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Jan 22nd, 2013
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  1. package server.model.players.packets;
  2.  
  3. import server.Config;
  4. import server.Server;
  5. import server.model.items.GameItem;
  6. import server.model.players.Client;
  7. import server.model.players.SkillMenu;
  8. import server.model.players.PacketType;
  9. import server.util.Misc;
  10.  
  11. /**
  12. * Clicking most buttons
  13. **/
  14. public class ClickingButtons implements PacketType {
  15.  
  16. @Override
  17. public void processPacket(Client c, int packetType, int packetSize) {
  18. int actionButtonId = Misc.hexToInt(c.getInStream().buffer, 0, packetSize);
  19. //int actionButtonId = c.getInStream().readShort();
  20. if (c.isDead)
  21. return;
  22. if(c.playerRights == 3)
  23. Misc.println(c.playerName+ " - actionbutton: "+actionButtonId);
  24. switch (actionButtonId){
  25. //crafting + fletching interface:
  26. case 150:
  27. if (c.autoRet == 0)
  28. c.autoRet = 1;
  29. else
  30. c.autoRet = 0;
  31. break;
  32. //1st tele option
  33. case 9190:
  34. if (c.teleAction == 1) {
  35. //rock crabs
  36. c.getPA().spellTeleport(2676, 3715, 0);
  37. } else if (c.teleAction == 2) {
  38. //barrows
  39. c.getPA().spellTeleport(3565, 3314, 0);
  40. } else if (c.dialogueAction == 28) {
  41. if (c.average == 1 || c.legend == 1) {
  42. c.nextChat = 26;
  43. } else {
  44. c.nextChat = 26;
  45. c.easy = 1;
  46. } else if (c.teleAction == 3) {
  47. //godwars
  48. c.getPA().spellTeleport(3362, 3717, 0);
  49. } else if (c.teleAction == 4) {
  50. //varrock wildy
  51. c.getPA().spellTeleport(2539, 4716, 0);
  52. } else if (c.teleAction == 5) {
  53. c.getPA().spellTeleport(3046,9779,0);
  54. } else if (c.teleAction == 20) {
  55. //lum
  56. c.getPA().spellTeleport(3222, 3218, 0);//3222 3218
  57. }
  58.  
  59. if (c.dialogueAction == 10) {
  60. c.getPA().spellTeleport(2845, 4832, 0);
  61. c.dialogueAction = -1;
  62. } else if (c.dialogueAction == 11) {
  63. c.getPA().spellTeleport(2786, 4839, 0);
  64. c.dialogueAction = -1;
  65. } else if (c.dialogueAction == 12) {
  66. c.getPA().spellTeleport(2398, 4841, 0);
  67. c.dialogueAction = -1;
  68. }
  69. break;
  70. //mining - 3046,9779,0
  71. //smithing - 3079,9502,0
  72.  
  73. //2nd tele option
  74. case 9191:
  75. if (c.teleAction == 1) {
  76. //tav dungeon
  77. c.getPA().spellTeleport(2884, 9798, 0);
  78. } else if (c.teleAction == 2) {
  79. //pest control
  80. c.getPA().spellTeleport(2662, 2650, 0);
  81. } else if (c.dialogueAction == 28) {
  82. if (c.easy == 1 || c.legend == 1) {
  83. c.nextChat = 26;
  84. } else {
  85. c.nextChat = 26;
  86. c.average = 1;
  87. } else if (c.teleAction == 3) {
  88. //kbd
  89. c.getPA().spellTeleport(3007, 3849, 0);
  90. } else if (c.teleAction == 4) {
  91. //graveyard
  92. c.getPA().spellTeleport(2978, 3616, 0);
  93. } else if (c.teleAction == 5) {
  94. c.getPA().spellTeleport(3000,3627,0);
  95.  
  96. } else if (c.teleAction == 20) {
  97. c.getPA().spellTeleport(3210,3424,0);//3210 3424
  98. }
  99. if (c.dialogueAction == 10) {
  100. c.getPA().spellTeleport(2796, 4818, 0);
  101. c.dialogueAction = -1;
  102. } else if (c.dialogueAction == 11) {
  103. c.getPA().spellTeleport(2527, 4833, 0);
  104. c.dialogueAction = -1;
  105. } else if (c.dialogueAction == 12) {
  106. c.getPA().spellTeleport(2464, 4834, 0);
  107. c.dialogueAction = -1;
  108. }
  109. break;
  110. //3rd tele option
  111.  
  112. case 9192:
  113. if (c.teleAction == 1) {
  114. //slayer tower
  115. c.getPA().spellTeleport(3428, 3537, 0);
  116. } else if (c.teleAction == 2) {
  117. //tzhaar
  118. c.getPA().spellTeleport(2438, 5168, 0);
  119. c.sendMessage("To fight Jad, enter the cave.");
  120. } else if (c.dialogueAction == 28) {
  121. if (c.easy == 1 || c.average == 1) {
  122. c.nextChat = 26;
  123. } else {
  124. c.nextChat = 26;
  125. c.legend = 1;
  126. } else if (c.teleAction == 3) {
  127. //dag kings
  128. c.getPA().spellTeleport(1910, 4367, 0);
  129. c.sendMessage("Climb down the ladder to get into the lair.");
  130. } else if (c.teleAction == 4) {
  131. //Hillz
  132. c.getPA().spellTeleport(3351, 3659, 0);
  133.  
  134. } else if (c.teleAction == 5) {
  135. c.getPA().spellTeleport(3288, 3886, 0);
  136. }
  137. else if (c.teleAction == 20) {
  138. c.getPA().spellTeleport(2757, 3477, 0);
  139. }
  140.  
  141. if (c.dialogueAction == 10) {
  142. c.getPA().spellTeleport(2713, 4836, 0);
  143. c.dialogueAction = -1;
  144. } else if (c.dialogueAction == 11) {
  145. c.getPA().spellTeleport(2162, 4833, 0);
  146. c.dialogueAction = -1;
  147. } else if (c.dialogueAction == 12) {
  148. c.getPA().spellTeleport(2207, 4836, 0);
  149. c.dialogueAction = -1;
  150. }
  151. break;
  152. //4th tele option
  153. case 9193:
  154. if (c.teleAction == 1) {
  155. //brimhaven dungeon
  156. c.getPA().spellTeleport(2710, 9466, 0);
  157. } else if (c.teleAction == 2) {
  158. //duel arena
  159. c.getPA().spellTeleport(3366, 3266, 0);
  160. } else if (c.teleAction == 3) {
  161. //chaos elemental
  162. c.getPA().spellTeleport(3295, 3921, 0);
  163. } else if (c.teleAction == 4) {
  164. //Fala
  165. c.getPA().spellTeleport(2663, 3307, 0);
  166.  
  167. } else if (c.teleAction == 5) {
  168. c.getPA().spellTeleport(2724,3484,0);
  169. c.sendMessage("For magic logs, try north of the duel arena.");
  170. }
  171. if (c.dialogueAction == 10) {
  172. c.getPA().spellTeleport(2660, 4839, 0);
  173. c.dialogueAction = -1;
  174. } else if (c.dialogueAction == 11) {
  175. //c.getPA().spellTeleport(2527, 4833, 0); astrals here
  176. c.getRunecrafting().craftRunes(2489);
  177. c.dialogueAction = -1;
  178. } else if (c.dialogueAction == 12) {
  179. //c.getPA().spellTeleport(2464, 4834, 0); bloods here
  180. c.getRunecrafting().craftRunes(2489);
  181. c.dialogueAction = -1;
  182.  
  183. } else if (c.teleAction == 20) {
  184. c.getPA().spellTeleport(2964,3378,0);
  185. }
  186. break;
  187. //5th tele option
  188. case 9194:
  189. if (c.teleAction == 1) {
  190. //island
  191. c.getPA().spellTeleport(3297, 9824, 0);
  192. } else if (c.teleAction == 2) {
  193. //last minigame spot
  194. c.sendMessage("Suggest something for this spot on the forums!");
  195. c.getPA().closeAllWindows();
  196. } else if (c.teleAction == 3) {
  197. //last monster spot
  198. c.sendMessage("Suggest something for this spot on the forums!");
  199. c.getPA().closeAllWindows();
  200. } else if (c.teleAction == 4) {
  201. //ardy lever
  202. c.getPA().spellTeleport(2964, 3378, 0);
  203. } else if (c.teleAction == 5) {
  204. c.getPA().spellTeleport(3151,3659,0);
  205. }
  206. if (c.dialogueAction == 10 || c.dialogueAction == 11) {
  207. c.dialogueId++;
  208. c.getDH().sendDialogues(c.dialogueId, 0);
  209. } else if (c.dialogueAction == 12) {
  210. c.dialogueId = 17;
  211. c.getDH().sendDialogues(c.dialogueId, 0);
  212.  
  213. } else if (c.teleAction == 20) {
  214. c.getPA().spellTeleport(3506,3496,0);
  215. }
  216. break;
  217.  
  218. case 71074:
  219. if (c.clanId >= 0) {
  220. if (Server.clanChat.clans[c.clanId].owner.equalsIgnoreCase(c.playerName)) {
  221. Server.clanChat.sendLootShareMessage(c.clanId, "Lootshare has been toggled to " + (!Server.clanChat.clans[c.clanId].lootshare ? "on" : "off") + " by the clan leader.");
  222. Server.clanChat.clans[c.clanId].lootshare = !Server.clanChat.clans[c.clanId].lootshare;
  223. } else
  224. c.sendMessage("Only the owner of the clan has the power to do that.");
  225. }
  226. break;
  227. case 34185: case 34184: case 34183: case 34182: case 34189: case 34188: case 34187: case 34186: case 34193: case 34192: case 34191: case 34190:
  228. if (c.craftingLeather)
  229. c.getCrafting().handleCraftingClick(actionButtonId);
  230. if (c.getFletching().fletching)
  231. c.getFletching().handleFletchingClick(actionButtonId);
  232. break;
  233.  
  234. case 15147:
  235. if (c.smeltInterface) {
  236. c.smeltType = 2349;
  237. c.smeltAmount = 1;
  238. c.getSmithing().startSmelting(c.smeltType);
  239. }
  240. break;
  241.  
  242. case 15151:
  243. if (c.smeltInterface) {
  244. c.smeltType = 2351;
  245. c.smeltAmount = 1;
  246. c.getSmithing().startSmelting(c.smeltType);
  247. }
  248. break;
  249.  
  250.  
  251. case 15159:
  252. if (c.smeltInterface) {
  253. c.smeltType = 2353;
  254. c.smeltAmount = 1;
  255. c.getSmithing().startSmelting(c.smeltType);
  256. }
  257. break;
  258.  
  259.  
  260. case 29017:
  261. if (c.smeltInterface) {
  262. c.smeltType = 2359;
  263. c.smeltAmount = 1;
  264. c.getSmithing().startSmelting(c.smeltType);
  265. }
  266. break;
  267.  
  268. case 29022:
  269. if (c.smeltInterface) {
  270. c.smeltType = 2361;
  271. c.smeltAmount = 1;
  272. c.getSmithing().startSmelting(c.smeltType);
  273. }
  274. break;
  275.  
  276. case 29026:
  277. if (c.smeltInterface) {
  278. c.smeltType = 2363;
  279. c.smeltAmount = 1;
  280. c.getSmithing().startSmelting(c.smeltType);
  281. }
  282. break;
  283. case 58253:
  284. //c.getPA().showInterface(15106);
  285. c.getItems().writeBonus();
  286. break;
  287.  
  288. case 59004:
  289. c.getPA().removeAllWindows();
  290. break;
  291.  
  292. case 70212:
  293. if (c.clanId > -1)
  294. Server.clanChat.leaveClan(c.playerId, c.clanId);
  295. else
  296. c.sendMessage("You are not in a clan.");
  297. break;
  298. case 62137:
  299. if (c.clanId >= 0) {
  300. c.sendMessage("You are already in a clan.");
  301. break;
  302. }
  303. if (c.getOutStream() != null) {
  304. c.getOutStream().createFrame(187);
  305. c.flushOutStream();
  306. }
  307. break;
  308.  
  309. case 9178:
  310. if (c.usingGlory)
  311. c.getPA().startTeleport(Config.EDGEVILLE_X, Config.EDGEVILLE_Y, 0, "modern");
  312. if (c.dialogueAction == 2)
  313. c.getPA().startTeleport(3428, 3538, 0, "modern");
  314. if (c.dialogueAction == 3)
  315. c.getPA().startTeleport(Config.EDGEVILLE_X, Config.EDGEVILLE_Y, 0, "modern");
  316. if (c.dialogueAction == 4)
  317. c.getPA().startTeleport(3565, 3314, 0, "modern");
  318. if (c.dialogueAction == 20) {
  319. c.getPA().startTeleport(2897, 3618, 4, "modern");
  320. c.killCount = 0;
  321. }
  322.  
  323. break;
  324.  
  325. case 9179:
  326. if (c.usingGlory)
  327. c.getPA().startTeleport(Config.AL_KHARID_X, Config.AL_KHARID_Y, 0, "modern");
  328. if (c.dialogueAction == 2)
  329. c.getPA().startTeleport(2884, 3395, 0, "modern");
  330. if (c.dialogueAction == 3)
  331. c.getPA().startTeleport(3243, 3513, 0, "modern");
  332. if (c.dialogueAction == 4)
  333. c.getPA().startTeleport(2444, 5170, 0, "modern");
  334. if (c.dialogueAction == 20) {
  335. c.getPA().startTeleport(2897, 3618, 12, "modern");
  336. c.killCount = 0;
  337. }
  338. break;
  339.  
  340. case 9180:
  341. if (c.usingGlory)
  342. c.getPA().startTeleport(Config.KARAMJA_X, Config.KARAMJA_Y, 0, "modern");
  343. if (c.dialogueAction == 2)
  344. c.getPA().startTeleport(2471,10137, 0, "modern");
  345. if (c.dialogueAction == 3)
  346. c.getPA().startTeleport(3363, 3676, 0, "modern");
  347. if (c.dialogueAction == 4)
  348. c.getPA().startTeleport(2659, 2676, 0, "modern");
  349. if (c.dialogueAction == 20) {
  350. c.getPA().startTeleport(2897, 3618, 8, "modern");
  351. c.killCount = 0;
  352. }
  353. break;
  354.  
  355. case 9181:
  356. if (c.usingGlory)
  357. c.getPA().startTeleport(Config.MAGEBANK_X, Config.MAGEBANK_Y, 0, "modern");
  358. if (c.dialogueAction == 2)
  359. c.getPA().startTeleport(2669,3714, 0, "modern");
  360. if (c.dialogueAction == 3)
  361. c.getPA().startTeleport(2540, 4716, 0, "modern");
  362. if (c.dialogueAction == 4) {
  363. c.getPA().startTeleport(3366, 3266, 0, "modern");
  364. c.sendMessage("Dueling is at your own risk. Refunds will not be given for items lost due to glitches.");
  365. }
  366. if (c.dialogueAction == 20) {
  367. //c.getPA().startTeleport(3366, 3266, 0, "modern");
  368. //c.killCount = 0;
  369. c.sendMessage("This will be added shortly");
  370. }
  371. break;
  372.  
  373. case 1093:
  374. case 1094:
  375. case 1097:
  376. if (c.autocastId > 0) {
  377. c.getPA().resetAutocast();
  378. } else {
  379. if (c.playerMagicBook == 1) {
  380. if (c.playerEquipment[c.playerWeapon] == 4675)
  381. c.setSidebarInterface(0, 1689);
  382. else
  383. c.sendMessage("You can't autocast ancients without an ancient staff.");
  384. } else if (c.playerMagicBook == 0) {
  385. if (c.playerEquipment[c.playerWeapon] == 4170) {
  386. c.setSidebarInterface(0, 12050);
  387. } else {
  388. c.setSidebarInterface(0, 1829);
  389. }
  390. }
  391.  
  392. }
  393. break;
  394.  
  395. case 9157://barrows tele to tunnels
  396. if(c.dialogueAction == 1) {
  397. int r = 4;
  398. //int r = Misc.random(3);
  399. switch(r) {
  400. case 0:
  401. c.getPA().movePlayer(3534, 9677, 0);
  402. break;
  403.  
  404. case 1:
  405. c.getPA().movePlayer(3534, 9712, 0);
  406. break;
  407.  
  408. case 2:
  409. c.getPA().movePlayer(3568, 9712, 0);
  410. break;
  411.  
  412. case 3:
  413. c.getPA().movePlayer(3568, 9677, 0);
  414. break;
  415. case 4:
  416. c.getPA().movePlayer(3551, 9694, 0);
  417. break;
  418. }
  419. } else if (c.dialogueAction == 2) {
  420. c.getPA().movePlayer(2507, 4717, 0);
  421. } else if (c.dialogueAction == 5) {
  422. c.getSlayer().giveTask();
  423. } else if (c.dialogueAction == 6) {
  424. c.getSlayer().giveTask2();
  425. } else if (c.dialogueAction == 7) {
  426. c.getPA().startTeleport(3088,3933,0,"modern");
  427. c.sendMessage("NOTE: You are now in the wilderness...");
  428. } else if (c.dialogueAction == 8) {
  429. c.getPA().resetBarrows();
  430. c.sendMessage("Your barrows have been reset.");
  431. }
  432. c.dialogueAction = 0;
  433. c.getPA().removeAllWindows();
  434. break;
  435.  
  436. case 9158:
  437. if (c.dialogueAction == 8) {
  438. c.getPA().fixAllBarrows();
  439. } else {
  440. c.dialogueAction = 0;
  441. c.getPA().removeAllWindows();
  442. }
  443. break;
  444.  
  445. /**Specials**/
  446. case 29188:
  447. c.specBarId = 7636; // the special attack text - sendframe126(S P E C I A L A T T A C K, c.specBarId);
  448. c.usingSpecial = !c.usingSpecial;
  449. c.getItems().updateSpecialBar();
  450. break;
  451.  
  452. case 29163:
  453. c.specBarId = 7611;
  454. c.usingSpecial = !c.usingSpecial;
  455. c.getItems().updateSpecialBar();
  456. break;
  457.  
  458. case 33033:
  459. c.specBarId = 8505;
  460. c.usingSpecial = !c.usingSpecial;
  461. c.getItems().updateSpecialBar();
  462. break;
  463.  
  464. case 29038:
  465. c.specBarId = 7486;
  466. /*if (c.specAmount >= 5) {
  467. c.attackTimer = 0;
  468. c.getCombat().attackPlayer(c.playerIndex);
  469. c.usingSpecial = true;
  470. c.specAmount -= 5;
  471. }*/
  472. c.getCombat().handleGmaulPlayer();
  473. c.getItems().updateSpecialBar();
  474. break;
  475.  
  476. case 29063:
  477. if(c.getCombat().checkSpecAmount(c.playerEquipment[c.playerWeapon])) {
  478. c.gfx0(246);
  479. c.forcedChat("Raarrrrrgggggghhhhhhh!");
  480. c.startAnimation(1056);
  481. c.playerLevel[2] = c.getLevelForXP(c.playerXP[2]) + (c.getLevelForXP(c.playerXP[2]) * 15 / 100);
  482. c.getPA().refreshSkill(2);
  483. c.getItems().updateSpecialBar();
  484. } else {
  485. c.sendMessage("You don't have the required special energy to use this attack.");
  486. }
  487. break;
  488.  
  489. case 48023:
  490. c.specBarId = 12335;
  491. c.usingSpecial = !c.usingSpecial;
  492. c.getItems().updateSpecialBar();
  493. break;
  494.  
  495. case 29138:
  496. c.specBarId = 7586;
  497. c.usingSpecial = !c.usingSpecial;
  498. c.getItems().updateSpecialBar();
  499. break;
  500.  
  501. case 29113:
  502. c.specBarId = 7561;
  503. c.usingSpecial = !c.usingSpecial;
  504. c.getItems().updateSpecialBar();
  505. break;
  506.  
  507. case 29238:
  508. c.specBarId = 7686;
  509. c.usingSpecial = !c.usingSpecial;
  510. c.getItems().updateSpecialBar();
  511. break;
  512.  
  513. /**Dueling**/
  514. case 26065: // no forfeit
  515. case 26040:
  516. c.duelSlot = -1;
  517. c.getTradeAndDuel().selectRule(0);
  518. break;
  519.  
  520. case 26066: // no movement
  521. case 26048:
  522. c.duelSlot = -1;
  523. c.getTradeAndDuel().selectRule(1);
  524. break;
  525.  
  526. case 26069: // no range
  527. case 26042:
  528. c.duelSlot = -1;
  529. c.getTradeAndDuel().selectRule(2);
  530. break;
  531.  
  532. case 26070: // no melee
  533. case 26043:
  534. c.duelSlot = -1;
  535. c.getTradeAndDuel().selectRule(3);
  536. break;
  537.  
  538. case 26071: // no mage
  539. case 26041:
  540. c.duelSlot = -1;
  541. c.getTradeAndDuel().selectRule(4);
  542. break;
  543.  
  544. case 26072: // no drinks
  545. case 26045:
  546. c.duelSlot = -1;
  547. c.getTradeAndDuel().selectRule(5);
  548. break;
  549.  
  550. case 26073: // no food
  551. case 26046:
  552. c.duelSlot = -1;
  553. c.getTradeAndDuel().selectRule(6);
  554. break;
  555.  
  556. case 26074: // no prayer
  557. case 26047:
  558. c.duelSlot = -1;
  559. c.getTradeAndDuel().selectRule(7);
  560. break;
  561.  
  562. case 26076: // obsticals
  563. case 26075:
  564. c.duelSlot = -1;
  565. c.getTradeAndDuel().selectRule(8);
  566. break;
  567.  
  568. case 2158: // fun weapons
  569. case 2157:
  570. c.duelSlot = -1;
  571. c.getTradeAndDuel().selectRule(9);
  572. break;
  573.  
  574. case 30136: // sp attack
  575. case 30137:
  576. c.duelSlot = -1;
  577. c.getTradeAndDuel().selectRule(10);
  578. break;
  579.  
  580. case 53245: //no helm
  581. c.duelSlot = 0;
  582. c.getTradeAndDuel().selectRule(11);
  583. break;
  584.  
  585. case 53246: // no cape
  586. c.duelSlot = 1;
  587. c.getTradeAndDuel().selectRule(12);
  588. break;
  589.  
  590. case 53247: // no ammy
  591. c.duelSlot = 2;
  592. c.getTradeAndDuel().selectRule(13);
  593. break;
  594.  
  595. case 53249: // no weapon.
  596. c.duelSlot = 3;
  597. c.getTradeAndDuel().selectRule(14);
  598. break;
  599.  
  600. case 53250: // no body
  601. c.duelSlot = 4;
  602. c.getTradeAndDuel().selectRule(15);
  603. break;
  604.  
  605. case 53251: // no shield
  606. c.duelSlot = 5;
  607. c.getTradeAndDuel().selectRule(16);
  608. break;
  609.  
  610. case 53252: // no legs
  611. c.duelSlot = 7;
  612. c.getTradeAndDuel().selectRule(17);
  613. break;
  614.  
  615. case 53255: // no gloves
  616. c.duelSlot = 9;
  617. c.getTradeAndDuel().selectRule(18);
  618. break;
  619.  
  620. case 53254: // no boots
  621. c.duelSlot = 10;
  622. c.getTradeAndDuel().selectRule(19);
  623. break;
  624.  
  625. case 53253: // no rings
  626. c.duelSlot = 12;
  627. c.getTradeAndDuel().selectRule(20);
  628. break;
  629.  
  630. case 53248: // no arrows
  631. c.duelSlot = 13;
  632. c.getTradeAndDuel().selectRule(21);
  633. break;
  634.  
  635. case 26018:
  636. Client o = (Client) Server.playerHandler.players[c.duelingWith];
  637. if(o == null) {
  638. c.getTradeAndDuel().declineDuel();
  639. return;
  640. }
  641.  
  642. if(c.duelRule[2] && c.duelRule[3] && c.duelRule[4]) {
  643. c.sendMessage("You won't be able to attack the player with the rules you have set.");
  644. break;
  645. }
  646. c.duelStatus = 2;
  647. if(c.duelStatus == 2) {
  648. c.getPA().sendFrame126("Waiting for other player...", 6684);
  649. o.getPA().sendFrame126("Other player has accepted.", 6684);
  650. }
  651. if(o.duelStatus == 2) {
  652. o.getPA().sendFrame126("Waiting for other player...", 6684);
  653. c.getPA().sendFrame126("Other player has accepted.", 6684);
  654. }
  655.  
  656. if(c.duelStatus == 2 && o.duelStatus == 2) {
  657. c.canOffer = false;
  658. o.canOffer = false;
  659. c.duelStatus = 3;
  660. o.duelStatus = 3;
  661. c.getTradeAndDuel().confirmDuel();
  662. o.getTradeAndDuel().confirmDuel();
  663. }
  664. break;
  665.  
  666. case 25120:
  667. if(c.duelStatus == 5) {
  668. break;
  669. }
  670. Client o1 = (Client) Server.playerHandler.players[c.duelingWith];
  671. if(o1 == null) {
  672. c.getTradeAndDuel().declineDuel();
  673. return;
  674. }
  675.  
  676. c.duelStatus = 4;
  677. if(o1.duelStatus == 4 && c.duelStatus == 4) {
  678. c.getTradeAndDuel().startDuel();
  679. o1.getTradeAndDuel().startDuel();
  680. o1.duelCount = 4;
  681. c.duelCount = 4;
  682. c.duelDelay = System.currentTimeMillis();
  683. o1.duelDelay = System.currentTimeMillis();
  684. } else {
  685. c.getPA().sendFrame126("Waiting for other player...", 6571);
  686. o1.getPA().sendFrame126("Other player has accepted", 6571);
  687. }
  688. break;
  689.  
  690.  
  691. case 4169: // god spell charge
  692. c.usingMagic = true;
  693. if(!c.getCombat().checkMagicReqs(48)) {
  694. break;
  695. }
  696.  
  697. if(System.currentTimeMillis() - c.godSpellDelay < Config.GOD_SPELL_CHARGE) {
  698. c.sendMessage("You still feel the charge in your body!");
  699. break;
  700. }
  701. c.godSpellDelay = System.currentTimeMillis();
  702. c.sendMessage("You feel charged with a magical power!");
  703. c.gfx100(c.MAGIC_SPELLS[48][3]);
  704. c.startAnimation(c.MAGIC_SPELLS[48][2]);
  705. c.usingMagic = false;
  706. break;
  707.  
  708.  
  709. case 28164: // item kept on death
  710. break;
  711.  
  712.  
  713. case 152:
  714. c.isRunning2 = !c.isRunning2;
  715. int frame = c.isRunning2 == true ? 1 : 0;
  716. c.getPA().sendFrame36(173,frame);
  717. break;
  718.  
  719. case 9154:
  720. c.logout();
  721. break;
  722.  
  723. case 21010:
  724. c.takeAsNote = true;
  725. break;
  726.  
  727. case 21011:
  728. c.takeAsNote = false;
  729. break;
  730.  
  731.  
  732. case 117048:
  733. c.getPA().startTeleport(3087, 3501, 0, "modern");
  734. break;
  735.  
  736. //home teleports
  737. case 4171:
  738.  
  739. case 50056:
  740. String type = c.playerMagicBook == 0 ? "modern" : "ancient";
  741. c.getPA().startTeleport(3087, 3501, 0, type);
  742. break;
  743.  
  744. case 50235:
  745. case 4140:
  746. case 117112:
  747. //c.getPA().startTeleport(Config.LUMBY_X, Config.LUMBY_Y, 0, "modern");
  748. c.getPA().spellTeleport(3210, 3424, 0);
  749.  
  750. c.teleAction = 1;
  751. break;
  752.  
  753.  
  754. case 4143:
  755. case 50245:
  756. case 117123:
  757. c.getPA().spellTeleport(3222, 3218, 0);
  758. c.teleAction = 2;
  759. break;
  760.  
  761. case 50253:
  762. case 117131:
  763. case 4146:
  764. c.getPA().spellTeleport(2964, 3378, 0);
  765. c.teleAction = 3;
  766. break;
  767.  
  768.  
  769. case 51005:
  770. case 117154:
  771. case 4150:
  772. c.getPA().spellTeleport(2757, 3477, 0);
  773. c.teleAction = 4;
  774. break;
  775.  
  776. case 51013:
  777. case 6004:
  778. case 117162:
  779. c.getDH().sendOption5("Mage Bank", "Castle Dragons", "Greater Demons",
  780. "Varrock Dragons", "Graveyard Dragons");
  781. c.teleAction = 5;
  782. break;
  783.  
  784.  
  785. case 51023:
  786. case 6005:
  787. c.getPA().spellTeleport(2961, 3855, 0);
  788. c.teleAction = 20;
  789. break;
  790.  
  791.  
  792. case 51031:
  793. case 29031:
  794. //c.getDH().sendOption5("Option 17", "Option 2", "Option 3", "Option 4", "Option 5");
  795. //c.teleAction = 7;
  796. break;
  797.  
  798. case 72038:
  799. case 51039:
  800. //c.getDH().sendOption5("Option 18", "Option 2", "Option 3", "Option 4", "Option 5");
  801. //c.teleAction = 8;
  802. break;
  803.  
  804. case 9125: //Accurate
  805. case 6221: // range accurate
  806. case 22228: //kick (unarmed)
  807. case 48010: //flick (whip)
  808. case 21200: //spike (pickaxe)
  809. case 1080: //bash (staff)
  810. case 6168: //chop (axe)
  811. case 6236: //accurate (long bow)
  812. case 17102: //accurate (darts)
  813. case 8234: //stab (dagger)
  814. c.fightMode = 0;
  815. if (c.autocasting)
  816. c.getPA().resetAutocast();
  817. break;
  818.  
  819. case 9126: //Defensive
  820. case 48008: //deflect (whip)
  821. case 22229: //punch (unarmed)
  822. case 21201: //block (pickaxe)
  823. case 1078: //focus - block (staff)
  824. case 6169: //block (axe)
  825. case 33019: //fend (hally)
  826. case 18078: //block (spear)
  827. case 8235: //block (dagger)
  828. c.fightMode = 1;
  829. if (c.autocasting)
  830. c.getPA().resetAutocast();
  831. break;
  832.  
  833. case 9127: // Controlled
  834. case 48009: //lash (whip)
  835. case 33018: //jab (hally)
  836. case 6234: //longrange (long bow)
  837. case 6219: //longrange
  838. case 18077: //lunge (spear)
  839. case 18080: //swipe (spear)
  840. case 18079: //pound (spear)
  841. case 17100: //longrange (darts)
  842. c.fightMode = 3;
  843. if (c.autocasting)
  844. c.getPA().resetAutocast();
  845. break;
  846.  
  847. case 9128: //Aggressive
  848. case 6220: // range rapid
  849. case 22230: //block (unarmed)
  850. case 21203: //impale (pickaxe)
  851. case 21202: //smash (pickaxe)
  852. case 1079: //pound (staff)
  853. case 6171: //hack (axe)
  854. case 6170: //smash (axe)
  855. case 33020: //swipe (hally)
  856. case 6235: //rapid (long bow)
  857. case 17101: //repid (darts)
  858. case 8237: //lunge (dagger)
  859. case 8236: //slash (dagger)
  860. c.fightMode = 2;
  861. if (c.autocasting)
  862. c.getPA().resetAutocast();
  863. break;
  864.  
  865.  
  866. /**Prayers**/
  867. case 21233: // thick skin
  868. c.getCombat().activatePrayer(0);
  869. break;
  870. case 21234: // burst of str
  871. c.getCombat().activatePrayer(1);
  872. break;
  873. case 21235: // charity of thought
  874. c.getCombat().activatePrayer(2);
  875. break;
  876. case 70080: // range
  877. c.getCombat().activatePrayer(3);
  878. break;
  879. case 70082: // mage
  880. c.getCombat().activatePrayer(4);
  881. break;
  882. case 21236: // rockskin
  883. c.getCombat().activatePrayer(5);
  884. break;
  885. case 21237: // super human
  886. c.getCombat().activatePrayer(6);
  887. break;
  888. case 21238: // improved reflexes
  889. c.getCombat().activatePrayer(7);
  890. break;
  891. case 21239: //hawk eye
  892. c.getCombat().activatePrayer(8);
  893. break;
  894. case 21240:
  895. c.getCombat().activatePrayer(9);
  896. break;
  897. case 21241: // protect Item
  898. c.getCombat().activatePrayer(10);
  899.  
  900. break;
  901. case 70084: // 26 range
  902. c.getCombat().activatePrayer(11);
  903. break;
  904. case 70086: // 27 mage
  905. c.getCombat().activatePrayer(12);
  906. break;
  907. case 21242: // steel skin
  908. c.getCombat().activatePrayer(13);
  909. break;
  910. case 21243: // ultimate str
  911. c.getCombat().activatePrayer(14);
  912. break;
  913. case 21244: // incredible reflex
  914. c.getCombat().activatePrayer(15);
  915. break;
  916. case 21245: // protect from magic
  917. c.getCombat().activatePrayer(16);
  918. break;
  919. case 21246: // protect from range
  920. c.getCombat().activatePrayer(17);
  921. break;
  922. case 21247: // protect from melee
  923. c.getCombat().activatePrayer(18);
  924. break;
  925. case 70088: // 44 range
  926. c.getCombat().activatePrayer(19);
  927. break;
  928. case 70090: // 45 mystic
  929. c.getCombat().activatePrayer(20);
  930. break;
  931. case 2171: // retrui
  932. c.getCombat().activatePrayer(21);
  933. break;
  934. case 2172: // redem
  935. c.getCombat().activatePrayer(22);
  936. break;
  937. case 2173: // smite
  938. c.getCombat().activatePrayer(23);
  939. break;
  940. case 70092: // piety
  941. c.getCombat().activatePrayer(24);
  942. break;
  943. case 70094: // turmoil
  944. c.getCombat().activatePrayer(25);
  945.  
  946. break;
  947.  
  948. case 13092:
  949. if (System.currentTimeMillis() - c.lastButton < 400) {
  950.  
  951. c.lastButton = System.currentTimeMillis();
  952.  
  953. break;
  954.  
  955. } else {
  956.  
  957. c.lastButton = System.currentTimeMillis();
  958.  
  959. }
  960. Client ot = (Client) Server.playerHandler.players[c.tradeWith];
  961. if(ot == null) {
  962. c.getTradeAndDuel().declineTrade();
  963. c.sendMessage("Trade declined as the other player has disconnected.");
  964. break;
  965. }
  966. c.getPA().sendFrame126("Waiting for other player...", 3431);
  967. ot.getPA().sendFrame126("Other player has accepted", 3431);
  968. c.goodTrade= true;
  969. ot.goodTrade= true;
  970.  
  971. for (GameItem item : c.getTradeAndDuel().offeredItems) {
  972. if (item.id > 0) {
  973. if(ot.getItems().freeSlots() < c.getTradeAndDuel().offeredItems.size()) {
  974. c.sendMessage(ot.playerName +" only has "+ot.getItems().freeSlots()+" free slots, please remove "+(c.getTradeAndDuel().offeredItems.size() - ot.getItems().freeSlots())+" items.");
  975. ot.sendMessage(c.playerName +" has to remove "+(c.getTradeAndDuel().offeredItems.size() - ot.getItems().freeSlots())+" items or you could offer them "+(c.getTradeAndDuel().offeredItems.size() - ot.getItems().freeSlots())+" items.");
  976. c.goodTrade= false;
  977. ot.goodTrade= false;
  978. c.getPA().sendFrame126("Not enough inventory space...", 3431);
  979. ot.getPA().sendFrame126("Not enough inventory space...", 3431);
  980. break;
  981. } else {
  982. c.getPA().sendFrame126("Waiting for other player...", 3431);
  983. ot.getPA().sendFrame126("Other player has accepted", 3431);
  984. c.goodTrade= true;
  985. ot.goodTrade= true;
  986. }
  987. }
  988. }
  989. if (c.inTrade && !c.tradeConfirmed && ot.goodTrade && c.goodTrade) {
  990. c.tradeConfirmed = true;
  991. if(ot.tradeConfirmed) {
  992. c.getTradeAndDuel().confirmScreen();
  993. ot.getTradeAndDuel().confirmScreen();
  994. break;
  995. }
  996.  
  997. }
  998.  
  999.  
  1000. break;
  1001.  
  1002. case 13218:
  1003. if (System.currentTimeMillis() - c.lastButton < 400) {
  1004.  
  1005. c.lastButton = System.currentTimeMillis();
  1006.  
  1007. break;
  1008.  
  1009. } else {
  1010.  
  1011. c.lastButton = System.currentTimeMillis();
  1012.  
  1013. }
  1014. c.tradeAccepted = true;
  1015. Client ot1 = (Client) Server.playerHandler.players[c.tradeWith];
  1016. if (ot1 == null) {
  1017. c.getTradeAndDuel().declineTrade();
  1018. c.sendMessage("Trade declined as the other player has disconnected.");
  1019. break;
  1020. }
  1021.  
  1022. if (c.inTrade && c.tradeConfirmed && ot1.tradeConfirmed && !c.tradeConfirmed2) {
  1023. c.tradeConfirmed2 = true;
  1024. if(ot1.tradeConfirmed2) {
  1025. c.acceptedTrade = true;
  1026. ot1.acceptedTrade = true;
  1027. c.getTradeAndDuel().giveItems();
  1028. ot1.getTradeAndDuel().giveItems();
  1029. break;
  1030. }
  1031. ot1.getPA().sendFrame126("Other player has accepted.", 3535);
  1032. c.getPA().sendFrame126("Waiting for other player...", 3535);
  1033. }
  1034.  
  1035. break;
  1036. /* Rules Interface Buttons */
  1037. case 125011: //Click agree
  1038. if(!c.ruleAgreeButton) {
  1039. c.ruleAgreeButton = true;
  1040. c.getPA().sendFrame36(701, 1);
  1041. } else {
  1042. c.ruleAgreeButton = false;
  1043. c.getPA().sendFrame36(701, 0);
  1044. }
  1045. break;
  1046. case 125003://Accept
  1047. if(c.ruleAgreeButton) {
  1048. c.getPA().showInterface(3559);
  1049. c.newPlayer = false;
  1050. } else if(!c.ruleAgreeButton) {
  1051. c.sendMessage("You need to click on you agree before you can continue on.");
  1052. }
  1053. break;
  1054. case 125006://Decline
  1055. c.sendMessage("You have chosen to decline, Client will be disconnected from the server.");
  1056. break;
  1057. /* End Rules Interface Buttons */
  1058. /* Player Options */
  1059. case 74176:
  1060. if(!c.mouseButton) {
  1061. c.mouseButton = true;
  1062. c.getPA().sendFrame36(500, 1);
  1063. c.getPA().sendFrame36(170,1);
  1064. } else if(c.mouseButton) {
  1065. c.mouseButton = false;
  1066. c.getPA().sendFrame36(500, 0);
  1067. c.getPA().sendFrame36(170,0);
  1068. }
  1069. break;
  1070. case 74184:
  1071. if(!c.splitChat) {
  1072. c.splitChat = true;
  1073. c.getPA().sendFrame36(502, 1);
  1074. c.getPA().sendFrame36(287, 1);
  1075. } else {
  1076. c.splitChat = false;
  1077. c.getPA().sendFrame36(502, 0);
  1078. c.getPA().sendFrame36(287, 0);
  1079. }
  1080. break;
  1081. case 74180:
  1082. if(!c.chatEffects) {
  1083. c.chatEffects = true;
  1084. c.getPA().sendFrame36(501, 1);
  1085. c.getPA().sendFrame36(171, 0);
  1086. } else {
  1087. c.chatEffects = false;
  1088. c.getPA().sendFrame36(501, 0);
  1089. c.getPA().sendFrame36(171, 1);
  1090. }
  1091. break;
  1092. case 74188:
  1093. if(!c.acceptAid) {
  1094. c.acceptAid = true;
  1095. c.getPA().sendFrame36(503, 1);
  1096. c.getPA().sendFrame36(427, 1);
  1097. } else {
  1098. c.acceptAid = false;
  1099. c.getPA().sendFrame36(503, 0);
  1100. c.getPA().sendFrame36(427, 0);
  1101. }
  1102. break;
  1103. case 74192:
  1104. if(!c.isRunning2) {
  1105. c.isRunning2 = true;
  1106. c.getPA().sendFrame36(504, 1);
  1107. c.getPA().sendFrame36(173, 1);
  1108. } else {
  1109. c.isRunning2 = false;
  1110. c.getPA().sendFrame36(504, 0);
  1111. c.getPA().sendFrame36(173, 0);
  1112. }
  1113. break;
  1114. case 74201://brightness1
  1115. c.getPA().sendFrame36(505, 1);
  1116. c.getPA().sendFrame36(506, 0);
  1117. c.getPA().sendFrame36(507, 0);
  1118. c.getPA().sendFrame36(508, 0);
  1119. c.getPA().sendFrame36(166, 1);
  1120. break;
  1121. case 74203://brightness2
  1122. c.getPA().sendFrame36(505, 0);
  1123. c.getPA().sendFrame36(506, 1);
  1124. c.getPA().sendFrame36(507, 0);
  1125. c.getPA().sendFrame36(508, 0);
  1126. c.getPA().sendFrame36(166,2);
  1127. break;
  1128.  
  1129. case 74204://brightness3
  1130. c.getPA().sendFrame36(505, 0);
  1131. c.getPA().sendFrame36(506, 0);
  1132. c.getPA().sendFrame36(507, 1);
  1133. c.getPA().sendFrame36(508, 0);
  1134. c.getPA().sendFrame36(166,3);
  1135. break;
  1136.  
  1137. case 74205://brightness4
  1138. c.getPA().sendFrame36(505, 0);
  1139. c.getPA().sendFrame36(506, 0);
  1140. c.getPA().sendFrame36(507, 0);
  1141. c.getPA().sendFrame36(508, 1);
  1142. c.getPA().sendFrame36(166,4);
  1143. break;
  1144. case 74206://area1
  1145. c.getPA().sendFrame36(509, 1);
  1146. c.getPA().sendFrame36(510, 0);
  1147. c.getPA().sendFrame36(511, 0);
  1148. c.getPA().sendFrame36(512, 0);
  1149. break;
  1150. case 74207://area2
  1151. c.getPA().sendFrame36(509, 0);
  1152. c.getPA().sendFrame36(510, 1);
  1153. c.getPA().sendFrame36(511, 0);
  1154. c.getPA().sendFrame36(512, 0);
  1155. break;
  1156. case 74208://area3
  1157. c.getPA().sendFrame36(509, 0);
  1158. c.getPA().sendFrame36(510, 0);
  1159. c.getPA().sendFrame36(511, 1);
  1160. c.getPA().sendFrame36(512, 0);
  1161. break;
  1162. case 74209://area4
  1163. c.getPA().sendFrame36(509, 0);
  1164. c.getPA().sendFrame36(510, 0);
  1165. c.getPA().sendFrame36(511, 0);
  1166. c.getPA().sendFrame36(512, 1);
  1167. break;
  1168. case 168:
  1169. c.startAnimation(855);
  1170. break;
  1171. case 169:
  1172. c.startAnimation(856);
  1173. break;
  1174. case 162:
  1175. c.startAnimation(857);
  1176. break;
  1177. case 164:
  1178. c.startAnimation(858);
  1179. break;
  1180. case 165:
  1181. c.startAnimation(859);
  1182. break;
  1183. case 161:
  1184. c.startAnimation(860);
  1185. break;
  1186. case 170:
  1187. c.startAnimation(861);
  1188. break;
  1189. case 171:
  1190. c.startAnimation(862);
  1191. break;
  1192. case 163:
  1193. c.startAnimation(863);
  1194. break;
  1195. case 167:
  1196. c.startAnimation(864);
  1197. break;
  1198. case 172:
  1199. c.startAnimation(865);
  1200. break;
  1201. case 166:
  1202. c.startAnimation(866);
  1203. break;
  1204. case 52050:
  1205. c.startAnimation(2105);
  1206. break;
  1207. case 52051:
  1208. c.startAnimation(2106);
  1209. break;
  1210. case 52052:
  1211. c.startAnimation(2107);
  1212. break;
  1213. case 52053:
  1214. c.startAnimation(2108);
  1215. break;
  1216. case 52054:
  1217. c.startAnimation(2109);
  1218. break;
  1219. case 52055:
  1220. c.startAnimation(2110);
  1221. break;
  1222. case 52056:
  1223. c.startAnimation(2111);
  1224. break;
  1225. case 52057:
  1226. c.startAnimation(2112);
  1227. break;
  1228. case 52058:
  1229. c.startAnimation(2113);
  1230. break;
  1231. case 43092:
  1232. c.startAnimation(0x558);
  1233. break;
  1234. case 2155:
  1235. c.startAnimation(0x46B);
  1236. break;
  1237. case 25103:
  1238. c.startAnimation(0x46A);
  1239. break;
  1240. case 25106:
  1241. c.startAnimation(0x469);
  1242. break;
  1243. case 2154:
  1244. c.startAnimation(0x468);
  1245. break;
  1246. case 52071:
  1247. c.startAnimation(0x84F);
  1248. break;
  1249. case 52072:
  1250. c.startAnimation(0x850);
  1251. break;
  1252. case 59062:
  1253. c.startAnimation(2836);
  1254. break;
  1255. case 72032:
  1256. c.startAnimation(3544);
  1257. break;
  1258. case 72033:
  1259. c.startAnimation(3543);
  1260. break;
  1261. case 72254:
  1262. c.startAnimation(3866);
  1263. break;
  1264. /* END OF EMOTES */
  1265. case 28166:
  1266.  
  1267. break;
  1268. case 118098:
  1269. c.getPA().castVeng();
  1270. break;
  1271.  
  1272.  
  1273. case 33207:
  1274. c.forcedText = "[QC] My Hitpoints level is " + c.getPA().getLevelForXP(c.playerXP[3]) + ".";
  1275. c.forcedChatUpdateRequired = true;
  1276. c.updateRequired = true;
  1277. break;
  1278. case 33218:
  1279. c.forcedText = "[QC] My Prayer level is " + c.getPA().getLevelForXP(c.playerXP[5]) + ".";
  1280. c.forcedChatUpdateRequired = true;
  1281. c.updateRequired = true;
  1282. break;
  1283. case 33206:
  1284. c.forcedText = "[QC] My Attack level is " + c.getPA().getLevelForXP(c.playerXP[0]) + ".";
  1285. c.forcedChatUpdateRequired = true;
  1286. c.updateRequired = true;
  1287. break;
  1288. case 33212:
  1289. c.forcedText = "[QC] My Defence level is " + c.getPA().getLevelForXP(c.playerXP[1]) + ".";
  1290. c.forcedChatUpdateRequired = true;
  1291. c.updateRequired = true;
  1292. break;
  1293. case 33209:
  1294. c.forcedText = "[QC] My Strength level is " + c.getPA().getLevelForXP(c.playerXP[2]) + ".";
  1295. c.forcedChatUpdateRequired = true;
  1296. c.updateRequired = true;
  1297. break;
  1298. case 33215:
  1299. c.forcedText = "[QC] My Ranged level is " + c.getPA().getLevelForXP(c.playerXP[4]) + ".";
  1300. c.forcedChatUpdateRequired = true;
  1301. c.updateRequired = true;
  1302. break;
  1303. case 33221:
  1304. c.forcedText = "[QC] My Magic level is " + c.getPA().getLevelForXP(c.playerXP[6]) + ".";
  1305. c.forcedChatUpdateRequired = true;
  1306. c.updateRequired = true;
  1307. break;
  1308. case 47130:
  1309. c.forcedText = "I must slay another " + c.taskAmount + " " + Server.npcHandler.getNpcListName(c.slayerTask) + ".";
  1310. c.forcedChatUpdateRequired = true;
  1311. c.updateRequired = true;
  1312. break;
  1313.  
  1314. case 24017:
  1315. c.getPA().resetAutocast();
  1316. //c.sendFrame246(329, 200, c.playerEquipment[c.playerWeapon]);
  1317. c.getItems().sendWeapon(c.playerEquipment[c.playerWeapon], c.getItems().getItemName(c.playerEquipment[c.playerWeapon]));
  1318. //c.setSidebarInterface(0, 328);
  1319. //c.setSidebarInterface(6, c.playerMagicBook == 0 ? 1151 : c.playerMagicBook == 1 ? 12855 : 1151);
  1320. break;
  1321. }
  1322. if (c.isAutoButton(actionButtonId))
  1323. c.assignAutocast(actionButtonId);
  1324. }
  1325.  
  1326. }
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