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Feb 13th, 2016
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  1. [Aimbot]
  2. Active=true
  3. AutoAimKey=XBUTTON2
  4. TargetingStyle=1
  5. AutoAimStyle=3
  6. BoneAim=true
  7. VisibilityChecks=false
  8. LimitAimAngle=true
  9. AimAngleLimit=6.0
  10. SlowAim=false
  11. SlowAimRate=180.0
  12. AutoFire=false
  13. AutoFireDelay=0.0
  14. AutoAimDelay=0.0
  15. PingCorrection=false
  16. PingCorrectionScale=1.0
  17. FrameCorrection=false
  18. FrameCorrectionScale=1.0
  19. BulletSpeedCorrection=true
  20. BulletSpeedCorrectionScale=0.600000
  21. BulletDropCorrection=false
  22. BulletDropCorrectionScale=1.0
  23. MuzzleCorrection=false
  24. MuzzleCorrectionScale=1.0
  25. AimAtEnemy=true
  26. AimAtFriends=false
  27. AimAtNeutrals=false
  28. StickToTarget=true
  29. SwitchTarget=false
  30. ForceHitZone=0
  31. ShowLockStyle=0
  32. ShowLockColor=255, 255, 0, 255
  33. ShowLockAltColor=255, 128, 0, 255
  34. LockText=Lock
  35. PreCorrectionTrace=false
  36. PostCorrectionTrace=false
  37. PenetrationScale=0.0
  38. AimAtProtected=false
  39. AimAtStealth=false
  40. Tweak=1.0
  41. AutoMelee=false
  42. MeleeWeaponName=Knife
  43. DrawTracePoints=false
  44. SlowAimDistanceScale=30.0
  45. ForgetTarget=false
  46. BulletDropCorrectionSliceCount=4
  47. LeadCorrectionTrace=false
  48.  
  49. [Triggerbot]
  50. Active=false
  51. FireAtEnemy=true
  52. FireAtFriends=false
  53. FireAtNeutrals=false
  54. FireWithInstantHit=true
  55. FireWithBulletSpeed=true
  56. FireWithBulletDrop=true
  57. FireDelay=0.0
  58. PenetrationScale=1.0
  59. FireAtProtected=false
  60. FireAtStealth=false
  61. DrawTracePoints=false
  62.  
  63. [3DRadar]
  64. Active=true
  65. ShowEnemy=true
  66. ShowTeam=false
  67. ShowNeatrals=false
  68. ShowVehicles=false
  69. ShowProjectiles=false
  70. ShowHealthBars=false
  71. InfoStyle=1
  72. IndicatorStyle=4
  73. ProjectileIndicatorStyle=4
  74. UseTeamColors=true
  75. UseSpecialColors=true
  76. SquadColor=0, 255, 0, 255
  77. CommanderColor=255, 128, 0, 255
  78. SpawnProtectionColor=255, 255, 0, 255
  79. TeamColor1=255, 255, 0, 255
  80. TeamColor2=0, 255, 255, 255
  81. TeamColor3=255, 0, 128, 255
  82. TeamColor4=0, 255, 255, 255
  83. TeamColor5=255, 255, 0, 255
  84. TeamColor6=0, 255, 0, 255
  85. VehicleTeamColor1=255, 128, 0, 255
  86. VehicleTeamColor2=0, 128, 255, 255
  87. VehicleTeamColor3=255, 0, 255, 255
  88. VehicleTeamColor4=0, 128, 255, 255
  89. VehicleTeamColor5=128, 128, 0, 255
  90. VehicleTeamColor6=0, 128, 0, 255
  91. EnemyColor=255, 0, 128, 255
  92. FriendColor=0, 255, 255, 255
  93. BoxWidth=1.0
  94. ProtectedColor=255, 255, 0, 255
  95. StealthColor=255, 255, 0, 255
  96. VisibilityChecks=false
  97. ShowNeutrals=false
  98. MaxRangePlayers=1000.0
  99. MaxRangeVehicles=1000.0
  100. MaxRangeProjectiles=500.0
  101. MaxRangeNeutrals=500.0
  102. MaxRangeContent=5.0
  103. ProjectileColor=255, 255, 0, 255
  104. MeleeWeaponColor=255, 255, 0, 255
  105. BulletWeaponColor=255, 255, 0, 255
  106. ThrowingWeaponColor=255, 255, 0, 255
  107. FoodColor=0, 255, 255, 255
  108. HatColor=0, 128, 255, 255
  109. AttatchmentColor=0, 128, 255, 255
  110. AmmoColor=255, 128, 0, 255
  111. BackpackColor=128, 0, 255, 255
  112. MedicationColor=255, 255, 255, 255
  113. GearColor=0, 128, 255, 255
  114. BoxColor=0, 255, 0, 255
  115. LootColor=0, 255, 128, 255
  116. ResourceColor=128, 128, 128, 255
  117. SleeperColor=255, 128, 0, 255
  118. ContentColor=255, 255, 255, 255
  119. ShowClanNames=false
  120. ShowRespawnTime=false
  121. ShowBreadCrumbs=false
  122. ShowCoords=false
  123. BreadCrumbColor=255, 128, 0, 255
  124. CollectibleColor=128, 128, 255, 255
  125. EggColor=255, 42, 0, 255
  126. PlantColor=174, 255, 0, 255
  127. LockColor=192, 192, 192, 255
  128. Crate1Color=144, 0, 255, 255
  129. Crate2Color=187, 0, 255, 255
  130. Crate3Color=230, 0, 255, 255
  131. Crate4Color=255, 0, 234, 255
  132. BuildingColor=255, 255, 255, 255
  133. MiscColor=192, 192, 192, 255
  134. ExplosiveColor=255, 0, 106, 255
  135. FecesColor=128, 64, 0, 255
  136. MinLevel=-1
  137. MaxLevel=-1
  138.  
  139. [2DRadar]
  140. Active=false
  141. ShowEnemy=true
  142. ShowTeam=true
  143. ShowNeatrals=false
  144. ShowVehicles=false
  145. Scale=1.0
  146. PosX=77.0
  147. PosY=113.0
  148. SizeX=120.0
  149. SizeY=120.0
  150. ShowCross=true
  151. ShowWindow=true
  152. ShowDot=true
  153. ClipToWindow=true
  154. DotSize=4.0
  155. ShowNeutrals=true
  156. GameScale=1.0
  157. ShowArrows=false
  158.  
  159. [Warning]
  160. Active=false
  161. AimingAtYouThreshold=90.0
  162. CanSeeYouThreshold=75.0
  163. IsVisibleThreshold=0.0
  164. ProjectileDamageThreshold=0.0
  165. AimingAtYouColor=255, 0, 0, 255
  166. CanSeeYouColor=255, 255, 0, 255
  167. IsVisibleColor=0, 255, 0, 255
  168. ProjectileDamageColor=255, 0, 255, 255
  169.  
  170. [GUI]
  171. ToggleKey=END
  172. CloseKey=ESCAPE
  173.  
  174. [ShitList]
  175. Active=false
  176. Names=
  177.  
  178. [FriendList]
  179. Active=false
  180. Names=
  181.  
  182. [Game]
  183. Gravity=9.810000
  184. UnitScale=1.0
  185.  
  186. [CrossHair]
  187. Active=false
  188. CrossHairStyle=2
  189. CrossHairColor=255, 255, 0, 255
  190. CrossHairOffsetX=0.0
  191. CrossHairOffsetY=0.0
  192.  
  193. [NoFallDamage]
  194. Active=false
  195.  
  196. [UnlimitedStamina]
  197. Active=false
  198.  
  199. [NoRecoil]
  200. Active=false
  201.  
  202. [InstantHit]
  203. Active=false
  204. BulletSpeedScale=50.0
  205.  
  206. [ZombieShield]
  207. Active=false
  208. Range=4.0
  209.  
  210. [Renderer]
  211. GUIFontSize=7.0, 12.0
  212. SmallFontSize=7.0, 12.0
  213. MediumFontSize=7.0, 12.0
  214. LargeFontSize=20.0, 40.0
  215. BaseColor=0, 0, 0, 255
  216.  
  217. [SpeedHack]
  218. SpeedScale=1.0
  219. JumpScale=1.0
  220. NoFallDamage=false
  221.  
  222. [Map]
  223. Active=false
  224. Scale=0.750000
  225. ShowEnemy=true
  226. ShowTeam=true
  227. ShowNeutrals=true
  228. DotSize=4.0
  229. LineSize=8.0
  230. Color=255, 255, 255, 255
  231.  
  232. [LightHack]
  233. Range=1000.0
  234.  
  235. [Shield]
  236. Active=false
  237. AutoGather=true
  238. AttackAngle=20.0
  239. MeleeRange=6.0
  240. ArrowRange=100.0
  241. BulletRange=100.0
  242. AttackInterval=0.330000
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