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Time Flies V1 by Bitlington

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Aug 11th, 2014
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  1. #TimeFlies 1.0 By: Bitlington
  2.  
  3. #Time To learn variables WOO!
  4. #{TimeFlies.World} = The World the time is changing in
  5. #{TimeFlies.IsGoing} = If set, the scenario is running
  6. #See you next time
  7.  
  8. options:
  9.  
  10. n: &7[&aTimeFlies&7]&e #Name
  11.  
  12. perms: Set.Your.Own #Ops get all perms
  13.  
  14. #Command
  15.  
  16. #Base Command
  17. command /timeflies [<text>] [<world>]:
  18. trigger:
  19.  
  20. #/timeflies
  21. if arg-1 is not set:
  22. if player is equal to "PyThOnRrR": #Easter Egg
  23. message "{@n} Skript: &lBitlington&r &7- &eIdea: &lYou"
  24. else:
  25. message "{@n} Skript: &lBitlington&r &7- &eIdea: &lPyThOnRrR"
  26. message "{@n} Time is Accelerated &l2x"
  27. message "{@n} For More &7/timeflies help"
  28.  
  29. #/timeflies enable
  30. else if arg-1 is equal to "enable":
  31. if player has permission "{@perms}":
  32. if arg-2 is not set:
  33. message "{@n} &cYou need a world Silly"
  34. execute console command "/playsound random.break %player% ~ ~ ~ 1 1 1"
  35. else:
  36. if {TimeFlies.IsGoing} is not set:
  37. set {TimeFlies.World} to arg-2
  38. set {TimeFlies.IsGoing} to true
  39. loop all players:
  40. execute console command "/playsound note.harp %loop-player% ~ ~ ~ 1 1 1"
  41. broadcast "{@n} TimeFlies &aEnabled by &7[&c%command sender%&7] in &a%{TimeFlies.World}%"
  42. else:
  43. message "{@n} &cThe Game is already Enabled"
  44. execute console command "/playsound random.break %player% ~ ~ ~ 1 1 1"
  45. else:
  46. message "{@n} &cYou do not have the Correct Perms."
  47. execute console command "/playsound random.break %player% ~ ~ ~ 1 1 1"
  48.  
  49. #/timeflies disable
  50. else if arg-1 is equal to "disable":
  51. if player has permission "{@perms}":
  52. if {TimeFlies.IsGoing} is true:
  53. delete {TimeFlies.World}
  54. delete {TimeFlies.IsGoing}
  55. loop all players:
  56. execute console command "/playsound random.break %loop-player% ~ ~ ~ 1 1 1"
  57. broadcast "{@n} TimeFlies &cDisabled by &7[&c%command sender%&7]"
  58. else:
  59. message "{@n} &cThe Game is already Disabled"
  60. execute console command "/playsound random.break %player% ~ ~ ~ 1 1 1"
  61. else:
  62. message "{@n} &cYou do not have the Correct Perms."
  63. execute console command "/playsound random.break %player% ~ ~ ~ 1 1 1"
  64.  
  65. #/Timeflies toggle
  66. else if arg-1 is equal to "toggle":
  67. if player has permission "{@perms}":
  68. if {TimeFlies.IsGoing} is true:
  69. make the player execute "/timeflies disable"
  70. stop
  71. else:
  72. make the player execute "/timeflies enable"
  73. stop
  74. else:
  75. message "{@n} &cYou do not have the Correct Perms."
  76. execute console command "/playsound random.break %player% ~ ~ ~ 1 1 1"
  77.  
  78. #/timeflies help
  79. else if arg-1 is equal to "help":
  80. message "{@n} Commands:"
  81. message "{@n} /timeflies enable <world> &7- Enables Scenario"
  82. message "{@n} /timeflies disable &7- Disables Scenario"
  83. message "{@n} /timeflies toggle &7- Toggles Scenario"
  84. message "{@n} /timeflies &7- learn more about the scenario."
  85.  
  86. #/timeflies ajdkskjsdaj
  87. else:
  88. message "{@n} &cIncorrect Syntax use &a/timeflies help"
  89.  
  90. #Events 'n' Sterf
  91.  
  92. #How the time is changed
  93. every tick:
  94. {TimeFlies.IsGoing} is true
  95. execute console command "/time add 1 %{TimeFlies.World}%"
  96.  
  97. #Extra Snippet - And Thanks For Reading
  98. #on damage of player:
  99. # make the attacker ride the victim
  100. #Line 100 - HIPE!!!
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