hououinmakise

EO2U Landsknecht data

Mar 21st, 2016
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  1. Sword Mastery
  2. Requirements: None
  3.  
  4. Required to learn sword skills. Passively increases damage dealt with swords.
  5.  
  6. 1: 1% damage increase
  7. 2: 2% damage increase
  8. 3: 3% damage increase
  9. 4: 4% damage increase
  10. 5: 5% damage increase
  11. 6: 6% damage increase
  12. 7: 7% damage increase
  13. 8: 8% damage increase
  14. 9: 9% damage increase
  15. 10: 10% damage increase
  16. 11: 10% damage increase
  17. 12: 11% damage increase
  18. 13: 11% damage increase
  19. 14: 12% damage increase
  20. 15: 12% damage increase
  21. 16: 13% damage increase
  22. 17: 13% damage increase
  23. 18: 14% damage increase
  24. 19: 14% damage increase
  25. 20: 15% damage increase
  26.  
  27.  
  28. Raging Edge
  29. Requirements: Sword Mastery level 1
  30. Equipment required: Sword
  31. Body parts used: Arms
  32.  
  33. Deals melee STR-based Cut damage to one enemy.
  34.  
  35. Has no speed modifier at all levels.
  36.  
  37. 1: 3 TP, 140% damage, +0 accuracy
  38. 2: 3 TP, 146% damage, +0 accuracy
  39. 3: 3 TP, 152% damage, +0 accuracy
  40. 4: 4 TP, 158% damage, +0 accuracy
  41. 5: 9 TP, 195% damage, +0 accuracy
  42. 6: 9 TP, 203% damage, +0 accuracy
  43. 7: 9 TP, 211% damage, +0 accuracy
  44. 8: 9 TP, 219% damage, +0 accuracy
  45. 9: 9 TP, 227% damage, +0 accuracy
  46. 10: 16 TP, 290% damage, +10 accuracy
  47. 11: 16 TP, 293% damage, +10 accuracy
  48. 12: 16 TP, 297% damage, +10 accuracy
  49. 13: 16 TP, 300% damage, +10 accuracy
  50. 14: 16 TP, 304% damage, +10 accuracy
  51. 15: 19 TP, 335% damage, +20 accuracy
  52. 16: 19 TP, 339% damage, +20 accuracy
  53. 17: 19 TP, 346% damage, +20 accuracy
  54. 18: 19 TP, 348% damage, +20 accuracy
  55. 19: 19 TP, 351% damage, +20 accuracy
  56. 20: 25 TP, 420% damage, +30 accuracy
  57.  
  58.  
  59. Tornado
  60. Requirements: Sword Mastery level 3
  61. Equipment required: Sword
  62. Body parts used: Arms
  63.  
  64. Deals melee STR-based Cut damage to one enemy. Also deals 50% splash damage to adjacent enemies.
  65.  
  66. Has a 80% speed modifier and no accuracy modifier at all levels.
  67.  
  68. 1: 7 TP, 170% damage
  69. 2: 7 TP, 176% damage
  70. 3: 7 TP, 182% damage
  71. 4: 7 TP, 188% damage
  72. 5: 12 TP, 210% damage
  73. 6: 12 TP, 216% damage
  74. 7: 12 TP, 222% damage
  75. 8: 12 TP, 228% damage
  76. 9: 12 TP, 234% damage
  77. 10: 17 TP, 260% damage
  78. 11: 17 TP, 263% damage
  79. 12: 17 TP, 266% damage
  80. 13: 17 TP, 269% damage
  81. 14: 17 TP, 272% damage
  82. 15: 20 TP, 290% damage
  83. 16: 20 TP, 293% damage
  84. 17: 20 TP, 296% damage
  85. 18: 20 TP, 299% damage
  86. 19: 20 TP, 302% damage
  87. 15: 24 TP, 335% damage
  88.  
  89.  
  90. Blinding Slash
  91. Requirements: Sword Mastery level 5
  92. Required equipment: Sword
  93. Body parts used: Arms
  94.  
  95. Deals melee STR-based Cut damage to one enemy. If it misses, attempts to blind all enemies.
  96.  
  97. Has a 50% speed modifier at all levels.
  98.  
  99. 1: 10 TP, 250% damage, 50% blind chance, -30 base accuracy
  100. 2: 10 TP, 257% damage, 50% blind chance, -30 base accuracy
  101. 3: 10 TP, 265% damage, 50% blind chance, -30 base accuracy
  102. 4: 10 TP, 272% damage, 50% blind chance, -30 base accuracy
  103. 5: 15 TP, 320% damage, 60% blind chance, -50 base accuracy
  104. 6: 15 TP, 327% damage, 60% blind chance, -50 base accuracy
  105. 7: 15 TP, 335% damage, 60% blind chance, -50 base accuracy
  106. 8: 15 TP, 342% damage, 60% blind chance, -50 base accuracy
  107. 9: 15 TP, 350% damage, 60% blind chance, -50 base accuracy
  108. 10: 20 TP, 405% damage, 70% blind chance, -70 base accuracy
  109. 11: 20 TP, 409% damage, 70% blind chance, -70 base accuracy
  110. 12: 20 TP, 413% damage, 70% blind chance, -70 base accuracy
  111. 13: 20 TP, 417% damage, 70% blind chance, -70 base accuracy
  112. 14: 20 TP, 421% damage, 70% blind chance, -70 base accuracy
  113. 15: 23 TP, 450% damage, 75% blind chance, -70 base accuracy
  114. 16: 23 TP, 454% damage, 75% blind chance, -70 base accuracy
  115. 17: 23 TP, 458% damage, 75% blind chance, -70 base accuracy
  116. 18: 23 TP, 462% damage, 75% blind chance, -70 base accuracy
  117. 19: 23 TP, 466% damage, 75% blind chance, -70 base accuracy
  118. 20: 26 TP, 500% damage, 85% blind chance, -70 base accuracy
  119.  
  120.  
  121. Falcon Slash
  122. Requirements: Sword Mastery level 10
  123. Required equipment: Sword
  124. Body parts used: Legs
  125.  
  126. Deals melee STR-based Cut damage to random targets a random number of times between its minimum and maximum hits. Cannot hit the same target more than once. Each number of hits has an equal chance of being chosen.
  127.  
  128. Has a 150% speed modifier and no accuracy modifier at all levels.
  129.  
  130. 1: 16 TP, 200% damage, 2-3 hits
  131. 2: 16 TP, 207% damage, 2-3 hits
  132. 3: 16 TP, 214% damage, 2-3 hits
  133. 4: 16 TP, 221% damage, 2-3 hits
  134. 5: 21 TP, 235% damage, 3-4 hits
  135. 6: 21 TP, 242% damage, 3-4 hits
  136. 7: 21 TP, 249% damage, 3-4 hits
  137. 8: 21 TP, 256% damage, 3-4 hits
  138. 9: 21 TP, 263% damage, 3-4 hits
  139. 10: 26 TP, 280% damage, 3-4 hits
  140. 11: 26 TP, 283% damage, 3-4 hits
  141. 12: 26 TP, 285% damage, 3-4 hits
  142. 13: 26 TP, 288% damage, 3-4 hits
  143. 14: 26 TP, 290% damage, 3-4 hits
  144. 15: 30 TP, 290% damage, 4 hits
  145. 16: 30 TP, 293% damage, 4 hits
  146. 17: 30 TP, 296% damage, 4 hits
  147. 18: 30 TP, 299% damage, 4 hits
  148. 19: 30 TP, 302% damage, 4 hits
  149. 20: 34 TP, 330% damage, 4 hits
  150.  
  151.  
  152. Hurricane
  153. Requirements: Tornado level 5, Falcon Slash level 5
  154. Required equipment: Sword
  155. Body parts used: Arms
  156.  
  157. Deals six instances of melee STR-based Cut damage to random targets. Can hit the same target more than once. Disables the user's skills for one turn after use.
  158.  
  159. Has a 150% speed modifier and no accuracy modifier at all levels.
  160.  
  161. 1: 10 TP, 60% damage per hit
  162. 2: 10 TP, 61% damage per hit
  163. 3: 10 TP, 62% damage per hit
  164. 4: 10 TP, 63% damgae per hit
  165. 5: 15 TP, 70% damage per hit
  166. 6: 15 TP, 72% damage per hit
  167. 7: 15 TP, 73% damage per hit
  168. 8: 15 TP, 75% damage per hit
  169. 9: 15 TP, 76% damage per hit
  170. 10: 21 TP, 90% damage per hit
  171. 11: 21 TP, 91% damage per hit
  172. 12: 21 TP, 92% damage per hit
  173. 13: 21 TP, 93% damage per hit
  174. 14: 21 TP, 94% damage per hit
  175. 15: 24 TP, 97% damage per hit
  176. 16: 24 TP, 98% damage per hit
  177. 17: 24 TP, 99% damage per hit
  178. 18: 24 TP, 100% damage per hit
  179. 19: 24 TP, 101% damage per hit
  180. 20: 30 TP, 115% damage per hit
  181.  
  182.  
  183. Axe Mastery
  184. Requirements: None
  185.  
  186. Required to learn axe skills. Passively increases damage dealt with axes.
  187.  
  188. 1: 1% damage increase
  189. 2: 2% damage increase
  190. 3: 3% damage increase
  191. 4: 4% damage increase
  192. 5: 5% damage increase
  193. 6: 6% damage increase
  194. 7: 7% damage increase
  195. 8: 8% damage increase
  196. 9: 9% damage increase
  197. 10: 10% damage increase
  198. 11: 10% damage increase
  199. 12: 11% damage increase
  200. 13: 11% damage increase
  201. 14: 12% damage increase
  202. 15: 12% damage increase
  203. 16: 13% damage increase
  204. 17: 13% damage increase
  205. 18: 14% damage increase
  206. 19: 14% damage increase
  207. 20: 15% damage increase
  208.  
  209.  
  210. Boomerang Axe
  211. Requirements: Axe Mastery level 1
  212. Required equipment: Axe
  213. Body parts used: Arms
  214.  
  215. Deals ranged STR-based Bash damage to one enemy.
  216.  
  217. 1: 3 TP, 130% damage, 100% speed, +0 base accuracy
  218. 2: 3 TP, 135% damage, 100% speed, +0 base accuracy
  219. 3: 3 TP, 140% damage, 100% speed, +0 base accuracy
  220. 4: 3 TP, 145% damage, 100% speed, +0 base accuracy
  221. 5: 6 TP, 170% damage, 120% speed, +0 base accuracy
  222. 6: 6 TP, 176% damage, 120% speed, +0 base accuracy
  223. 7: 6 TP, 182% damage, 120% speed, +0 base accuracy
  224. 8: 6 TP, 188% damage, 120% speed, +0 base accuracy
  225. 9: 6 TP, 194% damage, 120% speed, +0 base accuracy
  226. 10: 12 TP, 245% damage, 150% speed, +10 base accuracy
  227. 11: 12 TP, 248% damage, 150% speed, +10 base accuracy
  228. 12: 12 TP, 251% damage, 150% speed, +10 base accuracy
  229. 13: 12 TP, 254% damage, 150% speed, +10 base accuracy
  230. 14: 12 TP, 257% damage, 150% speed, +10 base accuracy
  231. 15: 15 TP, 275% damage, 160% speed, +20 base accuracy
  232. 16: 15 TP, 278% damage, 160% speed, +20 base accuracy
  233. 17: 15 TP, 282% damage, 160% speed, +20 base accuracy
  234. 18: 15 TP, 285% damage, 160% speed, +20 base accuracy
  235. 19: 15 TP, 289% damage, 160% speed, +20 base accuracy
  236. 20: 18 TP, 315% damage, 180% speed, +30 base accuracy
  237.  
  238.  
  239. Head Bash
  240. Requirements: Axe Mastery level 3
  241. Required equipment: Axe
  242. Body parts used: Arms
  243.  
  244. Deals melee STR-based Bash damage to one enemy. Attempts to bind the target's head.
  245.  
  246. Has an 80% speed modifier and no accuracy modifier at all levels.
  247.  
  248. 1: 7 TP, 170% damage, 30% bind chance
  249. 2: 7 TP, 175% damage, 30% bind chance
  250. 3: 7 TP, 181% damage, 30% bind chance
  251. 4: 7 TP, 186% damage, 30% bind chance
  252. 5: 11 TP, 205% damage, 40% bind chance
  253. 6: 11 TP, 210% damage, 40% bind chance
  254. 7: 11 TP, 216% damage, 40% bind chance
  255. 8: 11 TP, 221% damage, 40% bind chance
  256. 9: 11 TP, 227% damage, 40% bind chance
  257. 10: 16 TP, 245% damage, 50% bind chance
  258. 11: 16 TP, 248% damage, 50% bind chance
  259. 12: 16 TP, 250% damage, 50% bind chance
  260. 13: 16 TP, 253% damage, 50% bind chance
  261. 14: 16 TP, 255% damage, 50% bind chance
  262. 15: 19 TP, 270% damage, 60% bind chance
  263. 16: 19 TP, 273% damage, 60% bind chance
  264. 17: 19 TP, 276% damage, 60% bind chance
  265. 18: 19 TP, 279% damage, 60% bind chance
  266. 19: 19 TP, 282% damage, 60% bind chance
  267. 20: 22 TP, 300% damage, 70% bind chance
  268.  
  269.  
  270. Stunning Smash
  271. Requirements: Axe Mastery level 5
  272. Required equipment: Axe
  273. Body parts used: Arms
  274.  
  275. Deals melee STR-based Bash damage to one enemy. Attempts to stun the target.
  276.  
  277. Has no accuracy modifier at all levels.
  278.  
  279. 1: 9 TP, 180% damage, 40% stun chance, 120% speed
  280. 2: 9 TP, 186% damage, 40% stun chance, 120% speed
  281. 3: 9 TP, 192% damage, 40% stun chance, 120% speed
  282. 4: 9 TP, 198% damage, 40% stun chance, 120% speed
  283. 5: 14 TP, 220% damage, 50% stun chance, 160% speed
  284. 6: 14 TP, 226% damage, 50% stun chance, 160% speed
  285. 7: 14 TP, 232% damage, 50% stun chance, 160% speed
  286. 8: 14 TP, 238% damage, 50% stun chance, 160% speed
  287. 9: 14 TP, 244% damage, 50% stun chance, 160% speed
  288. 10: 19 TP, 270% damage, 60% stun chance, 200% speed
  289. 11: 19 TP, 273% damage, 60% stun chance, 200% speed
  290. 12: 19 TP, 276% damage, 60% stun chance, 200% speed
  291. 13: 19 TP, 279% damage, 60% stun chance, 200% speed
  292. 14: 19 TP, 282% damage, 60% stun chance, 200% speed
  293. 15: 22 TP, 295% damage, 65% stun chance, 220% speed
  294. 16: 22 TP, 299% damage, 65% stun chance, 220% speed
  295. 17: 22 TP, 303% damage, 65% stun chance, 220% speed
  296. 18: 22 TP, 307% damage, 65% stun chance, 220% speed
  297. 19: 22 TP, 311% damage, 65% stun chance, 220% speed
  298. 20: 26 TP, 330% damage, 70% stun chance, 250% speed
  299.  
  300.  
  301. Charge Smash
  302. Requirements: Axe Mastery level 10
  303. Required equipment: Axe
  304. Body parts used: Arms
  305.  
  306. Deals melee STR-based Bash damage to one enemy.
  307.  
  308. Has a 25% speed modifier and no accuracy modifier at all levels.
  309.  
  310. 1: 14 TP, 245% damage
  311. 2: 14 TP, 251% damage
  312. 3: 14 TP, 258% damage
  313. 4: 14 TP, 264% damage
  314. 5: 18 TP, 300% damage
  315. 6: 18 TP, 307% damage
  316. 7: 18 TP, 314% damage
  317. 8: 18 TP, 321% damage
  318. 9: 18 TP, 328% damage
  319. 10: 22 TP, 370% damage
  320. 11: 22 TP, 373% damage
  321. 12: 22 TP, 376% damage
  322. 13: 22 TP, 379% damage
  323. 14: 22 TP, 382% damage
  324. 15: 25 TP, 405% damage
  325. 16: 25 TP, 408% damage
  326. 17: 25 TP, 411% damage
  327. 18: 25 TP, 414% damage
  328. 19: 25 TP, 417% damage
  329. 20: 29 TP, 450% damage
  330.  
  331.  
  332. Heavy Smash
  333. Requirements: Head Bash level 5, Charge Smash level 5
  334. Required equipment: Axe
  335. Body parts used: Arms
  336. Stats used: STR
  337.  
  338. Deals melee STR-based Bash damage to one enemy. Each cast multiplies the damage and TP cost by 25%. There is a maximum of 4 increases--double damage and double TP cost.
  339.  
  340. Damage and TP cost increases are reset upon the user's death.
  341.  
  342. Has an 80% speed modifier and no accuracy modifier at all levels.
  343.  
  344. 1: 4 TP, 150% base damage
  345. 2: 4 TP, 153% base damage
  346. 3: 4 TP, 156% base damage
  347. 4: 4 TP, 159% base damage
  348. 5: 8 TP, 185% base damage
  349. 6: 8 TP, 188% base damage
  350. 7: 8 TP, 191% base damage
  351. 8: 8 TP, 194% base damage
  352. 9: 8 TP, 197% base damage
  353. 10: 12 TP, 225% base damage
  354. 11: 12 TP, 227% base damage
  355. 12: 12 TP, 229% base damage
  356. 13: 12 TP, 231% base damage
  357. 14: 12 TP, 233% base damage
  358. 15: 16 TP, 250% base damage
  359. 16: 16 TP, 252% base damage
  360. 17: 16 TP, 254% base damage
  361. 18: 16 TP, 256% base damage
  362. 19: 16 TP, 258% base damage
  363. 20: 20 TP, 280% base damage
  364.  
  365.  
  366. War Cry
  367. Requirements: HP Up level 5
  368. Body parts used: Head
  369.  
  370. Gives each party member in the user's row a buff that increases their physical/elemental damage, but also decreases their physical/elemental defense.
  371.  
  372. Has an 80% speed modifier at all levels.
  373.  
  374. 1: 3 TP, 25% damage increase, 10% defense decrease, lasts 4 turns
  375. 2: 3 TP, 27% damage increase, 10% defense decrease, lasts 4 turns
  376. 3: 3 TP, 29% damage increase, 10% defense decrease, lasts 4 turns
  377. 4: 3 TP, 30% damage increase, 10% defense decrease, lasts 4 turns
  378. 5: 3 TP, 30% damage increase, 15% defense decrease, lasts 5 turns
  379. 6: 3 TP, 32% damage increase, 15% defense decrease, lasts 5 turns
  380. 7: 3 TP, 33% damage increase, 15% defense decrease, lasts 5 turns
  381. 8: 3 TP, 34% damage increase, 15% defense decrease, lasts 5 turns
  382. 9: 3 TP, 35% damage increase, 15% defense decrease, lasts 5 turns
  383. 10: 3 TP, 35% damage increase, 20% defense decrease, lasts 6 turns
  384. 11: 3 TP, 36% damage increase, 20% defense decrease, lasts 6 turns
  385. 12: 3 TP, 37% damage increase, 20% defense decrease, lasts 6 turns
  386. 13: 3 TP, 38% damage increase, 20% defense decrease, lasts 6 turns
  387. 14: 3 TP, 39% damage increase, 20% defense decrease, lasts 6 turns
  388. 15: 3 TP, 40% damage increase, 20% defense decrease, lasts 6 turns
  389. 16: 3 TP, 41% damage increase, 20% defense decrease, lasts 6 turns
  390. 17: 3 TP, 42% damage increase, 20% defense decrease, lasts 6 turns
  391. 18: 3 TP, 43% damage increase, 20% defense decrease, lasts 6 turns
  392. 19: 3 TP, 44% damage increase, 20% defense decrease, lasts 6 turns
  393. 20: 6 TP, 45% damage increase, 20% defense decrease, lasts 7 turns
  394.  
  395.  
  396. Triple Charge
  397. Requirements: TP Up level 5
  398. Body parts used: Arms
  399.  
  400. Raises the user's damage, accuracy, and ailment/bind infliction rate for the next turn.
  401.  
  402. Has a 100% speed modifier at all levels.
  403.  
  404. 1: 2 TP, 150% damage multiplier, no accuracy increase, 110% infliction chance multiplier
  405. 2: 2 TP, 150% damage multiplier, +135 non-base accuracy increase, 112% infliction chance multiplier
  406. 3: 2 TP, 150% damage multiplier, +171 non-base accuracy increase, 114% infliction chance multiplier
  407. 4: 2 TP, 150% damage multiplier, +208 non-base accuracy increase, 117% infliction chance multiplier
  408. 5: 4 TP, 160% damage multiplier, +246 non-base accuracy increase, 120% infliction chance multiplier
  409. 6: 4 TP, 160% damage multiplier, +285 non-base accuracy increase, 124% infliction chance multiplier
  410. 7: 4 TP, 160% damage multiplier, +325 non-base accuracy increase, 128% infliction chance multiplier
  411. 8: 4 TP, 160% damage multiplier, +366 non-base accuracy increase, 132% infliction chance multiplier
  412. 9: 4 TP, 160% damage multiplier, +408 non-base accuracy increase, 138% infliction chance multiplier
  413. 10: 8 TP, 170% damage multiplier, +450 non-base accuracy increase, 145% infliction chance multiplier
  414. 11: 8 TP, 170% damage multiplier, +470 non-base accuracy increase, 148% infliction chance multiplier
  415. 12: 8 TP, 170% damage multiplier, +490 non-base accuracy increase, 151% infliction chance multiplier
  416. 13: 8 TP, 170% damage multiplier, +510 non-base accuracy increase, 154% infliction chance multiplier
  417. 14: 8 TP, 170% damage multiplier, +530 non-base accuracy increase, 157% infliction chance multiplier
  418. 15: 8 TP, 170% damage multiplier, +550 non-base accuracy increase, 160% infliction chance multiplier
  419. 16: 8 TP, 170% damage multiplier, +570 non-base accuracy increase, 163% infliction chance multiplier
  420. 17: 8 TP, 170% damage multiplier, +590 non-base accuracy increase, 166% infliction chance multiplier
  421. 18: 8 TP, 170% damage multiplier, +610 non-base accuracy increase, 169% infliction chance multiplier
  422. 19: 8 TP, 170% damage multiplier, +630 non-base accuracy increase, 172% infliction chance multiplier
  423. 20: 12 TP, 180% damage multiplier, +650 non-base accuracy increase, 175% infliction chance multiplier
  424.  
  425.  
  426. Fire/Ice/Volt Chaser
  427. Requirements: War Cry level 3, Triple Charge level 3
  428. Required equipment: Sword or Axe
  429. Body parts used: Legs
  430.  
  431. The user will prepare the Chaser at the start of the turn. When an enemy is attacked with the element of the selected Chaser, the user will follow up with a Cut/Bash+Element of Chaser attack (physical element depends on equipped weapon). Every time the user chases an elemental attack, the chance to chase again on that same turn is decreased.
  432.  
  433. While multi-hit elemental attacks such as Riot Formula will not proc multiple chases, a character performing multiple actions in the same turn (ie. Additional Palm, Double Action, Action Boost, Accelerate) can proc multiple chases.
  434.  
  435. Has no accuracy modifier at all levels.
  436.  
  437. 1: 12 TP, 120% damage per chase, 3 maximum chases, -35% chance per chase
  438. 2: 12 TP, 122% damage per chase, 3 maximum chases, -35% chance per chase
  439. 3: 12 TP, 123% damage per chase, 3 maximum chases, -35% chance per chase
  440. 4: 12 TP, 125% damage per chase, 3 maximum chases, -35% chance per chase
  441. 5: 17 TP, 125% damage per chase, 4 maximum chases, -25% chance per chase
  442. 6: 17 TP, 127% damage per chase, 4 maximum chases, -25% chance per chase
  443. 7: 17 TP, 128% damage per chase, 4 maximum chases, -25% chance per chase
  444. 8: 17 TP, 129% damage per chase, 4 maximum chases, -25% chance per chase
  445. 9: 17 TP, 130% damage per chase, 4 maximum chases, -25% chance per chase
  446. 10: 22 TP, 130% damage per chase, 5 maximum chases, -15% chance per chase
  447. 11: 22 TP, 131% damage per chase, 5 maximum chases, -15% chance per chase
  448. 12: 22 TP, 132% damage per chase, 5 maximum chases, -15% chance per chase
  449. 13: 22 TP, 133% damage per chase, 5 maximum chases, -15% chance per chase
  450. 14: 22 TP, 134% damage per chase, 5 maximum chases, -15% chance per chase
  451. 15: 25 TP, 140% damage per chase, 5 maximum chases, -15% chance per chase
  452. 16: 25 TP, 141% damage per chase, 5 maximum chases, -15% chance per chase
  453. 17: 25 TP, 142% damage per chase, 5 maximum chases, -15% chance per chase
  454. 18: 25 TP, 143% damage per chase, 5 maximum chases, -15% chance per chase
  455. 19: 25 TP, 144% damage per chase, 5 maximum chases, -15% chance per chase
  456. 20: 30 TP, 155% damage per chase, 5 maximum chases, will always chase until limit is reached
  457.  
  458.  
  459. Fencer
  460. Requirements: Phys ATK Up level 5
  461.  
  462. Passively increases the user's critical hit chance, and increases the amount of damage critical hits deal.
  463.  
  464. The increase to critical hit damage applies to Full Charge.
  465.  
  466. 1: Increases crit chance by 11%, increases critical hit damage to 155%
  467. 2: Increases crit chance by 14%, increases critical hit damage to 155%
  468. 3: Increases crit chance by 17%, increases critical hit damage to 155%
  469. 4: Increases crit chance by 20%, increases critical hit damage to 155%
  470. 5: Increases crit chance by 24%, increases critical hit damage to 155%
  471. 6: Increases crit chance by 28%, increases critical hit damage to 155%
  472. 7: Increases crit chance by 32%, increases critical hit damage to 155%
  473. 8: Increases crit chance by 36%, increases critical hit damage to 155%
  474. 9: Increases crit chance by 40%, increases critical hit damage to 155%
  475. 10: Increases crit chance by 45%, increases critical hit damage to 160%
  476. 11: Increases crit chance by 50%, increases critical hit damage to 160%
  477. 12: Increases crit chance by 55%, increases critical hit damage to 160%
  478. 13: Increases crit chance by 60%, increases critical hit damage to 160%
  479. 14: Increases crit chance by 65%, increases critical hit damage to 160%
  480. 15: Increases crit chance by 70%, increases critical hit damage to 160%
  481. 16: Increases crit chance by 75%, increases critical hit damage to 160%
  482. 17: Increases crit chance by 80%, increases critical hit damage to 160%
  483. 18: Increases crit chance by 85%, increases critical hit damage to 160%
  484. 19: Increases crit chance by 90%, increases critical hit damage to 160%
  485. 20: All attacks will crit, increases critical hit damage to 165%
  486.  
  487.  
  488. Double Attack
  489. Requirements: Fencer level 5
  490.  
  491. Passively gives the user a chance to attack twice when using the Attack command.
  492.  
  493. 1: 25% chance
  494. 2: 28% chance
  495. 3: 30% chance
  496. 4: 33% chance
  497. 5: 35% chance
  498. 6: 38% chance
  499. 7: 40% chance
  500. 8: 43% chance
  501. 9: 45% chance
  502. 10: 50% chance
  503. 11: 54% chance
  504. 12: 59% chance
  505. 13: 63% chance
  506. 14: 68% chance
  507. 15: 72% chance
  508. 16: 77% chance
  509. 17: 81% chance
  510. 18: 86% chance
  511. 19: 90% chance
  512. 20: 100% chance
  513.  
  514.  
  515. Swordbreaker
  516. Requirements: Phys DEF Up level 5
  517. Body parts used: Arms
  518.  
  519. Deals melee STR-based Cut/Stab/Bash damage (depends on equipped weapon) to one enemy, and lowers their physical damage for one turn.
  520.  
  521. Has no speed modifier at all levels.
  522.  
  523. 1: 8 TP, 140% damage, 10% damage reduction, +0 accuracy
  524. 2: 8 TP, 144% damage, 10% damage reduction, +0 accuracy
  525. 3: 8 TP, 148% damage, 10% damage reduction, +0 accuracy
  526. 4: 8 TP, 152% damage, 10% damage reduction, +0 accuracy
  527. 5: 12 TP, 175% damage, 15% damage reduction, +0 accuracy
  528. 6: 12 TP, 179% damage, 15% damage reduction, +0 accuracy
  529. 7: 12 TP, 183% damage, 15% damage reduction, +0 accuracy
  530. 8: 12 TP, 187% damage, 15% damage reduction, +0 accuracy
  531. 9: 12 TP, 191% damage, 15% damage reduction, +0 accuracy
  532. 10: 20 TP, 225% damage, 20% damage reduction, +10 accuracy
  533. 11: 20 TP, 229% damage, 20% damage reduction, +10 accuracy
  534. 12: 20 TP, 233% damage, 20% damage reduction, +10 accuracy
  535. 13: 20 TP, 237% damage, 20% damage reduction, +10 accuracy
  536. 14: 20 TP, 241% damage, 20% damage reduction, +10 accuracy
  537. 15: 24 TP, 255% damage, 25% damage reduction, +10 accuracy
  538. 16: 24 TP, 259% damage, 25% damage reduction, +10 accuracy
  539. 17: 24 TP, 263% damage, 25% damage reduction, +10 accuracy
  540. 18: 24 TP, 267% damage, 25% damage reduction, +10 accuracy
  541. 19: 24 TP, 271% damage, 25% damage reduction, +10 accuracy
  542. 20: 28 TP, 290% damage, 30% damage reduction, +30 accuracy
  543.  
  544.  
  545. Full Charge
  546. Force Boost
  547.  
  548. All sword/axe skills become critical hits--without any levels in Fencer, this effectively increases their damage by 50%.
  549.  
  550. Any bonus from Fencer is applied to Full Charge.
  551.  
  552.  
  553. Full Gain
  554. Force Break
  555. Body parts used: Arms
  556.  
  557. Deals melee STR-based Cut damage to one enemy.
  558.  
  559. Damage scales linearly from 800% to 2700% based on user level. Has a 70% speed modifier, and doesn't check for accuracy--will always hit.
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