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AxelRyman

Labyrinth of Touhou 2 Speedrun notes

May 3rd, 2014
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  1. Segment 1
  2. Go through intro
  3. Go to Skills Menu
  4. Rinnosuke: 3 Levels to Money Drop
  5. Keine, Reimu, and Marisa: 1 Level to MAG Boost
  6. Get Key from Akyu
  7.  
  8. Optional: Use 100 money to strengthen MAG stat for Keine or Marisa
  9.  
  10. Floor 1:
  11.  
  12. Talk to Youmu
  13. Grab Cypress Stick (Main: +3 MP) at H-4
  14. See Aya event at J-5
  15. Get Momiji at I-4
  16. Go to J-2 and open right chest for +36% Equips
  17. Grab Manga Meat(Main: +3 HP Recovery) at G-4
  18. Tunnel at F-3, then F-4. Head back through both and continue north.
  19. Grab Great Tree Leaf at E-1 [Need for Minoriko. Can grab in next segment if preferred]
  20. Head to B-4 for Cirno event.
  21. C-3 for Bludgeon (Sub: ATK & DEF +10%, PHY +12, SHK +12)
  22. A-1 for Bulletproof Armor (Sub: +12% DEF).
  23. Game over after
  24. Gain 100 money and Energy Gem from Achievements
  25. Reenter dungeon
  26. Move all but Reimu into backline. Fight Youmu. Die, retry, repeat 10 more times. Return to Gensokyo on 12th Game Over [Note: Reimu has less Evasion than Marisa, and Marisa can dodge her attacks, hence why I'm using Reimu]
  27. Get Kasen + 100 money from Achievement
  28.  
  29. Level entire party up. DEF point in Momiji, ATK for Kasen, and MAG for Marisa at least.
  30. Skills> HP Boost for Kasen, DEF for Momiji, and MAG for Keine, Marisa, and Reimu.
  31. Equip > Cypress Stick, Biggest Sword Ever, Purple Metallic Armor, and Bludgeon on Kasen, Bulletproof Armor on Momiji, and Mana Flower on Marisa.
  32. Set party to Kasen-Momiji-Keine-Marisa.
  33. Use all money to boost Kasen's attack as high as possible.
  34. Save. End Segment
  35.  
  36.  
  37. Segment 2:
  38. Momiji uses Rabies Bite
  39. Kasen uses Higekiri's Cursed Arm
  40. Keine uses Sacred Treasures Sword
  41. Marisa uses Magic Missile
  42. Rinnsoke uses Battle Command on Kasen
  43.  
  44. With a bit of luck, you can kill Youmu during her first Focus. Try to get Uniform of Exorcism (DEF and MND +20%, EVA +10, MYS, SPI, and DRK +24)
  45.  
  46. Go to 2nd floor
  47.  
  48. Floor 2:
  49.  
  50. Activate Relay Point.
  51. Get Cirno to remove event marker [FOE fight in Segment 3]
  52. Head to C-9 for Light Crystal (HP & MND +10%. DRK +25, DTH +20).
  53. Grab Sirloin at A-10 (HP +24%, DEF & MND +8%, PAR +20)
  54. Grab Bludgeon at A-2 before heading up to 3F.
  55. Activate Relay Point and leave.
  56.  
  57. Level up everyone, apply stat points.
  58. Reset characters and put skill points into Motivated Heart/Hands-on Experience.
  59. End segment.
  60.  
  61.  
  62. Segment 3
  63.  
  64. Head back to Floor 2
  65. Go west, grab Crepe Marionette at D-9
  66. Head further west to I-9 for Aya event
  67. Grab Crepe Marionette at G-5
  68. Activate Relay near Kaguya <- Might not be necessary. Planning to fight her for her item if it proves to be useful/necessary.
  69. Leave
  70.  
  71. Re-enter at Floor 3
  72.  
  73.  
  74. Floor 3:
  75. Activate switch and head towards the east path. Take teleporter at C-9
  76. Go all the way west to Yukari and Yuyuko. Grab Heater Muffler at F-1
  77. Do fight with plant. Get Mana Flower drop from it! (50% chance). Have Yukari use Shinigami and Yuyuko use her 1st Spellcard [Name escapes me]
  78. Head to treasure at G-2 for 2 Great Tree's Leaf [Need for Minoriko].
  79. Head east to F-4 for Sorrow of Oiran (DTH +50) <- May not need, but getting for safety against Komachi's DTH procs, and for Yuyuko maybe.
  80. Follow path to G-5 for Gekiken Rye Bread
  81. Head to Relay Point near Komachi before leaving! <-- Reminder to self mostly
  82. Leave
  83.  
  84. Note: Getting the Gekiken Rye Bread through this sitting is a bit difficult if you're not careful with your Escapes.
  85.  
  86. Note 2: With a possible idea, the next part can be changed so that you're set for leveling instead of fighting the 2F FOE.
  87.  
  88. Level up and Equip items. Reset characters and use points towards useful abilities.
  89. Kasen: Ability to Guide Animals
  90. Rinnosuke: Gensokyo's Item Shop Owner <-- Makes getting the FOE's drop easier. Not necessary with Save Scumming.
  91.  
  92. Party formation as Momiji-Kasen-Rinnosuke-Marisa
  93. Equips:
  94. Momiji: Bulletproof Armor, Sirloin, Uniform of Exorcism
  95. Kasen: Cypress Stick, Biggest Sword Ever, Bludgeon, Gekiken Rye Bread
  96. Marisa: Mana Flower, Mana Flower
  97.  
  98. Save, End Segment
  99.  
  100.  
  101.  
  102.  
  103. Segment 4:
  104.  
  105. Note: It is possible this might come after the next 3 segments to make the battle faster at the cost of refighting the FOE earlier.
  106.  
  107. Head to Floor 2. Fight FOE
  108. Kasen uses Breath of Hermit on her first turn, followed by Higekiri's Cursed Arm. Marisa does Magic Missiles. Rinnosuke uses Battle Command on Kasen. Momiji either uses Rabies Bites or Switches out when necessary. Switch Rinnosuke out for Reimu if he's about to die. Have Reimu use Great Hakurei Barrier or Exorcising Border if you need healing. When Kasen has 1 MP left, use Concentrate, and have the next character switch her out, and the one after switch her back in. Source of Magic (MP +4) looks promising, so try to get it. Rinnosuke having Gensokyo's Item Shop Owner is to increase the drop rate chances since it's low normally (6.4%). Not necessary
  109.  
  110.  
  111. Go down stairs behind the FOE. Grab Training Manual. <-- Not sure on grabbing Fairy Soul. I currently grabbed it just in case.
  112. Return to Gensokyo. Get Explode Monkey Lord DX from Achievement 31 (ATK +24%)
  113. Re-enter at Floor 2.
  114. Head to E-4 for Minoriko.
  115. Leave
  116. Go to Nitori's Shop. Crafting now available.
  117. Level everyone, etc.
  118. Reset characters to give them Motivated Heart/Hands-on Experience.
  119.  
  120. End Segment.
  121.  
  122.  
  123. Segment 5: Grind Segment.
  124.  
  125. Head to Floor 2, travel around and defeat enemies while grabbing items. Once items are grabbed, head to Floor 3 and do the same. Leave dungeon if you need to heal. Keep track of the amount of times you leave for 2F FOE Respawn [if fought previously]. If/Once you get Keine to level 8, equip Historian's Teaching Whip for extra EXP. Around level 9 is a good stopping point.
  126.  
  127. Also make a note to start the Wriggle events, but do not fight the boss on 3F. <-- Pending, thinking Wriggle might be useful to poison certain bosses.
  128.  
  129. Level up, put points in. Get Rinnosuke's Effective Formation Change.
  130.  
  131. Useful Items you will/should get:
  132. Glow Crystal
  133. Booster v0.8 > Give to Rinnosuke
  134.  
  135. End Segment
  136.  
  137.  
  138. Segment 6: Kaguya
  139.  
  140. Head to 2F Center
  141.  
  142. Party:
  143. Any-Rinnosuke-Kasen-Any <- You mainly need those 2.
  144.  
  145. Kaguya should go down pretty easily. Kasen can deal the most damage to her due to her weakness to Darkness, but she is also weak to Spirit and Physical, so you can use characters who deal those types as well, like Youmu and Momiji. Just have Kasen buff on her first turn. If you can get your Left Most character to have the same AGI stat as Rinnosuke, you can have them switch Kasen out after she attacks and have Rinnosuke bring her back in to make her get her turn faster, and make the fight faster as a result. Kaguya has a 33% Chance to drop a Glow Crystal. Get it.
  146.  
  147. Leave
  148. If you level off this fight, good. If not, it's not terrible.
  149. Save. End Segment.
  150.  
  151.  
  152. Segment 7: Alice's Doll
  153. Head to 3F, NOT CENTER!
  154. Take south path. Head downstairs to 2F to where Alice's Doll is. Shouldn'th ave much trouble with it. Try to get both Beautiful Crystal Piece(Material, just in case) and Crepe Marionette. (You should now have 3 Crepe Marionettes, so 3 24% MND).
  155.  
  156. Level, etc.
  157.  
  158. Note: The following does not take the possible segment after this into consideration.
  159.  
  160. Youmu: Put all level up points into DEF
  161. Rinnosuke: Same as Youmu
  162. Momiji: Put points into Attack <- Originally, I didn't plan to use her for an attack, but while typing these notes I got an idea.
  163. Reimu: Defense
  164. Keine: Defense
  165. Minoriko: MAG
  166. Marisa: MAG
  167. Kasen: Attack
  168. Cirno: Don't care she'll be useless.
  169.  
  170. Equipment:
  171. Youmu:
  172. Purple Metallic Armor
  173. Light Crystal <- Mainly for +20 Death Resistance
  174. Sirloin
  175.  
  176. Rinnosuke:
  177. Booster v0.8
  178. Uniform of Exorcism
  179. Symbol of Faith <- This is for when Komachi brings out Narrow Confines of Avici
  180.  
  181. Marisa:
  182. Eyetrack Orbitars <- FOR MASTER SPARK TO NOT MISS
  183. Glow Crystal x2 <- May alter to Mana Flower x2, or 1 Mana Flower 1 Glow Crystal
  184. Gekiken Rye Bread
  185.  
  186. Minoriko:
  187. Source of Magic <- May not need depending on skill setup
  188. Mana Flower x2 <- May alter to Glow Crystal x2, or 1 Mana Flower 1 Glow Crystal
  189. Sorrow of Oiran <- To give her some Death Resistance that she needs.
  190.  
  191. Kasen
  192. Cypress Stick
  193. Biggest Sword Ever
  194. Explode Monkey Lord DX Plastic Model x2 <- If you can craft the 2nd one, do so. Otherwise give her anything else you can for Attack.
  195.  
  196. Momiji
  197. Bludgeon x3 <- If you have anything better, feel free to give her, but with this she can double as a DEF tank, but without the Death resistance, so be cautious.
  198.  
  199. Reimu:
  200. Anything useful
  201.  
  202. Keine:
  203. Anything Useful
  204.  
  205.  
  206. Skills:
  207. Youmu: Those who live in the Netherworld <- Damage to Ghost-type enemies increased
  208. Rinnosuke: Effective Formation Change
  209. Marisa: Unsure <- Went MP for Master Spark, but not sure if necessary.
  210. Minoriko: Desire to Rest <- Mainly to keep her healthy and recover MP easily. May not need Source of Magic if you get this. May even be able to go with this at level 1 and Ability to control Abundant Harvest for a free MAG buff when she gets a turn, which might be better.
  211. Kasen: Unsure <- I went with HP to keep her healthy. Could put into one of her spell cards instead for Damage/Stronger debuffs.
  212. Momiji: Instant Attack <- Thought of at the time of writing this. She could get some damage in before being sent back out, but it's only good if you have the points for it (12 SP).
  213. Reimu: MP Boost Level 5 <- This is mainly for her to be buffing defenses or healing the party.
  214. Keine: Unsure <- Could be used to buff in the fight, but otherwise she might not get to do much, depending on how Komachi feels. I haven't thought about using Organized Formation yet either, so who knows. I think I just went with MP boost in case I had to use her for buffing.
  215. Cirno: Nothing.
  216.  
  217. Party: Youmu-Rinnosuke-Marisa-Minoriko
  218.  
  219. For stats, make sure Youmu and Rinnosuke have EQUAL speed. This will make it so they can perform their Switch Duties at the same time and keep their ATBs consistent. Marisa and Minoriko should have at least 1 point higher in their speed. This way they both act before Rinnosuke and Youmu do.
  220.  
  221. Segment possible 8?: Wriggle 3F bug
  222.  
  223. Note: have not actually done this yet. This is something I'm thinking about at the moment. Simply fight boss, get drops, leave, level, save. If this is done, you may or may not need to adjust skills/equips.
  224.  
  225.  
  226. Segment 8: Komachi
  227.  
  228. First 5 turns should be as follows.
  229.  
  230. 1: Komachi
  231. 2: Marisa
  232. 3: Minoriko
  233. 4: Youmu
  234. 5: Rinnosuke
  235.  
  236. So far I have had Marisa used Concentrate to prepare for a Master Spark later, or Magic Missile if damage is needed. Minoriko uses Autumn Sky and deals around 1400 damage. Youmu then removes either Marisa for someone else, followed by Rinnosuke replacing that someone else with Reimu, who then uses Great Hakurei Border to buff defenses, or Youmu removes Minoriko for someone else, and then Rinnosuke brings Minoriko back in for another Autumn Sky. Regardless, Marisa needs to go back after at least 1 concentrate so she can recover MP in the backlines, and Reimu needs to use her Defense buff, or heal if Youmu and Rinnosuke need it. Minoriko should only heal if Youmu is around 100 HP, and is the only one in need of healing.
  237.  
  238. Kasen should be brought in to debuff Komachi. So far, I use Higekiri's Cursed Arm for the Attack and Speed debuffs, but so far, I'm not getting luck on Speed debuffs. It's also weak due to Komachi's resistance to Dark. Alternatively, you can use Diving Waltz of the Raijuu, which Komachi will be weak against, to inflict a Mind Debuff and a chance of Paralysis on Komachi.
  239.  
  240.  
  241. I did not test using Instant Attack with Momiji, so I do not know how well this strat can fit.
  242.  
  243. Try to keep Reimu available for Defense buffing after Komachi uses Narrow Confines of Avici so she can help fix the Defense and Mind Debuffs inflicted on your party. If Marisa uses Concentrate enough, she should be able to deal 3k-4k damage with Master Spark.
  244.  
  245.  
  246. Note: Strat above did not test fighting the Wasp for Wriggle. Average party was around 10 for most characters.
  247.  
  248.  
  249. When defeated, go to 4F. Activate Relay point. Try to head to G-6 to activate tunnel. If possible, try to go to other side of the map and activate the other Relay point and flip the switch for items. If you think you can make it, head to floor 5, otherwise, head back, level up, etc, and end segment.
  250.  
  251. Note: Reset the following characters
  252.  
  253. Kasen
  254. Youmu
  255. Reimu
  256. Rinnosuke
  257. Minoriko
  258. Momiji
  259. Marisa
  260.  
  261. Give Motivated Heart/Hands-On Experience to them
  262.  
  263.  
  264. Segment 9:
  265.  
  266. Grab Ultra-Fast Granite Keystone at I-6
  267. Head to stairs at H-3. Grab Getitup V on Floor 3
  268. [Only if you got a 2nd Treasure Chest Key] Grab Tomes of Enlightenment at J-5
  269. Grab Materials at J-2
  270. Grab Materials at J-1
  271. Leave Dungeon.
  272. Craft items [If you get Nitori, celebrate, if not, try again later]
  273. Level up, etc
  274. [If Nitori gained] Raise Nitori's attack at the Library
  275. Head back in to 4F Northeast
  276. Get Light Staff at A-5
  277. Go to D-10 and trigger Orin event
  278. Get Violent Rupee-kun at D-1
  279. Get Love Machine 3322 at E-1
  280. Head to 5th floor. Sneak past FOE
  281. Activate Relay. Leave.
  282. [Check Nitori's Shop if you can craft if you still haven't gotten her yet.]
  283. End Segment
  284.  
  285.  
  286. Segment 10
  287.  
  288. Go to G-3 for Shoes of Happiness
  289. Go downstairs at E-5 to trigger Satori
  290. Go to tunnel at B-5 and go across
  291. Head to tunnel at B-2.
  292. Go back through and head to C-10 for Repulsion
  293. Go to stairs at E-7. Grab Biggest Sword Ever
  294. Go to K-6 to activate Relay
  295. Leave
  296. Usual
  297. End Segment
  298.  
  299.  
  300. Segment 11: Grind Segment
  301.  
  302. Grind on Floor 4 North East. The Sea Slugs on Floor 5 are annoying with resistances and are also hard to hit. Minoriko and Kasen can wipe the enemies out easily with their Nature abilities, and Marisa can with Asteroid Belt. Wriggle can hurt a lot as well since her moves are all Nature. If you have Nitori, Exteeeeending Arm can due the trick as well. Just make sure you have EXP bonus skills on your party, you WILL NEED IT!
  303.  
  304. Also pray the Knights drop Blade Cuisinarts. These items are extremely good and stack really well with Nitori's Maintenance ability. With a small amount of grinding alone, I was able to get 2 from drops alone. If you get 10,000 money on hand, go to 5F South West and you can grab the Water Cutting Sword.
  305.  
  306.  
  307.  
  308.  
  309. Segment 12
  310.  
  311. Go to 4th Floor
  312. Use Tunnel and fight the Wasp.
  313. Get Blade Cuisinart drop from Wasp.
  314. Go to Eirin on 2nd floor
  315. Go to Wriggle on 3rd Floor.
  316. [If you have 12 party members, go to Floor 1 and Get Parsee]
  317. Return
  318. Feel free to fight the 3F FOE [Don't need drop, and should be beatable]
  319. Prepare for Hina.
  320.  
  321. Note: Put points into Wriggle's Mind stat and give her items to increase it as well as Fire and Dark resistances. You WILL need this or else she can easily be 1 shotted by Hina.
  322.  
  323. Party: Parsee, Rinnosuke, Youmu, Wriggle
  324.  
  325.  
  326.  
  327. Segment 13:
  328.  
  329. Hina is probably the hardest boss early on due to how gimmicky she has when it comes to inflicting Debuffs and Ailments. This is pretty much why I feel Wriggle might of been required, and good thing, because she is.
  330.  
  331. The main strat here is to just use Poison. With the group above, Hina should get her first turn, followed by Youmu, then Parsee, then Rinnosuke, then Wriggle. If Youmu died, it's not a problem. If she's alive, attack with Slash of the Eternity. Parsee switches her out for someone(Not Reimu), then Rinnosuke switches that character out for Reimu. Reimu then either buffs or heals, depending on what is necessary. Wriggle uses Comet on Earth to inflict Poison. Whenever Wriggle gets a turn, continuously use this to amplify the poison effect.
  332.  
  333. Feel free to bring in Nitori if she can buff herself and get to the back line. When Hina debuffs herself, bring Nitori back in to use Super Scope 3D. Remove Wriggle before Hina uses Misfortune Reversal, otherwise she may not survive the attack after. If possible, try to inflict either Heavy, Terror, or Silence, since she can use a different attack instead. This will still buff her, but less so than Misfortune Reversal. Bring Wriggle back in when you can, but make sure to keep her in the Last Slot to minimize damage as much as possible.
  334.  
  335. If you can get Hina to less than half her HP with enough amplified poison, you should be good even if Wriggle dies. Keep Minoriko around in case you need to use her for healing Parsee, and keep Momiji around since she can use Instant Attack to deal a decent amount of damage to Hina.
  336.  
  337.  
  338. Another thing. GET ELIXIR OF MAGES FROM HINA!! This item with Nitori's Maintenance will make her recover MP much faster, meaning more Super Scope 3Ds.
  339.  
  340.  
  341. Floor 6:
  342.  
  343. You should be able to hit the Relay point in the middle of the floor. Avoid the Siren of Silence on the way. Once activated, you may need to leave. If you can stay, head to the stairs at B-10 and get your first Awakening Crystal. Leave and reenter at 6F Center. Go all the way through till you reach Tenshi and use the tunnel at J-7. Head back through and go around to where we fight the boss for Utsuho and get that tunnel. There is a Purple Dragon Crystal at J-11 and a First Aid Kit at K-11. These may be useful. so pick them up on the way.
  344.  
  345.  
  346. Leave dungeon, etc. End Segment
  347.  
  348.  
  349. Segment 14
  350.  
  351. Fight Kraken. Get drops.
  352.  
  353. blah blah
  354.  
  355.  
  356. Segment 15:
  357.  
  358. Fight Blue Orchid. Drops. Get Satori, blah blah
  359.  
  360. Segment 16:
  361.  
  362. Go fight Tenshi. Just let her win. Don't inflict any Speed debuffs on her.
  363. Head to 7F, activate relay. Leave.
  364. See Reisen Event on Floor 3. Fight Mokou
  365. Go back to 7F. Get Reisen. Leave
  366. Take long way around FOE, reach 8F. Go straight to 8F South for Relay. Grab Chest Key. Leave.
  367. Reenter on 8F
  368. Go to C-9 for Magician Subclass.
  369. Grab Hero Medal at B-11. Go down stairs at A-9
  370. Grab Big Bang Waganizer at B-12. See event at B-12 below it.
  371.  
  372. Segment 17:
  373.  
  374. Go to floor 7
  375. Grab Symbol of Faith at G-8.
  376. Grab Stone of Awakening at H-9. Need 24 Achievements to pass through.
  377. Leave. Reenter on 8F. Head down to 7F
  378. Grab Locked Treasure chest at E-2 for another Elixir of Mages.
  379. Leave. Reenter on 8F
  380. Go to H-4 for Stone of Awakening. Avoid FOE
  381. Head straight up to the tunnel. Stay on right side and grab Lambda Driver. Should be able to avoid FOE.
  382. Leave
  383. Level up, apply items/skills, etc.
  384.  
  385.  
  386. Segment 18:
  387.  
  388. Fight Wind Crystal on 6F. Get Card [Ruler of Heavens].
  389. If FOEs on 2F and 3F have respawned, fight them for fast exp and money. Should be able to handle both Eight Eyed Serpents and Siren of Silence now as well. Feel free to fight them. [Note: Serpent drops Getitup V and Siren drops Tisiphone Edge. Might be worth grabbing]
  390.  
  391. Prepare characters for Iku.
  392.  
  393.  
  394. Segment 19:
  395.  
  396. Fight Iku.
  397. Grab Damascus Dread Shield at K-3
  398. Grab Mana Flower at H-6
  399. Money at L-6 and H-9 (720 and 788 respectively)
  400. Get locked Treasure Chest at K-11 (Glaive of Pain, EXP 10%, Money +4%, and 3 Weekly Item Discoveries)
  401. Recovery Armband at E-11
  402. Head to Floor 9.
  403. Activate relay, and leave.
  404.  
  405. End Segment
  406.  
  407.  
  408. Segment 20
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