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- give @p minecraft:written_book{pages:[
- "{text:'',color:dark_blue,extra:[
- {text:'Ready, ',color:dark_gray},
- {selector:'@p',color:blue,bold:true},
- {text:'!\\n\\n',color:dark_gray},
- {text:'✣ '},
- {text:'Time & Day Cycle\\n'},
- {text:'Day☀',color:gold,clickEvent:{action:run_command,value:'/time set 6000'},hoverEvent:{action:show_text,value:' Set time to Noon\\n【/time set 6000】'}},
- {text:' '},
- {text:'Night☾★',color:black,clickEvent:{action:run_command,value:'/time set 18000'},hoverEvent:{action:show_text,value:' Set time to Midnight\\n【/time set 18000】'}},
- {text:' ‡ '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doDaylightCycle true'},hoverEvent:{action:show_text,value:' Normal Day-/Night-Cycle (Default)\\n【/gamerule doDaylightCycle true】'}},
- {text:' '},
- {text:'✘\\n\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doDaylightCycle false'},hoverEvent:{action:show_text,value:' Freeze Time\\n【/gamerule doDaylightCycle false】'}},
- {text:'☄ ',bold:true},
- {text:'Output\\n'},
- {text:'【'},
- {text:'CB',color:dark_red,hoverEvent:{action:show_text,value:'COMMANDBLOCKS notify admins\\nwhen they perform commands'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule commandBlockOutput true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule commandBlockOutput true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule commandBlockOutput false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule commandBlockOutput false】'}},
- {text:'】'},
- {text:'【'},
- {text:'AC',color:dark_red,hoverEvent:{action:show_text,value:'Log ADMIN commands\\nto server log'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule logAdminCommands true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule logAdminCommands true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule logAdminCommands false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule logAdminCommands false】'}},
- {text:'】\\n'},
- {text:'【'},
- {text:'PC',color:dark_red,hoverEvent:{action:show_text,value:'Feedback from commands executed\\nby a PLAYER show up in chat'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule sendCommandFeedback true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule sendCommandFeedback true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule sendCommandFeedback false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule sendCommandFeedback false】'}},
- {text:'】'},
- {text:'【'},
- {text:'AA',color:dark_red,hoverEvent:{action:show_text,value:'Announce ADVANCEMENTS\\nin chat for all players'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule announceAdvancements true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule announceAdvancements true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule announceAdvancements false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule announceAdvancements false】'}},
- {text:'】\\n\\n'},
- {text:'▼♞ '},
- {text:'Drops & Mobs\\n'},
- {text:'Mobs',color:dark_red,hoverEvent:{action:show_text,value:'Whether mobs should naturally spawn'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doMobSpawning true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doMobSpawning true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule doMobSpawning false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doMobSpawning false】'}},
- {text:' '},
- {text:'Loot',color:dark_red,hoverEvent:{action:show_text,value:'Whether mobs should drop items'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doMobLoot true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doMobLoot true】'}},
- {text:' '},
- {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doMobLoot false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doMobLoot false】'}},
- {text:'Entity',color:dark_red,hoverEvent:{action:show_text,value:'Whether entities that are not mobs\\nshould have drops'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doEntityDrops true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doEntityDrops true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule doEntityDrops false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doEntityDrops false】'}},
- {text:' '},
- {text:'Tiles',color:dark_red,hoverEvent:{action:show_text,value:'Whether blocks should have drops\\nincl. Silverfish'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doTileDrops true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doTileDrops true】'}},
- {text:' '},
- {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doTileDrops false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doTileDrops false】'}},
- {text:'Inv',color:dark_red,hoverEvent:{action:show_text,value:'Player keeps items in inventory\\nand XP levels after death'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule keepInventory true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule keepInventory true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule keepInventory false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule keepInventory false】'}},
- {text:' '},
- {text:'Cram',color:dark_red,hoverEvent:{action:show_text,value:'More than 24 entities in one spot\\nwill suffocate and die (Default)'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule maxEntityCramming 24'},hoverEvent:{action:show_text,value:' Set to default value = 24\\n【/gamerule maxEntityCramming 24】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule maxEntityCramming 0'},hoverEvent:{action:show_text,value:' Turn cramming OFF, no >24 entities die\\n【/gamerule maxEntityCramming 0】'}}
- ]}",
- "{text:'',color:dark_blue,extra:[
- {text:'❋ '},
- {text:'Alteration/Change\\n'},
- {text:'Grief',color:dark_red,hoverEvent:{action:show_text,value:'Mobs can change blocks\\nand pick up items'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule mobGriefing true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule mobGriefing true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule mobGriefing false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule mobGriefing false】'}},
- {text:' ‡ '},
- {text:'Fire',color:dark_red,hoverEvent:{action:show_text,value:'Whether fire should spread\\nand naturally extinguish'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doFireTick true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doFireTick true】'}},
- {text:' '},
- {text:'✘\\n\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doFireTick false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doFireTick false】'}},
- {text:'❆ '},
- {text:'Weather '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doWeatherCycle true'},hoverEvent:{action:show_text,value:' Normal Weather Cycle (Default)\\n【/gamerule doWeatherCycle true】'}},
- {text:' '},
- {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doWeatherCycle false'},hoverEvent:{action:show_text,value:' Freeze Weather Cycle\\n【/gamerule doWeatherCycle false】'}},
- {text:'Clear',color:dark_red,clickEvent:{action:run_command,value:'/weather clear 1000000'},hoverEvent:{action:show_text,value:'Clear weather for\\n1000000 ticks'}},
- {text:' ‡ '},
- {text:'Rain',color:dark_red,clickEvent:{action:run_command,value:'/weather rain 1000000'},hoverEvent:{action:show_text,value:'Rainy weather for\\n1000000 ticks'}},
- {text:' ‡ '},
- {text:'Thunder\\n\\n',color:dark_red,clickEvent:{action:run_command,value:'/weather thunder 1000000'},hoverEvent:{action:show_text,value:'Thunderstorm for\\n1000000 ticks'}},
- {text:'❖ '},
- {text:'Mode',hoverEvent:{action:show_text,value:'【/gamemode VALUE】'}},
- {text:' & '},
- {text:'Difficulty\\n',hoverEvent:{action:show_text,value:'【/difficulty VALUE】'}},
- {text:'【'},
- {text:'0',color:dark_red,clickEvent:{action:run_command,value:'/gamemode survival'},hoverEvent:{action:show_text,value:'【/gamemode survival】'}},
- {text:'】'},
- {text:'【'},
- {text:'1',color:dark_red,clickEvent:{action:run_command,value:'/gamemode creative'},hoverEvent:{action:show_text,value:'【/gamemode creative】'}},
- {text:'】'},
- {text:'【'},
- {text:'2',color:dark_red,clickEvent:{action:run_command,value:'/gamemode adventure'},hoverEvent:{action:show_text,value:'【/gamemode adventure】'}},
- {text:'】'},
- {text:'【'},
- {text:'3',color:dark_red,clickEvent:{action:run_command,value:'/gamemode spectator'},hoverEvent:{action:show_text,value:'【/gamemode spectator'}},
- {text:'】\\n'},
- {text:'【'},
- {text:'P',color:dark_red,clickEvent:{action:run_command,value:'/difficulty peaceful'},hoverEvent:{action:show_text,value:'【/difficulty peaceful】'}},
- {text:'】'},
- {text:'【'},
- {text:'E',color:dark_red,clickEvent:{action:run_command,value:'/difficulty easy'},hoverEvent:{action:show_text,value:'【/difficulty easy】'}},
- {text:'】'},
- {text:'【'},
- {text:'N',color:dark_red,clickEvent:{action:run_command,value:'/difficulty normal'},hoverEvent:{action:show_text,value:'【/difficulty normal】'}},
- {text:'】'},
- {text:'【'},
- {text:'H',color:dark_red,clickEvent:{action:run_command,value:'/difficulty hard'},hoverEvent:{action:show_text,value:'【/difficulty hard】'}},
- {text:'】\\n\\n'},
- {text:'✜ '},
- {text:'Basic Commands\\n',color:dark_blue,hoverEvent:{action:show_text,value:'Recurring basic commands'}},
- {text:'entitydata',color:blue,clickEvent:{action:run_command,value:'/data get entity @e[type=!player,limit=1,sort=nearest]'},hoverEvent:{action:show_text,value:'Run an entitydata-check\\non closest entity.\\n【/data get entity @e[type=!player,\\nlimit=1,sort=nearest]】'}},
- {text:' ‡ '},
- {text:'blockdata',color:blue,clickEvent:{action:run_command,value:'/data get block ~ ~-1 ~'},hoverEvent:{action:show_text,value:'Run a check on a dataholder\\n(block entity) 1 block below you.\\n【/data get block ~ ~-1 ~】'}},
- {text:'\\n'},
- {text:'/reload',color:blue,clickEvent:{action:run_command,value:'/reload'},hoverEvent:{action:show_text,value:'Reload advancements\\nloot tables and functions.\\nCannot be run from a\\ncommand block.\\n【/reload】'}},
- {text:' ‡ '},
- {text:'effect',color:blue,clickEvent:{action:run_command,value:'/effect clear @s'},hoverEvent:{action:show_text,value:'Clear all effects from you.\\n【/effect clear @s】'}}
- ]}",
- "{text:'',color:dark_blue,extra:[
- {text:'✲ '},
- {text:'Miscellaneous\\n'},
- {text:'Regen',color:dark_red,hoverEvent:{action:show_text,value:'Player can regenerate\\nhealth naturally'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule naturalRegeneration true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule naturalRegeneration true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule naturalRegeneration false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule naturalRegeneration false】'}},
- {text:' '},
- {text:'Death',color:dark_red,hoverEvent:{action:show_text,value:'Message appears in chat\\nwhen a player dies'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule showDeathMessages true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule showDeathMessages true】'}},
- {text:' '},
- {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule showDeathMessages false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule showDeathMessages false】'}},
- {text:'Debug',color:dark_red,hoverEvent:{action:show_text,value:'Debug screen shows all\\nor reduced infomation'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule reducedDebugInfo true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule reducedDebugInfo true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule reducedDebugInfo false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule reducedDebugInfo false】'}},
- {text:' '},
- {text:'Tick',color:dark_red,hoverEvent:{action:show_text,value:'Random tick frequency\\nHow often a random block tick\\noccurs (such as plant growth,\\nleaf decay, etc.) per chunk\\nsection per game tick.\\n0 disables random ticks, higher\\nnumbers increase random ticks'}},
- {text:''},
- {text:'0',color:red,clickEvent:{action:run_command,value:'/gamerule randomTickSpeed 0'},hoverEvent:{action:show_text,value:' Random Tickspeed 0\\n【/gamerule randomTickSpeed 0】'}},
- {text:' '},
- {text:'3',color:dark_green,clickEvent:{action:run_command,value:'/gamerule randomTickSpeed 3'},hoverEvent:{action:show_text,value:' Random Tickspeed 3 (Default)\\n【/gamerule randomTickSpeed 3】'}},
- {text:' '},
- {text:'30k\\n',color:red,clickEvent:{action:run_command,value:'/gamerule randomTickSpeed 30000'},hoverEvent:{action:show_text,value:' Random Tickspeed 30000\\n【/gamerule randomTickSpeed 30000】'}},
- {text:'Elytra',color:dark_red,hoverEvent:{action:show_text,value:'Whether the server should skip\\nchecking player speed when player\\nwears an Elytra.'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule disableElytraMovementCheck true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule disableElytraMovementCheck true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule disableElytraMovementCheck false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule disableElytraMovementCheck false】'}},
- {text:' '},
- {text:'Chunk',color:dark_red,hoverEvent:{action:show_text,value:'Whether players in spectator\\nmode can generate chunks'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule spectatorsGenerateChunks true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule spectatorsGenerateChunks true】'}},
- {text:' '},
- {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule spectatorsGenerateChunks false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule spectatorsGenerateChunks false】'}},
- {text:'Craft ',color:dark_red,hoverEvent:{action:show_text,value:'Whether players should only\\nbe able to craft recipes\\nthey have unlocked first.'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doLimitedCrafting true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule doLimitedCrafting true】'}},
- {text:' '},
- {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule doLimitedCrafting false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule doLimitedCrafting false】'}},
- {text:' '},
- {text:'Debug',color:dark_red,hoverEvent:{action:show_text,value:'While active includes notifications\\nabout potential performance\\nbottlenecks in the console.\\nCreates a profiler results file in\\nthe folder ´debug´ when stopped.'}},
- {text:' '},
- {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/debug start'},hoverEvent:{action:show_text,value:' Start\\n【/debug start】'}},
- {text:' '},
- {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/debug stop'},hoverEvent:{action:show_text,value:' Stop\\n【/debug stop】'}},
- {text:'\\n'},
- {text:'Spawn Radius',color:dark_red,hoverEvent:{action:show_text,value:'The number of blocks outward\\nfrom the world spawn coordinates\\nthat a player will spawn in\\nwhen first joining a server or\\nwhen dying without spawnpoint'}},
- {text:' '},
- {text:'10',color:dark_green,clickEvent:{action:run_command,value:'/gamerule spawnRadius 10'},hoverEvent:{action:show_text,value:' 10 blocks (Default)\\n【/gamerule spawnRadius 10】'}},
- {text:' '},
- {text:'0',color:red,clickEvent:{action:run_command,value:'/gamerule spawnRadius 0'},hoverEvent:{action:show_text,value:'0 blocks\\n【/gamerule spawnRadius 0】'}},
- {text:'\\n'},
- {text:'Max Chain',color:dark_red,hoverEvent:{action:show_text,value:'Determines the maximum number\\nat which the chain command block\\nacts as a chain.'}},
- {text:' '},
- {text:'65536',color:dark_green,clickEvent:{action:run_command,value:'/gamerule maxCommandChainLength 65536'},hoverEvent:{action:show_text,value:'65536 (Default)\\n【/gamerule maxCommandChainLength 65536】'}},
- {text:' '},
- {text:'64',color:red,clickEvent:{action:run_command,value:'/gamerule maxCommandChainLength 64'},hoverEvent:{action:show_text,value:' 64\\n【/gamerule maxCommandChainLength 64】'}},
- {text:' '},
- {text:'32',color:red,clickEvent:{action:run_command,value:'/gamerule maxCommandChainLength 32'},hoverEvent:{action:show_text,value:'32\\n【/gamerule maxCommandChainLength 32】'}},
- {text:'\\n\\n'},
- {text:'✲ ',color:dark_blue},
- {text:'Unobtainable Blocks',hoverEvent:{action:show_text,value:'Blocks not in Creative Menu'}},
- {text:'Str. Block',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:structure_block'},hoverEvent:{action:show_text,value:'Get a Structure Block.\\n【/give @p minecraft:structure_block】'}},
- {text:' ‡ '},
- {text:'Str. Void',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:structure_void'},hoverEvent:{action:show_text,value:'Get a Structure Void.\\n【/give @p minecraft:structure_void】'}},
- {text:'\\n'},
- {text:'Command Block (CB)\\n',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:command_block'},hoverEvent:{action:show_text,value:'Get a(n Impulse) command block.\\n【/give @p minecraft:command_block】'}},
- {text:'CB in Minecart',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:command_block_minecart'},hoverEvent:{action:show_text,value:'Get a command block in a minecart.\\n【/give @p minecraft:command_block_minecart】'}},
- {text:' ‡ '},
- {text:'Air',color:dark_green,clickEvent:{action:run_command,value:'/setblock ~ ~ ~ minecraft:air'},hoverEvent:{action:show_text,value:'Place an air block\\nat your feet´s location.\\n【/setblock ~ ~ ~ minecraft:air】'}},
- {text:'\\n'},
- {text:'Dragon Egg',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:dragon_egg'},hoverEvent:{action:show_text,value:'Get a Dragon Egg.\\n【/give @p minecraft:dragon_egg】'}},
- {text:' ‡ '},
- {text:'Block 36',color:dark_green,clickEvent:{action:run_command,value:'/setblock ~ ~ ~ minecraft:moving_piston'},hoverEvent:{action:show_text,value:'Place Block 36\\nat your feet´s location.\\n【/setblock ~ ~ ~ minecraft:moving_piston】'}},
- {text:'\\n'}
- ]}",
- "{text:'´Remote Control´',color:dark_aqua,extra:[
- {text:' by\\n',color:dark_gray},
- {text:'☿Meri❤ the LapisDemon\\n\\n',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/LapisDemon'}},
- {text:'Remote Control ',color:gold},
- {text:'v0.4\\n',color:red},
- {text:'Minecraft 1.13\\n\\n',color:dark_green},
- {text:'Gamerules, Time, Weather & More\\n\\n',color:blue},
- {text:'All versions ',color:dark_gray},
- {text:'here',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'http://pastebin.com/r0V3K5Tb'}},
- {text:'.\\n\\n',color:dark_gray},
- {text:'Video Showcases:\\n',color:dark_gray},
- {text:'1.13',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/watch?v=xadgH98qjW4'}},
- {text:' '},
- {text:'1.12',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/watch?v=_8F_6sXSTTI'}},
- {text:' '},
- {text:'1.11',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/watch?v=sLAa4V5XazM'}}
- ]}",
- ],
- author: "☿Meri❤ the LapisDemon",
- display: {Lore: ["{\"text\":\"Set Gamerules, Weather, Time \\u0026 more\"}"]},
- title: "Remote Control - Essentials"}
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