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- 32DDF4 = current save file
- Starts at 80207700
- 0-7 unused
- 8: secret stars inside castle, castle grounds and courtycard together?
- 1 TOAD 1
- 2 TOAD 2
- 3 TOAD 3
- 4 MIPS 15 STARS
- 5 MIPS 50 stars
- 6
- 7
- 8
- 9: STUFF
- 1 no cap (snowman)
- 2 no cap (bird)
- 3 no cap /monkey)
- 4 no cap
- 5 50 star door
- 6
- 7
- 8
- A: STUFF
- BITWISE
- 1: Seems to be set when opening the DDR/BitFS room?
- 2: WATER OUTSIDE CASTLE
- 3: PEACH SLIDE DOOR
- 4: 1 star WF
- 5: 3 stars CCM door
- 6: 3 stars JRB door
- 7: 8 Stars door
- 8: 30 stars door
- B :
- BITWISE
- 1: is file existing
- 2: wing cap blocks
- 3: Metal cap
- 4: vanish cap
- 5: B1 key
- 6: B2 Key
- 7: B1 key door is openned
- 8: B2 key door is openned
- C-1A : STARS IN EACH LEVEL COURSE
- specials: first bit of next level seems to determine, if the cannon is openned.
- 1B-24 : STARS IN SECRET LEVELS
- 1B BOWSER IN THE DARK WORLD
- 1C Bowser in the fire sea
- 1D Bowser in the sky
- 1E
- 1F SECRET SLIDE
- 20 METAL CAP
- 21 WING CAP
- 22 VANISH CAP (7721)
- 23 RAINBOW CLOUDS BONUS
- 24 SECRET AQUARIUM
- 25 to 33 COINS IN EACH COURSE
- 34 to 35 seems to be 44 41 everytime (without this, the savegame doesnt get loaded)
- 36 and 37 checksum - 16bit
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