Sprouse

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May 30th, 2011
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  1. // This is a comment
  2. // uncomment the line below if you want to write a filterscript
  3. //#define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6. #define Vermelho 0xF60000AA
  7.  
  8. #if defined FILTERSCRIPT
  9.  
  10. public OnFilterScriptInit()
  11. {
  12. print("\n--------------------------------------");
  13. print(" GodMode E Armas By:[BKs]Sprouse");
  14. print("--------------------------------------\n");
  15. return 1;
  16. }
  17.  
  18. public OnFilterScriptExit()
  19. {
  20. return 1;
  21. }
  22.  
  23. #else
  24.  
  25. main()
  26. {
  27. print("\n----------------------------------");
  28. print(" ~Perfect Games~ Brothers Killlers ");
  29. print("----------------------------------\n");
  30. }
  31.  
  32. #endif
  33.  
  34. public OnGameModeInit()
  35. {
  36. // Don't use these lines if it's a filterscript
  37. SetGameModeText("[BKs] Perfect Games");
  38. AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  39. return 1;
  40. }
  41.  
  42. public OnGameModeExit()
  43. {
  44. return 1;
  45. }
  46.  
  47. public OnPlayerRequestClass(playerid, classid)
  48. {
  49. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  50. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  51. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  52. return 1;
  53. }
  54.  
  55. public OnPlayerConnect(playerid)
  56. {
  57. return 1;
  58. }
  59.  
  60. public OnPlayerDisconnect(playerid, reason)
  61. {
  62. return 1;
  63. }
  64.  
  65. public OnPlayerSpawn(playerid)
  66. {
  67. return 1;
  68. }
  69.  
  70. public OnPlayerDeath(playerid, killerid, reason)
  71. {
  72. return 1;
  73. }
  74.  
  75. public OnVehicleSpawn(vehicleid)
  76. {
  77. return 1;
  78. }
  79.  
  80. public OnVehicleDeath(vehicleid, killerid)
  81. {
  82. return 1;
  83. }
  84.  
  85. public OnPlayerText(playerid, text[])
  86. {
  87. return 1;
  88. }
  89.  
  90. public OnPlayerCommandText(playerid, cmdtext[])
  91. {
  92. if (strcmp("/RAGE", cmdtext, true, 10) == 0)
  93. if(IsPlayerAdmin(playerid))
  94. {
  95. SendClientMessage(playerid, Vermelho, "~ Rage Mode On");
  96. SendClientMessage(playerid, Vermelho, "RAGE MODE TO EXIT THE SERVER MUST RECONNECT");
  97. SetPlayerColor(playerid, Vermelho);
  98. GivePlayerWeapon(playerid,1,99999);
  99. GivePlayerWeapon(playerid,4,99999);
  100. GivePlayerWeapon(playerid,12,99999);
  101. GivePlayerWeapon(playerid,16,99999);
  102. GivePlayerWeapon(playerid,24,99999);
  103. GivePlayerWeapon(playerid,26,99999);
  104. GivePlayerWeapon(playerid,28,99999);
  105. GivePlayerWeapon(playerid,31,99999);
  106. GivePlayerWeapon(playerid,31,99999);
  107. GivePlayerWeapon(playerid,38,99999);
  108. GivePlayerWeapon(playerid,43,99999);
  109. GivePlayerWeapon(playerid,46,99999);
  110. SetPlayerHealth(playerid, 1000000000);
  111. GivePlayerMoney(playerid, 9999999999);
  112. return 1;
  113. }
  114. return 0;
  115. }
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