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- require( "Engine/init" )
- Engine:Initialize( "Rainbow" )
- Engine:Require( "timer" )
- local i = 0
- Engine.Timer:Add( 5000, -1, function( self )
- SetConfigValue( "PlayerColorBody", math.floor( i ) * 65536 + ( 65536 - 256 ) )
- SetConfigValue( "PlayerColorFeet", math.floor( i ) * 65536 + ( 65536 - 64 ) )
- SendPlayerInfo()
- i = ( i + 16 ) % 256
- end )
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