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Reseno

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Sep 22nd, 2016
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  1. case 1:
  2. {
  3. new Float:X,Float:Y,Float:Z;
  4. GetVehiclePos(i,X,Y,Z);
  5. if( IsPlayerInRangeOfPoint(playerid,10.0,X,Y,Z))
  6. {
  7.  
  8. if(VoziloInfo[i][vZakljucan] == 0)
  9. {
  10. VoziloInfo[i][vZakljucan] = 0; SacuvajVozilo(i);
  11. GameTextForPlayer(playerid, "~w~Vozilo ~r~zakljucano", 3000, 3);
  12. new string[120];
  13. format(string, sizeof(string), "*%s zakljucava svoje vozilo marke %s.",GetName(playerid),ImenaVozila[VoziloInfo[i][vModel] - 400]);
  14. ProxDetector(20.0, playerid, string,roza2,roza2,roza2,roza2,roza2);
  15. SacuvajVozilo(i);
  16. }
  17.  
  18. else
  19. {
  20.  
  21. VoziloInfo[i][vZakljucan] = 1; SacuvajVozilo(i);
  22. GameTextForPlayer(playerid, "~w~Vozilo ~g~otkljucano", 3000, 3);
  23. new string[120];
  24. format(string, sizeof(string), "*%s otkljucava svoje vozilo marke %s.",GetName(playerid),ImenaVozila[VoziloInfo[i][vModel] - 400]);
  25. ProxDetector(20.0, playerid, string,roza2,roza2,roza2,roza2,roza2);
  26. SacuvajVozilo(i);
  27. }
  28. }
  29. else return SCM(playerid,grey,"Niste u blizni vaseg vozila ,nemate domet !");
  30. }
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