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Woolfe: TRHD - Any% Route/Notes

Mar 29th, 2015
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  1. [Woolfe: TRHD Speedrunning Notes]
  2. Author(s): Albinohat + Olystice
  3. Optomizations Compared Against: Olystice [WR] 17:55 (Version 2.1.0)
  4. Testing Game Version: 2.1.1
  5.  
  6. [Chapter 1 - A City Trip]
  7. R1. Mash'd n' Kutcher your way through the cutscenes.
  8.  
  9. R2. Do the box skip.
  10.  
  11. R3. Mash through CSs and be gud at videogame until gate.
  12.  
  13. R4. Jump to avoid soldier aggro when activating the crane.
  14.  
  15. R5. Turn valve to lower water without hitting checkpoint.
  16. O1. Use menu to death warp back to checkpoint.
  17. O2. Pause before the cutscene starts to save more time.
  18.  
  19. R6. Play through the rest of the level normally.
  20.  
  21. [Chapter 2 - The Sewer Side]
  22. R1. Jump blades, go through steam and do the Oly Hop.
  23. O1. Jump to kill saw after turning gate crank.
  24.  
  25. R2. Lower bridge with value, jump over bridge as it falls. Oly Hop Mk.II
  26. O2. Skip platform after ledge jump and land on breakable wooden platform. (Albi Hop)
  27.  
  28. R3. Rek the rat.
  29. O3.1. Skip saws after lost girls cutscene.
  30. O3.2. Jump directly down to the last flight of stairs for full time save. (Albi Hop Mk.II)
  31.  
  32. O4. Skip the timer puzzle and jump on the machinery at the end of the level to get onto the elevator.
  33. 05. If you land on the left side of the elevator shaft, you can double jump up and hit the loading zone for the next level early.
  34.  
  35. R4. Done
  36.  
  37. [Chapter 3 - Market Plays]
  38. R1. Get to checkpoint by left valve.
  39.  
  40. R2. Get to and turn right valve without hitting checkpoints.
  41. O1. Use menu to death warp back to left valve.
  42. O2. Pause before the cutscene starts to save more time.
  43.  
  44. R3. Turn left valve and play rest of level normally.
  45. O3. Double jump over boxes on the right after the first bridge
  46. rather than going left and rolling.
  47.  
  48. [Chapter 4 - Unsafe Harbor]
  49. R1. Run to first raft normally.
  50. O1. Jump on audio cue: "<Is> it really that easy?"
  51.  
  52. R2. Run to normal raft normally.
  53. O2. Jump on vusal cue: Bottom corner of raft passes lamp post in water.
  54.  
  55. R3. Get checkpoint before beidge CS. Do Bridge CS skip. (Credits @ Oly)
  56. 1. Skip with B.
  57. 2. Restart at last checkpoint.
  58. 3. Jump into cutscene and keep jumping while holding right.
  59.  
  60. R4. Kill yellow knight with throwing attack + lights and finish level.
  61.  
  62. [Boss 1 - Pipe Down]
  63. Spam lights without holding the stick to quickly dispatch rats.
  64.  
  65. Double jump and aim slightly to the left of the piper to get hits while his platform is raised.
  66.  
  67. When his platform lowers, Mash'd n Kutcher him with light attacks.
  68.  
  69. You can dodge the kick cutscene and get back on the platform.
  70. However, there is an insta-kill floor triggered when the platform goes back up.
  71.  
  72. [Chapter 5 - A Forest Adrift]
  73. R1. Don't fall in the rivers at the beginning.
  74.  
  75. R2. Use easrly jumps to save time on the first two moving platforms.
  76.  
  77. R3. Perform the super cheat jump.
  78. 1. Jump as the platform moving clockwise passes the platform moving up and down.
  79. 2. Jump left to another floating rock. (You'll se it).
  80. 3. Jump down+left to the beams.
  81.  
  82. R4. Complete the rest of the level normally.
  83.  
  84. [Chapter 6 - Head Home]
  85. R1. Mash'd n Kutcher through the cutscenes.
  86.  
  87. R2. Chase BB Wolf normally.
  88.  
  89. R3. Ground pound the wolves when they surround you.
  90.  
  91. [Boss 2 - What Big Claws]
  92. Ground pound groups of wolves as granny draws aggro.
  93.  
  94. Light attack BB Wolf for days.
  95.  
  96. Dodge lightning attack by moving to the other side of him.
  97.  
  98. Dodge grabby hands in phase 2.
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