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  1. 13:54:33: CLR host plugin strings not found, dynamically loading 4 strings
  2. 13:54:33: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 13:54:33: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 13:54:33: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 13:54:33: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 13:54:34: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 13:54:34: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 13:54:34: CLRHost:: Could not find/load browser settings at location C:\Users\Juicy\AppData\Roaming\OBS\pluginData\browser.json
  9. 13:54:34: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Juicy\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 13:54:34: File name: 'C:\Users\Juicy\AppData\Roaming\OBS\pluginData\browser.json'
  11. 13:54:34: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 13:54:34: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 13:54:34: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 13:54:34: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 13:54:34: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 13:54:37: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  17. 13:54:37: -------------------------------
  18. 13:54:37: CPU Name: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz
  19. 13:54:37: CPU Speed: 3500MHz
  20. 13:54:37: Physical Memory: 4095MB Total, 2858MB Free
  21. 13:54:37: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  22. 13:54:37: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 13:54:37: Windows Version: 10.0 Build 10586 (revision 0)
  24. 13:54:37: Aero is Enabled
  25. 13:54:37: -------------------------------
  26. 13:54:37: OBS Modules:
  27. 13:54:37: Base Address Module
  28. 13:54:37: 00CC0000 OBS.exe
  29. 13:54:37: 58180000 OBSApi.dll
  30. 13:54:37: 599C0000 CLRHostPlugin.dll
  31. 13:54:37: 563E0000 DShowPlugin.dll
  32. 13:54:37: 563B0000 GraphicsCapture.dll
  33. 13:54:37: 56380000 NoiseGate.dll
  34. 13:54:37: 584E0000 PSVPlugin.dll
  35. 13:54:37: 56360000 scenesw.dll
  36. 13:54:37: ------------------------------------------
  37. 13:54:37: Adapter 1
  38. 13:54:37: Video Adapter: NVIDIA GeForce GTX 970
  39. 13:54:37: Video Adapter Dedicated Video Memory: 3221225472
  40. 13:54:37: Video Adapter Shared System Memory: 1073676288
  41. 13:54:37: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  42. 13:54:37: =====Stream Start: 2016-03-03, 13:54:37===============================================
  43. 13:54:37: Multithreaded optimizations: On
  44. 13:54:37: Base resolution: 1920x1080
  45. 13:54:37: Output resolution: 1280x720
  46. 13:54:37: ------------------------------------------
  47. 13:54:37: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  48. 13:54:37: ------------------------------------------
  49. 13:54:37: Audio Format: 48000 Hz
  50. 13:54:37: ------------------------------------------
  51. 13:54:37: Audio Channels: 2 Ch
  52. 13:54:37: Playback device Default
  53. 13:54:37: ------------------------------------------
  54. 13:54:37: Using desktop audio input: Headphones (High Definition Audio Device)
  55. 13:54:37: Global Audio time adjust: 0
  56. 13:54:37: ------------------------------------------
  57. 13:54:37: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  58. 13:54:37: Mic time offset: 0
  59. 13:54:37: ------------------------------------------
  60. 13:54:37: Audio Encoding: AAC
  61. 13:54:37: bitrate: 128
  62. 13:54:37: Using Monitor Capture
  63. 13:54:37: Scene buffering time set to 700
  64. 13:54:37: Using custom x264 settings: "crf=15"
  65. 13:54:37: x264: VBV maxrate specified, but no bufsize, ignored
  66. 13:54:37: ------------------------------------------
  67. 13:54:37: Video Encoding: x264
  68. 13:54:37: fps: 30
  69. 13:54:37: width: 1280, height: 720
  70. 13:54:37: preset: ultrafast
  71. 13:54:37: profile: main
  72. 13:54:37: keyint: 60
  73. 13:54:37: CBR: no
  74. 13:54:37: CFR: yes
  75. 13:54:37: max bitrate: 1000
  76. 13:54:37: buffer size: 0
  77. 13:54:37: quality: 17
  78. 13:54:37: ------------------------------------------
  79. 14:32:47: FlushBufferedVideo: Flushing 17 packets over 534 ms
  80. 14:32:47: Total frames encoded: 68622, total frames duplicated: 2073 (3.02%)
  81. 14:32:47: Number of frames skipped due to encoder lag: 1773 (2.58%)
  82. 14:32:47: Total frames rendered: 66829, number of late frames: 112 (0.17%) (it's okay for some frames to be late)
  83. 14:32:48:
  84. 14:32:48: Profiler time results:
  85. 14:32:48:
  86. 14:32:48: ==============================================================
  87. 14:32:48: video thread frame - [100%] [avg time: 0.774 ms] [children: 53.2%] [unaccounted: 46.8%]
  88. 14:32:48: | scene->Preprocess - [27.1%] [avg time: 0.21 ms]
  89. 14:32:48: | GPU download and conversion - [26.1%] [avg time: 0.202 ms] [children: 22.7%] [unaccounted: 3.36%]
  90. 14:32:48: | | flush - [20.2%] [avg time: 0.156 ms]
  91. 14:32:48: | | CopyResource - [0.775%] [avg time: 0.006 ms]
  92. 14:32:48: | | conversion to 4:2:0 - [1.81%] [avg time: 0.014 ms]
  93. 14:32:48: Convert444Threads - [100%] [avg time: 0.422 ms] [children: 98.6%] [unaccounted: 1.42%]
  94. 14:32:48: | Convert444toNV12 - [98.6%] [avg time: 0.416 ms]
  95. 14:32:48: encoder thread frame - [100%] [avg time: 2.161 ms] [children: 3.84%] [unaccounted: 96.2%]
  96. 14:32:48: | sending stuff out - [3.84%] [avg time: 0.083 ms]
  97. 14:32:48: ==============================================================
  98. 14:32:48:
  99. 14:32:48:
  100. 14:32:48: Profiler CPU results:
  101. 14:32:48:
  102. 14:32:48: ==============================================================
  103. 14:32:48: video thread frame - [cpu time: avg 0.272 ms, total 18203.1 ms] [avg calls per frame: 1]
  104. 14:32:48: | scene->Preprocess - [cpu time: avg 0.036 ms, total 2421.88 ms] [avg calls per frame: 1]
  105. 14:32:48: | GPU download and conversion - [cpu time: avg 0.07 ms, total 4718.75 ms] [avg calls per frame: 1]
  106. 14:32:48: | | flush - [cpu time: avg 0.044 ms, total 2984.38 ms] [avg calls per frame: 1]
  107. 14:32:48: | | CopyResource - [cpu time: avg 0.005 ms, total 390.625 ms] [avg calls per frame: 1]
  108. 14:32:48: | | conversion to 4:2:0 - [cpu time: avg 0.014 ms, total 1000 ms] [avg calls per frame: 1]
  109. 14:32:48: Convert444Threads - [cpu time: avg 0.324 ms, total 43406.3 ms] [avg calls per frame: 2]
  110. 14:32:48: | Convert444toNV12 - [cpu time: avg 0.321 ms, total 43000 ms] [avg calls per frame: 2]
  111. 14:32:48: encoder thread frame - [cpu time: avg 0.331 ms, total 22750 ms] [avg calls per frame: 1]
  112. 14:32:48: | sending stuff out - [cpu time: avg 0.052 ms, total 3578.13 ms] [avg calls per frame: 1]
  113. 14:32:48: ==============================================================
  114. 14:32:48:
  115. 14:32:48: =====Stream End: 2016-03-03, 14:32:48=================================================
  116. 20:21:26: =====Stream Start: 2016-03-03, 20:21:26===============================================
  117. 20:21:26: Multithreaded optimizations: On
  118. 20:21:26: Base resolution: 1920x1080
  119. 20:21:26: Output resolution: 1280x720
  120. 20:21:26: ------------------------------------------
  121. 20:21:26: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  122. 20:21:26: ------------------------------------------
  123. 20:21:26: Audio Format: 48000 Hz
  124. 20:21:26: ------------------------------------------
  125. 20:21:26: Audio Channels: 2 Ch
  126. 20:21:26: Playback device Default
  127. 20:21:26: ------------------------------------------
  128. 20:21:26: Using desktop audio input: Headphones (High Definition Audio Device)
  129. 20:21:26: Global Audio time adjust: 0
  130. 20:21:26: ------------------------------------------
  131. 20:21:26: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  132. 20:21:26: Mic time offset: 0
  133. 20:21:26: ------------------------------------------
  134. 20:21:26: Audio Encoding: AAC
  135. 20:21:26: bitrate: 128
  136. 20:21:26: Using Monitor Capture
  137. 20:21:26: Scene buffering time set to 700
  138. 20:21:26: Using custom x264 settings: "crf=15"
  139. 20:21:26: x264: VBV maxrate specified, but no bufsize, ignored
  140. 20:21:26: ------------------------------------------
  141. 20:21:26: Video Encoding: x264
  142. 20:21:26: fps: 30
  143. 20:21:26: width: 1280, height: 720
  144. 20:21:26: preset: ultrafast
  145. 20:21:26: profile: main
  146. 20:21:26: keyint: 60
  147. 20:21:26: CBR: no
  148. 20:21:26: CFR: yes
  149. 20:21:26: max bitrate: 1000
  150. 20:21:26: buffer size: 0
  151. 20:21:26: quality: 17
  152. 20:21:26: ------------------------------------------
  153. 20:21:48: FlushBufferedVideo: Flushing 17 packets over 533 ms
  154. 20:21:48: Total frames encoded: 641, total frames duplicated: 13 (2.03%)
  155. 20:21:48: Total frames rendered: 644, number of late frames: 4 (0.62%) (it's okay for some frames to be late)
  156. 20:21:48:
  157. 20:21:48: Profiler time results:
  158. 20:21:48:
  159. 20:21:48: ==============================================================
  160. 20:21:48: video thread frame - [100%] [avg time: 1.543 ms] [children: 70.6%] [unaccounted: 29.4%]
  161. 20:21:48: | scene->Preprocess - [30.1%] [avg time: 0.465 ms]
  162. 20:21:48: | GPU download and conversion - [40.5%] [avg time: 0.625 ms] [children: 20.4%] [unaccounted: 20.1%]
  163. 20:21:48: | | flush - [19.4%] [avg time: 0.3 ms]
  164. 20:21:48: | | CopyResource - [0.324%] [avg time: 0.005 ms]
  165. 20:21:48: | | conversion to 4:2:0 - [0.648%] [avg time: 0.01 ms]
  166. 20:21:48: Convert444Threads - [100%] [avg time: 0.402 ms] [children: 98%] [unaccounted: 1.99%]
  167. 20:21:48: | Convert444toNV12 - [98%] [avg time: 0.394 ms]
  168. 20:21:48: encoder thread frame - [100%] [avg time: 0.856 ms] [children: 1.29%] [unaccounted: 98.7%]
  169. 20:21:48: | sending stuff out - [1.29%] [avg time: 0.011 ms]
  170. 20:21:48: ==============================================================
  171. 20:21:48:
  172. 20:21:48:
  173. 20:21:48: Profiler CPU results:
  174. 20:21:48:
  175. 20:21:48: ==============================================================
  176. 20:21:48: video thread frame - [cpu time: avg 0.339 ms, total 218.75 ms] [avg calls per frame: 1]
  177. 20:21:48: | scene->Preprocess - [cpu time: avg 0.097 ms, total 62.5 ms] [avg calls per frame: 1]
  178. 20:21:48: | GPU download and conversion - [cpu time: avg 0.145 ms, total 93.75 ms] [avg calls per frame: 1]
  179. 20:21:48: | | flush - [cpu time: avg 0.121 ms, total 78.125 ms] [avg calls per frame: 1]
  180. 20:21:48: | | CopyResource - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
  181. 20:21:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  182. 20:21:48: Convert444Threads - [cpu time: avg 0.466 ms, total 578.125 ms] [avg calls per frame: 2]
  183. 20:21:48: | Convert444toNV12 - [cpu time: avg 0.466 ms, total 578.125 ms] [avg calls per frame: 2]
  184. 20:21:48: encoder thread frame - [cpu time: avg 0.2 ms, total 125 ms] [avg calls per frame: 1]
  185. 20:21:48: | sending stuff out - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
  186. 20:21:48: ==============================================================
  187. 20:21:48:
  188. 20:21:48: =====Stream End: 2016-03-03, 20:21:48=================================================
  189. 20:25:27: =====Stream Start: 2016-03-03, 20:25:27===============================================
  190. 20:25:27: Multithreaded optimizations: On
  191. 20:25:27: Base resolution: 1920x1080
  192. 20:25:27: Output resolution: 1280x720
  193. 20:25:27: ------------------------------------------
  194. 20:25:27: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  195. 20:25:27: ------------------------------------------
  196. 20:25:27: Audio Format: 48000 Hz
  197. 20:25:27: ------------------------------------------
  198. 20:25:27: Audio Channels: 2 Ch
  199. 20:25:27: Playback device Default
  200. 20:25:27: ------------------------------------------
  201. 20:25:27: Using desktop audio input: Headphones (High Definition Audio Device)
  202. 20:25:27: Global Audio time adjust: 0
  203. 20:25:27: ------------------------------------------
  204. 20:25:27: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  205. 20:25:27: Mic time offset: 0
  206. 20:25:27: ------------------------------------------
  207. 20:25:27: Audio Encoding: AAC
  208. 20:25:27: bitrate: 128
  209. 20:25:27: Using Monitor Capture
  210. 20:25:27: Scene buffering time set to 700
  211. 20:25:27: Using custom x264 settings: "crf=15"
  212. 20:25:27: x264: VBV maxrate specified, but no bufsize, ignored
  213. 20:25:27: ------------------------------------------
  214. 20:25:27: Video Encoding: x264
  215. 20:25:27: fps: 30
  216. 20:25:27: width: 1280, height: 720
  217. 20:25:27: preset: ultrafast
  218. 20:25:27: profile: main
  219. 20:25:27: keyint: 60
  220. 20:25:27: CBR: no
  221. 20:25:27: CFR: yes
  222. 20:25:27: max bitrate: 1000
  223. 20:25:27: buffer size: 0
  224. 20:25:27: quality: 17
  225. 20:25:27: ------------------------------------------
  226. 20:44:25: FlushBufferedVideo: Flushing 16 packets over 500 ms
  227. 20:44:26: Total frames encoded: 34130, total frames duplicated: 140 (0.41%)
  228. 20:44:26: Number of frames skipped due to encoder lag: 91 (0.27%)
  229. 20:44:26: Total frames rendered: 34047, number of late frames: 28 (0.08%) (it's okay for some frames to be late)
  230. 20:44:26:
  231. 20:44:26: Profiler time results:
  232. 20:44:26:
  233. 20:44:26: ==============================================================
  234. 20:44:26: video thread frame - [100%] [avg time: 0.734 ms] [children: 89%] [unaccounted: 11%]
  235. 20:44:26: | scene->Preprocess - [40.9%] [avg time: 0.3 ms]
  236. 20:44:26: | GPU download and conversion - [48.1%] [avg time: 0.353 ms] [children: 44.3%] [unaccounted: 3.81%]
  237. 20:44:26: | | flush - [42%] [avg time: 0.308 ms]
  238. 20:44:26: | | CopyResource - [0.681%] [avg time: 0.005 ms]
  239. 20:44:26: | | conversion to 4:2:0 - [1.63%] [avg time: 0.012 ms]
  240. 20:44:26: Convert444Threads - [100%] [avg time: 0.437 ms] [children: 98.9%] [unaccounted: 1.14%]
  241. 20:44:26: | Convert444toNV12 - [98.9%] [avg time: 0.432 ms]
  242. 20:44:26: encoder thread frame - [100%] [avg time: 1.3 ms] [children: 2.69%] [unaccounted: 97.3%]
  243. 20:44:26: | sending stuff out - [2.69%] [avg time: 0.035 ms]
  244. 20:44:26: ==============================================================
  245. 20:44:26:
  246. 20:44:26:
  247. 20:44:26: Profiler CPU results:
  248. 20:44:26:
  249. 20:44:26: ==============================================================
  250. 20:44:26: video thread frame - [cpu time: avg 0.174 ms, total 5953.13 ms] [avg calls per frame: 1]
  251. 20:44:26: | scene->Preprocess - [cpu time: avg 0.057 ms, total 1968.75 ms] [avg calls per frame: 1]
  252. 20:44:26: | GPU download and conversion - [cpu time: avg 0.082 ms, total 2796.88 ms] [avg calls per frame: 1]
  253. 20:44:26: | | flush - [cpu time: avg 0.062 ms, total 2125 ms] [avg calls per frame: 1]
  254. 20:44:26: | | CopyResource - [cpu time: avg 0.005 ms, total 187.5 ms] [avg calls per frame: 1]
  255. 20:44:26: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 343.75 ms] [avg calls per frame: 1]
  256. 20:44:26: Convert444Threads - [cpu time: avg 0.42 ms, total 28593.8 ms] [avg calls per frame: 2]
  257. 20:44:26: | Convert444toNV12 - [cpu time: avg 0.418 ms, total 28484.4 ms] [avg calls per frame: 2]
  258. 20:44:26: encoder thread frame - [cpu time: avg 0.422 ms, total 14406.3 ms] [avg calls per frame: 1]
  259. 20:44:26: | sending stuff out - [cpu time: avg 0.019 ms, total 671.875 ms] [avg calls per frame: 1]
  260. 20:44:26: ==============================================================
  261. 20:44:26:
  262. 20:44:26: =====Stream End: 2016-03-03, 20:44:26=================================================
  263. 01:10:19: =====Stream Start: 2016-03-04, 01:10:19===============================================
  264. 01:10:19: Multithreaded optimizations: On
  265. 01:10:19: Base resolution: 1920x1080
  266. 01:10:19: Output resolution: 1280x720
  267. 01:10:19: ------------------------------------------
  268. 01:10:19: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  269. 01:10:19: ------------------------------------------
  270. 01:10:19: Audio Format: 48000 Hz
  271. 01:10:19: ------------------------------------------
  272. 01:10:19: Audio Channels: 2 Ch
  273. 01:10:19: Playback device Default
  274. 01:10:19: ------------------------------------------
  275. 01:10:19: Using desktop audio input: Headphones (High Definition Audio Device)
  276. 01:10:19: Global Audio time adjust: 0
  277. 01:10:19: ------------------------------------------
  278. 01:10:19: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  279. 01:10:19: Mic time offset: 0
  280. 01:10:19: ------------------------------------------
  281. 01:10:19: Audio Encoding: AAC
  282. 01:10:19: bitrate: 128
  283. 01:10:19: Using Monitor Capture
  284. 01:10:19: Scene buffering time set to 700
  285. 01:10:19: Using custom x264 settings: "crf=15"
  286. 01:10:19: x264: VBV maxrate specified, but no bufsize, ignored
  287. 01:10:19: ------------------------------------------
  288. 01:10:19: Video Encoding: x264
  289. 01:10:19: fps: 30
  290. 01:10:19: width: 1280, height: 720
  291. 01:10:19: preset: ultrafast
  292. 01:10:19: profile: main
  293. 01:10:19: keyint: 60
  294. 01:10:19: CBR: no
  295. 01:10:19: CFR: yes
  296. 01:10:19: max bitrate: 1000
  297. 01:10:19: buffer size: 0
  298. 01:10:19: quality: 17
  299. 01:10:19: ------------------------------------------
  300. 01:10:21: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  301. 01:10:21: Total frames rendered: 2, number of late frames: 1 (50.00%) (it's okay for some frames to be late)
  302. 01:10:21:
  303. 01:10:21: Profiler time results:
  304. 01:10:21:
  305. 01:10:21: ==============================================================
  306. 01:10:21: video thread frame - [100%] [avg time: 3.683 ms] [children: 65%] [unaccounted: 35%]
  307. 01:10:21: | scene->Preprocess - [57.7%] [avg time: 2.125 ms]
  308. 01:10:21: | GPU download and conversion - [7.33%] [avg time: 0.27 ms] [children: 7.17%] [unaccounted: 0.163%]
  309. 01:10:21: | | flush - [7.17%] [avg time: 0.264 ms]
  310. 01:10:21: ==============================================================
  311. 01:10:21:
  312. 01:10:21:
  313. 01:10:21: Profiler CPU results:
  314. 01:10:21:
  315. 01:10:21: ==============================================================
  316. 01:10:21: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  317. 01:10:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  318. 01:10:21: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  319. 01:10:21: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  320. 01:10:21: ==============================================================
  321. 01:10:21:
  322. 01:10:21: =====Stream End: 2016-03-04, 01:10:21=================================================
  323. 01:10:23: =====Stream Start: 2016-03-04, 01:10:23===============================================
  324. 01:10:23: Multithreaded optimizations: On
  325. 01:10:23: Base resolution: 1920x1080
  326. 01:10:23: Output resolution: 1280x720
  327. 01:10:23: ------------------------------------------
  328. 01:10:23: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  329. 01:10:23: ------------------------------------------
  330. 01:10:23: Audio Format: 48000 Hz
  331. 01:10:23: ------------------------------------------
  332. 01:10:23: Audio Channels: 2 Ch
  333. 01:10:23: Playback device Default
  334. 01:10:23: ------------------------------------------
  335. 01:10:23: Using desktop audio input: Headphones (High Definition Audio Device)
  336. 01:10:23: Global Audio time adjust: 0
  337. 01:10:23: ------------------------------------------
  338. 01:10:23: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  339. 01:10:23: Mic time offset: 0
  340. 01:10:23: ------------------------------------------
  341. 01:10:23: Audio Encoding: AAC
  342. 01:10:23: bitrate: 128
  343. 01:10:23: Using Monitor Capture
  344. 01:10:23: Scene buffering time set to 700
  345. 01:10:23: Using custom x264 settings: "crf=15"
  346. 01:10:23: x264: VBV maxrate specified, but no bufsize, ignored
  347. 01:10:23: ------------------------------------------
  348. 01:10:23: Video Encoding: x264
  349. 01:10:23: fps: 30
  350. 01:10:23: width: 1280, height: 720
  351. 01:10:23: preset: ultrafast
  352. 01:10:23: profile: main
  353. 01:10:23: keyint: 60
  354. 01:10:23: CBR: no
  355. 01:10:23: CFR: yes
  356. 01:10:23: max bitrate: 1000
  357. 01:10:23: buffer size: 0
  358. 01:10:23: quality: 17
  359. 01:10:23: ------------------------------------------
  360. 01:18:38: FlushBufferedVideo: Flushing 16 packets over 500 ms
  361. 01:18:38: Total frames encoded: 14818, total frames duplicated: 7219 (48.72%)
  362. 01:18:38: Number of frames skipped due to encoder lag: 7116 (48.02%)
  363. 01:18:38: Total frames rendered: 7692, number of late frames: 98 (1.27%) (it's okay for some frames to be late)
  364. 01:18:38:
  365. 01:18:38: Profiler time results:
  366. 01:18:38:
  367. 01:18:38: ==============================================================
  368. 01:18:38: video thread frame - [100%] [avg time: 0.9 ms] [children: 63.2%] [unaccounted: 36.8%]
  369. 01:18:38: | scene->Preprocess - [27.6%] [avg time: 0.248 ms]
  370. 01:18:38: | GPU download and conversion - [35.7%] [avg time: 0.321 ms] [children: 26%] [unaccounted: 9.67%]
  371. 01:18:38: | | flush - [23.6%] [avg time: 0.212 ms]
  372. 01:18:38: | | CopyResource - [1%] [avg time: 0.009 ms]
  373. 01:18:38: | | conversion to 4:2:0 - [1.44%] [avg time: 0.013 ms]
  374. 01:18:38: Convert444Threads - [100%] [avg time: 0.454 ms] [children: 98.7%] [unaccounted: 1.32%]
  375. 01:18:38: | Convert444toNV12 - [98.7%] [avg time: 0.448 ms]
  376. 01:18:38: encoder thread frame - [100%] [avg time: 18.269 ms] [children: 0.646%] [unaccounted: 99.4%]
  377. 01:18:38: | sending stuff out - [0.646%] [avg time: 0.118 ms]
  378. 01:18:38: ==============================================================
  379. 01:18:38:
  380. 01:18:38:
  381. 01:18:38: Profiler CPU results:
  382. 01:18:38:
  383. 01:18:38: ==============================================================
  384. 01:18:38: video thread frame - [cpu time: avg 0.249 ms, total 1921.88 ms] [avg calls per frame: 1]
  385. 01:18:38: | scene->Preprocess - [cpu time: avg 0.054 ms, total 421.875 ms] [avg calls per frame: 1]
  386. 01:18:38: | GPU download and conversion - [cpu time: avg 0.069 ms, total 531.25 ms] [avg calls per frame: 1]
  387. 01:18:38: | | flush - [cpu time: avg 0.048 ms, total 375 ms] [avg calls per frame: 1]
  388. 01:18:38: | | CopyResource - [cpu time: avg 0.006 ms, total 46.875 ms] [avg calls per frame: 1]
  389. 01:18:38: | | conversion to 4:2:0 - [cpu time: avg 0.014 ms, total 109.375 ms] [avg calls per frame: 1]
  390. 01:18:38: Convert444Threads - [cpu time: avg 0.388 ms, total 5953.13 ms] [avg calls per frame: 2]
  391. 01:18:38: | Convert444toNV12 - [cpu time: avg 0.387 ms, total 5937.5 ms] [avg calls per frame: 2]
  392. 01:18:38: encoder thread frame - [cpu time: avg 0.563 ms, total 8343.75 ms] [avg calls per frame: 1]
  393. 01:18:38: | sending stuff out - [cpu time: avg 0.064 ms, total 953.125 ms] [avg calls per frame: 1]
  394. 01:18:38: ==============================================================
  395. 01:18:38:
  396. 01:18:38: =====Stream End: 2016-03-04, 01:18:38=================================================
  397. 01:18:39: =====Stream Start: 2016-03-04, 01:18:39===============================================
  398. 01:18:39: Multithreaded optimizations: On
  399. 01:18:39: Base resolution: 1920x1080
  400. 01:18:39: Output resolution: 1280x720
  401. 01:18:39: ------------------------------------------
  402. 01:18:39: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  403. 01:18:39: ------------------------------------------
  404. 01:18:39: Audio Format: 48000 Hz
  405. 01:18:39: ------------------------------------------
  406. 01:18:39: Audio Channels: 2 Ch
  407. 01:18:39: Playback device Default
  408. 01:18:39: ------------------------------------------
  409. 01:18:39: Using desktop audio input: Headphones (High Definition Audio Device)
  410. 01:18:39: Global Audio time adjust: 0
  411. 01:18:39: ------------------------------------------
  412. 01:18:39: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  413. 01:18:39: Mic time offset: 0
  414. 01:18:39: ------------------------------------------
  415. 01:18:39: Audio Encoding: AAC
  416. 01:18:39: bitrate: 128
  417. 01:18:39: Using Monitor Capture
  418. 01:18:39: Scene buffering time set to 700
  419. 01:18:39: Using custom x264 settings: "crf=15"
  420. 01:18:39: x264: VBV maxrate specified, but no bufsize, ignored
  421. 01:18:39: ------------------------------------------
  422. 01:18:39: Video Encoding: x264
  423. 01:18:39: fps: 30
  424. 01:18:39: width: 1280, height: 720
  425. 01:18:39: preset: ultrafast
  426. 01:18:39: profile: main
  427. 01:18:39: keyint: 60
  428. 01:18:39: CBR: no
  429. 01:18:39: CFR: yes
  430. 01:18:39: max bitrate: 1000
  431. 01:18:39: buffer size: 0
  432. 01:18:39: quality: 17
  433. 01:18:39: ------------------------------------------
  434. 01:26:08: FlushBufferedVideo: Flushing 16 packets over 500 ms
  435. 01:26:08: Total frames encoded: 13439, total frames duplicated: 41 (0.31%)
  436. 01:26:08: Total frames rendered: 13447, number of late frames: 3 (0.02%) (it's okay for some frames to be late)
  437. 01:26:08:
  438. 01:26:08: Profiler time results:
  439. 01:26:08:
  440. 01:26:08: ==============================================================
  441. 01:26:08: video thread frame - [100%] [avg time: 0.79 ms] [children: 53.5%] [unaccounted: 46.5%]
  442. 01:26:08: | scene->Preprocess - [31.4%] [avg time: 0.248 ms]
  443. 01:26:08: | GPU download and conversion - [22.2%] [avg time: 0.175 ms] [children: 19.5%] [unaccounted: 2.66%]
  444. 01:26:08: | | flush - [17.5%] [avg time: 0.138 ms]
  445. 01:26:08: | | CopyResource - [0.506%] [avg time: 0.004 ms]
  446. 01:26:08: | | conversion to 4:2:0 - [1.52%] [avg time: 0.012 ms]
  447. 01:26:08: Convert444Threads - [100%] [avg time: 0.436 ms] [children: 98.9%] [unaccounted: 1.15%]
  448. 01:26:08: | Convert444toNV12 - [98.9%] [avg time: 0.431 ms]
  449. 01:26:08: encoder thread frame - [100%] [avg time: 0.592 ms] [children: 5.41%] [unaccounted: 94.6%]
  450. 01:26:08: | sending stuff out - [5.41%] [avg time: 0.032 ms]
  451. 01:26:08: ==============================================================
  452. 01:26:08:
  453. 01:26:08:
  454. 01:26:08: Profiler CPU results:
  455. 01:26:08:
  456. 01:26:08: ==============================================================
  457. 01:26:08: video thread frame - [cpu time: avg 0.211 ms, total 2843.75 ms] [avg calls per frame: 1]
  458. 01:26:08: | scene->Preprocess - [cpu time: avg 0.018 ms, total 250 ms] [avg calls per frame: 1]
  459. 01:26:08: | GPU download and conversion - [cpu time: avg 0.052 ms, total 703.125 ms] [avg calls per frame: 1]
  460. 01:26:08: | | flush - [cpu time: avg 0.037 ms, total 500 ms] [avg calls per frame: 1]
  461. 01:26:08: | | CopyResource - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
  462. 01:26:08: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 109.375 ms] [avg calls per frame: 1]
  463. 01:26:08: Convert444Threads - [cpu time: avg 0.386 ms, total 10375 ms] [avg calls per frame: 2]
  464. 01:26:08: | Convert444toNV12 - [cpu time: avg 0.383 ms, total 10296.9 ms] [avg calls per frame: 2]
  465. 01:26:08: encoder thread frame - [cpu time: avg 0.32 ms, total 4296.88 ms] [avg calls per frame: 1]
  466. 01:26:08: | sending stuff out - [cpu time: avg 0.06 ms, total 812.5 ms] [avg calls per frame: 1]
  467. 01:26:08: ==============================================================
  468. 01:26:08:
  469. 01:26:08: =====Stream End: 2016-03-04, 01:26:08=================================================
  470. 01:38:47: =====Stream Start: 2016-03-04, 01:38:47===============================================
  471. 01:38:47: Multithreaded optimizations: On
  472. 01:38:47: Base resolution: 1920x1080
  473. 01:38:47: Output resolution: 1280x720
  474. 01:38:47: ------------------------------------------
  475. 01:38:47: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  476. 01:38:47: ------------------------------------------
  477. 01:38:47: Audio Format: 48000 Hz
  478. 01:38:47: ------------------------------------------
  479. 01:38:47: Audio Channels: 2 Ch
  480. 01:38:47: Playback device Default
  481. 01:38:47: ------------------------------------------
  482. 01:38:47: Using desktop audio input: Headphones (High Definition Audio Device)
  483. 01:38:47: Global Audio time adjust: 0
  484. 01:38:47: ------------------------------------------
  485. 01:38:47: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  486. 01:38:47: Mic time offset: 0
  487. 01:38:47: ------------------------------------------
  488. 01:38:47: Audio Encoding: AAC
  489. 01:38:47: bitrate: 128
  490. 01:38:47: Using Monitor Capture
  491. 01:38:47: Scene buffering time set to 700
  492. 01:38:47: Using custom x264 settings: "crf=15"
  493. 01:38:47: x264: VBV maxrate specified, but no bufsize, ignored
  494. 01:38:47: ------------------------------------------
  495. 01:38:47: Video Encoding: x264
  496. 01:38:47: fps: 30
  497. 01:38:47: width: 1280, height: 720
  498. 01:38:47: preset: ultrafast
  499. 01:38:47: profile: main
  500. 01:38:47: keyint: 60
  501. 01:38:47: CBR: no
  502. 01:38:47: CFR: yes
  503. 01:38:47: max bitrate: 1000
  504. 01:38:47: buffer size: 0
  505. 01:38:47: quality: 17
  506. 01:38:47: ------------------------------------------
  507. 01:58:13: FlushBufferedVideo: Flushing 16 packets over 500 ms
  508. 01:58:14: Total frames encoded: 34978, total frames duplicated: 5214 (14.91%)
  509. 01:58:14: Number of frames skipped due to encoder lag: 4983 (14.25%)
  510. 01:58:14: Total frames rendered: 29960, number of late frames: 166 (0.55%) (it's okay for some frames to be late)
  511. 01:58:14:
  512. 01:58:14: Profiler time results:
  513. 01:58:14:
  514. 01:58:14: ==============================================================
  515. 01:58:14: video thread frame - [100%] [avg time: 0.823 ms] [children: 60.6%] [unaccounted: 39.4%]
  516. 01:58:14: | scene->Preprocess - [29.6%] [avg time: 0.244 ms]
  517. 01:58:14: | GPU download and conversion - [31%] [avg time: 0.255 ms] [children: 24.3%] [unaccounted: 6.68%]
  518. 01:58:14: | | flush - [21.9%] [avg time: 0.18 ms]
  519. 01:58:14: | | CopyResource - [0.851%] [avg time: 0.007 ms]
  520. 01:58:14: | | conversion to 4:2:0 - [1.58%] [avg time: 0.013 ms]
  521. 01:58:14: Convert444Threads - [100%] [avg time: 0.441 ms] [children: 98.9%] [unaccounted: 1.13%]
  522. 01:58:14: | Convert444toNV12 - [98.9%] [avg time: 0.436 ms]
  523. 01:58:14: encoder thread frame - [100%] [avg time: 6.844 ms] [children: 2.13%] [unaccounted: 97.9%]
  524. 01:58:14: | sending stuff out - [2.13%] [avg time: 0.146 ms]
  525. 01:58:14: ==============================================================
  526. 01:58:14:
  527. 01:58:14:
  528. 01:58:14: Profiler CPU results:
  529. 01:58:14:
  530. 01:58:14: ==============================================================
  531. 01:58:14: video thread frame - [cpu time: avg 0.282 ms, total 8453.13 ms] [avg calls per frame: 1]
  532. 01:58:14: | scene->Preprocess - [cpu time: avg 0.045 ms, total 1359.38 ms] [avg calls per frame: 1]
  533. 01:58:14: | GPU download and conversion - [cpu time: avg 0.073 ms, total 2187.5 ms] [avg calls per frame: 1]
  534. 01:58:14: | | flush - [cpu time: avg 0.045 ms, total 1359.38 ms] [avg calls per frame: 1]
  535. 01:58:14: | | CopyResource - [cpu time: avg 0.002 ms, total 78.125 ms] [avg calls per frame: 1]
  536. 01:58:14: | | conversion to 4:2:0 - [cpu time: avg 0.017 ms, total 531.25 ms] [avg calls per frame: 1]
  537. 01:58:14: Convert444Threads - [cpu time: avg 0.414 ms, total 24828.1 ms] [avg calls per frame: 2]
  538. 01:58:14: | Convert444toNV12 - [cpu time: avg 0.412 ms, total 24687.5 ms] [avg calls per frame: 2]
  539. 01:58:14: encoder thread frame - [cpu time: avg 0.589 ms, total 20593.8 ms] [avg calls per frame: 1]
  540. 01:58:14: | sending stuff out - [cpu time: avg 0.081 ms, total 2859.38 ms] [avg calls per frame: 1]
  541. 01:58:14: ==============================================================
  542. 01:58:14:
  543. 01:58:14: =====Stream End: 2016-03-04, 01:58:14=================================================
  544. 02:58:05: =====Stream Start: 2016-03-04, 02:58:05===============================================
  545. 02:58:05: Multithreaded optimizations: On
  546. 02:58:05: Base resolution: 1920x1080
  547. 02:58:05: Output resolution: 1280x720
  548. 02:58:05: ------------------------------------------
  549. 02:58:05: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  550. 02:58:05: ------------------------------------------
  551. 02:58:05: Audio Format: 48000 Hz
  552. 02:58:05: ------------------------------------------
  553. 02:58:05: Audio Channels: 2 Ch
  554. 02:58:05: Playback device Default
  555. 02:58:05: ------------------------------------------
  556. 02:58:05: Using desktop audio input: Headphones (High Definition Audio Device)
  557. 02:58:05: Global Audio time adjust: 0
  558. 02:58:05: ------------------------------------------
  559. 02:58:05: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  560. 02:58:05: Mic time offset: 0
  561. 02:58:05: ------------------------------------------
  562. 02:58:05: Audio Encoding: AAC
  563. 02:58:05: bitrate: 128
  564. 02:58:05: Using Monitor Capture
  565. 02:58:05: Scene buffering time set to 700
  566. 02:58:05: Using custom x264 settings: "crf=15"
  567. 02:58:05: x264: VBV maxrate specified, but no bufsize, ignored
  568. 02:58:05: ------------------------------------------
  569. 02:58:05: Video Encoding: x264
  570. 02:58:05: fps: 30
  571. 02:58:05: width: 1280, height: 720
  572. 02:58:05: preset: ultrafast
  573. 02:58:05: profile: main
  574. 02:58:05: keyint: 60
  575. 02:58:05: CBR: no
  576. 02:58:05: CFR: yes
  577. 02:58:05: max bitrate: 1000
  578. 02:58:05: buffer size: 0
  579. 02:58:05: quality: 17
  580. 02:58:05: ------------------------------------------
  581. 02:58:06: Audio timestamp for device 'Microphone (HD Pro Webcam C920)' was behind target timestamp by 55307626
  582. 03:37:44: FlushBufferedVideo: Flushing 16 packets over 500 ms
  583. 03:37:45: Total frames encoded: 71361, total frames duplicated: 19722 (27.64%)
  584. 03:37:45: Number of frames skipped due to encoder lag: 19216 (26.93%)
  585. 03:37:45: Total frames rendered: 52083, number of late frames: 421 (0.81%) (it's okay for some frames to be late)
  586. 03:37:45:
  587. 03:37:45: Profiler time results:
  588. 03:37:45:
  589. 03:37:45: ==============================================================
  590. 03:37:45: video thread frame - [100%] [avg time: 0.807 ms] [children: 62.5%] [unaccounted: 37.5%]
  591. 03:37:45: | scene->Preprocess - [29%] [avg time: 0.234 ms]
  592. 03:37:45: | GPU download and conversion - [33.5%] [avg time: 0.27 ms] [children: 25.7%] [unaccounted: 7.81%]
  593. 03:37:45: | | flush - [23.4%] [avg time: 0.189 ms]
  594. 03:37:45: | | CopyResource - [0.743%] [avg time: 0.006 ms]
  595. 03:37:45: | | conversion to 4:2:0 - [1.49%] [avg time: 0.012 ms]
  596. 03:37:45: Convert444Threads - [100%] [avg time: 0.431 ms] [children: 98.8%] [unaccounted: 1.16%]
  597. 03:37:45: | Convert444toNV12 - [98.8%] [avg time: 0.426 ms]
  598. 03:37:45: encoder thread frame - [100%] [avg time: 11.41 ms] [children: 1.14%] [unaccounted: 98.9%]
  599. 03:37:45: | sending stuff out - [1.14%] [avg time: 0.13 ms]
  600. 03:37:45: ==============================================================
  601. 03:37:45:
  602. 03:37:45:
  603. 03:37:45: Profiler CPU results:
  604. 03:37:45:
  605. 03:37:45: ==============================================================
  606. 03:37:45: video thread frame - [cpu time: avg 0.223 ms, total 11640.6 ms] [avg calls per frame: 1]
  607. 03:37:45: | scene->Preprocess - [cpu time: avg 0.064 ms, total 3343.75 ms] [avg calls per frame: 1]
  608. 03:37:45: | GPU download and conversion - [cpu time: avg 0.054 ms, total 2859.38 ms] [avg calls per frame: 1]
  609. 03:37:45: | | flush - [cpu time: avg 0.038 ms, total 2000 ms] [avg calls per frame: 1]
  610. 03:37:45: | | CopyResource - [cpu time: avg 0.002 ms, total 109.375 ms] [avg calls per frame: 1]
  611. 03:37:45: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 390.625 ms] [avg calls per frame: 1]
  612. 03:37:45: Convert444Threads - [cpu time: avg 0.31 ms, total 32328.1 ms] [avg calls per frame: 2]
  613. 03:37:45: | Convert444toNV12 - [cpu time: avg 0.308 ms, total 32156.3 ms] [avg calls per frame: 2]
  614. 03:37:45: encoder thread frame - [cpu time: avg 0.57 ms, total 40734.4 ms] [avg calls per frame: 1]
  615. 03:37:45: | sending stuff out - [cpu time: avg 0.081 ms, total 5843.75 ms] [avg calls per frame: 1]
  616. 03:37:45: ==============================================================
  617. 03:37:45:
  618. 03:37:45: =====Stream End: 2016-03-04, 03:37:45=================================================
  619. 03:55:10: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  620. 03:55:10: CUDA loaded successfully
  621. 03:55:10: 1 CUDA capable devices found
  622. 03:55:10: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
  623. 03:59:06: =====Stream Start: 2016-03-04, 03:59:06===============================================
  624. 03:59:06: Multithreaded optimizations: On
  625. 03:59:06: Base resolution: 1920x1080
  626. 03:59:06: Output resolution: 1280x720
  627. 03:59:06: ------------------------------------------
  628. 03:59:06: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  629. 03:59:06: ------------------------------------------
  630. 03:59:06: Audio Format: 48000 Hz
  631. 03:59:06: ------------------------------------------
  632. 03:59:06: Audio Channels: 2 Ch
  633. 03:59:06: Playback device Default
  634. 03:59:06: ------------------------------------------
  635. 03:59:06: Using desktop audio input: Headphones (High Definition Audio Device)
  636. 03:59:06: Global Audio time adjust: 0
  637. 03:59:06: ------------------------------------------
  638. 03:59:06: Using auxilary audio input: Microphone (HD Pro Webcam C920)
  639. 03:59:06: Mic time offset: 0
  640. 03:59:06: ------------------------------------------
  641. 03:59:06: Audio Encoding: AAC
  642. 03:59:06: bitrate: 128
  643. 03:59:06: Using Monitor Capture
  644. 03:59:06: Scene buffering time set to 700
  645. 03:59:06: Using custom x264 settings: "crf=20"
  646. 03:59:06: x264: VBV maxrate specified, but no bufsize, ignored
  647. 03:59:06: ------------------------------------------
  648. 03:59:06: Video Encoding: x264
  649. 03:59:06: fps: 30
  650. 03:59:06: width: 1280, height: 720
  651. 03:59:06: preset: ultrafast
  652. 03:59:06: profile: main
  653. 03:59:06: keyint: 60
  654. 03:59:06: CBR: no
  655. 03:59:06: CFR: yes
  656. 03:59:06: max bitrate: 1000
  657. 03:59:06: buffer size: 0
  658. 03:59:06: quality: 12
  659. 03:59:06: ------------------------------------------
  660. 03:59:07: Audio timestamp for device 'Microphone (HD Pro Webcam C920)' was behind target timestamp by 58968564
  661. 04:12:47: FlushBufferedVideo: Flushing 16 packets over 500 ms
  662. 04:12:48: Total frames encoded: 24615, total frames duplicated: 116 (0.47%)
  663. 04:12:48: Number of frames skipped due to encoder lag: 109 (0.44%)
  664. 04:12:48: Total frames rendered: 24515, number of late frames: 3 (0.01%) (it's okay for some frames to be late)
  665. 04:12:48:
  666. 04:12:48: Profiler time results:
  667. 04:12:48:
  668. 04:12:48: ==============================================================
  669. 04:12:48: video thread frame - [100%] [avg time: 0.492 ms] [children: 57.9%] [unaccounted: 42.1%]
  670. 04:12:48: | scene->Preprocess - [35%] [avg time: 0.172 ms]
  671. 04:12:48: | GPU download and conversion - [23%] [avg time: 0.113 ms] [children: 21.3%] [unaccounted: 1.63%]
  672. 04:12:48: | | flush - [18.5%] [avg time: 0.091 ms]
  673. 04:12:48: | | CopyResource - [0.813%] [avg time: 0.004 ms]
  674. 04:12:48: | | conversion to 4:2:0 - [2.03%] [avg time: 0.01 ms]
  675. 04:12:48: Convert444Threads - [100%] [avg time: 0.375 ms] [children: 98.9%] [unaccounted: 1.07%]
  676. 04:12:48: | Convert444toNV12 - [98.9%] [avg time: 0.371 ms]
  677. 04:12:48: encoder thread frame - [100%] [avg time: 0.67 ms] [children: 4.48%] [unaccounted: 95.5%]
  678. 04:12:48: | sending stuff out - [4.48%] [avg time: 0.03 ms]
  679. 04:12:48: ==============================================================
  680. 04:12:48:
  681. 04:12:48:
  682. 04:12:48: Profiler CPU results:
  683. 04:12:48:
  684. 04:12:48: ==============================================================
  685. 04:12:48: video thread frame - [cpu time: avg 0.092 ms, total 2265.63 ms] [avg calls per frame: 1]
  686. 04:12:48: | scene->Preprocess - [cpu time: avg 0.018 ms, total 453.125 ms] [avg calls per frame: 1]
  687. 04:12:48: | GPU download and conversion - [cpu time: avg 0.036 ms, total 906.25 ms] [avg calls per frame: 1]
  688. 04:12:48: | | flush - [cpu time: avg 0.028 ms, total 687.5 ms] [avg calls per frame: 1]
  689. 04:12:48: | | CopyResource - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
  690. 04:12:48: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 140.625 ms] [avg calls per frame: 1]
  691. 04:12:48: Convert444Threads - [cpu time: avg 0.527 ms, total 25812.5 ms] [avg calls per frame: 2]
  692. 04:12:48: | Convert444toNV12 - [cpu time: avg 0.526 ms, total 25796.9 ms] [avg calls per frame: 2]
  693. 04:12:48: encoder thread frame - [cpu time: avg 0.128 ms, total 3156.25 ms] [avg calls per frame: 1]
  694. 04:12:48: | sending stuff out - [cpu time: avg 0.027 ms, total 671.875 ms] [avg calls per frame: 1]
  695. 04:12:48: ==============================================================
  696. 04:12:48:
  697. 04:12:48: =====Stream End: 2016-03-04, 04:12:48=================================================
  698. 04:25:34: CLR host plugin instance deleted; removing dynamically loaded localization strings
  699. 04:25:34: Terminating 0x17a0
  700. 04:25:34: Terminating 0x1978
  701. 04:25:34: Terminating 0x2250
  702. 04:25:34: Terminating 0x1bd8
  703. 04:25:34: Terminating 0x1c70
  704. 04:25:34: Terminating 0x2290
  705. 04:25:34: Terminating 0xfe4
  706. 04:25:34: Terminating 0x2234
  707. 04:25:34: Terminating 0x10c4
  708.  
  709.  
  710. Last game capture log:
  711. 2016-02-16, 13:31:58: we're booting up:
  712. 13:31:58: CaptureThread: attached to process RainbowSix.exe
  713. 13:31:58: D3D9 Present
  714. 13:31:58: DXGI Present
  715. 13:31:58: GL Present
  716. 13:31:58: DirectDraw capture: Windows 8 not supported yet
  717. 13:31:58: (half life scientist) everything.. seems to be in order
  718. 13:31:58: DXGI: Found D3D 11
  719. 13:31:58: setting up d3d11 data
  720. 13:31:58: ---------------------- Cleared D3D11 Capture ----------------------
  721. 13:31:58: found dxgi format (dx11) of: 87, size: {1920, 1080}, multisampled: false
  722. 13:32:02: DirectDraw capture: Windows 8 not supported yet
  723. 13:32:06: ---------------------- Cleared D3D11 Capture ----------------------
  724. 13:32:06: DXGI: Found D3D 11
  725. 13:32:06: setting up d3d11 data
  726. 13:32:06: ---------------------- Cleared D3D11 Capture ----------------------
  727. 13:32:06: DoD3D11Hook: success
  728. 13:32:06: DirectDraw capture: Windows 8 not supported yet
  729. 13:36:34: ---------------------- Cleared D3D11 Capture ----------------------
  730. 13:36:34: DXGI: Found D3D 11
  731. 13:36:34: setting up d3d11 data
  732. 13:36:34: ---------------------- Cleared D3D11 Capture ----------------------
  733. 13:36:34: DoD3D11Hook: success
  734. 13:36:35: DirectDraw capture: Windows 8 not supported yet
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