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- [Woolfe: TRHD Speedrunning Notes]
- Author(s): Albinohat + Olystice
- Optomizations Compared Against: Olystice [WR] 17:55 (Version 2.1.0)
- Testing Game Version: 2.1.1
- [Chapter 1 - A City Trip]
- R1. Mash'd n' Kutcher your way through the cutscenes.
- R2. Do the box skip.
- R3. Mash through CSs and be gud at videogame until gate.
- R4. Jump to avoid soldier aggro when activating the crane.
- R5. Turn valve to lower water without hitting checkpoint.
- O1. Use menu to death warp back to checkpoint.
- O2. Pause before the cutscene starts to save more time.
- R6. Play through the rest of the level normally.
- [Chapter 2 - The Sewer Side]
- R1. Jump blades, go through steam and do the Oly Hop.
- O1. Jump to kill saw after turning gate crank.
- R2. Lower bridge with value, jump over bridge as it falls. Oly Hop Mk.II
- O2. Skip platform after ledge jump and land on breakable wooden platform. (Albi Hop)
- R3. Rek the rat.
- O3.1. Skip saws after lost girls cutscene.
- O3.2. Jump directly down to the last flight of stairs for full time save. (Albi Hop Mk.II)
- O4. Skip the timer puzzle and jump on the machinery at the end of the level to get onto the elevator.
- 05. If you land on the left side of the elevator shaft, you can double jump up and hit the loading zone for the next level early.
- R4. Done
- [Chapter 3 - Market Plays]
- R1. Get to checkpoint by left valve.
- R2. Get to and turn right valve without hitting checkpoints.
- O1. Use menu to death warp back to left valve.
- O2. Pause before the cutscene starts to save more time.
- R3. Turn left valve and play rest of level normally.
- O3. Double jump over boxes on the right after the first bridge
- rather than going left and rolling.
- [Chapter 4 - Unsafe Harbor]
- R1. Run to first raft normally.
- O1. Jump on audio cue: "<Is> it really that easy?"
- R2. Run to normal raft normally.
- O2. Jump on vusal cue: Bottom corner of raft passes lamp post in water.
- R3. Get checkpoint before beidge CS. Do Bridge CS skip. (Credits @ Oly)
- 1. Skip with B.
- 2. Restart at last checkpoint.
- 3. Jump into cutscene and keep jumping while holding right.
- R4. Kill yellow knight with throwing attack + lights and finish level.
- [Boss 1 - Pipe Down]
- Spam lights without holding the stick to quickly dispatch rats.
- Double jump and aim slightly to the left of the piper to get hits while his platform is raised.
- When his platform lowers, Mash'd n Kutcher him with light attacks.
- You can dodge the kick cutscene and get back on the platform.
- However, there is an insta-kill floor triggered when the platform goes back up.
- [Chapter 5 - A Forest Adrift]
- R1. Don't fall in the rivers at the beginning.
- R2. Use easrly jumps to save time on the first two moving platforms.
- R3. Perform the super cheat jump.
- 1. Jump as the platform moving clockwise passes the platform moving up and down.
- 2. Jump left to another floating rock. (You'll se it).
- 3. Jump down+left to the beams.
- R4. Complete the rest of the level normally.
- [Chapter 6 - Head Home]
- R1. Mash'd n Kutcher through the cutscenes.
- R2. Chase BB Wolf normally.
- R3. Ground pound the wolves when they surround you.
- [Boss 2 - What Big Claws]
- Ground pound groups of wolves as granny draws aggro.
- Light attack BB Wolf for days.
- Dodge lightning attack by moving to the other side of him.
- Dodge grabby hands in phase 2.
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