDynamicObject(936, 1440.41, -1627.63, 12.77, 0.00, 0.00, 270.00);
  987. CreateDynamicObject(936, 1440.40, -1625.85, 12.77, 0.00, 0.00, 270.00);
  988. CreateDynamicObject(936, 1440.39, -1624.05, 12.77, 0.00, 0.00, 270.00);
  989. CreateDynamicObject(936, 1440.36, -1622.23, 12.77, 0.00, 0.00, 270.00);
  990. CreateDynamicObject(936, 1440.35, -1620.49, 12.77, 0.00, 0.00, 270.00);
  991. CreateDynamicObject(936, 1440.36, -1618.75, 12.77, 0.00, 0.00, 270.00);
  992. CreateDynamicObject(936, 1440.37, -1616.93, 12.77, 0.00, 0.00, 270.00);
  993. CreateDynamicObject(936, 1440.38, -1615.21, 12.77, 0.00, 0.00, 270.00);
  994. CreateDynamicObject(936, 1440.37, -1613.45, 12.77, 0.00, 0.00, 270.00);
  995. CreateDynamicObject(936, 1440.37, -1611.65, 12.77, 0.00, 0.00, 270.00);
  996. CreateDynamicObject(936, 1440.33, -1609.85, 12.77, 0.00, 0.00, 270.00);
  997. CreateDynamicObject(936, 1440.36, -1608.07, 12.77, 0.00, 0.00, 270.00);
  998. CreateDynamicObject(936, 1440.41, -1606.29, 12.77, 0.00, 0.00, 270.00);
  999. CreateDynamicObject(936, 1440.39, -1604.55, 12.77, 0.00, 0.00, 270.00);
  1000. CreateDynamicObject(936, 1440.81, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1001. CreateDynamicObject(936, 1442.67, -1603.70, 12.77, 0.00, 0.00, 180.00);
  1002. CreateDynamicObject(936, 1444.47, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1003. CreateDynamicObject(936, 1446.27, -1603.71, 12.77, 0.00, 0.00, 180.00);
  1004. CreateDynamicObject(936, 1448.03, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1005. CreateDynamicObject(936, 1449.83, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1006. CreateDynamicObject(936, 1451.55, -1603.72, 12.77, 0.00, 0.00, 180.00);
  1007. CreateDynamicObject(936, 1453.31, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1008. CreateDynamicObject(936, 1455.05, -1603.67, 12.77, 0.00, 0.00, 180.00);
  1009. CreateDynamicObject(936, 1456.81, -1603.66, 12.77, 0.00, 0.00, 180.00);
  1010. CreateDynamicObject(936, 1458.53, -1603.66, 12.77, 0.00, 0.00, 180.00);
  1011. CreateDynamicObject(936, 1460.29, -1603.65, 12.77, 0.00, 0.00, 180.00);
  1012. CreateDynamicObject(936, 1462.03, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1013. CreateDynamicObject(936, 1463.73, -1603.70, 12.77, 0.00, 0.00, 180.00);
  1014. CreateDynamicObject(936, 1465.47, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1015. CreateDynamicObject(936, 1467.17, -1603.67, 12.77, 0.00, 0.00, 180.00);
  1016. CreateDynamicObject(936, 1468.89, -1603.66, 12.77, 0.00, 0.00, 180.00);
  1017. CreateDynamicObject(936, 1470.67, -1603.67, 12.77, 0.00, 0.00, 180.00);
  1018. CreateDynamicObject(936, 1472.33, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1019. CreateDynamicObject(936, 1474.13, -1603.67, 12.77, 0.00, 0.00, 180.00);
  1020. CreateDynamicObject(936, 1475.90, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1021. CreateDynamicObject(936, 1477.60, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1022. CreateDynamicObject(936, 1479.32, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1023. CreateDynamicObject(936, 1481.06, -1603.65, 12.77, 0.00, 0.00, 180.00);
  1024. CreateDynamicObject(936, 1482.78, -1603.67, 12.77, 0.00, 0.00, 180.00);
  1025. CreateDynamicObject(936, 1484.56, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1026. CreateDynamicObject(936, 1486.32, -1603.68, 12.77, 0.00, 0.00, 180.00);
  1027. CreateDynamicObject(936, 1488.10, -1603.69, 12.77, 0.00, 0.00, 180.00);
  1028. CreateDynamicObject(936, 1489.56, -1603.65, 12.77, 0.00, 0.00, 180.00);
  1029. CreateDynamicObject(936, 1489.87, -1602.28, 12.77, 0.00, 0.00, 270.00);
  1030. CreateDynamicObject(3819, 1463.17, -1660.08, 13.28, 0.00, 0.00, 90.00);
  1031. CreateDynamicObject(3819, 1454.75, -1660.01, 13.28, 0.00, 0.00, 90.00);
  1032. CreateDynamicObject(3819, 1454.22, -1649.71, 13.28, 0.00, 0.00, 90.00);
  1033. CreateDynamicObject(3819, 1462.68, -1649.73, 13.28, 0.00, 0.00, 90.00);
  1034. CreateDynamicObject(3819, 1471.28, -1649.72, 13.28, 0.00, 0.00, 90.00);
  1035. CreateDynamicObject(3819, 1479.74, -1649.74, 13.28, 0.00, 0.00, 90.00);
  1036. CreateDynamicObject(3819, 1488.16, -1649.67, 13.28, 0.00, 0.00, 90.00);
  1037. CreateDynamicObject(3819, 1496.64, -1649.61, 13.28, 0.00, 0.00, 90.00);
  1038. CreateDynamicObject(3819, 1505.16, -1649.62, 13.28, 0.00, 0.00, 90.00);
  1039. CreateDynamicObject(3819, 1497.13, -1659.76, 13.28, 0.00, 0.00, 90.00);
  1040. CreateDynamicObject(3819, 1505.65, -1659.77, 13.28, 0.00, 0.00, 90.00);
  1041. CreateDynamicObject(3819, 1453.48, -1637.93, 13.28, 0.00, 0.00, 90.00);
  1042. CreateDynamicObject(3819, 1462.08, -1637.92, 13.28, 0.00, 0.00, 90.00);
  1043. CreateDynamicObject(3819, 1470.64, -1637.99, 13.28, 0.00, 0.00, 90.00);
  1044. CreateDynamicObject(3819, 1479.24, -1638.00, 13.28, 0.00, 0.00, 90.00);
  1045. CreateDynamicObject(3819, 1487.84, -1637.95, 13.28, 0.00, 0.00, 90.00);
  1046. CreateDynamicObject(3819, 1496.42, -1637.93, 13.28, 0.00, 0.00, 90.00);
  1047. CreateDynamicObject(3819, 1505.08, -1637.90, 13.28, 0.00, 0.00, 90.00);
  1048. CreateDynamicObject(3819, 1452.67, -1624.40, 13.28, 0.00, 0.00, 90.00);
  1049. CreateDynamicObject(3819, 1461.25, -1624.39, 13.28, 0.00, 0.00, 90.00);
  1050. CreateDynamicObject(3819, 1469.83, -1624.35, 13.28, 0.00, 0.00, 90.00);
  1051. CreateDynamicObject(3819, 1478.43, -1624.35, 13.28, 0.00, 0.00, 90.00);
  1052. CreateDynamicObject(3819, 1486.95, -1624.37, 13.28, 0.00, 0.00, 90.00);
  1053. CreateDynamicObject(3819, 1495.55, -1624.27, 13.28, 0.00, 0.00, 90.00);
  1054. CreateDynamicObject(3819, 1504.09, -1624.25, 13.28, 0.00, 0.00, 90.00);
  1055. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, 20.04);
  1056. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 20.04);
  1057. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, 0.18);
  1058. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, -20.34);
  1059. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, -40.08);
  1060. CreateDynamicObject(990, 1522.57, -1631.98, 13.79, 0.00, 0.00, 270.00);
  1061. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, -58.38);
  1062. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, -73.62);
  1063. CreateDynamicObject(3472, 1513.70, -1643.43, 12.37, 0.00, 0.00, -87.72);
  1064. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 40.62);
  1065. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 58.50);
  1066. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 76.92);
  1067. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 95.16);
  1068. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 108.78);
  1069. CreateDynamicObject(3472, 1455.70, -1616.65, 12.37, 0.00, 0.00, 125.22);
  1070. CreateDynamicObject(14565, 1481.51, -1600.39, 14.27, 0.00, 0.00, 90.00);
  1071. CreateDynamicObject(14565, 1464.28, -1600.40, 14.27, 0.00, 0.00, 90.00);
  1072. CreateDynamicObject(14565, 1447.02, -1600.39, 14.27, 0.00, 0.00, 90.00);
  1073. CreateDynamicObject(16151, 1480.06, -1699.04, 12.69, 0.00, 0.00, 90.00);
  1074. CreateDynamicObject(2176, 1492.14, -1673.34, 13.66, 0.00, 0.00, 0.00);
  1075. CreateDynamicObject(2176, 1487.10, -1673.21, 13.66, 0.00, 0.00, 0.00);
  1076. CreateDynamicObject(2176, 1482.00, -1673.27, 13.66, 0.00, 0.00, 0.00);
  1077. CreateDynamicObject(2176, 1477.16, -1673.14, 13.66, 0.00, 0.00, 0.00);
  1078. CreateDynamicObject(2176, 1472.28, -1673.28, 13.66, 0.00, 0.00, 0.00);
  1079. CreateDynamicObject(2176, 1467.44, -1673.31, 13.66, 0.00, 0.00, 0.00);
  1080. CreateDynamicObject(14565, 1437.25, -1610.06, 14.27, 0.00, 0.00, 0.00);
  1081. CreateDynamicObject(14565, 1437.21, -1627.38, 14.27, 0.00, 0.00, 0.00);
  1082. CreateDynamicObject(14565, 1437.23, -1641.79, 14.27, 0.00, 0.00, 0.00);
  1083. CreateDynamicObject(936, 1437.38, -1649.87, 12.77, 0.00, 0.00, 180.00);
  1084. CreateDynamicObject(2755, 1504.00, -1597.46, 14.10, 0.00, 0.00, 0.00);
  1085. CreateDynamicObject(2755, 1501.26, -1597.48, 14.10, 0.00, 0.00, 0.00);
  1086. CreateDynamicObject(2614, 1499.11, -1597.11, 15.88, 0.00, 0.00, 180.00);
  1087. CreateDynamicObject(1502, 1498.40, -1597.45, 12.37, 0.00, 0.00, 0.00);
  1088. CreateDynamicObject(2755, 1497.02, -1597.49, 14.10, 0.00, 0.00, 0.00);
  1089. CreateDynamicObject(2755, 1494.30, -1597.48, 14.10, 0.00, 0.00, 0.00);
  1090. CreateDynamicObject(2755, 1494.30, -1597.48, 17.47, 0.00, 0.00, 0.00);
  1091. CreateDynamicObject(2755, 1497.02, -1597.49, 17.48, 0.00, 0.00, 0.00);
  1092. CreateDynamicObject(2755, 1504.00, -1597.46, 17.47, 0.00, 0.00, 0.00);
  1093. CreateDynamicObject(2755, 1501.26, -1597.48, 17.46, 0.00, 0.00, 0.00);
  1094. CreateDynamicObject(2614, 1499.11, -1597.11, 15.88, 0.00, 0.00, 0.00);
  1095. CreateDynamicObject(3877, 1494.95, -1596.97, 19.23, 0.00, 0.00, 0.00);
  1096. CreateDynamicObject(3877, 1494.13, -1596.94, 19.24, 0.00, 0.00, 0.00);
  1097. CreateDynamicObject(3877, 1495.77, -1596.98, 19.23, 0.00, 0.00, 0.00);
  1098. CreateDynamicObject(3877, 1496.59, -1596.96, 19.23, 0.00, 0.00, 0.00);
  1099. CreateDynamicObject(3877, 1497.37, -1596.95, 19.23, 0.00, 0.00, 0.00);
  1100. CreateDynamicObject(3877, 1498.13, -1596.97, 19.23, 0.00, 0.00, 0.00);
  1101. CreateDynamicObject(3877, 1498.93, -1596.94, 19.23, 0.00, 0.00, 0.00);
  1102. CreateDynamicObject(3877, 1499.61, -1596.96, 19.23, 0.00, 0.00, 0.00);
  1103. CreateDynamicObject(3877, 1500.41, -1597.01, 19.23, 0.00, 0.00, 0.00);
  1104. CreateDynamicObject(3877, 1501.23, -1597.02, 19.23, 0.00, 0.00, 0.00);
  1105. CreateDynamicObject(3877, 1502.03, -1597.02, 19.23, 0.00, 0.00, 0.00);
  1106. CreateDynamicObject(3877, 1502.83, -1597.01, 19.23, 0.00, 0.00, 0.00);
  1107. CreateDynamicObject(3877, 1503.65, -1597.02, 19.23, 0.00, 0.00, 0.00);
  1108. CreateDynamicObject(3877, 1504.41, -1597.06, 19.23, 0.00, 0.00, 0.00);
  1109. CreateDynamicObject(3877, 1505.19, -1597.07, 19.23, 0.00, 0.00, 0.00);
  1110. Create3DTextLabel("24/7 Shop \n um den Laden zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1315.3534,-898.2172,39.5781,10.0,0);
  1111. Create3DTextLabel("Bürgershot Nord \n um den Laden zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1199.3751,-918.7264,43.1180,10.0,0);
  1112. Create3DTextLabel("Aral Tankstelle \n um den Laden zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1000.0874,-920.0446,42.3281,10.0,0);
  1113. Create3DTextLabel("Waffen Shop\n um den Laden zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1367.9280,-1279.8123,13.5469,10.0,0);
  1114. Create3DTextLabel("Sparkasse Los Santos \n um das Gebeude zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1465.1654,-1010.2792,26.8438,10.0,0);
  1115. Create3DTextLabel("Ahmed`s Autohaus \n um den Laden zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 2131.7041,-1151.1971,24.0727,10.0,0);
  1116. Create3DTextLabel("Los Santos Polizei \n um das Gebeude zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1554.5066,-1675.6044,16.1953,10.0,0);
  1117. Create3DTextLabel("Stadthalle Los Santos \n um das Gebeude zu betreten benutze die Taste \n [ENTER]",0xFFFFFFAA, 1480.9919,-1771.2096,18.7958,10.0,0);
  1118. LimitGlobalChatRadius(26);
  1119.  
  1120.  
  1121. //Uhr
  1122. Uhrzeit = TextDrawCreate(547.000000, 28.000000, " ");
  1123. TextDrawBackgroundColor(Uhrzeit, 255);
  1124. TextDrawFont(Uhrzeit, 2);
  1125. TextDrawLetterSize(Uhrzeit, 0.529999, 1.800000);
  1126. TextDrawColor(Uhrzeit, -1);
  1127. TextDrawSetOutline(Uhrzeit, 1);
  1128. TextDrawSetProportional(Uhrzeit, 1);
  1129.  
  1130.  
  1131.  
  1132. ShowPlayerMarkers(0);
  1133. Wetter();
  1134. UsePlayerPedAnims();
  1135.  
  1136. //Zivi Spawn und Sonstiges
  1137. DisableInteriorEnterExits();
  1138. SetGameModeText("Change");
  1139. AddPlayerClass(292,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1140. AddPlayerClass(293,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1141. AddPlayerClass(295,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1142. AddPlayerClass(296,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1143. AddPlayerClass(297,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1144. AddPlayerClass(93,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1145. AddPlayerClass(299,1655.4272,-1658.6207,22.5156,178.4204,0,0,0,0,0,0);
  1146.  
  1147. //RETTUNGSDIENST/MEDIC
  1148. mediccar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(416,294.7913,-1513.5334,24.7430,234.1110,1,3,3600),"MEDIC"); // Medic1
  1149. mediccar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(416,297.5324,-1508.5237,24.7438,234.9621,1,3,3600),"MEDIC"); // Medic2
  1150. mediccar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(416,300.5353,-1503.6997,24.7450,237.0518,1,3,3600),"MEDIC"); // Medic3
  1151. mediccar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(416,291.7785,-1518.2683,24.7428,233.4213,1,3,3600),"MEDIC"); // Medic4
  1152. mediccar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(416,288.7148,-1522.9535,24.7429,234.9761,1,3,3600),"MEDIC"); // Medic5
  1153. mediccar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(490,298.0149,-1535.7479,24.7224,56.3031,1,3,3600),"MEDIC"); // medic6
  1154. mediccar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(490,294.7228,-1540.3722,24.7226,54.7373,1,3,3600),"MEDIC"); // medic7
  1155.  
  1156. //BALLAS
  1157. ballascar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(560,2514.7075,-2004.4944,13.1116,90.0187,146,146,-1),"BALLAS"); // Ballascar1
  1158. ballascar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(560,2506.5103,-2004.4956,13.1113,91.0302,146,146,-1),"BALLAS"); // Ballascar2
  1159. ballascar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(522,2528.2280,-2011.5007,13.1143,85.9878,146,146,-1),"BALLAS"); // Ballascar3
  1160. ballascar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(522,2528.2898,-2007.9929,13.1162,90.4775,146,146,-1),"BALLAS"); // Ballascar4
  1161. ballascar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(409,2474.5186,-1994.4578,13.3469,180.0645,146,146,-1),"BALLAS"); // Ballascar5
  1162. ballascar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(541,2495.1523,-1995.5623,13.1410,180.2462,146,146,-1),"BALLAS"); // Ballascar6
  1163. ballascar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(482,2513.9224,-2014.5320,13.5174,88.4369,146,146,-1),"BALLAS"); // Ballascar8
  1164. ballascar[7]=SetVehicleNumberPlate(AddStaticVehicleEx(535,2486.4216,-2004.8420,13.1691,89.2768,146,146,-1),"BALLAS"); // Ballascar9
  1165. ballascar[8]=SetVehicleNumberPlate(AddStaticVehicleEx(487,2488.8735,-1990.6753,17.4031,178.9096,146,146,-1),"BALLAS"); // Ballasheli
  1166.  
  1167. //GS
  1168. gscar[0]=AddStaticVehicleEx(487,2529.1282,-1677.1283,20.1064,85.2931,86,86,-1); // GSheli
  1169. SetVehicleNumberPlate(gscar[0],"GS");
  1170. gscar[1]=AddStaticVehicleEx(560,2479.1924,-1653.5463,13.0979,89.7911,86,86,-1); // GScar1
  1171. SetVehicleNumberPlate(gscar[1],"GS");
  1172. gscar[2]=AddStaticVehicleEx(560,2482.3950,-1653.7932,13.0928,90.8081,86,86,-1); // GScar2
  1173. SetVehicleNumberPlate(gscar[2],"GS");
  1174. gscar[3]=AddStaticVehicleEx(409,2473.2336,-1696.1617,13.3164,359.5994,86,86,-1); // GScar3
  1175. SetVehicleNumberPlate(gscar[3],"GS");
  1176. gscar[4]=AddStaticVehicleEx(522,2515.0967,-1685.6642,13.0643,79.4608,86,86,-1); // GScar4
  1177. SetVehicleNumberPlate(gscar[4],"GS");
  1178. gscar[5]=AddStaticVehicleEx(522,2514.6335,-1687.4418,13.1095,64.8697,86,86,3600); // GScar5
  1179. SetVehicleNumberPlate(gscar[5],"GS");
  1180. gscar[6]=AddStaticVehicleEx(482,2492.5076,-1684.0922,13.5405,92.0100,86,86,3600); // GScar6
  1181. SetVehicleNumberPlate(gscar[6],"GS");
  1182. gscar[7]=AddStaticVehicleEx(482,2499.0295,-1683.1420,13.5020,101.9957,86,86,3600); // GScar7
  1183. SetVehicleNumberPlate(gscar[7],"GS");
  1184. gscar[8]=AddStaticVehicleEx(541,2507.3523,-1661.3936,13.1245,30.2553,86,86,3600); // GScar8
  1185. SetVehicleNumberPlate(gscar[8],"GS");
  1186.  
  1187.  
  1188. //FBI
  1189. fbicar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(490,-1620.9213,693.0771,-5.1134,178.9057,0,0,-1),"FBI"); // FBIcar1
  1190. fbicar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(490,-1625.0432,692.9671,-5.1149,179.6935,0,0,-1),"FBI"); // FBIcar2
  1191. fbicar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(490,-1629.0469,693.0004,-5.1160,179.8962,0,0,-1),"FBI"); // FBIcar3
  1192. fbicar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(490,-1632.5203,692.9023,-5.1139,179.9982,0,0,-1),"FBI"); // FBIcar4
  1193. fbicar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(490,-1616.3534,693.2931,-5.1149,178.1538,0,0,-1),"FBI"); // FBIcar5
  1194. fbicar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(415,-1639.5190,678.0596,-5.4697,270.1484,0,0,-1),"FBI"); // FBIcar6
  1195. fbicar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(415,-1639.4550,674.1184,-5.4703,269.4570,0,0,-1),"FBI"); // FBIcar7
  1196. fbicar[7]=SetVehicleNumberPlate(AddStaticVehicleEx(415,-1639.3204,670.0617,-5.4703,270.1343,0,0,-1),"FBI"); // FBIcar8
  1197. fbicar[8]=SetVehicleNumberPlate(AddStaticVehicleEx(427,-1600.1489,676.8586,-5.1103,0.1179,0,0,-1),"FBI"); // FBIcar9
  1198. fbicar[9]=SetVehicleNumberPlate(AddStaticVehicleEx(497,-1677.1716,698.4589,30.8205,89.3539,0,0,-1),"FBI"); // FBIheli1
  1199. fbicar[10]=SetVehicleNumberPlate(AddStaticVehicleEx(497,-1677.4778,711.6986,30.7788,87.5182,0,0,-1),"FBI"); // FBIheli2
  1200.  
  1201.  
  1202. //Yakuza
  1203. yakcar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2617.8911,1378.3904,6.8480,178.4478,1,1,-1),"Yakuza"); // yakcar
  1204. yakcar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2621.5791,1378.5066,6.8493,178.9943,1,1,-1),"Yakuza"); // yakcar2
  1205. yakcar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2624.8494,1378.5535,6.8492,179.5148,1,1,-1),"Yakuza"); // yakcar3
  1206. yakcar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2628.0437,1378.4308,6.8484,178.8527,1,1,-1),"Yakuza"); // yakcar4
  1207. yakcar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(409,-2647.2568,1377.5076,6.9733,180.1379,1,1,-1),"Yakuza"); // yaklimo
  1208. yakcar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(487,-2640.9531,1339.0775,7.3303,330.1585,1,1,-1),"Yakuza"); // yakheli
  1209. yakcar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(541,-2634.6047,1378.0675,6.2775,205.3201,1,1,-1),"BOSS"); // yakbullet
  1210. yakcar[7]=SetVehicleNumberPlate(AddStaticVehicleEx(522,-2639.9946,1379.3800,6.7167,199.6676,1,1,-1),"Yakuza"); // yakbike
  1211. yakcar[8]=SetVehicleNumberPlate(AddStaticVehicleEx(522,-2642.4995,1378.9673,6.7177,206.4705,1,1,-1),"Yakuza"); // yakbike2
  1212.  
  1213. //SAPD
  1214. sapdcar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(560,1527.9821,-1688.0785,5.5961,270.2634,1,7,3600),"SAPD"); // lspd undercover
  1215. sapdcar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(560,1528.0128,-1683.9601,5.5956,269.7290,1,7,3600),"SAPD"); // lspd undercover2
  1216. sapdcar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(427,1529.1025,-1679.5142,6.0224,270.0900,1,7,3600),"SAPD"); // lspdtruck
  1217. sapdcar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(427,1528.9517,-1675.1992,6.0226,270.2986,1,7,3600),"SAPD"); // lspdtruck2
  1218. sapdcar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(523,1542.3213,-1642.4305,5.4621,145.1251,1,7,3600),"SAPD"); // lspdbike
  1219. sapdcar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(523,1543.8661,-1643.5642,5.4613,150.4268,1,7,3600),"SAPD"); // lspdbike2
  1220. sapdcar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(523,1545.7214,-1644.6975,5.4647,149.5609,1,7,3600),"SAPD"); // lspdbike3
  1221. sapdcar[7]=SetVehicleNumberPlate(AddStaticVehicleEx(523,1547.4982,-1645.8671,5.4601,151.1221,1,7,3600),"SAPD"); // lspdbike4
  1222. sapdcar[8]=SetVehicleNumberPlate(AddStaticVehicleEx(601,1526.5540,-1643.6019,5.6494,179.7834,1,7,3600),"SAPD"); // lspdwasserwerfer
  1223. sapdcar[9]=SetVehicleNumberPlate(AddStaticVehicleEx(601,1530.4669,-1643.7229,5.6494,179.3783,1,7,3600),"SAPD"); // lspdwasserwerfer2
  1224. sapdcar[10]=SetVehicleNumberPlate(AddStaticVehicleEx(599,1538.8751,-1644.5326,6.0758,179.8471,1,7,3600),"SAPD"); // lspdrancher
  1225. sapdcar[11]=SetVehicleNumberPlate(AddStaticVehicleEx(599,1534.7549,-1644.5367,6.0778,180.4545,1,7,3600),"SAPD"); // lspdrancher3
  1226. sapdcar[12]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1583.5603,-1711.5789,5.6942,359.8808,1,7,3600),"SAPD"); // lspdcar 1
  1227. sapdcar[13]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1578.2738,-1711.4678,5.6941,358.1577,1,7,3600),"SAPD"); // lspdcar 2
  1228. sapdcar[14]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1574.3997,-1711.1198,5.6943,359.6370,1,7,3600),"SAPD"); // lspdcar 4
  1229. sapdcar[15]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1570.1165,-1710.8069,5.6947,358.8805,1,7,3600),"SAPD"); // lspdcar4
  1230. sapdcar[16]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1545.9181,-1655.1736,5.6730,88.5966,1,7,3600),"SAPD"); // lspdcar5
  1231. sapdcar[17]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1545.8726,-1658.6790,5.6680,88.8295,1,7,3600),"SAPD"); // lspdcar6
  1232. sapdcar[18]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1545.4834,-1651.2291,5.6700,89.3684,1,7,3600),"SAPD"); // lspdcar7
  1233. sapdcar[19]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1545.7615,-1663.4827,5.6940,88.3829,1,7,3600),"SAPD"); // lspdcar8
  1234. sapdcar[20]=SetVehicleNumberPlate(AddStaticVehicleEx(497,1549.2336,-1643.5624,28.5824,90.7963,0,0,3600),"SAPD"); // lspdheli
  1235. sapdcar[21]=SetVehicleNumberPlate(AddStaticVehicleEx(497,1550.5751,-1707.9821,28.5695,90.5671,0,0,3600),"SAPD"); // lspdheli2
  1236. sapdcar[22]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1535.8523,-1666.9410,13.1865,0.6128,1,7,3600),"SAPD"); // lspdcar9
  1237. sapdcar[23]=SetVehicleNumberPlate(AddStaticVehicleEx(596,1535.7532,-1678.0529,13.1876,359.1922,1,7,3600),"SAPD"); // lspdcar10
  1238.  
  1239. //Hitman
  1240. hitmancar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(415,-1115.8250,-1624.7751,76.1475,269.9283,0,0,3600),"Hitman");// hitmancar
  1241. hitmancar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(541,-1115.6674,-1619.3401,76.1444,269.8228,0,0,3600),"Hitman");// hitmancar2
  1242. hitmancar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(522,-1113.5739,-1677.4683,75.9392,355.0251,0,0,3600),"Hitman");//hitmanbike
  1243. hitmancar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(522,-1110.9932,-1677.9443,75.9448,500.4551,0,0,3600),"Hitman");//hitmanbike2
  1244.  
  1245. //LCN
  1246. lcncar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2757.8599,-312.2708,6.7445,3.0802,0,0,3600),"LCN"); // lcncar1
  1247. lcncar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2760.6697,-312.3290,6.7444,2.3241,0,0,3600),"LCN"); // lcncar2
  1248. lcncar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2763.2527,-312.5836,6.7442,3.1747,0,0,3600),"LCN"); // lcncar3
  1249. lcncar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(560,-2765.7493,-312.7329,6.7440,2.9235,0,0,3600),"LCN"); // lcncar4
  1250. lcncar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(487,-2741.2278,-240.3152,7.3640,178.5360,0,0,3600),"LCN"); // lcnheli
  1251. lcncar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(409,-2739.6897,-278.4323,6.9124,270.3697,0,0,3600),"LCN"); // lcncar5
  1252. lcncar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(522,-2775.2441,-317.3816,6.7578,334.6245,0,0,3600),"LCN"); // lcnbike
  1253. lcncar[7]=SetVehicleNumberPlate(AddStaticVehicleEx(522,-2773.4341,-317.1954,6.7781,327.7239,0,0,3600),"LCN"); // lcnbike2
  1254. lcncar[8]=SetVehicleNumberPlate(AddStaticVehicleEx(411,-2771.5815,-282.2668,6.1812,179.3443,0,0,3600),"BOSS"); // lcnbullet
  1255.  
  1256. //Neulinge Roller
  1257. zivicar[0]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1655.1665,-1693.4817,20.0460,181.1471,9,9,360),"Neuling"); // zivi1
  1258. zivicar[1]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1657.4781,-1693.5804,20.0484,178.6792,8,8,360),"Neuling"); // zivi2
  1259. zivicar[2]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1661.9808,-1693.7123,20.0591,177.1396,0,0,360),"Neuling"); // zivi3
  1260. zivicar[3]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1963.9742,952.0168,10.3969,182.7736,8,8,360),"Neuling"); // zivi4
  1261. zivicar[4]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1657.8459,-1696.9248,20.0627,210.4134,4,4,360),"Neuling"); // zivi5
  1262. zivicar[5]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1661.9171,-1696.8531,20.0696,178.3734,4,4,360),"Neuling"); // zivi6
  1263. zivicar[6]=SetVehicleNumberPlate(AddStaticVehicleEx(462,1659.6641,-1693.6648,20.0529,180.3189,4,4,360),"Neuling"); // zivi7
  1264.  
  1265.  
  1266. //Timers ..
  1267. SetTimer("WantedShow", 5000, 1);
  1268. SetTimer("TextdrawMessage", 10000, true);
  1269. SetTimer("servertimer2",1000*60*10,true);
  1270. SetTimer("servertimer",300000,1);
  1271. SetTimer("Wetter",900000, 1);
  1272. SetTimer("SetWetter",1000, 1);
  1273. SetTimer("UpdateClock",1000,1);
  1274. SetTimer("MoneyTimer", 1000, 1);
  1275.  
  1276. ForumTextDraw = TextDrawCreate(6.000000, 425.000000, "www.change.de");
  1277. TextDrawBackgroundColor(ForumTextDraw, 255);
  1278. TextDrawFont(ForumTextDraw, 2);
  1279. TextDrawLetterSize(ForumTextDraw, 0.300000, 2.399999);
  1280. TextDrawColor(ForumTextDraw, -1);
  1281. TextDrawSetOutline(ForumTextDraw, 1);
  1282. TextDrawSetProportional(ForumTextDraw, 1);
  1283.  
  1284. //TextDraws
  1285. TextLoginFenster0 = TextDrawCreate(0.000000, 0.000000, "New Textdraw");
  1286. TextDrawBackgroundColor(TextLoginFenster0, 255);
  1287. TextDrawFont(TextLoginFenster0, 1);
  1288. TextDrawLetterSize(TextLoginFenster0, 0.100000, 11.599998);
  1289. TextDrawColor(TextLoginFenster0, 255);
  1290. TextDrawSetOutline(TextLoginFenster0, 0);
  1291. TextDrawSetProportional(TextLoginFenster0, 1);
  1292. TextDrawSetShadow(TextLoginFenster0, 1);
  1293. TextDrawUseBox(TextLoginFenster0, 1);
  1294. TextDrawBoxColor(TextLoginFenster0, 255);
  1295. TextDrawTextSize(TextLoginFenster0, 640.000000, 70.000000);
  1296.  
  1297. TextLoginFenster1 = TextDrawCreate(0.000000, 350.000000, "New Textdraw");
  1298. TextDrawBackgroundColor(TextLoginFenster1, 255);
  1299. TextDrawFont(TextLoginFenster1, 1);
  1300. TextDrawLetterSize(TextLoginFenster1, 0.100000, 11.599998);
  1301. TextDrawColor(TextLoginFenster1, 255);
  1302. TextDrawSetOutline(TextLoginFenster1, 0);
  1303. TextDrawSetProportional(TextLoginFenster1, 1);
  1304. TextDrawSetShadow(TextLoginFenster1, 1);
  1305. TextDrawUseBox(TextLoginFenster1, 1);
  1306. TextDrawBoxColor(TextLoginFenster1, 255);
  1307. TextDrawTextSize(TextLoginFenster1, 640.000000, 70.000000);
  1308.  
  1309. TextLoginFenster2 = TextDrawCreate(632.000000, 350.000000, "New Textdraw");
  1310. TextDrawBackgroundColor(TextLoginFenster2, 255);
  1311. TextDrawFont(TextLoginFenster2, 1);
  1312. TextDrawLetterSize(TextLoginFenster2, -1.700000, 0.000000);
  1313. TextDrawColor(TextLoginFenster2, -16776961);
  1314. TextDrawSetOutline(TextLoginFenster2, 0);
  1315. TextDrawSetProportional(TextLoginFenster2, 1);
  1316. TextDrawSetShadow(TextLoginFenster2, 1);
  1317. TextDrawUseBox(TextLoginFenster2, 1);
  1318. TextDrawBoxColor(TextLoginFenster2, -16776961);
  1319. TextDrawTextSize(TextLoginFenster2, 0.000000, 0.000000);
  1320.  
  1321. TextLoginFenster3 = TextDrawCreate(634.000000, 104.000000, "New Textdraw");
  1322. TextDrawBackgroundColor(TextLoginFenster3, 255);
  1323. TextDrawFont(TextLoginFenster3, 1);
  1324. TextDrawLetterSize(TextLoginFenster3, -1.700000, 0.000000);
  1325. TextDrawColor(TextLoginFenster3, -16776961);
  1326. TextDrawSetOutline(TextLoginFenster3, 0);
  1327. TextDrawSetProportional(TextLoginFenster3, 1);
  1328. TextDrawSetShadow(TextLoginFenster3, 1);
  1329. TextDrawUseBox(TextLoginFenster3, 1);
  1330. TextDrawBoxColor(TextLoginFenster3, -16776961);
  1331. TextDrawTextSize(TextLoginFenster3, 0.000000, 0.000000);
  1332.  
  1333. TextLoginFenster4 = TextDrawCreate(194.000000, 20.000000, "changee");
  1334. TextDrawBackgroundColor(TextLoginFenster4, 255);
  1335. TextDrawFont(TextLoginFenster4, 3);
  1336. TextDrawLetterSize(TextLoginFenster4, 0.700000, 3.000000);
  1337. TextDrawColor(TextLoginFenster4, -16776961);
  1338. TextDrawSetOutline(TextLoginFenster4, 0);
  1339. TextDrawSetProportional(TextLoginFenster4, 1);
  1340. TextDrawSetShadow(TextLoginFenster4, 1);
  1341.  
  1342. TextLoginFenster5 = TextDrawCreate(163.000000, 49.000000, "/////////////////////////////////////////");
  1343. TextDrawBackgroundColor(TextLoginFenster5, 255);
  1344. TextDrawFont(TextLoginFenster5, 1);
  1345. TextDrawLetterSize(TextLoginFenster5, 0.500000, 1.000000);
  1346. TextDrawColor(TextLoginFenster5, -1);
  1347. TextDrawSetOutline(TextLoginFenster5, 0);
  1348. TextDrawSetProportional(TextLoginFenster5, 1);
  1349. TextDrawSetShadow(TextLoginFenster5, 1);
  1350.  
  1351. TextLoginFenster6 = TextDrawCreate(441.000000, 435.000000, "Loading:");
  1352. TextDrawBackgroundColor(TextLoginFenster6, 255);
  1353. TextDrawFont(TextLoginFenster6, 2);
  1354. TextDrawLetterSize(TextLoginFenster6, 0.500000, 1.000000);
  1355. TextDrawColor(TextLoginFenster6, -1);
  1356. TextDrawSetOutline(TextLoginFenster6, 0);
  1357. TextDrawSetProportional(TextLoginFenster6, 1);
  1358. TextDrawSetShadow(TextLoginFenster6, 1);
  1359.  
  1360. TextLoginFenster7 = TextDrawCreate(540.000000, 435.000000, "IIIIIIIIII");
  1361. TextDrawBackgroundColor(TextLoginFenster7, 255);
  1362. TextDrawFont(TextLoginFenster7, 1);
  1363. TextDrawLetterSize(TextLoginFenster7, 0.800000, 1.000000);
  1364. TextDrawColor(TextLoginFenster7, 16711935);
  1365. TextDrawSetOutline(TextLoginFenster7, 0);
  1366. TextDrawSetProportional(TextLoginFenster7, 1);
  1367. TextDrawSetShadow(TextLoginFenster7, 1);
  1368.  
  1369. TextLoginFenster8 = TextDrawCreate(2.000000, 419.000000, "Projektleiter: Chris");
  1370. TextDrawBackgroundColor(TextLoginFenster8, 255);
  1371. TextDrawFont(TextLoginFenster8, 1);
  1372. TextDrawLetterSize(TextLoginFenster8, 0.300000, 1.200000);
  1373. TextDrawColor(TextLoginFenster8, -1);
  1374. TextDrawSetOutline(TextLoginFenster8, 0);
  1375. TextDrawSetProportional(TextLoginFenster8, 1);
  1376. TextDrawSetShadow(TextLoginFenster8, 1);
  1377.  
  1378. TextLoginFenster9 = TextDrawCreate(2.000000, 433.000000, "Scripter: Chris [Version 0.1]");
  1379. TextDrawBackgroundColor(TextLoginFenster9, 255);
  1380. TextDrawFont(TextLoginFenster9, 1);
  1381. TextDrawLetterSize(TextLoginFenster9, 0.319999, 1.100000);
  1382. TextDrawColor(TextLoginFenster9, -1);
  1383. TextDrawSetOutline(TextLoginFenster9, 0);
  1384. TextDrawSetProportional(TextLoginFenster9, 1);
  1385. TextDrawSetShadow(TextLoginFenster9, 1);
  1386. return 1;
  1387. }
  1388.  
  1389. public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
  1390. {
  1391. if(IsPlayerConnected(playerid))
  1392. {
  1393. new Float:oldposx, Float:oldposy, Float:oldposz;
  1394. new Float:tempposx, Float:tempposy, Float:tempposz;
  1395. GetPlayerPos(playerid, oldposx, oldposy, oldposz);
  1396. tempposx = (oldposx -x);
  1397. tempposy = (oldposy -y);
  1398. tempposz = (oldposz -z);
  1399. //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
  1400. if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
  1401. {
  1402. return 1;
  1403. }
  1404. }
  1405. return 0;
  1406. }
  1407.  
  1408. public OnPlayerFinishInterpolateCamera(playerid, type)
  1409. {
  1410. switch(type)
  1411. {
  1412. case 0:
  1413. {
  1414. InterpolateCameraPos(playerid, 187.600982, -1791.727050, 119.087432, 193.731567, -1789.235473, 118.845245, 5000);
  1415. InterpolateCameraLookAt(playerid, 189.006942, -1790.279785, 114.512641, 195.057144, -1788.512817, 114.078620, 5000);
  1416. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 1);
  1417. PlayerTextDrawSetString(playerid, roleplay[playerid], "eX");
  1418. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1419. }
  1420. case 1:
  1421. {
  1422. InterpolateCameraPos(playerid, 300.803771, -1753.841796, 59.482250, 332.887237, -1753.466674, 60.534908, 4000);
  1423. InterpolateCameraLookAt(playerid, 302.467315, -1749.504394, 57.633026, 334.005126, -1748.907470, 58.813385, 4000);
  1424. SetTimerEx("OnPlayerFinishInterpolateCamera", 4000-600, 0, "id", playerid, 2);
  1425. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXt");
  1426. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1427. }
  1428. case 2:
  1429. {
  1430. InterpolateCameraPos(playerid, 350.840972, -1794.716308, 13.146982, 346.193756, -1800.415649, 10.697548, 8000);
  1431. InterpolateCameraLookAt(playerid, 348.053558, -1790.653564, 12.295993, 342.141357, -1797.657592, 9.712170, 8000);
  1432. SetTimerEx("OnPlayerFinishInterpolateCamera", 8000-600, 0, "id", playerid, 3);
  1433. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtr");
  1434. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1435. }
  1436. case 3:
  1437. {
  1438. InterpolateCameraPos(playerid, 169.602859, -1775.647705, 6.933395, 169.617141, -1776.156250, 12.790164, 5000);
  1439. InterpolateCameraLookAt(playerid, 169.547332, -1770.651367, 7.117267, 169.588928, -1771.159301, 12.618641, 5000);
  1440. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 4);
  1441. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtre");
  1442. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1443. }
  1444. case 4:
  1445. {
  1446. InterpolateCameraPos(playerid, 386.273284, -2030.129516, 59.993469, 395.822113, -2044.595703, 59.993469, 5000);
  1447. InterpolateCameraLookAt(playerid, 386.591949, -2029.832275, 55.012496, 396.252319, -2044.526245, 55.012496, 5000);
  1448. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 5);
  1449. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtrem");
  1450. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1451. }
  1452. case 5:
  1453. {
  1454. InterpolateCameraPos(playerid, 341.018402, -2095.904052, 6.937077, 342.805603, -2096.498535, 6.648118, 5000);
  1455. InterpolateCameraLookAt(playerid, 345.258972, -2093.501220, 5.821543, 347.304443, -2094.563964, 5.639461, 5000);
  1456. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 6);
  1457. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme");
  1458. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1459. }
  1460. case 6:
  1461. {
  1462. InterpolateCameraPos(playerid, 481.641052, -1804.006835, 6.803627, 484.250549, -1802.375244, 6.660738, 5000);
  1463. InterpolateCameraLookAt(playerid, 485.734344, -1801.318481, 5.794973, 488.679290, -1800.236572, 5.759444, 5000);
  1464. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 7);
  1465. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme R");
  1466. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1467. }
  1468. case 7:
  1469. {
  1470. InterpolateCameraPos(playerid, 662.689147, -1868.981201, 6.513285, 665.048583, -1870.174438, 6.864079, 5000);
  1471. InterpolateCameraLookAt(playerid, 658.142028, -1867.027709, 5.800874, 661.006286, -1867.294311, 6.260089, 5000);
  1472. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 8);
  1473. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Ro");
  1474. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1475. }
  1476. case 8:
  1477. {
  1478. InterpolateCameraPos(playerid, 542.343933, -1901.457519, 2.008791, 544.523376, -1901.883666, 2.085470, 5000);
  1479. InterpolateCameraLookAt(playerid, 544.995666, -1897.256958, 2.577868, 546.892395, -1897.521118, 2.681705, 5000);
  1480. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 9);
  1481. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Rol");
  1482. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1483. }
  1484. case 9:
  1485. {
  1486. InterpolateCameraPos(playerid, 542.945800, -1863.699707, 4.435829, 539.996215, -1863.695556, 4.304386, 5000);
  1487. InterpolateCameraLookAt(playerid, 537.950744, -1863.694213, 4.213245, 535.009887, -1863.990478, 4.081802, 5000);
  1488. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 10);
  1489. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Role");
  1490. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1491. }
  1492. case 10:
  1493. {
  1494. InterpolateCameraPos(playerid, 329.131469, -1791.461791, 15.695193, 326.005981, -1793.169311, 15.695193, 3000);
  1495. InterpolateCameraLookAt(playerid, 326.451660, -1787.321044, 14.874702, 323.228546, -1789.171630, 14.553024, 3000);
  1496. SetTimerEx("OnPlayerFinishInterpolateCamera", 3000-600, 0, "id", playerid, 11);
  1497. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Role P");
  1498. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1499. }
  1500. case 11:
  1501. {
  1502. InterpolateCameraPos(playerid, 514.983886, -1760.605102, 17.303379, 514.898010, -1760.553955, 18.443613, 3000);
  1503. InterpolateCameraLookAt(playerid, 519.002807, -1762.556640, 15.058471, 519.071899, -1762.496826, 16.493217, 3000);
  1504. SetTimerEx("OnPlayerFinishInterpolateCamera", 3000-600, 0, "id", playerid, 12);
  1505. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Role Pl");
  1506. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1507. }
  1508. case 12:
  1509. {
  1510. InterpolateCameraPos(playerid, 524.473022, -1763.555786, 14.948656, 524.520751, -1763.556152, 15.495350, 5000);
  1511. InterpolateCameraLookAt(playerid, 519.486999, -1763.304687, 14.671454, 519.540893, -1763.958007, 15.296504, 5000);
  1512. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 13);
  1513. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Role Pla");
  1514. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1515. }
  1516. case 13:
  1517. {
  1518. InterpolateCameraPos(playerid, 545.416076, -1772.326171, 8.179362, 547.233886, -1774.291870, 8.147984, 5000);
  1519. InterpolateCameraLookAt(playerid, 548.811035, -1775.996459, 8.120770, 550.628845, -1777.962158, 8.089392, 5000);
  1520. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 14);
  1521. PlayerTextDrawSetString(playerid, roleplay[playerid], "eXtreme Role Play");
  1522. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1523. }
  1524. case 14:
  1525. {
  1526. InterpolateCameraPos(playerid, 550.013793, -1772.057128, 16.024028, 552.169799, -1772.079223, 16.285087, 5000);
  1527. InterpolateCameraLookAt(playerid, 546.803894, -1768.331054, 15.122734, 548.959899, -1768.353149, 15.383792, 5000);
  1528. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 15);
  1529. TextDrawShowForPlayer(playerid, roleplaybox);
  1530. TogglePlayerSpectating(playerid, 0);
  1531. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  1532. SetPlayerColor(playerid, 0xFFFFFFFF);
  1533. new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
  1534. GetPlayerName(playerid, pname, sizeof(pname));
  1535. format(string, sizeof(string), "%s hat den Server betreten. Wilkommen!", pname);
  1536. SendClientMessageToAll(BALLAS, string);
  1537. Ping1[playerid] = 0;
  1538. SetTimerEx("Ping2", 1000*10, false, "%d", playerid);
  1539. new Spielerdatei[64];
  1540. new name[MAX_PLAYER_NAME];
  1541. GetPlayerName(playerid,name,sizeof(name));
  1542. format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
  1543. if(dini_Exists(Spielerdatei))
  1544. {
  1545. ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"change Login","Willkommen auf German-Fun-Reallife\n\nBitte warten sie einen Moment, es wird gerade geprüft, ob sie schon einen Account haben.\nSobald, die überprüfung beendet ist, kkönnen sie sich über die Buttons unten registrieren oder einloggen.","Anmelden","Verlassen");
  1546. }
  1547. else
  1548. {
  1549. ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"change Register","Willkommen auf change\n\nBitte warten sie einen Moment, es wird gerade geprüft, ob sie schon einen Account haben.\nSobald, die überprüfung beendet ist, kkönnen sie sich über die Buttons unten registrieren oder einloggen.","Registrieren","Verlassen");
  1550. }
  1551. }
  1552. }
  1553. }
  1554.  
  1555.  
  1556. //Zivilisten
  1557. public iszivicar(vehicleid)
  1558. {
  1559. for(new i=0;i<sizeof(zivicar);i++)
  1560. {
  1561. if(vehicleid==zivicar[i])
  1562. {
  1563. return 1;
  1564. }
  1565. }
  1566. return 0;
  1567. }
  1568.  
  1569.  
  1570. //FBI
  1571. public isfbicar(vehicleid)
  1572. {
  1573. for(new i=0;i<sizeof(fbicar);i++)
  1574. {
  1575. if(vehicleid==fbicar[i])
  1576. {
  1577. return 1;
  1578. }
  1579. }
  1580. return 0;
  1581. }
  1582.  
  1583.  
  1584. //LSPD
  1585. public issapdcar(vehicleid)
  1586. {
  1587. for(new i=0;i<sizeof(sapdcar);i++)
  1588. {
  1589. if(vehicleid==sapdcar[i])
  1590. {
  1591. return 1;
  1592. }
  1593. }
  1594. return 0;
  1595. }
  1596. //MEDIC
  1597. public ismediccar(vehicleid)
  1598. {
  1599. for(new i=0;i<sizeof(mediccar);i++)
  1600. {
  1601. if(vehicleid==mediccar[i])
  1602. {
  1603. return 1;
  1604. }
  1605. }
  1606. return 0;
  1607. }
  1608.  
  1609. //YAKUZA
  1610. public isyakcar(vehicleid)
  1611. {
  1612. for(new i=0;i<sizeof(yakcar);i++)
  1613. {
  1614. if(vehicleid==yakcar[i])
  1615. {
  1616. return 1;
  1617. }
  1618. }
  1619. return 0;
  1620. }
  1621.  
  1622. //BALLAS
  1623. public isballascar(vehicleid)
  1624. {
  1625. for(new i=0;i<sizeof(ballascar);i++)
  1626. {
  1627. if(vehicleid==ballascar[i])
  1628. {
  1629. return 1;
  1630. }
  1631. }
  1632. return 0;
  1633. }
  1634.  
  1635. //GROOVESTREET
  1636. public isgscar(vehicleid)
  1637. {
  1638. for(new i=0;i<sizeof(gscar);i++)
  1639. {
  1640. if(vehicleid==gscar[i])
  1641. {
  1642. return 1;
  1643. }
  1644. }
  1645. return 0;
  1646. }
  1647.  
  1648. //LCN
  1649. public islcncar(vehicleid)
  1650. {
  1651. for(new i=0;i<sizeof(lcncar);i++)
  1652. {
  1653. if(vehicleid==lcncar[i])
  1654. {
  1655. return 1;
  1656. }
  1657. }
  1658. return 0;
  1659. }
  1660.  
  1661. //HITMAN
  1662. public ishitmancar(vehicleid)
  1663. {
  1664. for(new i=0;i<sizeof(hitmancar);i++)
  1665. {
  1666. if(vehicleid==hitmancar[i])
  1667. {
  1668. return 1;
  1669. }
  1670. }
  1671. return 0;
  1672. }
  1673.  
  1674.  
  1675. public UpdateClock()
  1676. {
  1677. new Hour,Minute,Sec,String[256];
  1678. gettime(Hour,Minute,Sec);
  1679. if(Hour<9 && Minute<9){format(String,sizeof(String),"0%d:0%d",Hour,Minute);}
  1680. else if(Hour>9 && Minute<9){format(String,sizeof(String),"%d:0%d",Hour,Minute);}
  1681. else if(Hour<9 && Minute>9){format(String,sizeof(String),"0%d:%d",Hour,Minute);}
  1682. else{format(String,sizeof(String),"%d:%d",Hour,Minute);}
  1683. TextDrawSetString(Uhrzeit,String);
  1684. SetWorldTime(Hour);
  1685. return 1;
  1686. }
  1687.  
  1688.  
  1689.  
  1690. public Ping2(playerid)
  1691. {
  1692. Ping1[playerid] = 1;
  1693. return 1;
  1694. }
  1695.  
  1696.  
  1697.  
  1698. public Wetter()
  1699. {
  1700. //Wetter 0 = LS , Wetter 1 = SF , Wetter 2 = LV
  1701. Weather[0] = WetterRandomLS[random(sizeof(WetterRandomLS))];
  1702. Weather[1] = WetterRandomSF[random(sizeof(WetterRandomSF))];
  1703. Weather[2] = WetterRandomLV[random(sizeof(WetterRandomLV))];
  1704. }
  1705.  
  1706. public SetWetter()
  1707. {
  1708. new Float:xx, Float:yy, Float:zz;
  1709. for(new i=0; i< GetMaxPlayers(); i++)
  1710. {
  1711. if(IsPlayerConnected(i))
  1712. {
  1713. GetPlayerPos(i, xx, yy, zz);
  1714. if((xx > -992.5172 && xx < 4000.0000) && (yy < 528.0000 && yy > -4000.0000)) //Los Santos
  1715. {
  1716. SetPlayerWeather(i, Weather[0]);
  1717. //Los Santos
  1718. }
  1719. if((xx > -4000.0000 && xx< -992.5172) && (yy < 4000.0000 && yy > -4000.0000)) //San Fierro
  1720. {
  1721. SetPlayerWeather(i, Weather[1]);
  1722. //San Fierro
  1723. }
  1724. if((xx > -992.5172 && xx< 4000.0000) && (yy < 4000.0000 && yy > 528.0000)) //Las Venturas
  1725. {
  1726. SetPlayerWeather(i, Weather[2]);
  1727. //Las Venturas
  1728. }
  1729. }
  1730. }
  1731. return 1;
  1732. }
  1733.  
  1734.  
  1735. public SkipSpawn(playerid)
  1736. {
  1737. SpawnPlayer(playerid);
  1738. return 1;
  1739. }
  1740.  
  1741. public servertimer()
  1742. {
  1743. SendClientMessageToAll(COLOR_ORANGE,"---------------------:change:----------------------------------------");
  1744. SendClientMessageToAll(COLOR_WEISS,"Wenn du alleine auf dem Server bist, und nicht ganz alleine");
  1745. SendClientMessageToAll(COLOR_WEISS,"auf dem Server zurecht kommst, kannst du uns im TeamSpeak");
  1746. SendClientMessageToAll(COLOR_WEISS,"unter xxxxxxx:9987 immer Erreichen. Oder Besuche und");
  1747. SendClientMessageToAll(COLOR_WEISS,"Registriere dich in unserem Forum unter www.change.de");
  1748. SendClientMessageToAll(COLOR_WEISS,"Viel Spaß wünscht dir das change Team.");
  1749. SendClientMessageToAll(COLOR_ORANGE,"----------------------------------------------------------------------------------");
  1750. return 1;
  1751. }
  1752.  
  1753. public servertimer2()
  1754. {
  1755. SendClientMessageToAll(COLOR_ORANGE,"---------------------:change:----------------------------------------");
  1756. SendClientMessageToAll(COLOR_WEISS,"In der Stadt darfst du Max. 80KM/H Fahren. In Ländlichen Gebiet");
  1757. SendClientMessageToAll(COLOR_WEISS,"liegt die Toleranz Grenze bei 95KM/H. Auf Der Autobahn gibt es");
  1758. SendClientMessageToAll(COLOR_WEISS,"es kein Limit für Geschwindigkeit. Das Besitzen und die einfache");
  1759. SendClientMessageToAll(COLOR_WEISS,"Installieren von Hydraulik und NoZ/Nitro ist Strengstens Verboten");
  1760. SendClientMessageToAll(COLOR_ORANGE,"----------------------------------------------------------------------------------");
  1761.  
  1762. return 1;
  1763. }
  1764.  
  1765. public TextdrawMessage()
  1766. {
  1767. return 1;
  1768. }
  1769.  
  1770. public OnGameModeExit()
  1771. {
  1772. return 1;
  1773. }
  1774. public WantedShow()
  1775. {
  1776. for(new i=0; i<MAX_PLAYERS; i++)
  1777. {
  1778. if(WantedLevel[i] == 0) // Standart Variable im Godfather
  1779. {
  1780. // Wenn der Spieler 0 Wanteds hat passiert nichts.
  1781. return 1;
  1782. }
  1783. if(WantedLevel[i] == 1) // Standart Variable im Godfather
  1784. {
  1785. SetPlayerChatBubble(i,"WantedLevel: 1", 0x00CC00FF, 20.0, 6000); // Das WantedLevel 1 wird über den Spieler angezeigt in Rot.
  1786. return 1;
  1787. }
  1788. if(WantedLevel[i] == 2) // Standart Variable im Godfather
  1789. {
  1790. SetPlayerChatBubble(i,"WantedLevel: 2", 0x00CC00FF, 20.0, 6000); // Das WantedLevel 2 wird über den Spieler angezeigt in Rot.
  1791. return 1;
  1792. }
  1793. if(WantedLevel[i] == 3) // Standart Variable im Godfather
  1794. {
  1795. SetPlayerChatBubble(i,"WantedLevel: 3", 0x00CC00FF, 20.0, 6000); // Das WantedLevel 3 wird über den Spieler angezeigt in Rot.
  1796. return 1;
  1797. }
  1798. if(WantedLevel[i] == 4) // Standart Variable im Godfather
  1799. {
  1800. SetPlayerChatBubble(i,"WantedLevel: 4", 0x00CC00FF, 20.0, 6000); // Das WantedLevel 4 wird über den Spieler angezeigt in Rot.
  1801. return 1;
  1802. }
  1803. if(WantedLevel[i] == 5) // Standart Variable im Godfather
  1804. {
  1805. SetPlayerChatBubble(i,"WantedLevel: 5", 0x00CC00FF, 20.0, 6000); // Das WantedLevel 5 wird über den Spieler angezeigt in Rot.
  1806. return 1;
  1807. }
  1808. if(WantedLevel[i] == 6) // Standart Variable im Godfather
  1809. {
  1810. SetPlayerChatBubble(i,"WantedLevel: 6", 0x00CC00FF, 20.0, 6000); // Das WantedLevel 6 wird über den Spieler angezeigt in Rot.
  1811. return 1;
  1812. }
  1813. }
  1814. return 1;
  1815. }
  1816.  
  1817. public OnPlayerRequestClass(playerid, classid)
  1818. {
  1819. SetPlayerPos(playerid, 926.2531,-1022.3663,107.5781);
  1820. SetPlayerCameraPos(playerid, 991.0858,-976.1580,74.4073);
  1821. SetPlayerCameraLookAt(playerid, 1200.4093,-762.5113,91.9300);
  1822. SetTimerEx("SkipSpawn", 0, false, "i", playerid);
  1823. SetPlayerPos(playerid,1654.8210,-1659.4708,22.5156);//Spawn
  1824. return 1;
  1825. }
  1826.  
  1827. public OnPlayerConnect(playerid)
  1828. {
  1829. //Neues Autohaus
  1830. CreateDynamicObject(11317, 1279.38, -1221.37, 23.36, 0.00, 0.00, 90.00);
  1831. CreateDynamicObject(4058, 1320.78, -1236.84, -17.89, 0.00, 0.00, 90.00);
  1832. CreateDynamicObject(4058, 1286.65, -1236.81, -17.89, 0.00, 0.00, 90.00);
  1833. CreateDynamicObject(4058, 1242.24, -1237.38, -17.89, 0.00, 0.00, 90.00);
  1834. CreateDynamicObject(4058, 1264.64, -1240.54, -17.91, 0.00, 0.00, 90.00);
  1835. CreateDynamicObject(4058, 1244.75, -1210.42, -15.75, 15.00, 0.00, 0.00);
  1836. CreateDynamicObject(4058, 1271.02, -1185.39, -17.89, 0.00, 0.00, 90.00);
  1837. CreateDynamicObject(4058, 1324.94, -1184.79, -17.89, 0.00, 0.00, 90.00);
  1838. CreateDynamicObject(4058, 1296.52, -1185.81, -17.91, 0.00, 0.00, 90.00);
  1839. CreateDynamicObject(18766, 1308.39, -1234.68, 14.11, 0.00, 0.00, 90.00);
  1840. CreateDynamicObject(18766, 1308.38, -1225.32, 14.87, 0.00, 0.00, 90.00);
  1841. CreateDynamicObject(18766, 1308.40, -1215.33, 14.91, 0.00, 0.00, 90.00);
  1842. CreateDynamicObject(18766, 1308.42, -1220.03, 19.90, 0.00, 0.00, 90.00);
  1843. CreateDynamicObject(18766, 1308.38, -1225.32, 19.91, 0.00, 0.00, 90.00);
  1844. CreateDynamicObject(4058, 1242.49, -1164.02, -11.51, 0.00, 0.00, 90.00);
  1845. CreateDynamicObject(4058, 1276.63, -1164.97, -11.54, 0.00, 0.00, 90.00);
  1846. CreateDynamicObject(4058, 1302.80, -1179.68, -12.27, 0.00, 0.00, 90.00);
  1847. CreateDynamicObject(18766, 1285.26, -1201.79, 17.81, 105.00, 0.00, 0.00);
  1848. CreateDynamicObject(4058, 1318.64, -1159.60, -11.51, 0.00, 0.00, 90.00);
  1849. CreateDynamicObject(4058, 1310.59, -1164.96, -11.53, 0.00, 0.00, 90.00);
  1850. CreateDynamicObject(18766, 1332.98, -1245.35, 11.06, 0.00, 0.00, 90.00);
  1851. CreateDynamicObject(18766, 1332.99, -1235.36, 12.00, 0.00, 0.00, 90.00);
  1852. CreateDynamicObject(18766, 1332.20, -1175.39, 21.81, 0.00, 0.00, 88.44);
  1853. CreateDynamicObject(18766, 1332.47, -1165.37, 21.81, 0.00, 0.00, 88.44);
  1854. CreateDynamicObject(18766, 1332.49, -1164.27, 21.79, 0.00, 0.00, 88.44);
  1855. CreateDynamicObject(18766, 1327.15, -1159.78, 21.81, 0.00, 0.00, 0.00);
  1856. CreateDynamicObject(18766, 1317.14, -1159.79, 21.81, 0.00, 0.00, 0.00);
  1857. CreateDynamicObject(18766, 1330.02, -1164.90, 23.78, 90.00, 0.00, 88.44);
  1858. CreateDynamicObject(18766, 1325.03, -1164.74, 23.78, 90.00, 0.00, 88.44);
  1859. CreateDynamicObject(18766, 1320.03, -1164.57, 23.78, 90.00, 0.00, 88.44);
  1860. CreateDynamicObject(18766, 1319.88, -1174.24, 23.76, 90.00, 0.00, 88.44);
  1861. CreateDynamicObject(18766, 1324.98, -1178.97, 23.76, 90.00, 0.00, 88.44);
  1862. CreateDynamicObject(18766, 1329.79, -1174.84, 23.76, 90.00, 0.00, 88.44);
  1863. CreateDynamicObject(5726, 1256.18, -1165.40, 20.13, 356.86, 0.00, 180.32);
  1864. CreateDynamicObject(18766, 1295.24, -1201.78, 17.81, 105.00, 0.00, 0.00);
  1865. CreateDynamicObject(18766, 1332.20, -1175.39, 16.81, 0.00, 0.00, 88.44);
  1866. CreateDynamicObject(18766, 1332.19, -1185.29, 16.83, 0.00, 0.00, 91.32);
  1867. CreateDynamicObject(18766, 1332.43, -1195.41, 14.45, 0.00, 0.00, 91.32);
  1868. CreateDynamicObject(18766, 1332.65, -1205.40, 11.65, 0.00, 0.00, 91.32);
  1869. CreateDynamicObject(3677, 1318.07, -1228.14, 10.17, 90.00, 0.00, 0.00);
  1870. CreateDynamicObject(3677, 1329.48, -1228.10, 10.17, 90.00, 0.00, 0.00);
  1871. CreateDynamicObject(3677, 1327.02, -1224.10, 10.17, 90.00, 0.00, 90.00);
  1872. CreateDynamicObject(3677, 1327.04, -1211.64, 10.17, 90.00, 0.00, 90.00);
  1873. CreateDynamicObject(3677, 1327.04, -1199.14, 10.17, 90.00, 0.00, 90.00);
  1874. CreateDynamicObject(3677, 1327.05, -1186.63, 10.17, 90.00, 0.00, 90.00);
  1875. CreateDynamicObject(3677, 1319.97, -1230.58, 17.57, 1.00, 0.00, -90.00);
  1876. CreateDynamicObject(3677, 1319.98, -1218.02, 17.57, 1.00, 0.00, -90.00);
  1877. CreateDynamicObject(3677, 1319.97, -1205.50, 17.57, 1.00, 0.00, -90.00);
  1878. CreateDynamicObject(3677, 1319.97, -1192.94, 17.57, 1.00, 0.00, -90.00);
  1879. CreateDynamicObject(3677, 1316.59, -1192.92, 10.17, 90.00, 0.00, -90.00);
  1880. CreateDynamicObject(3677, 1316.56, -1205.48, 10.17, 90.00, 0.00, -90.00);
  1881. CreateDynamicObject(3677, 1316.53, -1217.93, 10.17, 90.00, 0.00, -90.00);
  1882. CreateDynamicObject(3677, 1321.01, -1224.14, 17.53, 1.00, 0.00, 90.00);
  1883. CreateDynamicObject(3677, 1320.37, -1211.63, 17.53, 1.00, 0.00, 90.00);
  1884. CreateDynamicObject(3677, 1313.26, -1211.56, 10.17, 90.00, 0.00, -90.00);
  1885. CreateDynamicObject(3677, 1320.42, -1199.09, 17.53, 1.00, 0.00, 90.00);
  1886. CreateDynamicObject(3677, 1313.29, -1205.40, 10.17, 90.00, 0.00, -90.00);
  1887. CreateDynamicObject(18766, 1316.08, -1183.42, 21.26, 0.00, 0.00, 0.00);
  1888. CreateDynamicObject(18766, 1326.52, -1183.93, 21.90, 0.00, 0.00, 0.00);
  1889. CreateDynamicObject(18766, 1327.51, -1183.89, 21.24, 0.00, 0.00, 0.00);
  1890. CreateDynamicObject(18766, 1332.07, -1179.43, 21.84, 0.00, 0.00, 88.44);
  1891. CreateDynamicObject(18766, 1257.46, -1199.75, 19.60, 0.00, 0.00, 0.00);
  1892. CreateDynamicObject(18766, 1254.93, -1199.74, 20.03, 0.00, 0.00, 0.00);
  1893. CreateDynamicObject(18766, 1305.23, -1199.59, 18.53, 90.00, 0.00, 0.00);
  1894. CreateDynamicObject(18766, 1282.06, -1204.52, 19.90, 0.00, 0.00, 90.00);
  1895. CreateDynamicObject(18766, 1282.09, -1211.33, 19.90, 0.00, 0.00, 90.00);
  1896. CreateDynamicObject(3851, 1257.36, -1240.13, 20.13, 0.00, 0.00, 90.00);
  1897. CreateDynamicObject(3851, 1275.17, -1240.22, 20.13, 0.00, 0.00, 90.00);
  1898. CreateDynamicObject(3851, 1275.17, -1240.22, 14.54, 0.00, 0.00, 90.00);
  1899. CreateDynamicObject(3851, 1288.28, -1240.43, 14.54, 0.00, 0.00, 90.00);
  1900. CreateDynamicObject(3851, 1288.30, -1240.23, 20.13, 0.00, 0.00, 90.00);
  1901. CreateDynamicObject(3851, 1301.42, -1240.31, 20.13, 0.00, 0.00, 90.00);
  1902. CreateDynamicObject(3851, 1301.45, -1240.45, 14.54, 0.00, 0.00, 90.00);
  1903. CreateDynamicObject(3851, 1301.43, -1215.05, 20.13, 0.00, 0.00, 90.00);
  1904. CreateDynamicObject(18766, 1226.32, -1196.49, 19.20, 0.00, 0.00, 90.60);
  1905. CreateDynamicObject(18766, 1226.45, -1206.47, 18.24, 0.00, 0.00, 90.60);
  1906. CreateDynamicObject(18766, 1226.35, -1217.91, 19.12, 0.00, 0.00, 90.60);
  1907. CreateDynamicObject(18766, 1226.55, -1222.30, 14.78, 0.00, 0.00, 90.60);
  1908. CreateDynamicObject(18766, 1226.47, -1231.86, 14.05, 0.00, 0.00, 89.04);
  1909. CreateDynamicObject(18766, 1226.26, -1241.57, 12.89, 0.00, 0.00, 89.04);
  1910. CreateDynamicObject(18766, 1226.08, -1251.52, 12.13, 0.00, 0.00, 89.04);
  1911. CreateDynamicObject(18766, 1332.99, -1255.35, 11.06, 0.00, 0.00, 90.00);
  1912. CreateDynamicObject(18766, 1332.98, -1265.33, 11.06, 0.00, 0.00, 90.00);
  1913. CreateDynamicObject(18766, 1328.47, -1270.67, 11.07, 0.00, 0.00, 0.00);
  1914. CreateDynamicObject(18766, 1318.49, -1270.67, 11.07, 0.00, 0.00, 0.00);
  1915. CreateDynamicObject(18766, 1308.50, -1270.66, 11.07, 0.00, 0.00, 0.00);
  1916. CreateDynamicObject(18766, 1298.50, -1270.66, 11.07, 0.00, 0.00, 0.00);
  1917. CreateDynamicObject(18766, 1260.96, -1270.26, 11.07, 0.00, 0.00, 0.00);
  1918. CreateDynamicObject(1536, 1319.56, -1233.68, 14.38, 0.00, 0.00, 0.00);
  1919. CreateDynamicObject(8042, 1333.48, -1256.69, 10.25, 0.00, 0.00, -163.86);
  1920. CreateDynamicObject(4697, 1296.19, -1249.64, 6.99, 0.00, 9.00, -180.00);
  1921. CreateDynamicObject(983, 1311.75, -1233.59, 23.77, 0.00, 0.00, 90.00);
  1922. CreateDynamicObject(983, 1318.17, -1233.58, 23.77, 0.00, 0.00, 90.00);
  1923. CreateDynamicObject(983, 1324.57, -1233.56, 23.77, 0.00, 0.00, 90.00);
  1924. CreateDynamicObject(983, 1329.35, -1233.55, 23.77, 0.00, 0.00, 90.00);
  1925. CreateDynamicObject(983, 1332.53, -1230.35, 23.77, 0.00, 0.00, 0.00);
  1926. CreateDynamicObject(983, 1332.53, -1223.96, 23.77, 0.00, 0.00, 0.00);
  1927. CreateDynamicObject(983, 1332.54, -1217.57, 23.77, 0.00, 0.00, 0.00);
  1928. CreateDynamicObject(983, 1332.56, -1211.17, 23.77, 0.00, 0.00, 0.00);
  1929. CreateDynamicObject(983, 1332.56, -1204.76, 23.77, 0.00, 0.00, 0.00);
  1930. CreateDynamicObject(983, 1332.56, -1198.36, 23.77, 0.00, 0.00, 0.00);
  1931. CreateDynamicObject(983, 1332.58, -1191.99, 23.77, 0.00, 0.00, 0.00);
  1932. CreateDynamicObject(983, 1332.56, -1187.19, 23.77, 0.00, 0.00, 0.00);
  1933. CreateDynamicObject(8042, 1332.57, -1257.44, 10.25, 0.00, 0.00, -343.92);
  1934. CreateDynamicObject(18766, 1250.44, -1236.04, 14.21, 0.00, 0.00, 89.04);
  1935. CreateDynamicObject(1280, 1262.36, -1271.30, 12.82, 0.00, 0.00, 90.00);
  1936. CreateDynamicObject(1280, 1259.56, -1271.33, 12.82, 0.00, 0.00, 90.00);
  1937. CreateDynamicObject(8042, 1278.23, -1181.84, 18.09, 3.00, 10.00, -74.22);
  1938. CreateDynamicObject(1280, 1306.25, -1271.56, 12.82, 0.00, 0.00, 90.00);
  1939. CreateDynamicObject(3851, 1257.33, -1240.21, 10.49, 0.00, 0.00, 90.00);
  1940. CreateDynamicObject(983, 1307.85, -1199.52, 23.77, 0.00, 0.00, 0.00);
  1941. CreateDynamicObject(983, 1307.87, -1205.90, 23.77, 0.00, 0.00, 0.00);
  1942. CreateDynamicObject(983, 1307.88, -1212.29, 23.77, 0.00, 0.00, 0.00);
  1943. CreateDynamicObject(983, 1303.86, -1233.72, 18.24, 0.00, 0.00, 90.00);
  1944. CreateDynamicObject(983, 1297.48, -1233.70, 18.24, 0.00, 0.00, 90.00);
  1945. CreateDynamicObject(983, 1291.09, -1233.73, 18.24, 0.00, 0.00, 90.00);
  1946. CreateDynamicObject(983, 1284.69, -1233.74, 18.24, 0.00, 0.00, 90.00);
  1947. CreateDynamicObject(983, 1278.31, -1233.75, 18.24, 0.00, 0.00, 90.00);
  1948. CreateDynamicObject(983, 1271.92, -1233.76, 18.24, 0.00, 0.00, 90.00);
  1949. CreateDynamicObject(983, 1265.52, -1233.76, 18.24, 0.00, 0.00, 90.00);
  1950. CreateDynamicObject(983, 1259.09, -1233.76, 18.24, 0.00, 0.00, 90.00);
  1951. CreateDynamicObject(983, 1254.31, -1233.75, 18.24, 0.00, 0.00, 90.00);
  1952. CreateDynamicObject(971, 1308.86, -1214.82, 14.46, 0.00, 0.00, 0.00);
  1953. CreateDynamicObject(971, 1300.06, -1214.82, 14.54, 0.00, 0.00, 0.00);
  1954. CreateDynamicObject(3263, 1248.92, -1222.83, 13.73, 0.00, 0.00, 0.00);
  1955. CreateDynamicObject(1886, 1306.78, -1239.22, 22.44, 9.66, -1.26, -144.30);
  1956. CreateDynamicObject(1616, 1286.88, -1290.85, 34.34, 0.00, 0.00, -31.68);
  1957. CreateDynamicObject(1616, 1287.14, -1290.70, 34.34, 0.00, 0.00, -61.80);
  1958. CreateDynamicObject(2990, 1254.36, -1170.19, 24.50, 0.00, 0.00, 0.00);
  1959. CreateDynamicObject(1215, 1324.07, -1235.06, 13.04, 0.00, 0.00, 0.00);
  1960. CreateDynamicObject(1215, 1314.94, -1234.80, 13.04, 0.00, 0.00, 0.00);
  1961. CreateDynamicObject(1215, 1331.54, -1269.53, 13.04, 0.00, 0.00, 0.00);
  1962. CreateDynamicObject(1215, 1331.57, -1242.10, 13.04, 0.00, 0.00, 0.00);
  1963. CreateDynamicObject(1215, 1294.05, -1271.81, 13.04, 0.00, 0.00, 0.00);
  1964. CreateDynamicObject(1215, 1265.36, -1271.57, 13.04, 0.00, 0.00, 0.00);
  1965. CreateDynamicObject(1215, 1263.79, -1241.47, 13.04, 0.00, 0.00, 0.00);
  1966. CreateDynamicObject(1215, 1268.48, -1241.57, 13.04, 0.00, 0.00, 0.00);
  1967. CreateDynamicObject(1215, 1248.65, -1224.33, 13.04, 0.00, 0.00, 0.00);
  1968. CreateDynamicObject(1616, 1317.76, -1171.90, 40.46, 0.00, 0.00, 131.16);
  1969. CreateDynamicObject(1297, 1283.15, -1206.63, 19.59, 0.00, 0.00, 180.00);
  1970. CreateDynamicObject(1297, 1283.05, -1199.62, 19.66, 0.00, 0.00, 180.00);
  1971. CreateDynamicObject(1297, 1307.19, -1206.83, 19.66, 0.00, 0.00, 0.00);
  1972. CreateDynamicObject(1319, 1250.27, -1241.36, 13.07, 0.00, 0.00, 0.00);
  1973. CreateDynamicObject(1319, 1309.08, -1241.29, 13.07, 0.00, 0.00, -150.24);
  1974. CreateDynamicObject(1368, 1317.27, -1235.50, 13.22, 0.00, 0.00, 0.00);
  1975. CreateDynamicObject(646, 1264.48, -1238.83, 13.90, 0.00, 0.00, 0.00);
  1976. CreateDynamicObject(1297, 1282.26, -1198.64, 19.66, 0.00, 0.00, -90.00);
  1977. CreateDynamicObject(1297, 1277.07, -1198.68, 19.66, 0.00, 0.00, -90.00);
  1978. CreateDynamicObject(1297, 1272.26, -1198.58, 19.66, 0.00, 0.00, -90.00);
  1979. CreateDynamicObject(1297, 1266.92, -1198.82, 19.66, 0.00, 0.00, -90.00);
  1980. CreateDynamicObject(1297, 1262.27, -1198.71, 19.66, 0.00, 0.00, -90.00);
  1981. CreateDynamicObject(1297, 1258.10, -1198.71, 19.66, 0.00, 0.00, -90.00);
  1982. CreateDynamicObject(1297, 1253.47, -1198.79, 19.66, 0.00, 0.00, -90.00);
  1983. CreateDynamicObject(1319, 1318.90, -1241.41, 12.92, 0.00, 0.00, 0.00);
  1984. CreateDynamicObject(1319, 1321.94, -1241.42, 12.92, 0.00, 0.00, 0.00);
  1985. CreateDynamicObject(5726, 1238.92, -1177.99, 19.82, 0.00, 0.00, 0.00);
  1986. CreateDynamicObject(5726, 1232.29, -1198.36, 19.80, 0.00, 0.00, 90.00);
  1987. CreateDynamicObject(5726, 1232.86, -1198.23, 19.83, 0.00, 0.00, -90.00);
  1988. CreateDynamicObject(5726, 1232.27, -1209.74, 14.72, 0.00, 0.00, 90.00);
  1989. CreateDynamicObject(18766, 1253.01, -1222.95, 13.13, 0.00, 0.00, 180.00);
  1990. CreateDynamicObject(5726, 1232.89, -1209.70, 14.65, 0.00, 0.00, -90.00);
  1991. CreateDynamicObject(18766, 1226.31, -1207.92, 19.12, 0.00, 0.00, 89.70);
  1992. CreateDynamicObject(18766, 1238.88, -1217.91, 19.12, 0.00, 0.00, 90.06);
  1993. CreateDynamicObject(18766, 1238.87, -1211.79, 19.10, 0.00, 0.00, 89.82);
  1994. CreateDynamicObject(983, 1229.51, -1222.83, 20.20, 0.00, 0.00, 90.00);
  1995. CreateDynamicObject(983, 1235.87, -1222.85, 20.20, 0.00, 0.00, 90.00);
  1996. CreateDynamicObject(5726, 1243.24, -1178.15, 19.80, 0.00, 0.00, 0.00);
  1997. CreateDynamicObject(1297, 1307.14, -1211.94, 19.66, 0.00, 0.00, 0.00);
  1998. CreateDynamicObject(3851, 1288.31, -1215.04, 20.13, 0.00, 0.00, 90.00);
  1999. CreateDynamicObject(3851, 1257.35, -1239.93, 14.54, 0.00, 0.00, 90.00);
  2000. CreateDynamicObject(1536, 1232.03, -1211.59, 19.50, 0.00, 0.00, 0.00);
  2001. CreateDynamicObject(4697, 1191.65, -1230.34, 6.88, 0.00, 9.00, -180.66);
  2002. CreateDynamicObject(1536, 1239.46, -1194.01, 19.68, 0.00, 0.00, 90.00);
  2003. CreateDynamicObject(1368, 1239.92, -1190.35, 19.61, 0.00, 0.00, 90.00);
  2004. CreateDynamicObject(1319, 1239.81, -1196.21, 19.40, 0.00, 0.00, 90.00);
  2005. CreateDynamicObject(1319, 1239.73, -1192.03, 19.40, 0.00, 0.00, 90.00);
  2006. CreateDynamicObject(1368, 1239.88, -1186.70, 19.61, 0.00, 0.00, 90.00);
  2007. CreateDynamicObject(646, 1239.59, -1188.40, 20.23, 0.00, 0.00, 0.00);
  2008. CreateDynamicObject(971, 1302.64, -1240.14, 8.87, 0.00, 0.00, 0.00);
  2009. CreateDynamicObject(971, 1293.83, -1240.15, 8.95, 0.00, 0.00, 0.00);
  2010. CreateDynamicObject(971, 1284.98, -1240.15, 8.90, 0.00, 0.00, 0.00);
  2011. CreateDynamicObject(971, 1276.18, -1240.13, 8.92, 0.00, 0.00, 0.00);
  2012. CreateDynamicObject(971, 1272.66, -1240.15, 8.92, 0.00, 0.00, 0.00);
  2013. CreateDynamicObject(5726, 1239.33, -1263.68, 16.44, 0.00, 0.00, 0.00);
  2014. CreateDynamicObject(18766, 1226.07, -1252.83, 12.10, 0.00, 0.00, 89.04);
  2015. CreateDynamicObject(18766, 1250.96, -1270.27, 11.07, 0.00, 0.00, 0.00);
  2016. CreateDynamicObject(983, 1311.18, -1187.68, 23.77, 0.00, 0.00, 0.00);
  2017. CreateDynamicObject(983, 1311.15, -1192.44, 23.77, 0.00, 0.00, 0.00);
  2018. CreateDynamicObject(18766, 1313.13, -1194.21, 21.38, 60.00, 0.00, 0.00);
  2019. CreateDynamicObject(18766, 1312.96, -1189.90, 18.88, 60.00, 0.00, 0.00);
  2020. CreateDynamicObject(18766, 1308.23, -1193.09, 19.71, 0.00, 30.00, 90.00);
  2021. CreateDynamicObject(5725, 1286.47, -1174.62, 27.66, 356.86, 0.00, 3.14);
  2022. CreateDynamicObject(18766, 1314.88, -1174.15, 23.76, 90.00, 0.00, 88.44);
  2023. CreateDynamicObject(18766, 1316.99, -1178.80, 23.74, 90.00, 0.00, 88.44);
  2024. CreateDynamicObject(18766, 1320.23, -1178.85, 23.78, 90.00, 0.00, 88.44);
  2025. CreateDynamicObject(18766, 1324.84, -1174.51, 23.74, 90.00, 0.00, 88.44);
  2026. CreateDynamicObject(18766, 1329.60, -1179.18, 23.78, 90.00, 0.00, 88.44);
  2027. CreateDynamicObject(18766, 1316.54, -1183.93, 21.88, 0.00, 0.00, 0.00);
  2028. CreateDynamicObject(18766, 1316.09, -1183.66, 21.90, 0.00, 0.00, 0.00);
  2029. CreateDynamicObject(18766, 1234.39, -1222.70, 12.42, 0.00, 0.00, 0.00);
  2030. CreateDynamicObject(18766, 1230.58, -1222.66, 12.44, 0.00, 0.00, 0.00);
  2031. CreateDynamicObject(1215, 1238.68, -1224.17, 13.04, 0.00, 0.00, 0.00);
  2032. CreateDynamicObject(646, 1323.11, -1234.62, 13.90, 0.00, 0.00, -54.24);
  2033. CreateDynamicObject(3458, 1319.89, -1218.35, 16.13, 0.00, 0.00, 90.00);
  2034. CreateDynamicObject(3458, 1276.69, -1185.59, 20.25, 0.00, 0.00, 0.00);
  2035. CreateDynamicObject(1319, 1233.74, -1257.76, 13.07, 0.00, 0.00, 0.00);
  2036. CreateDynamicObject(1319, 1236.64, -1257.74, 13.07, 0.00, 0.00, 0.00);
  2037. //Stadthalle
  2038. CreateDynamicObject(10377, 1479.34, -1802.29, 30.66, 0.00, 0.00, 90.00);
  2039. CreateDynamicObject(11245, 1479.30, -1783.04, 34.81, 0.00, 0.00, 90.00);
  2040. CreateDynamicObject(11245, 1479.46, -1807.12, 57.96, 0.00, -90.00, 0.00);
  2041. CreateDynamicObject(10378, 1479.28, -1788.18, 12.46, 0.00, 0.00, 0.00);
  2042. CreateDynamicObject(1280, 1467.85, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2043. CreateDynamicObject(1280, 1462.82, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2044. CreateDynamicObject(1280, 1457.80, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2045. CreateDynamicObject(1280, 1452.78, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2046. CreateDynamicObject(1280, 1447.71, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2047. CreateDynamicObject(1280, 1491.06, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2048. CreateDynamicObject(1280, 1496.02, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2049. CreateDynamicObject(1280, 1501.12, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2050. CreateDynamicObject(1280, 1506.13, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2051. CreateDynamicObject(1280, 1511.18, -1756.59, 12.89, 0.00, 0.00, 270.00);
  2052. CreateDynamicObject(3660, 1498.75, -1758.48, 14.34, 0.00, 0.00, 180.00);
  2053. CreateDynamicObject(3660, 1503.79, -1757.93, 14.34, 0.00, 0.00, 0.00);
  2054. CreateDynamicObject(3660, 1459.91, -1757.93, 14.34, 0.00, 0.00, 0.00);
  2055. CreateDynamicObject(3660, 1459.91, -1757.93, 14.34, 0.00, 0.00, 0.00);
  2056. CreateDynamicObject(3660, 1454.87, -1758.48, 14.34, 0.00, 0.00, 180.00);
  2057. CreateDynamicObject(869, 1492.24, -1762.00, 13.23, 0.00, 0.00, 0.00);
  2058. CreateDynamicObject(869, 1492.22, -1770.11, 13.23, 0.00, 0.00, 0.00);
  2059. CreateDynamicObject(869, 1492.24, -1767.55, 13.23, 0.00, 0.00, 0.00);
  2060. CreateDynamicObject(869, 1492.24, -1764.68, 13.23, 0.00, 0.00, 0.00);
  2061. CreateDynamicObject(869, 1492.24, -1760.92, 13.23, 0.00, 0.00, 0.00);
  2062. CreateDynamicObject(869, 1496.93, -1769.94, 13.23, 0.00, 0.00, 0.00);
  2063. CreateDynamicObject(869, 1495.51, -1770.11, 13.23, 0.00, 0.00, 0.00);
  2064. CreateDynamicObject(869, 1498.78, -1770.11, 13.23, 0.00, 0.00, 0.00);
  2065. CreateDynamicObject(869, 1502.32, -1770.11, 13.23, 0.00, 0.00, 0.00);
  2066. CreateDynamicObject(869, 1505.95, -1770.11, 13.23, 0.00, 0.00, 0.00);
  2067. CreateDynamicObject(869, 1509.57, -1770.11, 13.23, 0.00, 0.00, 0.00);
  2068. CreateDynamicObject(869, 1495.51, -1767.55, 13.23, 0.00, 0.00, 0.00);
  2069. CreateDynamicObject(869, 1498.78, -1767.55, 13.23, 0.00, 0.00, 0.00);
  2070. CreateDynamicObject(869, 1502.32, -1767.55, 13.23, 0.00, 0.00, 0.00);
  2071. CreateDynamicObject(869, 1505.95, -1767.55, 13.23, 0.00, 0.00, 0.00);
  2072. CreateDynamicObject(869, 1509.57, -1767.55, 13.23, 0.00, 0.00, 0.00);
  2073. CreateDynamicObject(869, 1495.51, -1764.68, 13.23, 0.00, 0.00, 0.00);
  2074. CreateDynamicObject(869, 1498.78, -1764.68, 13.23, 0.00, 0.00, 0.00);
  2075. CreateDynamicObject(869, 1502.32, -1764.68, 13.23, 0.00, 0.00, 0.00);
  2076. CreateDynamicObject(869, 1505.95, -1764.68, 13.23, 0.00, 0.00, 0.00);
  2077. CreateDynamicObject(869, 1509.57, -1764.68, 13.23, 0.00, 0.00, 0.00);
  2078. CreateDynamicObject(869, 1495.51, -1762.00, 13.23, 0.00, 0.00, 0.00);
  2079. CreateDynamicObject(869, 1498.78, -1762.00, 13.23, 0.00, 0.00, 0.00);
  2080. CreateDynamicObject(869, 1502.32, -1762.00, 13.23, 0.00, 0.00, 0.00);
  2081. CreateDynamicObject(869, 1505.95, -1762.00, 13.23, 0.00, 0.00, 0.00);
  2082. CreateDynamicObject(869, 1509.59, -1762.02, 13.23, 0.00, 0.00, 0.00);
  2083. CreateDynamicObject(869, 1495.51, -1760.92, 13.23, 0.00, 0.00, 0.00);
  2084. CreateDynamicObject(869, 1498.78, -1760.92, 13.23, 0.00, 0.00, 0.00);
  2085. CreateDynamicObject(869, 1502.32, -1760.92, 13.23, 0.00, 0.00, 0.00);
  2086. CreateDynamicObject(869, 1505.95, -1760.92, 13.23, 0.00, 0.00, 0.00);
  2087. CreateDynamicObject(869, 1509.59, -1760.92, 13.23, 0.00, 0.00, 0.00);
  2088. CreateDynamicObject(869, 1466.61, -1770.39, 13.23, 0.00, 0.00, 0.00);
  2089. CreateDynamicObject(869, 1466.61, -1767.19, 13.23, 0.00, 0.00, 0.00);
  2090. CreateDynamicObject(869, 1466.61, -1764.89, 13.23, 0.00, 0.00, 0.00);
  2091. CreateDynamicObject(869, 1466.61, -1762.47, 13.23, 0.00, 0.00, 0.00);
  2092. CreateDynamicObject(869, 1466.61, -1761.08, 13.23, 0.00, 0.00, 0.00);
  2093. CreateDynamicObject(869, 1462.78, -1770.39, 13.23, 0.00, 0.00, 0.00);
  2094. CreateDynamicObject(869, 1459.03, -1770.39, 13.23, 0.00, 0.00, 0.00);
  2095. CreateDynamicObject(869, 1455.55, -1770.39, 13.23, 0.00, 0.00, 0.00);
  2096. CreateDynamicObject(869, 1452.08, -1770.39, 13.23, 0.00, 0.00, 0.00);
  2097. CreateDynamicObject(869, 1448.26, -1770.39, 13.23, 0.00, 0.00, 0.00);
  2098. CreateDynamicObject(869, 1462.78, -1767.19, 13.23, 0.00, 0.00, 0.00);
  2099. CreateDynamicObject(869, 1459.03, -1767.19, 13.23, 0.00, 0.00, 0.00);
  2100. CreateDynamicObject(869, 1455.55, -1767.19, 13.23, 0.00, 0.00, 0.00);
  2101. CreateDynamicObject(869, 1452.08, -1767.19, 13.23, 0.00, 0.00, 0.00);
  2102. CreateDynamicObject(869, 1448.26, -1767.19, 13.23, 0.00, 0.00, 0.00);
  2103. CreateDynamicObject(869, 1462.78, -1764.89, 13.23, 0.00, 0.00, 0.00);
  2104. CreateDynamicObject(869, 1459.03, -1764.89, 13.23, 0.00, 0.00, 0.00);
  2105. CreateDynamicObject(869, 1455.55, -1764.89, 13.23, 0.00, 0.00, 0.00);
  2106. CreateDynamicObject(869, 1452.08, -1764.89, 13.23, 0.00, 0.00, 0.00);
  2107. CreateDynamicObject(869, 1448.26, -1764.89, 13.23, 0.00, 0.00, 0.00);
  2108. CreateDynamicObject(869, 1462.78, -1761.08, 13.23, 0.00, 0.00, 0.00);
  2109. CreateDynamicObject(869, 1459.03, -1761.08, 13.23, 0.00, 0.00, 0.00);
  2110. CreateDynamicObject(869, 1455.55, -1761.08, 13.23, 0.00, 0.00, 0.00);
  2111. CreateDynamicObject(869, 1452.08, -1761.08, 13.23, 0.00, 0.00, 0.00);
  2112. CreateDynamicObject(869, 1448.26, -1761.08, 13.23, 0.00, 0.00, 0.00);
  2113. CreateDynamicObject(700, 1468.18, -1759.84, 13.04, 356.86, 0.00, 3.14);
  2114. CreateDynamicObject(700, 1468.16, -1763.15, 13.04, 356.86, 0.00, 3.14);
  2115. CreateDynamicObject(700, 1468.16, -1766.17, 13.04, 356.86, 0.00, 3.14);
  2116. CreateDynamicObject(700, 1468.16, -1769.06, 13.04, 356.86, 0.00, 3.14);
  2117. CreateDynamicObject(700, 1468.16, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2118. CreateDynamicObject(700, 1465.39, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2119. CreateDynamicObject(700, 1462.70, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2120. CreateDynamicObject(700, 1459.50, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2121. CreateDynamicObject(700, 1456.21, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2122. CreateDynamicObject(700, 1452.93, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2123. CreateDynamicObject(700, 1449.43, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2124. CreateDynamicObject(700, 1446.33, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2125. CreateDynamicObject(700, 1446.33, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2126. CreateDynamicObject(700, 1446.33, -1769.06, 13.04, 356.86, 0.00, 3.14);
  2127. CreateDynamicObject(700, 1446.33, -1766.15, 13.04, 356.86, 0.00, 3.14);
  2128. CreateDynamicObject(700, 1446.35, -1763.15, 13.04, 356.86, 0.00, 3.14);
  2129. CreateDynamicObject(700, 1446.35, -1759.84, 13.04, 356.86, 0.00, 3.14);
  2130. CreateDynamicObject(700, 1490.35, -1759.84, 13.04, 356.86, 0.00, 3.14);
  2131. CreateDynamicObject(700, 1490.35, -1763.15, 13.04, 356.86, 0.00, 3.14);
  2132. CreateDynamicObject(700, 1490.35, -1766.17, 13.04, 356.86, 0.00, 3.14);
  2133. CreateDynamicObject(700, 1490.35, -1769.06, 13.04, 356.86, 0.00, 3.14);
  2134. CreateDynamicObject(700, 1490.35, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2135. CreateDynamicObject(700, 1511.88, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2136. CreateDynamicObject(700, 1508.16, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2137. CreateDynamicObject(700, 1504.46, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2138. CreateDynamicObject(700, 1500.90, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2139. CreateDynamicObject(700, 1497.93, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2140. CreateDynamicObject(700, 1495.04, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2141. CreateDynamicObject(700, 1492.56, -1771.85, 13.04, 356.86, 0.00, 3.14);
  2142. CreateDynamicObject(700, 1511.92, -1769.07, 13.04, 356.86, 0.00, 3.14);
  2143. CreateDynamicObject(700, 1511.92, -1766.17, 13.04, 356.86, 0.00, 3.14);
  2144. CreateDynamicObject(700, 1511.92, -1763.15, 13.04, 356.86, 0.00, 3.14);
  2145. CreateDynamicObject(700, 1511.92, -1759.84, 13.04, 356.86, 0.00, 3.14);
  2146. CreateDynamicObject(712, 1463.98, -1786.04, 22.26, 356.86, 0.00, 3.14);
  2147. CreateDynamicObject(712, 1494.82, -1786.39, 22.26, 356.86, 0.00, 3.14);
  2148. CreateDynamicObject(9915, 1479.34, -1770.94, 16.81, 0.00, 0.00, 90.00);
  2149. CreateDynamicObject(640, 1508.82, -1742.58, 13.20, 0.00, 0.00, 45.00);
  2150. CreateDynamicObject(640, 1505.72, -1739.48, 13.20, 0.00, 0.00, 45.00);
  2151. CreateDynamicObject(640, 1501.35, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2152. CreateDynamicObject(640, 1495.99, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2153. CreateDynamicObject(640, 1490.63, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2154. CreateDynamicObject(640, 1485.31, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2155. CreateDynamicObject(640, 1474.60, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2156. CreateDynamicObject(640, 1469.28, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2157. CreateDynamicObject(640, 1463.92, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2158. CreateDynamicObject(640, 1453.12, -1742.61, 13.20, 0.00, 0.00, -45.00);
  2159. CreateDynamicObject(640, 1456.21, -1739.49, 13.20, 0.00, 0.00, -45.00);
  2160. CreateDynamicObject(640, 1460.57, -1737.70, 13.20, 0.00, 0.00, 90.00);
  2161. CreateDynamicObject(2773, 1482.44, -1738.51, 13.05, 0.00, 0.00, 0.00);
  2162. CreateDynamicObject(2773, 1477.46, -1738.51, 13.05, 0.00, 0.00, 0.00);
  2163. CreateDynamicObject(2773, 1479.80, -1738.51, 13.05, 0.00, 0.00, 0.00);
  2164. CreateDynamicObject(2773, 1479.80, -1740.46, 13.05, 0.00, 0.00, 0.00);
  2165. CreateDynamicObject(2773, 1479.80, -1742.38, 13.05, 0.00, 0.00, 0.00);
  2166. CreateDynamicObject(2773, 1482.44, -1742.38, 13.05, 0.00, 0.00, 0.00);
  2167. CreateDynamicObject(2773, 1477.46, -1742.38, 13.05, 0.00, 0.00, 0.00);
  2168. CreateDynamicObject(2773, 1477.46, -1740.46, 13.05, 0.00, 0.00, 0.00);
  2169. CreateDynamicObject(2773, 1482.44, -1740.46, 13.05, 0.00, 0.00, 0.00);
  2170. CreateDynamicObject(19124, 1489.53, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2171. CreateDynamicObject(19124, 1491.73, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2172. CreateDynamicObject(19124, 1494.45, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2173. CreateDynamicObject(19124, 1512.93, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2174. CreateDynamicObject(19124, 1497.14, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2175. CreateDynamicObject(19124, 1499.35, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2176. CreateDynamicObject(19124, 1501.97, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2177. CreateDynamicObject(19124, 1505.70, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2178. CreateDynamicObject(19124, 1509.81, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2179. CreateDynamicObject(19124, 1445.54, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2180. CreateDynamicObject(19124, 1469.04, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2181. CreateDynamicObject(19124, 1466.21, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2182. CreateDynamicObject(19124, 1462.72, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2183. CreateDynamicObject(19124, 1459.68, -1758.04, 13.25, 0.00, 0.00, 0.00);
  2184. CreateDynamicObject(19124, 1455.56, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2185. CreateDynamicObject(19124, 1452.25, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2186. CreateDynamicObject(19124, 1448.76, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2187. CreateDynamicObject(19124, 1448.76, -1758.28, 13.25, 0.00, 0.00, 0.00);
  2188. //KinoPlatz
  2189. RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
  2190. RemoveBuildingForPlayer(playerid, 4210, 1479.5625, -1631.4531, 12.0781, 0.25);
  2191. RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
  2192. RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
  2193. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1713.5078, 13.4531, 0.25);
  2194. RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1716.7031, 15.6250, 0.25);
  2195. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1713.7031, 13.4531, 0.25);
  2196. RemoveBuildingForPlayer(playerid, 1289, 1504.7500, -1711.8828, 13.5938, 0.25);
  2197. RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
  2198. RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
  2199. RemoveBuildingForPlayer(playerid, 712, 1445.8125, -1650.0234, 22.2578, 0.25);
  2200. RemoveBuildingForPlayer(playerid, 673, 1457.7266, -1710.0625, 12.3984, 0.25);
  2201. RemoveBuildingForPlayer(playerid, 620, 1461.6563, -1707.6875, 11.8359, 0.25);
  2202. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1704.6406, 13.4531, 0.25);
  2203. RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1701.5703, 13.7266, 0.25);
  2204. RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1702.5313, 15.6250, 0.25);
  2205. RemoveBuildingForPlayer(playerid, 673, 1457.5547, -1697.2891, 12.3984, 0.25);
  2206. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1694.0469, 13.4531, 0.25);
  2207. RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1692.3906, 15.6328, 0.25);
  2208. RemoveBuildingForPlayer(playerid, 4186, 1479.5547, -1693.1406, 19.5781, 0.25);
  2209. RemoveBuildingForPlayer(playerid, 620, 1461.1250, -1687.5625, 11.8359, 0.25);
  2210. RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1690.6484, 13.7266, 0.25);
  2211. RemoveBuildingForPlayer(playerid, 641, 1458.6172, -1684.1328, 11.1016, 0.25);
  2212. RemoveBuildingForPlayer(playerid, 625, 1457.2734, -1666.2969, 13.6953, 0.25);
  2213. RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1682.7188, 13.4531, 0.25);
  2214. RemoveBuildingForPlayer(playerid, 712, 1471.4063, -1666.1797, 22.2578, 0.25);
  2215. RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1682.3125, 15.6328, 0.25);
  2216. RemoveBuildingForPlayer(playerid, 625, 1458.2578, -1659.2578, 13.6953, 0.25);
  2217. RemoveBuildingForPlayer(playerid, 712, 1449.8516, -1655.9375, 22.2578, 0.25);
  2218. RemoveBuildingForPlayer(playerid, 1231, 1477.9375, -1652.7266, 15.6328, 0.25);
  2219. RemoveBuildingForPlayer(playerid, 1280, 1479.6094, -1653.2500, 13.4531, 0.25);
  2220. RemoveBuildingForPlayer(playerid, 625, 1457.3516, -1650.5703, 13.6953, 0.25);
  2221. RemoveBuildingForPlayer(playerid, 625, 1454.4219, -1642.4922, 13.6953, 0.25);
  2222. RemoveBuildingForPlayer(playerid, 1280, 1467.8516, -1646.5938, 13.4531, 0.25);
  2223. RemoveBuildingForPlayer(playerid, 1280, 1472.8984, -1651.5078, 13.4531, 0.25);
  2224. RemoveBuildingForPlayer(playerid, 1280, 1465.9375, -1639.8203, 13.4531, 0.25);
  2225. RemoveBuildingForPlayer(playerid, 1231, 1466.4688, -1637.9609, 15.6328, 0.25);
  2226. RemoveBuildingForPlayer(playerid, 625, 1449.5938, -1635.0469, 13.6953, 0.25);
  2227. RemoveBuildingForPlayer(playerid, 1280, 1467.7109, -1632.8906, 13.4531, 0.25);
  2228. RemoveBuildingForPlayer(playerid, 1232, 1465.8906, -1629.9766, 15.5313, 0.25);
  2229. RemoveBuildingForPlayer(playerid, 1280, 1472.6641, -1627.8828, 13.4531, 0.25);
  2230. RemoveBuildingForPlayer(playerid, 1280, 1479.4688, -1626.0234, 13.4531, 0.25);
  2231. RemoveBuildingForPlayer(playerid, 3985, 1479.5625, -1631.4531, 12.0781, 0.25);
  2232. RemoveBuildingForPlayer(playerid, 4206, 1479.5547, -1639.6094, 13.6484, 0.25);
  2233. RemoveBuildingForPlayer(playerid, 1232, 1465.8359, -1608.3750, 15.3750, 0.25);
  2234. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1704.5938, 13.4531, 0.25);
  2235. RemoveBuildingForPlayer(playerid, 700, 1494.2109, -1694.4375, 13.7266, 0.25);
  2236. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1693.7344, 13.4531, 0.25);
  2237. RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
  2238. RemoveBuildingForPlayer(playerid, 641, 1494.1406, -1689.2344, 11.1016, 0.25);
  2239. RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1682.6719, 13.4531, 0.25);
  2240. RemoveBuildingForPlayer(playerid, 712, 1480.6094, -1666.1797, 22.2578, 0.25);
  2241. RemoveBuildingForPlayer(playerid, 712, 1488.2266, -1666.1797, 22.2578, 0.25);
  2242. RemoveBuildingForPlayer(playerid, 1280, 1486.4063, -1651.3906, 13.4531, 0.25);
  2243. RemoveBuildingForPlayer(playerid, 1280, 1491.3672, -1646.3828, 13.4531, 0.25);
  2244. RemoveBuildingForPlayer(playerid, 1280, 1493.1328, -1639.4531, 13.4531, 0.25);
  2245. RemoveBuildingForPlayer(playerid, 1280, 1486.1797, -1627.7656, 13.4531, 0.25);
  2246. RemoveBuildingForPlayer(playerid, 1280, 1491.2188, -1632.6797, 13.4531, 0.25);
  2247. RemoveBuildingForPlayer(playerid, 1232, 1494.4141, -1629.9766, 15.5313, 0.25);
  2248. RemoveBuildingForPlayer(playerid, 1232, 1494.3594, -1608.3750, 15.3750, 0.25);
  2249. RemoveBuildingForPlayer(playerid, 1229, 1498.0547, -1598.0938, 14.1094, 0.25);
  2250. RemoveBuildingForPlayer(playerid, 1288, 1504.7500, -1705.4063, 13.5938, 0.25);
  2251. RemoveBuildingForPlayer(playerid, 1287, 1504.7500, -1704.4688, 13.5938, 0.25);
  2252. RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
  2253. RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
  2254. RemoveBuildingForPlayer(playerid, 673, 1498.9609, -1684.6094, 12.3984, 0.25);
  2255. RemoveBuildingForPlayer(playerid, 625, 1504.1641, -1662.0156, 13.6953, 0.25);
  2256. RemoveBuildingForPlayer(playerid, 625, 1504.7188, -1670.9219, 13.6953, 0.25);
  2257. RemoveBuildingForPlayer(playerid, 620, 1503.1875, -1621.1250, 11.8359, 0.25);
  2258. RemoveBuildingForPlayer(playerid, 673, 1501.2813, -1624.5781, 12.3984, 0.25);
  2259. RemoveBuildingForPlayer(playerid, 673, 1498.3594, -1616.9688, 12.3984, 0.25);
  2260. RemoveBuildingForPlayer(playerid, 1226, 1504.8906, -1596.7031, 16.4219, 0.25);
  2261. RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
  2262. RemoveBuildingForPlayer(playerid, 625, 1505.6953, -1654.8359, 13.6953, 0.25);
  2263. RemoveBuildingForPlayer(playerid, 625, 1508.5156, -1647.8594, 13.6953, 0.25);
  2264. RemoveBuildingForPlayer(playerid, 625, 1513.2734, -1642.4922, 13.6953, 0.25);
  2265. RemoveBuildingForPlayer(playerid, 1258, 1510.8906, -1607.3125, 13.6953, 0.25);
  2266. //Statdhalle
  2267. RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
  2268. RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
  2269. RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
  2270. RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
  2271. RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
  2272. PlayAudioStreamForPlayer(playerid, "https://dl.dropboxusercontent.com/s/z834k2bgngbcmm6/kbgdHubwVdkG.128.mp3");
  2273. TogglePlayerSpectating(playerid, 1);
  2274. SetPlayerPos(playerid, 155.3337, -1776.4384, 14.8978+5.0);
  2275. TogglePlayerControllable(playerid, false);
  2276. SetPlayerCameraPos(playerid, 155.3337, -1776.4384, 14.8978);
  2277. SetPlayerCameraLookAt(playerid, 156.2734, -1776.0850, 14.2128);
  2278. InterpolateCameraLookAt(playerid, 156.2734, -1776.0850, 14.2128, 156.2713, -1776.0797, 14.7078, 5000, CAMERA_MOVE);
  2279. SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 0);
  2280. PlayerTextDrawShow(playerid, roleplay[playerid]);
  2281. for(new i = 0; i != 32; i++) SendClientMessage(playerid, -1, " ");
  2282. //Pickups
  2283. AddStaticPickup(19132,1,1315.3534,-898.2172,39.5781); // 24/7 BSN
  2284. AddStaticPickup(19132,1,1199.3751,-918.7264,43.1180); // BSN Eingang
  2285. AddStaticPickup(19132,1,1000.0874,-920.0446,42.3281); // BSN Tanke
  2286. AddStaticPickup(19132,1,947.4541,-1102.8164,24.1978); // Friedhof Los Santos Tempel
  2287. AddStaticPickup(19132,1,1367.9280,-1279.8123,13.5469); // Ammunation LS nähe des Star Towers
  2288. AddStaticPickup(19132,1,1465.1654,-1010.2792,26.8438); // Bank LS standard Bank
  2289. AddStaticPickup(19132,1,1587.9906,-1317.9590,17.5341); // Startower
  2290. AddStaticPickup(19132,1,1883.2793,-1238.5127,14.7337); // Glenpark
  2291. AddStaticPickup(19132,1,2131.7041,-1151.1971,24.0727); // Autohandel East LS
  2292. AddStaticPickup(19132,1,1554.5066,-1675.6044,16.1953); // Police Department LS
  2293. //TextDraws
  2294. TextDrawShowForPlayer(playerid, TextLoginFenster0);
  2295. TextDrawShowForPlayer(playerid, TextLoginFenster1);
  2296. TextDrawShowForPlayer(playerid, TextLoginFenster2);
  2297. TextDrawShowForPlayer(playerid, TextLoginFenster3);
  2298. TextDrawShowForPlayer(playerid, TextLoginFenster4);
  2299. TextDrawShowForPlayer(playerid, TextLoginFenster5);
  2300. TextDrawShowForPlayer(playerid, TextLoginFenster6);
  2301. TextDrawShowForPlayer(playerid, TextLoginFenster7);
  2302. TextDrawShowForPlayer(playerid, TextLoginFenster8);
  2303. TextDrawShowForPlayer(playerid, TextLoginFenster9);
  2304. TextDrawShowForPlayer(playerid,ForumTextDraw);
  2305.  
  2306. PDTimer[playerid] = SetTimerEx("PayDay", 60000, 1, "i", playerid); //Payday
  2307. //Login eine nachricht schreiben hier :)
  2308. return 1;
  2309. }
  2310.  
  2311. public OnPlayerDisconnect(playerid, reason)
  2312. {
  2313.  
  2314. new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
  2315. GetPlayerName(playerid, pname, sizeof(pname));
  2316. switch(reason)
  2317. {
  2318. case 0: format(string, sizeof(string), "%s hat den Server verlassen. (Crash/Timeout)", pname);
  2319. case 1: format(string, sizeof(string), "%s hat den Server verlassen. (Offline)", pname);
  2320. case 2: format(string, sizeof(string), "%s hat den Server verlassen. (Kick/Ban)", pname);
  2321. }
  2322. SendClientMessageToAll(ROT, string);
  2323.  
  2324.  
  2325. if(GetPVarInt(playerid,"loggedin")==1)
  2326. {
  2327. SpielerSpeichern(playerid);
  2328. }
  2329. return 1;
  2330. }
  2331.  
  2332.  
  2333. public OnPlayerSpawn(playerid)
  2334. {
  2335. TextDrawShowForPlayer(playerid,ForumTextDraw);
  2336.  
  2337. TextDrawShowForPlayer(playerid,Uhrzeit);
  2338. switch(GetPVarInt(playerid,"Fraktion"))
  2339. {
  2340. case 0:{}
  2341. case 1:{SetPlayerSkin(playerid,266);SetPlayerPos(playerid,sapdspawn);SetPlayerColor(playerid,SAPD);GivePlayerWeapon(playerid,29,800);GivePlayerWeapon(playerid,24,200);SetPlayerHealth(playerid,150);SetPlayerArmour(playerid,150);}//SAPD
  2342. case 2:{SetPlayerSkin(playerid,228);SetPlayerPos(playerid,medicspawn);SetPlayerColor(playerid,MEDIC);GivePlayerWeapon(playerid,2,15);}//RETTUNGSDIENST
  2343. case 3:{SetPlayerSkin(playerid,165);SetPlayerPos(playerid,fbispawn);SetPlayerColor(playerid,FBI);GivePlayerWeapon(playerid,29,800);GivePlayerWeapon(playerid,24,200);SetPlayerHealth(playerid,150);SetPlayerArmour(playerid,150);}//FBI
  2344. case 4:{SetPlayerSkin(playerid,71);SetPlayerPos(playerid,medicspawn);SetPlayerColor(playerid,OA);GivePlayerWeapon(playerid,24,100);}//ORDNUNGSAMT
  2345. case 5:{SetPlayerSkin(playerid,287);SetPlayerPos(playerid,medicspawn);SetPlayerColor(playerid,ARMY);GivePlayerWeapon(playerid,29,800);GivePlayerWeapon(playerid,24,200);GivePlayerWeapon(playerid,31,800);SetPlayerHealth(playerid,150);SetPlayerArmour(playerid,150);}//ARMY
  2346. case 6:{SetPlayerSkin(playerid,113);SetPlayerPos(playerid,lcnspawn);SetPlayerColor(playerid,LCN);GivePlayerWeapon(playerid,24,200);SetPlayerHealth(playerid,100);}//LCN
  2347. case 7:{SetPlayerSkin(playerid,120);SetPlayerPos(playerid,yakspawn);SetPlayerColor(playerid,YAK);GivePlayerWeapon(playerid,24,200);SetPlayerHealth(playerid,100);}//YAKUZA
  2348. case 8:{SetPlayerSkin(playerid,283);SetPlayerPos(playerid,medicspawn);SetPlayerColor(playerid,ARMY);GivePlayerWeapon(playerid,24,200);GivePlayerWeapon(playerid,29,500);SetPlayerHealth(playerid,150);}//BUNDESPOLIZEI
  2349. case 9:{SetPlayerSkin(playerid,270);SetPlayerPos(playerid,gsspawn);SetPlayerColor(playerid,GS);GivePlayerWeapon(playerid,24,200);SetPlayerHealth(playerid,100);}//GS
  2350. case 10:{SetPlayerSkin(playerid,104);SetPlayerPos(playerid,ballasspawn);SetPlayerColor(playerid,BALLAS);GivePlayerWeapon(playerid,24,200);SetPlayerHealth(playerid,100);}//BALLAS
  2351. case 11:{SetPlayerPos(playerid,hitmanspawn);SetPlayerColor(playerid,ZIVI);GivePlayerWeapon(playerid,23,200);GivePlayerWeapon(playerid,34,150);GivePlayerWeapon(playerid,4,200);SetPlayerHealth(playerid,150);SetPlayerArmour(playerid,120);}//HITMAN
  2352. }
  2353. return 0;
  2354. }
  2355.  
  2356.  
  2357. public OnPlayerDeath(playerid, killerid, reason)
  2358. {
  2359. SetPlayerMapIcon(playerid,20,2125.5193,-2134.9729,14.3598, 20, COLOR_YELLOW);//Feuerwehr Sirene
  2360. SetPlayerMapIcon(playerid,34,1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW);//Pd Sirene
  2361. SetPlayerMapIcon(playerid,40,1535.018188,-800.148376,72.849502,36,COLOR_YELLOW);//Autohaus
  2362. SetPlayerMapIcon(playerid,41,1481.0009,-1770.3896,18.7958,38,COLOR_YELLOW);//Stadthalle
  2363. SetPlayerMapIcon(playerid, 1, 1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW); // LSPD
  2364. SetPlayerMapIcon(playerid, 2, 1480.9323,-1767.7324,18.7958, 38, COLOR_YELLOW); // Stadthalle
  2365. SetPlayerMapIcon(playerid, 3, 1944.3260,-1772.9254,13.3906, 42, COLOR_YELLOW); // Tankstelle LS
  2366. SetPlayerMapIcon(playerid, 4, -1609.7958,-2718.2048,48.5391, 42, COLOR_YELLOW); // Tankstelle LS
  2367. SetPlayerMapIcon(playerid, 5, -2408.7590,976.0934,45.4175, 42, COLOR_YELLOW); // Tankstelle SF
  2368. SetPlayerMapIcon(playerid, 6, -1676.6323,414.0262,6.9484, 42, COLOR_YELLOW); // Tankstelle zwischen LS und SF
  2369. SetPlayerMapIcon(playerid, 7, 614.9333,1689.7418,6.6968, 42, COLOR_YELLOW); // Tankstelle LV
  2370. SetPlayerMapIcon(playerid, 8, -1327.7218,2678.8723,50.0625, 42, COLOR_YELLOW); // Tankstelle LV
  2371. SetPlayerMapIcon(playerid, 50, 1017.9830,-919.3538,42.3359, 27, COLOR_YELLOW); // FARBE NORTH
  2372. SetPlayerMapIcon(playerid, 51, 1911.2693,-1776.6720,13.3828, 27, COLOR_YELLOW); // /FARBE SOUTH
  2373. SetPlayerMapIcon(playerid, 52, 2002.8409,-2382.0603,13.5469, 27, COLOR_YELLOW); // /FARBE AIRPORT
  2374. return 1;
  2375. }
  2376.  
  2377. public OnVehicleSpawn(vehicleid)
  2378. {
  2379. return 1;
  2380. }
  2381.  
  2382. public OnVehicleDeath(vehicleid, killerid)
  2383. {
  2384. return 1;
  2385. }
  2386.  
  2387. public OnPlayerText(playerid, text[])
  2388. {
  2389. return 1;
  2390. }
  2391. ocmd:buylevel(playerid,params[])
  2392. {
  2393. if(GetPVarInt(playerid,"Respektpunkte") >= GetPVarInt(playerid, "Respekt"))//wen dieser Player genauso oder mehr Respektpunkte hat.(Überprüft ob die "Respektpunkte"Variable größer ist, als die "Respekt" Variable).
  2394. {
  2395. if(GetPlayerMoney(playerid) >= GetPVarInt(playerid, "LevelMoney"))//Wenn der Player soviel geld bei sich hat wie das level kostet(Die kosten werden aus der "LevelMoney"Variable ausgelesen!)
  2396. {
  2397. SetPlayerScore(playerid, GetPlayerScore(playerid)+1);//Das Level des Player wird um eins erhöt.
  2398. SetPVarInt(playerid, "Respekt", GetPVarInt(playerid, "Respekt")+3);//Die Anzahl der Respektpunkte die er braucht, wird um 3 vergrösert.
  2399. SetPVarInt(playerid, "Respektpunkte", 0);//Die Respektpunkte des Player werden auf 0gesetzt
  2400. GivePlayerMoney(playerid, -GetPVarInt(playerid, "LevelMoney"));//Dem player wird das Geld abgezogen das das Level kostet.
  2401. SetPVarInt(playerid, "LevelMoney", GetPVarInt(playerid, "LevelMoney")+4000);//Das geld, das für das Levelup benötigt wird, wird um $4000 erhöt.
  2402. SendClientMessage(playerid, HELLBLAU, "Du hast dir ein Level gekauft!");
  2403. //ShowPlayerDialog(playerid,DIALOG_LEVELKAUFEN,DIALOG_STYLE_MSGBOX,"{FF0000}Levelkaufen","Du hast dir ein Level gekauft", "OK","");
  2404. return 1;
  2405. }
  2406. else//Wenn der Player zuwenig geld bei sich hat...
  2407. {
  2408. SendClientMessage(playerid, ROT, "* Du hast nicht genügen Geld bei dir! *");//...bekommt er die Meldung das er zuwenig geld bei sich hat.
  2409. //ShowPlayerDialog(playerid,DIALOG_LEVELKAUFEN,DIALOG_STYLE_MSGBOX,"{FF0000}Levelkaufen","Du hast nicht genügend Geld bei dir!","OK","");
  2410. return 1;
  2411. }
  2412. }
  2413. else//Und wenn er noch zuwenig Respektpunkte hat bekommt er diese Meldunk.
  2414. {
  2415. SendClientMessage(playerid, ROT, "* Du hast noch zuwenig Respektpunkte! *");
  2416. //ShowPlayerDialog(playerid,DIALOG_LEVELKAUFEN,DIALOG_STYLE_MSGBOX,"{FF0000}Levelkaufen","Du hast zuwenig Respektpunkte","OK","");
  2417. return 1;
  2418. }
  2419. }
  2420. ocmd:zeit(playerid,params[])
  2421. {
  2422. new string[128];
  2423. format(string,sizeof(string),"Zeit seit Payday:%d (min) auf den Server (60 benötigt)\n Spielzeit insgesamt: %d",GetPVarInt(playerid,"ZeitSeitPD"),GetPVarInt(playerid,"Spielzeit"));
  2424. SendClientMessage(playerid,GRÜN,string);
  2425. //ShowPlayerDialog(playerid,DIALOG_ZEIT,DIALOG_STYLE_MSGBOX,"{FF0000}Zeit",string,"OK","");
  2426. return 1;
  2427. }
  2428. ocmd:respektpunkte(playerid,params[])
  2429. {
  2430. new string[216];
  2431. format(string, sizeof(string), "Respektpunkte: [%d/%d]\n Levelup: [$%d]", GetPVarInt(playerid, "Respektpunkte"), GetPVarInt(playerid, "Respekt"), GetPVarInt(playerid, "LevelMoney"));
  2432. SendClientMessage(playerid,GRÜN,string);
  2433. //ShowPlayerDialog(playerid,DIALOG_RESPEKTPUNKTE,DIALOG_STYLE_MSGBOX,"{FF0000}Respektpunkte",string, "OK","");
  2434. return 1;
  2435. }
  2436. ocmd:gethere(playerid,params[])
  2437. {
  2438. new pID;
  2439. if(!isPlayerAnAdmin(playerid,1))return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
  2440. if(sscanf(params,"u",pID))return SendClientMessage(playerid,ROT,"Info: /gethere [SpielerID]");
  2441. if(!IsPlayerConnected(pID))return SendClientMessage(playerid,COLOR_GREY,"*:: Du kannst diesen Spieler nicht zu dir teleportieren. ::*");
  2442. new Float:x,Float:y,Float:z;
  2443. GetPlayerPos(playerid,x,y,z);
  2444. SetPlayerPos(pID,x,y,z);
  2445. new string[128];
  2446. new string1[128];
  2447. format(string, sizeof(string), "[AdmCmd:] Du hast dich zu %s geportet.",SpielerName(pID));
  2448. format(string1,sizeof(string1)," Admin %s hat sich zu die geportet",SpielerName(playerid));
  2449. SendClientMessage(playerid,ROT,string);
  2450. SendClientMessage(playerid,ROT,string1);
  2451. return 1;
  2452. }
  2453.  
  2454. ocmd:goto(playerid,params[])
  2455. {
  2456. new id;
  2457. if (sscanf(params, "u",id)) SendClientMessage(playerid, ROT, "Info: /goto [SpielerID]");
  2458. else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_GREY, "*:: Du kannst dich nicht zu diesen Spieler teleportieren. ::*");
  2459. else
  2460. {
  2461. if(isPlayerAnAdmin(playerid,1))
  2462. {
  2463. new pname[MAX_PLAYER_NAME], aname[MAX_PLAYER_NAME], string[256];
  2464. new Float:aX, Float:aY, Float:aZ;
  2465. GetPlayerName(id, aname, sizeof(aname));
  2466. GetPlayerName(playerid, pname, sizeof(pname));
  2467. if(IsPlayerInAnyVehicle(playerid))
  2468. {
  2469. new VehicleID;
  2470. VehicleID = GetPlayerVehicleID(playerid);
  2471. new intr = GetPlayerInterior(id);
  2472. GetPlayerPos(id, aX, aY, aZ);
  2473. SetPlayerInterior(playerid, intr);
  2474. SetPlayerPos(playerid, aX + 3, aY + 3, aZ);
  2475. SetVehiclePos(VehicleID, aX + 3, aY + 3, aZ);
  2476. format(string, sizeof(string), "[AdmCmd:] Du hast dich zum Spieler %s teleportiert.",aname);
  2477. SendClientMessage(playerid, ROT, string);
  2478. format(string, sizeof(string), "[AdmCmd:] Der Admin %s hat sich zu dir teleportiert.",pname);
  2479. SendClientMessage(id, ROT, string);
  2480. }
  2481. else
  2482. {
  2483. new intr = GetPlayerInterior(id);
  2484. SetPlayerInterior(playerid, intr);
  2485. GetPlayerPos(id, aX, aY, aZ);
  2486. SetPlayerPos(playerid, aX, aY+3, aZ+3);
  2487. format(string, sizeof(string), "[AdmCmd:] Du hast dich zum Spieler %s teleportiert.",aname);
  2488. SendClientMessage(playerid, ROT, string);
  2489. format(string, sizeof(string), "[AdmCmd:] Der Admin %s hat sich zu dir teleportiert.",pname);
  2490. SendClientMessage(id, ROT, string);
  2491. }
  2492. return 1;
  2493. }
  2494. else
  2495. {
  2496. SendClientMessage(playerid, ROT, "Du bist kein Admin");
  2497. }
  2498. }
  2499. return 1;
  2500. }
  2501.  
  2502.  
  2503. ocmd:gschein(playerid,params[])//der Befehl
  2504. {
  2505. if(!isPlayerAnAdmin(playerid,5)) return SendClientMessage(playerid,ROT,"Du bist kein Admin/Dein Rank reicht nicht aus");
  2506. {
  2507. new pID, string[128], license[16];
  2508. if(sscanf(params,"us",pID,license))return SendClientMessage(playerid,COLOR_GREY,"Benutze: /gschein [ID] [Autoschein/Motorradschein/Bootsschein/Flugschein]"); //hier kommt der text wenn man /givelicense eingibt oder /givelicense ID
  2509. {
  2510. if(strcmp(license,"Autoschein",true) == 0)//wenn man /givelicense ID autoschein eingibt dann wird dieser kleine befehl "ausgeführt"
  2511. {
  2512. format(string,sizeof string,"Fahrlehrer: %s hat dir einen Autoschein gegeben!",SpielerName(pID));//hier der text der der Spieler den man den Führerschein gibt bekommen soll.
  2513. SendClientMessage(pID,HELLBLAU,string);
  2514. format(string, sizeof string,"Du hast %s einen Autoschein gegeben!",SpielerName(playerid));//hier der text wo der Fahrlehrer bekommt
  2515. SendClientMessage(playerid,HELLBLAU,string);
  2516. Fuehrerschein[pID] = 1; //hier wird die variabel auf 1 gesetzt das heißt das der Spieler einen führerschein bekommt
  2517. SetPVarInt(pID,"Autoschein",1);//die 1 heißt das er den Führerschein hat.
  2518. SpielerSpeichern(pID);//hier wird der Führerschein abgespeichert
  2519. }
  2520. if(strcmp(license,"Motorradschein",true) == 0)//wenn man /givelicense ID autoschein eingibt dann wird dieser kleine befehl "ausgeführt"
  2521. {
  2522. format(string,sizeof string,"Fahrlehrer: %s hat dir einen Motorradschein gegeben!",SpielerName(pID));//hier der text der der Spieler den man den Führerschein gibt bekommen soll.
  2523. SendClientMessage(pID,HELLBLAU,string);
  2524. format(string, sizeof string,"Du hast %s einen Motorradschein gegeben!",SpielerName(playerid));//hier der text wo der Fahrlehrer bekommt
  2525. SendClientMessage(playerid,HELLBLAU,string);
  2526. Fuehrerschein[pID] = 1; //hier wird die variabel auf 1 gesetzt das heißt das der Spieler einen führerschein bekommt
  2527. SetPVarInt(pID,"Motorradschein",1);//die 1 heißt das er den Führerschein hat.
  2528. SpielerSpeichern(pID);//hier wird der Führerschein abgespeichert
  2529. }
  2530. if(strcmp(license,"Bootschein",true) == 0)//wenn man /givelicense ID autoschein eingibt dann wird dieser kleine befehl "ausgeführt"
  2531. {
  2532. format(string,sizeof string,"Fahrlehrer: %s hat dir einen Bootsschein gegeben!",SpielerName(pID));//hier der text der der Spieler den man den Führerschein gibt bekommen soll.
  2533. SendClientMessage(pID,HELLBLAU,string);
  2534. format(string, sizeof string,"Du hast %s einen Bootsschein gegeben!",SpielerName(playerid));//hier der text wo der Fahrlehrer bekommt
  2535. SendClientMessage(playerid,HELLBLAU,string);
  2536. Fuehrerschein[pID] = 1; //hier wird die variabel auf 1 gesetzt das heißt das der Spieler einen führerschein bekommt
  2537. SetPVarInt(pID,"Autoschein",1);//die 1 heißt das er den Führerschein hat.
  2538. SpielerSpeichern(pID);//hier wird der Führerschein abgespeichert
  2539. }
  2540. if(strcmp(license,"Flugschein",true) == 0)//wenn man /givelicense ID autoschein eingibt dann wird dieser kleine befehl "ausgeführt"
  2541. {
  2542. format(string,sizeof string,"Fahrlehrer: %s hat dir einen Flugschein gegeben!",SpielerName(pID));//hier der text der der Spieler den man den Führerschein gibt bekommen soll.
  2543. SendClientMessage(pID,HELLBLAU,string);
  2544. format(string, sizeof string,"Du hast %s einen Flugschein gegeben!",SpielerName(playerid));//hier der text wo der Fahrlehrer bekommt
  2545. SendClientMessage(playerid,HELLBLAU,string);
  2546. Fuehrerschein[pID] = 1; //hier wird die variabel auf 1 gesetzt das heißt das der Spieler einen führerschein bekommt
  2547. SetPVarInt(pID,"Autoschein",1);//die 1 heißt das er den Führerschein hat.
  2548. SpielerSpeichern(pID);//hier wird der Führerschein abgespeichert
  2549. }
  2550. }
  2551. }
  2552. return 1;
  2553. }
  2554. ocmd:stats(playerid,params[])
  2555. {
  2556. new string[600];
  2557. new fraktname[64];
  2558. switch(GetPVarInt(playerid,"Fraktion"))
  2559. {
  2560. case 0:(fraktname="Obdachloser");
  2561. case 1:(fraktname=fraktname1);
  2562. case 2:(fraktname=fraktname2);
  2563. case 3:(fraktname=fraktname3);
  2564. case 4:(fraktname=fraktname4);
  2565. case 5:(fraktname=fraktname5);
  2566. case 6:(fraktname=fraktname6);
  2567. case 7:(fraktname=fraktname7);
  2568. case 8:(fraktname=fraktname8);
  2569. case 9:(fraktname=fraktname9);
  2570. case 10:(fraktname=fraktname10);
  2571. case 11:(fraktname=fraktname11);
  2572. }
  2573. format(string,sizeof(string),"[Name:%s]\n[Level: %i]\n[Adminlevel: %i]\n[Fraktion: %s]\n[Bargeld: %i]\n [Bank : %i]\n[WantedLevel: %i]\n[Skin : %i]\nKills: [%d]\nTode: [%d]\n[Respektpunkte: %i]",SpielerName(playerid),GetPlayerScore(playerid),GetPVarInt(playerid, "Adminlevel"),fraktname,GetPlayerMoney(playerid),GetPVarInt(playerid, "Bankkonto"),GetPVarInt(playerid,"WantedLevel"),GetPlayerSkin(playerid),GetPVarInt(playerid, "Kills"),GetPVarInt(playerid, "Tode"),GetPVarInt(playerid, "Respektpunkte"));
  2574. //SendClientMessage(playerid,COLOR_BLAU,string);
  2575. ShowPlayerDialog(playerid,DIALOG_STATS,DIALOG_STYLE_MSGBOX,"{FF0000}Meine Stats",string, "Weiter","");
  2576. return 1;
  2577. }
  2578.  
  2579. ocmd:setarmor(playerid,params[])
  2580. {
  2581. if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"* Du bist kein Admin.");
  2582. new pID,AA;
  2583. if(sscanf(params,"dd",pID,AA))return SendClientMessage(playerid,COLOR_GREY,"Benutzung: /sethp [ID/Name] [HP]");
  2584. SetPlayerArmour(pID,AA);
  2585. return 1;
  2586. }
  2587.  
  2588.  
  2589.  
  2590. ocmd:sethp(playerid,params[])
  2591. {
  2592. if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"* Du bist kein Admin.");
  2593. new pID,HP;
  2594. new string[256];
  2595. new string1[256];
  2596. if(sscanf(params,"dd",pID,HP))return SendClientMessage(playerid,COLOR_GREY,"Benutzung: /sethp [ID/Name] [HP]");
  2597. SetPlayerHealth(pID,HP);
  2598. format(string,sizeof(string),"Du hast die Hp von %s auf %i gesetzt",SpielerName(pID),HP);
  2599. format(string1,sizeof(string1),"Dein Leben wurde von %s auf %i gesetzt",SpielerName(playerid),HP);
  2600. SendClientMessage(playerid,ROT,string);
  2601. SendClientMessage(pID,ROT,string1);
  2602. return 1;
  2603. }
  2604. ocmd:afk(playerid,params[])
  2605. {
  2606. SendClientMessage(playerid,HELLBLAU,"Du bist nun AFK");
  2607. SendClientMessage(playerid,HELLBLAU,"Um zurück zu kommen Tippe:/back");
  2608. TogglePlayerControllable(playerid,0);
  2609. new name[MAX_PLAYER_NAME], string[44];
  2610. GetPlayerName(playerid, name, sizeof(name));
  2611. format(string, sizeof(string), "%s ist AFK gegangen",name);
  2612. SendClientMessageToAll(HELLBLAU, string);
  2613. AFK[playerid] = Create3DTextLabel("Spieler ist AFK",HELLBLAU,30.0,40.0,50.0,40.0,0);
  2614. Attach3DTextLabelToPlayer(AFK[playerid],playerid,0.0,0.0,0.7);
  2615. return 1;
  2616. }
  2617. ocmd:back(playerid,params[])
  2618. {
  2619. SendClientMessage(playerid,HELLBLAU,"Du bist nun nicht mehr AFK");
  2620. TogglePlayerControllable(playerid,1);
  2621. new name[MAX_PLAYER_NAME], string[44];
  2622. GetPlayerName(playerid, name, sizeof(name));
  2623. format(string, sizeof(string), "%s ist nun nicht mehr AFK",name);
  2624. SendClientMessageToAll(HELLBLAU, string);
  2625. Delete3DTextLabel(AFK[playerid]);
  2626. return 1;
  2627. }
  2628.  
  2629. ocmd:uninvite(playerid,params[])
  2630. {
  2631. new fraktname;
  2632. new pID;
  2633. new string[128];
  2634. new string1[128];
  2635. if(IsPlayerLeader(playerid,fraktname)) return SendClientMessage(playerid,ROT,"Du bist kein Leader");
  2636. {
  2637. if(sscanf(params,"u",pID))return SendClientMessage(playerid,ROT,"[INFO]/uninvite [SpielerID]");
  2638. {
  2639. SetPVarInt(pID,"Member",0);
  2640. format(string1,sizeof(string1),"Du wurdest von %s Uninvited, du bist nun ein Zivillist",SpielerName(playerid));
  2641. SendClientMessage(pID,SAPD,string);
  2642. format(string,sizeof(string),"Du hast %s aus seiner Fraktion Uninvited!",SpielerName(pID));
  2643. SendClientMessage(playerid,SAPD,string);
  2644. SendClientMessage(pID,SAPD,string1);
  2645. SpielerSpeichern(pID);
  2646. return 1;
  2647. }
  2648. }
  2649.  
  2650. }
  2651.  
  2652.  
  2653. ocmd:invite(playerid, params[])
  2654. {
  2655. if(!GetPVarInt(playerid,"Leader"))return SendClientMessage(playerid,ROT,"Du darfst diesen befehl nicht ausführen");
  2656. new pID,string1[256];
  2657. new fraktname[128];
  2658. switch(GetPVarInt(playerid,"Fraktion"))
  2659. {
  2660. case 0:{fraktname="Zivilist";}
  2661. case 1:{fraktname="SAPD";}
  2662. case 2:{fraktname="FBI Agents";}
  2663. case 3:{fraktname="Ordnungsamt";}
  2664. case 4:{fraktname="Bundeswehr";}
  2665. case 5:{fraktname="La Cosa Nostra";}
  2666. case 6:{fraktname="Yakuza";}
  2667. case 7:{fraktname="Bundepolizei";}
  2668. case 8:{fraktname="Grove Street";}
  2669. case 9:{fraktname="Ballas";}
  2670. case 10:{fraktname="Hitman";}
  2671. }
  2672. format(string1,sizeof(string1),"Du bist nun in der Fraktion %s", fraktname);
  2673. SetPVarInt(pID,"Invite",1);
  2674. SendClientMessage(pID,ROT,string1);
  2675. return 1;
  2676. }
  2677.  
  2678.  
  2679. ocmd:mleader(playerid,params[])
  2680. {
  2681. if(!isPlayerAnAdmin(playerid,4))return SendClientMessage(playerid,COLOR_GRAU,"Du bist kein Admin/Dein Rank reicht nicht aus.");
  2682. new pID, fraktname;
  2683. if(sscanf(params,"ui",pID,fraktname))return SendClientMessage(playerid,COLOR_GRAU,"Benutzung: /mleader [Spieler ID] [Fraktion]");
  2684. if(fraktname<0||fraktname>11)return SendClientMessage(playerid,COLOR_GRAU,"Bitte gebe eine gültige Fraktions ID ein.");
  2685. if(!IsPlayerConnected(pID)) return SendClientMessage(playerid,COLOR_GRAU,"Kein Spieler mit angegebener ID Online");
  2686. SetPVarInt(pID,"Fraktion",fraktname);
  2687. SetPVarInt(pID,"Leader",fraktname);
  2688. switch(fraktname)
  2689. {
  2690. case 0:{SetPlayerSkin(pID,230);SendClientMessage(pID,COLOR_GRÜN,"** Du bist jetzt ein Zivilist! **");} // Zivilist
  2691. case 1:{SetPlayerSkin(pID,283);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader des Polizei Präsidiums! **");} // LSPD
  2692. case 2:{SetPlayerSkin(pID,274);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader des Rettungsdienste's! **");} // RK
  2693. case 3:{SetPlayerSkin(pID,277);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der FBI Agents! **");} // FEUERWEHR
  2694. case 4:{SetPlayerSkin(pID,285);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der Ordnungsamts! **");} // GSG
  2695. case 5:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der Bundeswehr's! **");} // ADAC
  2696. case 6:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der La Cosa Nostra's! **");} // ADAC
  2697. case 7:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der Yakuzza's! **");} // ADAC
  2698. case 8:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader des Bundes Polizei's Präsidiums! **");} // ADAC
  2699. case 9:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der Grove Street's! **");} // ADAC
  2700. case 10:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der Balla's! **");} // ADAC
  2701. case 11:{SetPlayerSkin(pID,260);SendClientMessage(pID,COLOR_GRÜN,"** Du bist nun der Leader der Hitman's! **");} // ADAC
  2702. }
  2703. return 1;
  2704. }
  2705.  
  2706.  
  2707.  
  2708. ocmd:heal(playerid,params[])
  2709. {
  2710. if(!isPlayerInFrakt(playerid,2))return SendClientMessage(playerid,ROT,"* Du bist kein Rettungsdienst");
  2711. new pID,HP,string[125],string1[256];
  2712. if(sscanf(params,"dd",pID,HP))return SendClientMessage(playerid,COLOR_GREY,"Benutzung: /heal [ID/Name] [Leben]");
  2713. SetPlayerHealth(playerid,125.00);
  2714. format(string1,sizeof(string1),"Du wurdest von Medic %s geheilt und hast nun 126 Leben",SpielerName(playerid));
  2715. format(string,sizeof(string),"Du hast %s mit 125 lebel geheil",SpielerName(pID));
  2716. SendClientMessage(playerid,ROT,string);
  2717. SendClientMessage(pID,ROT,string1);
  2718. return 1;
  2719. }
  2720.  
  2721.  
  2722. ocmd:madmin(playerid,params[])
  2723. {
  2724. if(!isPlayerAnAdmin(playerid,6))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
  2725. new pID, rank, string[256],string1[256];
  2726. if(sscanf(params,"ui",pID,rank))return SendClientMessage(playerid,ROT,"/madmin [SpielerID] [AdminLevel]");
  2727. format(string,sizeof(string),"%i ist kein gültiger Rank.",rank);
  2728. if(rank<0||rank>6)return SendClientMessage(playerid,ROT,"Bitte gebe einen gültigen Rank ein");
  2729. format(string,sizeof(string)," %s ist nun Admin mit den Rank %i",SpielerName(pID),rank);
  2730. format(string1,sizeof(string1),"Du hast %s zum Admin gemacht",SpielerName(pID));
  2731. SendClientMessage(playerid,ROT,string1);
  2732. SendClientMessage(pID,ROT,string);
  2733. SetPVarInt(pID,"Adminlevel",rank);
  2734. SpielerSpeichern(pID);
  2735. return 1;
  2736. }
  2737.  
  2738.  
  2739. ocmd:ban(playerid,params[])
  2740. {
  2741. if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
  2742. new pID, reason[128],string[128];
  2743. if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,BAN,"/ban [ID] [Grund]");
  2744. format(string,sizeof(string),"AdmCmd: %s wurde von %s gebannt. Grund: %s",SpielerName(pID),SpielerName(playerid),reason);
  2745. SendClientMessageToAll(ROT,string);
  2746. SetPVarInt(pID,"Banned",1);
  2747. Kick(pID);
  2748. return 1;
  2749.  
  2750. }
  2751. ocmd:kick(playerid,params[])
  2752. {
  2753. if(!isPlayerAnAdmin(playerid,1))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
  2754. new pID, reason[128],string[128];
  2755. if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,PROFIL,"/kick [ID] [Grund]");
  2756. format(string,sizeof(string),"AdmCmd: %s wurde von %s gekickt. Grund: %s",SpielerName(pID),SpielerName(playerid),reason);
  2757. SendClientMessageToAll(KICK,string);
  2758. Kick(pID);
  2759. return 1;
  2760. }
  2761. public OnPlayerCommandText(playerid, cmdtext[])
  2762. {
  2763.  
  2764.  
  2765. if (strcmp(cmdtext, "/admins", true) == 0)
  2766. {
  2767. SendClientMessage(playerid, SAPD, "Folgende Admins auf [GMR] sind Online:");
  2768.  
  2769. new i = 0, aname[256], string[256];
  2770. for(; i < MAX_PLAYERS; i++)
  2771. {
  2772. if(IsPlayerConnected(i))
  2773. {
  2774. if(GetPVarInt(playerid,"Adminlevel")==1)
  2775. {
  2776. GetPlayerName(i, aname, sizeof(aname));
  2777. format(string, 256, "[GMR] Supporter: %s", aname);
  2778. SendClientMessage(playerid, COLOR_GREY, string);
  2779. }
  2780. else if(GetPVarInt(playerid,"Adminlevel")==2)
  2781. {
  2782. GetPlayerName(i, aname, sizeof(aname));
  2783. format(string, 256, "[GMR] Moderator: %s", aname);
  2784. SendClientMessage(playerid, COLOR_GREY, aname);
  2785. }
  2786. else if(GetPVarInt(playerid,"Adminlevel")==3)
  2787. {
  2788. GetPlayerName(i, aname, sizeof(aname));
  2789. format(string, 256, "[GMR] Super Moderator: %s", aname);
  2790. SendClientMessage(playerid, COLOR_GREY, string);
  2791.  
  2792. }
  2793. else if(GetPVarInt(playerid,"Adminlevel")==4)
  2794. {
  2795. GetPlayerName(i, aname, sizeof(aname));
  2796. format(string, 256, "[GMR] Administrator: %s", aname);
  2797. SendClientMessage(playerid, ROT, string);
  2798.  
  2799. }
  2800. else if(GetPVarInt(playerid,"Adminlevel")==5)
  2801. {
  2802. GetPlayerName(i, aname, sizeof(aname));
  2803. format(string, 256, "[GMR] ServerManager: %s", aname);
  2804. SendClientMessage(playerid, ROT, string);
  2805.  
  2806. }
  2807. else if(GetPVarInt(playerid,"Adminlevel")==6)
  2808. {
  2809. GetPlayerName(i, aname, sizeof(aname));
  2810. format(string, 256, "[GMR] ServerOwner: %s", aname);
  2811. SendClientMessage(playerid, ROT, string);
  2812. }
  2813. }
  2814. }
  2815. return 1;
  2816. }
  2817.  
  2818.  
  2819. if (strcmp("/mv", cmdtext, true, 10) == 0)
  2820. {
  2821. if(!isPlayerInFrakt(playerid,1))
  2822. if(PlayerToPoint(10.0,playerid,1547.63, -1627.71, 15.20))
  2823. if(status == 0)
  2824. {
  2825.  
  2826.  
  2827. status = 1;
  2828. }
  2829. else if(status == 1)
  2830. {
  2831.  
  2832. SendClientMessage(playerid, LCN, "Du hast das Tor geschlossen!");
  2833. status = 0;
  2834. }
  2835. return 1;
  2836. }
  2837.  
  2838.  
  2839. if(!strcmp(strget(cmdtext, 0), "/veh")) {
  2840.  
  2841. if(isPlayerAnAdmin(playerid,3)) {{
  2842. new autoid = strval(strget(cmdtext, 1));
  2843. new farbe1 = strval(strget(cmdtext, 2));
  2844. new farbe2 = strval(strget(cmdtext, 2));
  2845. if(autoid <= 399) { SendClientMessage(playerid,ROT,"[Auto]:Die CarID die du eingegben hast , ist Ungültig! (399 bis 612)"); }
  2846. if(autoid >= 612) { SendClientMessage(playerid,ROT,"[Auto]:Die CarID die du eingegben hast , ist Ungültig!(399 bis 612)"); }
  2847. else {
  2848. new Float:x, Float:y, Float:z, Float:za, gla;
  2849. GetPlayerPos(playerid,x,y,z); GetPlayerFacingAngle(playerid,za); gla = CreateVehicle(autoid,x,y,z,za,farbe1,farbe2,-1); PutPlayerInVehicle(playerid,gla,0); }}}
  2850. SetTimerEx("Getunnt", 250, false, "i", playerid);
  2851. return 1;
  2852.  
  2853.  
  2854. }
  2855. if(strcmp(cmdtext,"/ls",true)==0)
  2856. {
  2857. if(!isPlayerAnAdmin(playerid,1)) return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
  2858. SetPlayerPos(playerid,1544.5076,-1652.2898,13.5584);
  2859. SendClientMessage(playerid,SAPD,"Du hast dich nach Los Santos geportet.");return 1;
  2860.  
  2861.  
  2862.  
  2863. }
  2864. if(strcmp(cmdtext,"/zivi",true)==0)
  2865. {
  2866. if(!isPlayerAnAdmin(playerid,1)) return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
  2867. SetPlayerPos(playerid,1643.7032,-1674.4707,21.4306);
  2868. SendClientMessage(playerid,SAPD,"Du hast dich zum Newbie Spawn geportet.");return 1;
  2869. }
  2870.  
  2871.  
  2872. if(strcmp(cmdtext,"/bsn",true)==0)
  2873. {
  2874.  
  2875. if(!isPlayerAnAdmin(playerid,1)) return SendClientMessage(playerid,ROT,"Du bist kein Admin!");
  2876. {
  2877. SetPlayerPos(playerid,1245.5562,-921.0884,42.5210);
  2878. SendClientMessage(playerid,SAPD,"Du hast dich zum BSN geportet.");
  2879. }
  2880. return 1;
  2881.  
  2882.  
  2883.  
  2884. }
  2885. if(strcmp(cmdtext,"/ah",true)==0)
  2886. {
  2887.  
  2888. if(!isPlayerAnAdmin(playerid,1)) return SendClientMessage(playerid,ARMY,"================******================");
  2889. SendClientMessage(playerid,ROT,"AdminHilfe:");
  2890. SendClientMessage(playerid,ZIVI,"Admin: /ban /kick /madmin /mleader /teleport /zivi /bsn /veh /sethp");
  2891. return 1;
  2892.  
  2893.  
  2894.  
  2895. }
  2896. if(strcmp(cmdtext,"/hilfe",true) == 0)
  2897. {
  2898. ShowPlayerDialog(playerid, DIALOG_HILFE, DIALOG_STYLE_LIST, "Die Hilfe", "Account\nAuto\nSupport\nJobbefehle\nFraktionsbefehle\nSonstiges", "Auswählen", "Abbrechen");
  2899. return 1;
  2900. }
  2901. if(strcmp(cmdtext, "/stadthalle", true) == 0)
  2902. {
  2903. if(IsPlayerInRangeOfPoint(playerid, 5.0, 365.2113,173.7801,1008.3828))
  2904. {
  2905. ShowPlayerDialog(playerid, DIALOG_STADTHALLE, DIALOG_STYLE_LIST, "{FFFF00}Die Stadthalle", "{FFFF00}Führerscheinprüfung (Preis: 750$)\n{FFFF00}Personalausweis beantragen (Preis: 500$)\n{FFFF00}Kennzeichen kaufen (Preis:5000$)", "Auswählen", "Beenden");
  2906. }
  2907. else
  2908. {
  2909. SendClientMessage(playerid, COLOR_WEISS, "Du bist nicht in der Stadthalle!");
  2910. }
  2911. return 1;
  2912. }
  2913. return 0;
  2914.  
  2915. }
  2916.  
  2917. public OnPlayerEnterVehicle(playerid,vehicleid,ispassenger)
  2918. {
  2919. //SendClientMessage(playerid,ROT,"AutoHilfe: /motor [an/aus] /licht [an/aus] /kofferraum [auf/zu] /motorhaube [auf/zu]");
  2920. return 1;
  2921. }
  2922. public OnPlayerExitVehicle(playerid, vehicleid)
  2923. {
  2924. return 1;
  2925. }
  2926.  
  2927. public OnPlayerStateChange(playerid, newstate, oldstate)
  2928. {
  2929. if(newstate==PLAYER_STATE_DRIVER)
  2930. {
  2931. for(new i=0; i<sizeof(zivicar); i++)
  2932. {
  2933. if(GetPlayerVehicleID(playerid)==zivicar[i])
  2934. {
  2935. if(GetPVarInt(playerid,"Level")!=1)
  2936. {
  2937. RemovePlayerFromVehicle(playerid);
  2938. SendClientMessage(playerid,ROT,"Dieser Roller ist nur für Neulinge!.");
  2939. }
  2940. }
  2941. }
  2942. return 1;
  2943. }
  2944. if(newstate==PLAYER_STATE_DRIVER)
  2945. {
  2946. for(new i=0; i<sizeof(mediccar); i++)
  2947. {
  2948. if(GetPlayerVehicleID(playerid)==mediccar[i])
  2949. {
  2950. if(GetPVarInt(playerid,"Fraktion")!=2)
  2951. {
  2952. RemovePlayerFromVehicle(playerid);
  2953. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für Medic Fraktions Mitglieder!.");
  2954. }
  2955. }
  2956. }
  2957. return 1;
  2958. }
  2959. if(newstate==PLAYER_STATE_DRIVER)
  2960. {
  2961. for(new i=0; i<sizeof(ballascar); i++)
  2962. {
  2963. if(GetPlayerVehicleID(playerid)==ballascar[i])
  2964. {
  2965. if(GetPVarInt(playerid,"Fraktion")!=10)
  2966. {
  2967. RemovePlayerFromVehicle(playerid);
  2968. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für Ballas Mitglieder!.");
  2969. }
  2970. }
  2971. }
  2972. return 1;
  2973. }
  2974. if(newstate==PLAYER_STATE_DRIVER)
  2975. {
  2976. for(new i=0; i<sizeof(gscar); i++)
  2977. {
  2978. if(GetPlayerVehicleID(playerid)==gscar[i])
  2979. {
  2980. if(GetPVarInt(playerid,"Fraktion")!=9)
  2981. {
  2982. RemovePlayerFromVehicle(playerid);
  2983. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für Grove Street Mitglieder!.");
  2984. }
  2985. }
  2986. }
  2987. return 1;
  2988. }
  2989. if(newstate==PLAYER_STATE_DRIVER)
  2990. {
  2991. for(new i=0; i<sizeof(fbicar); i++)
  2992. {
  2993. if(GetPlayerVehicleID(playerid)==ballascar[i])
  2994. {
  2995. if(GetPVarInt(playerid,"fbicar")!=3)
  2996. {
  2997. RemovePlayerFromVehicle(playerid);
  2998. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für FBI Fraktions Mitglieder!.");
  2999. }
  3000. }
  3001. }
  3002. return 1;
  3003. }
  3004. if(newstate==PLAYER_STATE_DRIVER)
  3005. {
  3006. for(new i=0; i<sizeof(sapdcar); i++)
  3007. {
  3008. if(GetPlayerVehicleID(playerid)==sapdcar[i])
  3009. {
  3010. if(GetPVarInt(playerid,"Fraktion")!=1)
  3011. {
  3012. RemovePlayerFromVehicle(playerid);
  3013. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für SAPD Fraktions Mitglieder!.");
  3014. }
  3015. }
  3016. }
  3017. return 1;
  3018. }
  3019. if(newstate==PLAYER_STATE_DRIVER)
  3020. {
  3021. for(new i=0; i<sizeof(yakcar); i++)
  3022. {
  3023. if(GetPlayerVehicleID(playerid)==yakcar[i])
  3024. {
  3025. if(GetPVarInt(playerid,"Fraktion")!=7)
  3026. {
  3027. RemovePlayerFromVehicle(playerid);
  3028. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für Yakuzza Mitglieder!.");
  3029. }
  3030. }
  3031. }
  3032. return 1;
  3033. }
  3034. if(newstate==PLAYER_STATE_DRIVER)
  3035. {
  3036. for(new i=0; i<sizeof(lcncar); i++)
  3037. {
  3038. if(GetPlayerVehicleID(playerid)==lcncar[i])
  3039. {
  3040. if(GetPVarInt(playerid,"Fraktion")!=6)
  3041. {
  3042. RemovePlayerFromVehicle(playerid);
  3043. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für La Cosa Nostra Mitglieder!.");
  3044. }
  3045. }
  3046. }
  3047. return 1;
  3048. }
  3049. if(newstate==PLAYER_STATE_DRIVER)
  3050. {
  3051. for(new i=0; i<sizeof(hitmancar); i++)
  3052. {
  3053. if(GetPlayerVehicleID(playerid)==hitmancar[i])
  3054. {
  3055. if(GetPVarInt(playerid,"Fraktion")!=11)
  3056. {
  3057. RemovePlayerFromVehicle(playerid);
  3058. SendClientMessage(playerid,ROT,"Dieser Fahrzeug ist nur für Hitman Mitglieder!.");
  3059. }
  3060. }
  3061. }
  3062. return 1;
  3063. }
  3064. return 1;
  3065. }
  3066.  
  3067. public OnPlayerEnterCheckpoint(playerid)
  3068. {
  3069. return 1;
  3070. }
  3071.  
  3072. public OnPlayerLeaveCheckpoint(playerid)
  3073. {
  3074. return 1;
  3075. }
  3076.  
  3077. public OnPlayerEnterRaceCheckpoint(playerid)
  3078. {
  3079. return 1;
  3080. }
  3081.  
  3082. public OnPlayerLeaveRaceCheckpoint(playerid)
  3083. {
  3084. return 1;
  3085. }
  3086.  
  3087. public OnRconCommand(cmd[])
  3088. {
  3089. return 1;
  3090. }
  3091.  
  3092. public OnPlayerRequestSpawn(playerid)
  3093. {
  3094. return 1;
  3095. }
  3096.  
  3097. public OnObjectMoved(objectid)
  3098. {
  3099. return 1;
  3100. }
  3101.  
  3102. public OnPlayerObjectMoved(playerid, objectid)
  3103. {
  3104. return 1;
  3105. }
  3106.  
  3107. public OnPlayerPickUpPickup(playerid, pickupid)
  3108. {
  3109. if(pickupid==healzivi)
  3110. {
  3111. SetPlayerHealth(playerid,100.00);
  3112. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3113. }
  3114.  
  3115.  
  3116. if(pickupid==healsard)
  3117. {
  3118. SetPlayerHealth(playerid,100.00);
  3119. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3120. }
  3121.  
  3122. if(pickupid==heallspd)
  3123. {
  3124. SetPlayerHealth(playerid,100.00);
  3125. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3126. }
  3127.  
  3128. if(pickupid==heallcn)
  3129. {
  3130. SetPlayerHealth(playerid,100.00);
  3131. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3132. }
  3133.  
  3134. if(pickupid==healyak)
  3135. {
  3136. SetPlayerHealth(playerid,100.00);
  3137. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3138. }
  3139.  
  3140.  
  3141. if(pickupid==healfbi)
  3142. {
  3143. SetPlayerHealth(playerid,100.00);
  3144. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3145. }
  3146.  
  3147.  
  3148. if(pickupid==healballas)
  3149. {
  3150. SetPlayerHealth(playerid,100.00);
  3151. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3152. }
  3153.  
  3154.  
  3155. if(pickupid==healgs)
  3156. {
  3157. SetPlayerHealth(playerid,100.00);
  3158. GameTextForPlayer(playerid,"~r~Du ~r~hast ~r~dich ~r~erfolgreich ~r~mit ~r~100HP ~r~geheilt!",3000,3);
  3159. }
  3160.  
  3161. if(pickupid==sapdrein)
  3162. {
  3163. SetPlayerPos(playerid,238.5448,142.1823,1003.0234);
  3164. SetPlayerInterior(playerid,3);
  3165. GameTextForPlayer(playerid,"~b~Du ~b~ hast ~b~ das ~b~ Police ~b~Department ~b~ betreten",3000,3);
  3166.  
  3167. }
  3168. if(pickupid==sapdraus)
  3169. {
  3170. SetPlayerPos(playerid,1551.8770,-1675.3961,16.0419);
  3171. SetPlayerFacingAngle(playerid,1.6409);
  3172. SetCameraBehindPlayer(playerid);
  3173. SetPlayerInterior(playerid,0);
  3174. GameTextForPlayer(playerid,"~b~Du ~b~ hast ~b~ das ~b~ Police ~b~Department ~b~ verlassen",3000,3);
  3175. return 1;
  3176.  
  3177.  
  3178.  
  3179. }
  3180. if(pickupid==shrein)
  3181. {
  3182. SetPlayerPos(playerid,384.808624,173.804992,1008.382812);
  3183. SetPlayerInterior(playerid,3);
  3184. GameTextForPlayer(playerid,"~b~Du ~b~hast ~b~ die ~b~Stadthalle ~b~betreten",3000,3);
  3185.  
  3186. }
  3187. if(pickupid==shraus)
  3188. {
  3189. SetPlayerPos(playerid,1481.6495,-1769.4307,18.7958);
  3190. SetPlayerFacingAngle(playerid,1.6409);
  3191. SetCameraBehindPlayer(playerid);
  3192. SetPlayerInterior(playerid,0);
  3193. GameTextForPlayer(playerid,"~b~Du ~b~ hast ~b~ die ~b~ Stadthalle ~b~ verlassen",3000,3);
  3194. return 1;
  3195. }
  3196. return 1;
  3197. }
  3198. public OnVehicleMod(playerid, vehicleid, componentid)
  3199. {
  3200. return 1;
  3201. }
  3202.  
  3203. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  3204. {
  3205. return 1;
  3206. }
  3207.  
  3208. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  3209. {
  3210. return 1;
  3211. }
  3212.  
  3213. public OnPlayerSelectedMenuRow(playerid, row)
  3214. {
  3215. return 1;
  3216. }
  3217.  
  3218. public OnPlayerExitedMenu(playerid)
  3219. {
  3220. return 1;
  3221. }
  3222.  
  3223. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  3224. {
  3225. return 1;
  3226. }
  3227.  
  3228. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  3229. {
  3230. if(newkeys == KEY_SECONDARY_ATTACK)
  3231. {
  3232. if(IsPlayerInRangeOfPoint(playerid,4.0,1462.4657,-1011.3002,26.8438))//LS Bank /enter
  3233. {
  3234. SetPlayerPos(playerid,246.5100,108.1086,1003.2188);
  3235. SetPlayerInterior(playerid,10);
  3236. SetPlayerFacingAngle(playerid,358.0127);
  3237. SendClientMessage(playerid,0xFFFFFFAA,"Du hast die Bank betreten");
  3238. }
  3239. else if (IsPlayerInRangeOfPoint(playerid,4.0,246.5100,108.1086,1003.2188))//LS Bank /exit
  3240. {
  3241. SetPlayerPos(playerid,1462.4657,-1011.3002,26.8438);
  3242. SetPlayerInterior(playerid,0);
  3243. SetPlayerFacingAngle(playerid,182.0084);
  3244. SendClientMessage(playerid,0xFFFFFFAA, "Du hast die Bank verlassen");
  3245. }
  3246. else if(IsPlayerInRangeOfPoint(playerid,4.0,1480.9919,-1771.2096,18.7958))//Stadthalle /enter
  3247. {
  3248. SetPlayerPos(playerid,389.9180,173.6584,1008.3828);
  3249. SetPlayerInterior(playerid,3);
  3250. SetPlayerFacingAngle(playerid,92.3491);
  3251. SendClientMessage(playerid,0xFFFFFFAA,"Du hast die Stadthalle betreten");
  3252. }
  3253. else if (IsPlayerInRangeOfPoint(playerid,4.0,389.9180,173.6584,1008.3828))//Stadthalle /exit
  3254. {
  3255. SetPlayerPos(playerid,1480.9919,-1771.2096,18.7958);
  3256. SetPlayerInterior(playerid,0);
  3257. SetPlayerFacingAngle(playerid,357.5767);
  3258. SendClientMessage(playerid,0xFFFFFFAA, "Du hast die Stadthalle verlassen");
  3259. }
  3260. else if(IsPlayerInRangeOfPoint(playerid,4.0,1554.7513,-1675.6208,16.1953))//LSPD /enter
  3261. {
  3262. SetPlayerPos(playerid,238.7018,139.9523,1003.0234);
  3263. SetPlayerInterior(playerid,3);
  3264. SetPlayerFacingAngle(playerid,358.7832);
  3265. SendClientMessage(playerid,0xFFFFFFAA,"Du hast das LSPD betreten");
  3266. }
  3267. else if (IsPlayerInRangeOfPoint(playerid,4.0,238.7018,139.9523,1003.0234))//LSPD /exit
  3268. {
  3269. SetPlayerPos(playerid,1554.7513,-1675.6208,16.1953);
  3270. SetPlayerInterior(playerid,0);
  3271. SetPlayerFacingAngle(playerid,98.9059);
  3272. SendClientMessage(playerid,0xFFFFFFAA, "Du hast das LSPD verlassen");
  3273. }
  3274. }
  3275. return 1;
  3276. }
  3277.  
  3278. public OnRconLoginAttempt(ip[], password[], success)
  3279. {
  3280. return 1;
  3281. }
  3282.  
  3283. public OnPlayerUpdate(playerid)
  3284. {
  3285. new string[128];
  3286. new pName[16];
  3287. GetPlayerName(playerid, pName, sizeof(pName));
  3288. if(GetPlayerPing(playerid) >= MAXPING && Ping1[playerid] == 1)
  3289. {
  3290. format(string, sizeof(string), "* %s wurde gekickt wegen einem zu hohen Ping ! (Max Ping %d)", pName, MAXPING);
  3291. SendClientMessageToAll(ROT, string);
  3292. SendClientMessage(playerid, ROT, "* Du wurdest gekickt wegen einem zu hohen Ping !");
  3293. Kick(playerid);
  3294. }
  3295. return 1;
  3296. }
  3297.  
  3298. public OnPlayerStreamIn(playerid, forplayerid)
  3299. {
  3300. return 1;
  3301. }
  3302.  
  3303. public OnPlayerStreamOut(playerid, forplayerid)
  3304. {
  3305. return 1;
  3306. }
  3307.  
  3308. public OnVehicleStreamIn(vehicleid, forplayerid)
  3309. {
  3310. return 1;
  3311. }
  3312.  
  3313. public OnVehicleStreamOut(vehicleid, forplayerid)
  3314. {
  3315. return 1;
  3316. }
  3317.  
  3318. public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
  3319. {
  3320.  
  3321.  
  3322. if(dialogid==DIALOG_LOGIN)
  3323. {
  3324. if(response==0)
  3325. {
  3326. SendClientMessage(playerid,ROT,"Du hast den Vorgang abgebrochen.");
  3327. Kick(playerid);
  3328. return 1;
  3329. }
  3330. if(response==1)
  3331. {
  3332. if(!strlen(inputtext))
  3333. {
  3334. SendClientMessage(playerid,ROT,"Das Passwort ist zu kurz.");
  3335. ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Das Passwort was du eingegeben hast , ist Falsch !","Login","Abbrechen");
  3336. return 1;
  3337. }
  3338. else
  3339. {
  3340. Login(playerid,inputtext);
  3341. SpawnPlayer(playerid);
  3342. TextDrawHideForAll(TextLoginFenster0);
  3343. TextDrawDestroy(TextLoginFenster0);
  3344. TextDrawHideForAll(TextLoginFenster1);
  3345. TextDrawDestroy(TextLoginFenster1);
  3346. TextDrawHideForAll(TextLoginFenster2);
  3347. TextDrawDestroy(TextLoginFenster2);
  3348. TextDrawHideForAll(TextLoginFenster3);
  3349. TextDrawDestroy(TextLoginFenster3);
  3350. TextDrawHideForAll(TextLoginFenster4);
  3351. TextDrawDestroy(TextLoginFenster4);
  3352. TextDrawHideForAll(TextLoginFenster5);
  3353. TextDrawDestroy(TextLoginFenster5);
  3354. TextDrawHideForAll(TextLoginFenster6);
  3355. TextDrawDestroy(TextLoginFenster6);
  3356. TextDrawHideForAll(TextLoginFenster7);
  3357. TextDrawDestroy(TextLoginFenster7);
  3358. TextDrawHideForAll(TextLoginFenster8);
  3359. TextDrawDestroy(TextLoginFenster8);
  3360. TextDrawHideForAll(TextLoginFenster9);
  3361. TextDrawDestroy(TextLoginFenster9);
  3362. return 1;
  3363. }
  3364. }
  3365. }
  3366. if(dialogid==DIALOG_REGISTER)
  3367. {
  3368. if(response==0)
  3369. {
  3370. SendClientMessage(playerid,ROT,"Du hast den Vorgang abgebrochen.");
  3371. Kick(playerid);
  3372. return 1;
  3373. }
  3374. if(response==1)
  3375. {
  3376. if(!strlen(inputtext))
  3377. {
  3378. SendClientMessage(playerid,ROT,"Das Passwort ist zu kurz.");
  3379. ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gebe bitte deinen gewünschten Passwort ein:","Register","Abbrechen");
  3380. return 1;
  3381. }
  3382. else
  3383. {
  3384. Register(playerid,inputtext);
  3385. SpawnPlayer(playerid);
  3386. TextDrawHideForAll(TextLoginFenster0);
  3387. TextDrawDestroy(TextLoginFenster0);
  3388. TextDrawHideForAll(TextLoginFenster1);
  3389. TextDrawDestroy(TextLoginFenster1);
  3390. TextDrawHideForAll(TextLoginFenster2);
  3391. TextDrawDestroy(TextLoginFenster2);
  3392. TextDrawHideForAll(TextLoginFenster3);
  3393. TextDrawDestroy(TextLoginFenster3);
  3394. TextDrawHideForAll(TextLoginFenster4);
  3395. TextDrawDestroy(TextLoginFenster4);
  3396. TextDrawHideForAll(TextLoginFenster5);
  3397. TextDrawDestroy(TextLoginFenster5);
  3398. TextDrawHideForAll(TextLoginFenster6);
  3399. TextDrawDestroy(TextLoginFenster6);
  3400. TextDrawHideForAll(TextLoginFenster7);
  3401. TextDrawDestroy(TextLoginFenster7);
  3402. TextDrawHideForAll(TextLoginFenster8);
  3403. TextDrawDestroy(TextLoginFenster8);
  3404. TextDrawHideForAll(TextLoginFenster9);
  3405. TextDrawDestroy(TextLoginFenster9);
  3406. return 1;
  3407. }
  3408. }
  3409. }
  3410. if(dialogid==DIALOG_TUTORIAL)
  3411. {
  3412. if(response==1)
  3413. {
  3414.  
  3415. }
  3416. if(response==0)
  3417. {
  3418. SendClientMessage(playerid,ROT,"Der Vorgang wurde abgebrochen.");
  3419. }
  3420. }
  3421. return 1;
  3422. }
  3423.  
  3424. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  3425. {
  3426. return 1;
  3427. }
  3428.  
  3429.  
  3430. stock PlayerName(playerid)
  3431. {
  3432. new name[MAX_PLAYER_NAME];
  3433. GetPlayerName(playerid,name,sizeof(name));
  3434. return name;
  3435. }
  3436.  
  3437.  
  3438. stock SpielerName(playerid)
  3439. {
  3440. new name[MAX_PLAYER_NAME];
  3441. GetPlayerName(playerid,name,sizeof(name));
  3442. return name;
  3443. }
  3444.  
  3445. stock Register(playerid,key[])
  3446. {
  3447.  
  3448. GivePlayerMoney(playerid, (START_CASH/2));
  3449. new Spielerdatei[64];
  3450. new name[MAX_PLAYER_NAME];
  3451. GetPlayerName(playerid,name,sizeof(name));
  3452. format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
  3453. dini_Create(Spielerdatei);
  3454. dini_Set(Spielerdatei,"Passwort",key); //By D4ywalker
  3455. SetPVarInt(playerid,"Bank",10000);
  3456. dini_IntSet(Spielerdatei,"Level",0);
  3457. dini_IntSet(Spielerdatei,"Geld",0);
  3458. dini_IntSet(Spielerdatei,"Adminlevel",0);
  3459. dini_IntSet(Spielerdatei,"Fraktion",0);
  3460. dini_IntSet(Spielerdatei,"Bankkonto",10000);
  3461. dini_IntSet(Spielerdatei,"Leader",0);
  3462. dini_IntSet(Spielerdatei,"Member",0);
  3463. dini_IntSet(Spielerdatei,"Wantedlevel",0);
  3464. dini_IntSet(Spielerdatei,"Autoschein",1);
  3465. dini_IntSet(Spielerdatei,"Bootsschein",0);
  3466. dini_IntSet(Spielerdatei,"Motorradschein",0);
  3467. dini_IntSet(Spielerdatei,"Flugschein",0);
  3468. dini_IntSet(Spielerdatei,"Kills",0);
  3469. dini_IntSet(Spielerdatei,"Tode",0);
  3470. dini_IntSet(Spielerdatei, "ZeitSeitPD", 0);
  3471. dini_IntSet(Spielerdatei, "LevelMoney",1000);
  3472. dini_IntSet(Spielerdatei, "Respektpunkte", 0);
  3473. dini_IntSet(Spielerdatei, "Respekt", 8);
  3474. dini_IntSet(Spielerdatei,"Banned",0);
  3475. SendClientMessage(playerid,HELLBLAU,"Du hast dich registriert, und wurdest automatisch Eingeloggt.");
  3476. SetPlayerScore(playerid,1);
  3477. SetPVarInt(playerid,"loggedin",1);
  3478. return 1;
  3479. }
  3480.  
  3481. stock Login(playerid,key[])
  3482. {
  3483. new Spielerdatei[64];
  3484. new name[MAX_PLAYER_NAME];
  3485. GetPlayerName(playerid,name,sizeof(name));
  3486. format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
  3487. if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
  3488. {
  3489. LoadAccount(playerid);
  3490. return 1;
  3491. }
  3492. else
  3493. {
  3494. SendClientMessage(playerid,ROT,"Falsches Passwort.");
  3495. ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Das Passwort ist Falsch !","Login","Abbrechen");
  3496. return 1;
  3497. }
  3498. }
  3499.  
  3500. stock LoadAccount(playerid)
  3501. {
  3502. new Spielerdatei[64];
  3503. new name[MAX_PLAYER_NAME];
  3504. GetPlayerName(playerid,name,sizeof(name));
  3505. format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
  3506. SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
  3507. GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
  3508. SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
  3509. SetPVarInt(playerid,"Fraktion",dini_Int(Spielerdatei,"Fraktion"));
  3510. SetPVarInt(playerid,"Bankkonto",dini_Int(Spielerdatei,"Bankkonto"));
  3511. SetPVarInt(playerid,"Leader",dini_Int(Spielerdatei,"Leader"));
  3512. SetPVarInt(playerid,"Member",dini_Int(Spielerdatei,"Member"));
  3513. SetPVarInt(playerid,"WantedLevel",dini_Int(Spielerdatei,"WantedLevel"));
  3514. SetPVarInt(playerid,"Autoschein",dini_Int(Spielerdatei,"Autoschein"));
  3515. SetPVarInt(playerid,"Bootsschein",dini_Int(Spielerdatei,"Bootsschein"));
  3516. SetPVarInt(playerid,"Motorradschein",dini_Int(Spielerdatei,"Motorradschein"));
  3517. SetPVarInt(playerid,"Flugschein",dini_Int(Spielerdatei,"Flugschein"));
  3518. dini_IntSet(Spielerdatei,"Kills",GetPVarInt(playerid,"Kills"));
  3519. dini_IntSet(Spielerdatei,"Tode",GetPVarInt(playerid,"Tode"));
  3520. SetPVarInt(playerid,"ZeitSeitPD",dini_Int(Spielerdatei,"ZeitSeitPD"));
  3521. SetPVarInt(playerid,"Respektpunkte",dini_Int(Spielerdatei,"Respektpunkte"));
  3522. SetPVarInt(playerid,"Respekt",dini_Int(Spielerdatei,"Respekt"));
  3523. SetPVarInt(playerid,"LevelMoney",dini_Int(Spielerdatei,"LevelMoney"));
  3524. dini_IntSet(Spielerdatei,"Banned",GetPVarInt(playerid,"Banned"));
  3525. if(GetPVarInt(playerid,"Banned")==1)
  3526. {
  3527. SendClientMessage(playerid,ROT,"Du bist vom Server gebannt.");
  3528. Kick(playerid);
  3529. }
  3530. SetPVarInt(playerid,"loggedin",1);
  3531. return 1;
  3532. }
  3533.  
  3534. stock SpielerSpeichern(playerid)
  3535. {
  3536. if(GetPVarInt(playerid,"loggedin")==1)
  3537. {
  3538. new Spielerdatei[64];
  3539. new name[MAX_PLAYER_NAME];
  3540. GetPlayerName(playerid,name,sizeof(name));
  3541. format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
  3542. dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
  3543. dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
  3544. dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
  3545. dini_IntSet(Spielerdatei,"Bankkonto",GetPVarInt(playerid,"Bankkonto"));
  3546. dini_IntSet(Spielerdatei,"Fraktion",GetPVarInt(playerid,"Fraktion"));
  3547. dini_IntSet(Spielerdatei,"Leader",GetPVarInt(playerid,"Leader"));
  3548. dini_IntSet(Spielerdatei,"Member",GetPVarInt(playerid,"Member"));
  3549. dini_IntSet(Spielerdatei,"WantedLevel",GetPVarInt(playerid,"WantedLevel"));
  3550. dini_IntSet(Spielerdatei,"Autoschein,0",GetPVarInt(playerid,"Autoschein"));
  3551. dini_IntSet(Spielerdatei,"Bootsschein,0",GetPVarInt(playerid,"Bootsschein"));
  3552. dini_IntSet(Spielerdatei,"Motorradschein,0",GetPVarInt(playerid,"Motorradschein"));
  3553. dini_IntSet(Spielerdatei,"Flugschein,0",GetPVarInt(playerid,"Flugschein"));
  3554. dini_IntSet(Spielerdatei,"Kills",GetPVarInt(playerid,"Kills"));
  3555. dini_IntSet(Spielerdatei,"Tode",GetPVarInt(playerid,"Tode"));
  3556. dini_IntSet(Spielerdatei,"ZeitSeitPD",GetPVarInt(playerid,"ZeitSeitPD"));
  3557. dini_IntSet(Spielerdatei,"Respektpunkte",GetPVarInt(playerid,"Respektpunkte"));
  3558. dini_IntSet(Spielerdatei,"Respekt",GetPVarInt(playerid,"Respekt"));
  3559. dini_IntSet(Spielerdatei,"LevelMoney",GetPVarInt(playerid,"LevelMoney"));
  3560. dini_IntSet(Spielerdatei,"Banned",GetPVarInt(playerid,"Banned"));
  3561.  
  3562. }
  3563. return 1;
  3564. }
  3565.  
  3566. stock isPlayerInFrakt(playerid,fID)
  3567. {
  3568. if(GetPVarInt(playerid,"Fraktion")==fID)return 1;
  3569. return 0;
  3570. }
  3571.  
  3572.  
  3573. stock IsPlayerLeader(playerid,leader)
  3574. {
  3575. if(GetPVarInt(playerid,"Leader")==leader)return 1;
  3576. return 0;
  3577. }
  3578.  
  3579. stock isPlayerAnAdmin(playerid,rang)
  3580. {
  3581. if(GetPVarInt(playerid,"Adminlevel")>=rang)return 1;
  3582. return 0;
  3583. }
  3584.  
  3585.  
  3586. stock strget(strx[], pos, search = ' ') {
  3587. new arg, ret[128], idxx;
  3588. for (new i = 0; i < strlen(strx); i++) {
  3589. if(strx[i] == search || i == strlen(strx) || strx[i + 1] == 10) {
  3590. arg++;
  3591. if (arg == pos + 1){
  3592. ret[i-idxx] = EOS;
  3593. return ret;
  3594. } else if (arg == pos)
  3595. idxx= i+1;
  3596. }
  3597. else if (arg == pos)
  3598. ret[i - idxx] = strx[i];
  3599. }
  3600. return ret;
  3601. }
  3602.  
  3603.  
  3604. stock sscanf(sstring[], format[], {Float,_}:...)
  3605. {
  3606. #if defined isnull
  3607. if (isnull(sstring))
  3608. #else
  3609. if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
  3610. #endif
  3611. {
  3612. return format[0];
  3613. }
  3614. #pragma tabsize 4
  3615. new
  3616. formatPos = 0,
  3617. sstringPos = 0,
  3618. paramPos = 2,
  3619. paramCount = numargs(),
  3620. delim = ' ';
  3621. while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
  3622. {
  3623. sstringPos++;
  3624. }
  3625. while (paramPos < paramCount && sstring[sstringPos])
  3626. {
  3627. switch (format[formatPos++])
  3628. {
  3629. case '\0':
  3630. {
  3631. return 0;
  3632. }
  3633. case 'i', 'd':
  3634. {
  3635. new
  3636. neg = 1,
  3637. num = 0,
  3638. ch = sstring[sstringPos];
  3639. if (ch == '-')
  3640. {
  3641. neg = -1;
  3642. ch = sstring[++sstringPos];
  3643. }
  3644. do
  3645. {
  3646. sstringPos++;
  3647. if ('0' <= ch <= '9')
  3648. {
  3649. num = (num * 10) + (ch - '0');
  3650. }
  3651. else
  3652. {
  3653. return -1;
  3654. }
  3655. }
  3656. while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
  3657. setarg(paramPos, 0, num * neg);
  3658. }
  3659. case 'h', 'x':
  3660. {
  3661. new
  3662. num = 0,
  3663. ch = sstring[sstringPos];
  3664. do
  3665. {
  3666. sstringPos++;
  3667. switch (ch)
  3668. {
  3669. case 'x', 'X':
  3670. {
  3671. num = 0;
  3672. continue;
  3673. }
  3674. case '0' .. '9':
  3675. {
  3676. num = (num << 4) | (ch - '0');
  3677. }
  3678. case 'a' .. 'f':
  3679. {
  3680. num = (num << 4) | (ch - ('a' - 10));
  3681. }
  3682. case 'A' .. 'F':
  3683. {
  3684. num = (num << 4) | (ch - ('A' - 10));
  3685. }
  3686. default:
  3687. {
  3688. return -1;
  3689. }
  3690. }
  3691. }
  3692. while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
  3693. setarg(paramPos, 0, num);
  3694. }
  3695. case 'c':
  3696. {
  3697. setarg(paramPos, 0, sstring[sstringPos++]);
  3698. }
  3699. case 'f':
  3700. {
  3701.  
  3702. new changestr[16], changepos = 0, strpos = sstringPos;
  3703. while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
  3704. {
  3705. changestr[changepos++] = sstring[strpos++];
  3706. }
  3707. changestr[changepos] = '\0';
  3708. setarg(paramPos,0,_:floatstr(changestr));
  3709. }
  3710. case 'p':
  3711. {
  3712. delim = format[formatPos++];
  3713. continue;
  3714. }
  3715. case '\'':
  3716. {
  3717. new
  3718. end = formatPos - 1,
  3719. ch;
  3720. while ((ch = format[++end]) && ch != '\'') {}
  3721. if (!ch)
  3722. {
  3723. return -1;
  3724. }
  3725. format[end] = '\0';
  3726. if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
  3727. {
  3728. if (format[end + 1])
  3729. {
  3730. return -1;
  3731. }
  3732. return 0;
  3733. }
  3734. format[end] = '\'';
  3735. sstringPos = ch + (end - formatPos);
  3736. formatPos = end + 1;
  3737. }
  3738. case 'u':
  3739. {
  3740. new
  3741. end = sstringPos - 1,
  3742. id = 0,
  3743. bool:num = true,
  3744. ch;
  3745. while ((ch = sstring[++end]) && ch != delim)
  3746. {
  3747. if (num)
  3748. {
  3749. if ('0' <= ch <= '9')
  3750. {
  3751. id = (id * 10) + (ch - '0');
  3752. }
  3753. else
  3754. {
  3755. num = false;
  3756. }
  3757. }
  3758. }
  3759. if (num && IsPlayerConnected(id))
  3760. {
  3761. setarg(paramPos, 0, id);
  3762. }
  3763. else
  3764. {
  3765. #if !defined foreach
  3766. #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
  3767. #define __SSCANF_FOREACH__
  3768. #endif
  3769. sstring[end] = '\0';
  3770. num = false;
  3771. new
  3772. name[MAX_PLAYER_NAME];
  3773. id = end - sstringPos;
  3774. foreach (Player, playerid)
  3775. {
  3776. GetPlayerName(playerid, name, sizeof (name));
  3777. if (!strcmp(name, sstring[sstringPos], true, id))
  3778. {
  3779. setarg(paramPos, 0, playerid);
  3780. num = true;
  3781. break;
  3782. }
  3783. }
  3784. if (!num)
  3785. {
  3786. setarg(paramPos, 0, INVALID_PLAYER_ID);
  3787. }
  3788. sstring[end] = ch;
  3789. #if defined __SSCANF_FOREACH__
  3790. #undef foreach
  3791. #undef __SSCANF_FOREACH__
  3792. #endif
  3793. }
  3794. sstringPos = end;
  3795. }
  3796. case 's', 'z':
  3797. {
  3798. new
  3799. i = 0,
  3800. ch;
  3801. if (format[formatPos])
  3802. {
  3803. while ((ch = sstring[sstringPos++]) && ch != delim)
  3804. {
  3805. setarg(paramPos, i++, ch);
  3806. }
  3807. if (!i)
  3808. {
  3809. return -1;
  3810. }
  3811. }
  3812. else
  3813. {
  3814. while ((ch = sstring[sstringPos++]))
  3815. {
  3816. setarg(paramPos, i++, ch);
  3817. }
  3818. }
  3819. sstringPos--;
  3820. setarg(paramPos, i, '\0');
  3821. }
  3822. default:
  3823. {
  3824. continue;
  3825. }
  3826. }
  3827. while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
  3828. {
  3829. sstringPos++;
  3830. }
  3831. while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
  3832. {
  3833. sstringPos++;
  3834. }
  3835. paramPos++;
  3836. }
  3837. do
  3838. {
  3839. if ((delim = format[formatPos++]) > ' ')
  3840. {
  3841. if (delim == '\'')
  3842. {
  3843. while ((delim = format[formatPos++]) && delim != '\'') {}
  3844. }
  3845. else if (delim != 'z')
  3846. {
  3847. return delim;
  3848. }
  3849. }
  3850. }
  3851. while (delim > ' ');
  3852. return 0;
  3853. }
  3854. public PayDay(playerid)
  3855. {
  3856. if(GetPVarInt(playerid,"ZeitSeitPD") == 60)
  3857. {
  3858. SetPVarInt(playerid,"ZeitSeitPD",1);
  3859. SendClientMessage(playerid,HELLBLAU,"Du hast 60 Min. gespielt und hast nun PayDay!");
  3860. SetPVarInt(playerid,"Respektpunkte",GetPVarInt(playerid,"Respektpunkte")+1);
  3861. GivePlayerMoney(playerid,10000);
  3862. SendClientMessageToAll(COLOR_ORANGE, "===================[Payday]===================");
  3863. SendClientMessageToAll(COLOR_WEISS,"Du hast dein Payday bekommen.");
  3864. SendClientMessageToAll(COLOR_WEISS,"Du hast 10000$ erhalten.");
  3865. SendClientMessageToAll(COLOR_ORANGE,"===============================================");
  3866. }
  3867. else
  3868. {
  3869. SetPVarInt(playerid,"ZeitSeitPD",GetPVarInt(playerid,"ZeitSeitPD")+1);
  3870. }
  3871. }
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