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- Initialize engine version: 5.3.4p6 (9eb825cf2ca3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6939)
- Vendor: ATI
- VRAM: 2024 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\BetaDwarf.Network.Messaging.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\BetaDwarf.Network.Messaging.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\CSCommon.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\CSCommon.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\CSLogic.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\CSLogic.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\FullInspector2.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\FullInspector2.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\LogWrapper.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\LogWrapper.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Networking.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Networking.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\IrcClient.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\IrcClient.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\XInputDotNetPure.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\XInputDotNetPure.dll (this message is harmless)
- Loading F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- - Completed reload, in 0.069 seconds
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.593629 ms
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\System.Xml.dll (this message is harmless)
- System: Could not locate the minion_masters.config file!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- arg: F:\Steam\steamapps\common\Minion Masters\MinionMasters.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Server IP: minion-masters.westeurope.cloudapp.azure.com
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WaitingForMatchResultsState Inited
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Add Steamworks Listeners
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Steam user ID: 76561197961472844
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Graphics: The graphics quality has been initialized to 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Local Game Version: 0.14.7
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: --------------System Information---------------
- operatingSystem: Windows 7 Service Pack 1 (6.1.7601) 64bit
- processorCount: 8
- processorType: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- systemMemorySize: 16339
- deviceModel: System Product Name (System manufacturer)
- deviceName: GISP
- deviceUniqueIdentifier: cc06e4471df0dc593f9af8ca931b62c877183c45
- graphicsDeviceID: 26937
- graphicsDeviceName: AMD Radeon (TM) R9 380 Series
- graphicsDeviceVendor: ATI
- graphicsDeviceVendorID: 4098
- graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
- graphicsMemorySize: 2024
- graphicsShaderLevel: 50
- maxTextureSize: 16384
- npotSupport: Full
- supportedRenderTargetCount: 8
- supports3DTextures: True
- supportsComputeShaders: True
- supportsImageEffects: True
- supportsInstancing: True
- supportsRenderTextures: True
- supportsShadows: True
- supportsStencil: 1
- --------------End of System Information---------------
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: --------------Application Information---------------
- game architecture: 32-bit
- --------------End of Application Information---------------
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Connecting at 1/23/2017 4:47:39 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Connecting to profile server!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Connect called 1/23/2017 4:47:39 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Connecting...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Mono.Security.dll (this message is harmless)
- [2][None:Debug]: Missing configuration for context 'None'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [3][None:Debug]: Missing configuration for context 'Unhandled'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [4][None:Debug]: Missing configuration for context 'UnhandledOrleans'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [5][None:Debug]: Missing configuration for context 'Quest'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [6][None:Debug]: Missing configuration for context 'Database'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [7][None:Debug]: Missing configuration for context 'ShardRace'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [8][None:Debug]: Successfully connected to minion-masters.westeurope.cloudapp.azure.com:13000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [9][None:Debug]: Connection established 1-40.68.40.19
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- [10][None:Debug]: Sending out event that 1-40.68.40.19 connected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Connection to profile server successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connecting was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Connected at 1/23/2017 4:47:39 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Logging In at 1/23/2017 4:47:39 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Logging In...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type LoginResponse at 1/23/2017 4:47:40 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Logging In was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Logged In at 1/23/2017 4:47:40 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type ProfileDataResponse at 1/23/2017 4:47:40 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PlayerProfile.Profile.SoloChallengeProgress Count: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Check Deck Validity
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Wheel Tokens List') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.978355 ms
- Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 22347.
- Total: 18.227772 ms (FindLiveObjects: 0.873670 ms CreateObjectMapping: 1.458840 ms MarkObjects: 15.810665 ms DeleteObjects: 0.083428 ms)
- Platform assembly: F:\Steam\steamapps\common\Minion Masters\MinionMasters_Data\Managed\Boo.Lang.dll (this message is harmless)
- Received message of type NewsMessage at 1/23/2017 4:47:44 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type MatchmakingResponse at 1/23/2017 4:47:47 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type MatchmakingEstimatedTimeUpdated at 1/23/2017 4:47:55 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gui: Sent Steam Purchase Request Message: BetaDwarf.Network.Messaging.SteamPurchaseRequestMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gui: Waiting for server response...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type MatchFoundMessage at 1/23/2017 4:48:01 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type SteamPurchaseRequestResponseMessage at 1/23/2017 4:48:01 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Gui: Purchase succeeded
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Trying to show tip 40. Showing random instead.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 24.172230 ms
- arg: F:\Steam\steamapps\common\Minion Masters\MinionMasters.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NetworkHandler.Awake! GameController (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 1587 unused Assets to reduce memory usage. Loaded Objects now: 21851.
- Total: 16.177633 ms (FindLiveObjects: 0.857043 ms CreateObjectMapping: 1.053071 ms MarkObjects: 10.837305 ms DeleteObjects: 3.429630 ms)
- LoadPlayerData. playerID: -1. DeckIDs: 56, 47, 36, 42, 0, 17, 24, 9, 21, 8,
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cards, Hero & Hero Abilities Load For Player: -1 Took: 574 Milliseconds. LoadedObjects: 43
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sending Playerdata. IDs: 57 : 68, 48, 37, 43, 1, 18, 25, 10, 22, 9, : 62,
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- On Match Found. ip: 13.95.10.28 gameKey: 598357658935836314 matchmade: True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Connecting at 1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connecting to master server 13.95.10.28
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=ConnectingToMasterserver Reason=None Time=1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: Connect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event JoinGame
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: EncryptionEstablished
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Authenticating Reason=None Time=1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 230
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=ConnectedToMaster Reason=None Time=1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- A match has been found! Connecting to load balancer
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connecting was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Connected at 1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Joining at 1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 229
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=JoinedLobby Reason=None Time=1/23/2017 4:48:04 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Connecting was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event Authenticate
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event JoinGame
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Joining Reason=None Time=1/23/2017 4:48:05 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OpJoinOrCreateRoom succeeded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Joining...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 226
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=DisconnectingFromMasterserver Reason=None Time=1/23/2017 4:48:05 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ChangeLocalID: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=ConnectingToGameserver Reason=None Time=1/23/2017 4:48:05 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: Connect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Authenticating Reason=None Time=1/23/2017 4:48:05 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: EncryptionEstablished
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 230
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Joining Reason=None Time=1/23/2017 4:48:06 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 226
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Joined Reason=None Time=1/23/2017 4:48:06 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Set Actors Amount: 1 IDs: ID: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ChangeLocalID: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- localActorNr: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- We joined the game. ID:
- GameProperty 248 : 1
- GameProperty 250 : System.String[]
- GameProperty 255 : 2
- GameProperty 254 : True
- GameProperty 253 : True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Joining was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Player joined the game:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event 255
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Removing listeners from joining state
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Waiting For Opponent To Join at 1/23/2017 4:48:06 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding listeners
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Player joined the game:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event 255
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Waiting For Opponent To Join was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Share Data at 1/23/2017 4:48:06 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sending Playerdata. IDs: 57 : 68, 48, 37, 43, 1, 18, 25, 10, 22, 9, : 62,
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event PlayerData
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Receive PlayerData
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnSetPlayerData. ActorNR: 1 Name: GISP Deck Size: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Set player data 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 14
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event PlayerData
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Receive PlayerData
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnSetPlayerData. ActorNR: 2 Name: Drakula2009 Deck Size: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadPlayerData. playerID: 1. DeckIDs: 67, 60, 77, 23, 23, 69, 90, 38, 77, 56,
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cards, Hero & Hero Abilities Load For Player: 1 Took: 657 Milliseconds. LoadedObjects: 66
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Set player data 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Send Ready Has Been Clicked 1/23/2017 4:48:07 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event ReadyClicked
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ready has been clicked. actorNr: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 9
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Share Data...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event ReadyClicked
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ready has been clicked. actorNr: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Share Data was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Event GameData
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- GameDataReceived
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Seed: 177088004
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Picking random skybox. Seed: 177088004 skyboxIndex: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Executing NetworkState: Starting Game at 1/23/2017 4:48:08 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Starting Game was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The animation state Walk01 could not be played because it couldn't be found!
- Please attach an animation clip with the name 'Walk01' or call this function only for existing animations.
- (Filename: Line: 422)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The animation state Walk01 could not be played because it couldn't be found!
- Please attach an animation clip with the name 'Walk01' or call this function only for existing animations.
- (Filename: Line: 422)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- BombDragonVisual(Clone) (UnityEngine.GameObject) missing attack animation: Walk01
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: SerializeFile: C:\Users\Ejer\Documents\Minion Masters\Replays\0.14.7 GISP VS Drakula2009 131296638861653655.rp
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: File Replays\0.14.7 GISP VS Drakula2009 131296638861653655.rpcreated
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- instance: VolcoVisual(Clone) (DialogueContainer) cLip: UnityEngine.AudioClip[]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- TeamWon. Team: 1 Matchmade: True Online Game: True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 16
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type MatchResultsMessage at 1/23/2017 4:51:26 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Sending MatchResultsReceivedEvent
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WaitingForMatchResultsState OnMatchResultsReceived
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Waiting For Results was successful!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Results received winner 64596 loser 3211 rating change -90 XP change: 48117
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NetworkHandler.DisconnectAndDestroy called. Time: 224.7212
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Leaving Reason=None Time=1/23/2017 4:51:29 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OnOperationResponse - OperationCode: 254
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=DisconnectingFromGameserver Reason=None Time=1/23/2017 4:51:29 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ChangeLocalID: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=ConnectingToMasterserver Reason=None Time=1/23/2017 4:51:29 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LoadBalancingClient.Disconnect called. Time: 224.8023
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Disconnecting Reason=None Time=1/23/2017 4:51:29 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Status changed to: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ChangeLocalID: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Disconnected Reason=None Time=1/23/2017 4:51:29 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- State changed=Disconnected Reason=None Time=1/23/2017 4:51:29 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Another coroutine is already waiting for this coroutine!
- Currently only one coroutine can wait for another coroutine!
- (Filename: Line: 362)
- Status changed to: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ChangeLocalID: -1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Wheel Tokens List') is missing!
- (Filename: Line: 1655)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 20.317579 ms
- Can not play a disabled audio source
- (Filename: Line: 436)
- Unloading 2580 unused Assets to reduce memory usage. Loaded Objects now: 42896.
- Total: 36.724495 ms (FindLiveObjects: 3.410961 ms CreateObjectMapping: 5.380584 ms MarkObjects: 26.127268 ms DeleteObjects: 1.805099 ms)
- Received message of type LeaveErrorMessage at 1/23/2017 4:51:30 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Cloud saving is not enabled for this account
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Not enough funds! Cost 1, you have 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Requesting Spin...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type SpinResponse at 1/23/2017 4:51:39 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SpinReceived Failed. ErrorCode: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Spin Failed: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Requesting Spin...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type SpinResponse at 1/23/2017 4:51:44 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SpinReceived Failed. ErrorCode: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Spin Failed: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Requesting Spin...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type SpinResponse at 1/23/2017 4:51:50 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SpinReceived Failed. ErrorCode: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Spin Failed: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Not enough funds! Cost 1, you have 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Requesting Spin...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Received message of type SpinResponse at 1/23/2017 4:51:58 PM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SpinReceived Failed. ErrorCode: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Adding Modal Message with message: Spin Failed: NotEnoughSpins
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RemoveMessageHandler failed to find a registered message of type BetaDwarf.Network.Messaging.IMessage
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- returnedFromSpin : False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- System: Not enough funds! Cost 1, you have 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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