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- Function IsADtCar(car) //!CallRemoteFunction("IsADtCar","i",c)
- {
- for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
- {
- for(new x = 0; x < MaxVeh; x++)
- {
- if(IsPlayerConnected(playerid) && Dtc_PlayerHaveCar[playerid][x])
- {
- if (car == PlayerCar[playerid][x][CarId])
- {
- return 1;
- }
- }
- }
- }
- return 0;
- }
- forward GetDtCarOwnerSlot(playerid,veh);
- public GetDtCarOwnerSlot(playerid,veh)
- {
- for(new slot = 0; slot < MaxVeh; slot++)
- {
- if(PlayerCar[playerid][slot][CarId] == veh)
- {
- return slot;
- }
- }
- return 555;
- }
- forward GetDtCarOwnerSlot(playerid,veh);
- public GetDtCarOwnerSlot(playerid,veh)
- {
- for(new slot = 0; slot < MaxVeh; slot++)
- {
- if(PlayerCar[playerid][slot][CarId] == veh)
- {
- return slot;
- }
- }
- return 555;
- }
- Function OnPlayerCarUpdate(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- for(new x = 0; x < MaxVeh; x++)
- {
- if(Dtc_PlayerHaveCar[playerid][x])
- {
- DestroyVehicle(PlayerCar[playerid][x][CarId]);
- Dtc_Carlock[PlayerCar[playerid][x][CarId]] = 0;
- Dtc_LockCar(PlayerCar[playerid][x][CarId]);
- new string3[128];
- new playername3[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playername3, sizeof(playername3));
- format(string3, sizeof(string3), "/Autos/%s%d.dtcar", playername3,x);
- new File: hFile = fopen(string3, io_write);
- if (hFile)
- {
- new var[32];
- format(var, 32, "CarId=%d\n",PlayerCar[playerid][x][CarId]);fwrite(hFile, var);
- format(var, 32, "CarModel=%d\n",PlayerCar[playerid][x][CarModel]);fwrite(hFile, var);
- format(var, 32, "CarPos_x=%.3f\n",PlayerCar[playerid][x][CarPos_x]);fwrite(hFile, var);
- format(var, 32, "CarPos_y=%.3f\n",PlayerCar[playerid][x][CarPos_y]);fwrite(hFile, var);
- format(var, 32, "CarPos_z=%.3f\n",PlayerCar[playerid][x][CarPos_z]);fwrite(hFile, var);
- format(var, 32, "CarRotate=%.3f\n",PlayerCar[playerid][x][CarRotate]);fwrite(hFile, var);
- format(var, 32, "CarNitro=%d\n",PlayerCar[playerid][x][CarNitro]);fwrite(hFile, var);
- format(var, 32, "CarHyd=%d\n",PlayerCar[playerid][x][CarHyd]);fwrite(hFile, var);
- format(var, 32, "CarWheel=%d\n",PlayerCar[playerid][x][CarWheel]);fwrite(hFile, var);
- format(var, 32, "CarAusp=%d\n",PlayerCar[playerid][x][CarAusp]);fwrite(hFile, var);
- format(var, 32, "CarSideL=%d\n",PlayerCar[playerid][x][CarSideL]);fwrite(hFile, var);
- format(var, 32, "CarSideR=%d\n",PlayerCar[playerid][x][CarSideR]);fwrite(hFile, var);
- format(var, 32, "CarFB=%d\n",PlayerCar[playerid][x][CarFB]);fwrite(hFile, var);
- format(var, 32, "CarRB=%d\n",PlayerCar[playerid][x][CarRB]);fwrite(hFile, var);
- format(var, 32, "CarSpoiler=%d\n",PlayerCar[playerid][x][CarSpoiler]);fwrite(hFile, var);
- format(var, 32, "CarRoof=%d\n",PlayerCar[playerid][x][CarRoof]);fwrite(hFile, var);
- format(var, 32, "CarHood=%d\n",PlayerCar[playerid][x][CarHood]);fwrite(hFile, var);
- format(var, 32, "CarVents=%d\n",PlayerCar[playerid][x][CarVents]);fwrite(hFile, var);
- format(var, 32, "CarLamps=%d\n",PlayerCar[playerid][x][CarLamps]);fwrite(hFile, var);
- format(var, 32, "CarPJ=%d\n",PlayerCar[playerid][x][CarPJ]);fwrite(hFile, var);
- format(var, 32, "CarC1=%d\n",PlayerCar[playerid][x][CarC1]);fwrite(hFile, var);
- format(var, 32, "CarC2=%d\n",PlayerCar[playerid][x][CarC2]);fwrite(hFile, var);
- format(var, 32, "Preis=%d\n",PlayerCar[playerid][x][CarPreis]);fwrite(hFile, var);
- format(var, 32, "CarArrest=%d\n",PlayerCar[playerid][x][CarArrest]);fwrite(hFile, var);
- format(var, 32, "Plate=%s\n",PlayerCar[playerid][x][Plate]);fwrite(hFile, var);
- fclose(hFile);
- }
- }
- }
- }
- }
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