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LapisDemon

☿ REMOTE CONTROL v0.5 18w50a | LapisDemon

Dec 26th, 2018
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  1. give @p minecraft:written_book{pages:[
  2. "{text:'',color:dark_blue,extra:[
  3. {text:'Ready, ',color:dark_gray},
  4. {selector:'@p',color:blue,bold:true},
  5. {text:'!\\n\\n',color:dark_gray},
  6. {text:'✣ '},
  7. {text:'Time & Day Cycle\\n'},
  8. {text:'Day☀',color:gold,clickEvent:{action:run_command,value:'/time set 6000'},hoverEvent:{action:show_text,value:' Set time to Noon\\n【/time set 6000】'}},
  9. {text:' '},
  10. {text:'Night☾★',color:black,clickEvent:{action:run_command,value:'/time set 18000'},hoverEvent:{action:show_text,value:' Set time to Midnight\\n【/time set 18000】'}},
  11. {text:' ‡ '},
  12. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doDaylightCycle true'},hoverEvent:{action:show_text,value:' Normal Day-/Night-Cycle (Default)\\n【/gamerule doDaylightCycle true】'}},
  13. {text:' '},
  14. {text:'✘\\n\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doDaylightCycle false'},hoverEvent:{action:show_text,value:' Freeze Time\\n【/gamerule doDaylightCycle false】'}},
  15. {text:'☄ ',bold:true},
  16. {text:'Output\\n'},
  17. {text:'【'},
  18. {text:'CB',color:dark_red,hoverEvent:{action:show_text,value:'COMMANDBLOCKS notify admins\\nwhen they perform commands'}},
  19. {text:' '},
  20. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule commandBlockOutput true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule commandBlockOutput true】'}},
  21. {text:' '},
  22. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule commandBlockOutput false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule commandBlockOutput false】'}},
  23. {text:'】'},
  24. {text:'【'},
  25. {text:'AC',color:dark_red,hoverEvent:{action:show_text,value:'Log ADMIN commands\\nto server log'}},
  26. {text:' '},
  27. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule logAdminCommands true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule logAdminCommands true】'}},
  28. {text:' '},
  29. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule logAdminCommands false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule logAdminCommands false】'}},
  30. {text:'】\\n'},
  31. {text:'【'},
  32. {text:'PC',color:dark_red,hoverEvent:{action:show_text,value:'Feedback from commands executed\\nby a PLAYER show up in chat'}},
  33. {text:' '},
  34. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule sendCommandFeedback true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule sendCommandFeedback true】'}},
  35. {text:' '},
  36. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule sendCommandFeedback false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule sendCommandFeedback false】'}},
  37. {text:'】'},
  38. {text:'【'},
  39. {text:'AA',color:dark_red,hoverEvent:{action:show_text,value:'Announce ADVANCEMENTS\\nin chat for all players'}},
  40. {text:' '},
  41. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule announceAdvancements true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule announceAdvancements true】'}},
  42. {text:' '},
  43. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule announceAdvancements false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule announceAdvancements false】'}},
  44. {text:'】\\n\\n'},
  45. {text:'▼♞ '},
  46. {text:'Drops & Mobs\\n'},
  47. {text:'Mobs',color:dark_red,hoverEvent:{action:show_text,value:'Whether mobs should naturally spawn'}},
  48. {text:' '},
  49. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doMobSpawning true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doMobSpawning true】'}},
  50. {text:' '},
  51. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule doMobSpawning false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doMobSpawning false】'}},
  52. {text:' '},
  53. {text:'Loot',color:dark_red,hoverEvent:{action:show_text,value:'Whether mobs should drop items'}},
  54. {text:' '},
  55. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doMobLoot true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doMobLoot true】'}},
  56. {text:' '},
  57. {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doMobLoot false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doMobLoot false】'}},
  58. {text:'Entity',color:dark_red,hoverEvent:{action:show_text,value:'Whether entities that are not mobs\\nshould have drops'}},
  59. {text:' '},
  60. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doEntityDrops true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doEntityDrops true】'}},
  61. {text:' '},
  62. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule doEntityDrops false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doEntityDrops false】'}},
  63. {text:' '},
  64. {text:'Tiles',color:dark_red,hoverEvent:{action:show_text,value:'Whether blocks should have drops\\nincl. Silverfish'}},
  65. {text:' '},
  66. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doTileDrops true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doTileDrops true】'}},
  67. {text:' '},
  68. {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doTileDrops false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doTileDrops false】'}},
  69. {text:'Inv',color:dark_red,hoverEvent:{action:show_text,value:'Player keeps items in inventory\\nand XP levels after death'}},
  70. {text:' '},
  71. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule keepInventory true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule keepInventory true】'}},
  72. {text:' '},
  73. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule keepInventory false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule keepInventory false】'}},
  74. {text:' '},
  75. {text:'Cram',color:dark_red,hoverEvent:{action:show_text,value:'More than 24 entities in one spot\\nwill suffocate and die (Default)'}},
  76. {text:' '},
  77. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule maxEntityCramming 24'},hoverEvent:{action:show_text,value:' Set to default value = 24\\n【/gamerule maxEntityCramming 24】'}},
  78. {text:' '},
  79. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule maxEntityCramming 0'},hoverEvent:{action:show_text,value:' Turn cramming OFF, no >24 entities die\\n【/gamerule maxEntityCramming 0】'}}
  80. ]}",
  81. "{text:'',color:dark_blue,extra:[
  82. {text:'❋ '},
  83. {text:'Alteration/Change\\n'},
  84. {text:'Grief',color:dark_red,hoverEvent:{action:show_text,value:'Mobs can change blocks\\nand pick up items'}},
  85. {text:' '},
  86. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule mobGriefing true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule mobGriefing true】'}},
  87. {text:' '},
  88. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule mobGriefing false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule mobGriefing false】'}},
  89. {text:' ‡ '},
  90. {text:'Fire',color:dark_red,hoverEvent:{action:show_text,value:'Whether fire should spread\\nand naturally extinguish'}},
  91. {text:' '},
  92. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doFireTick true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule doFireTick true】'}},
  93. {text:' '},
  94. {text:'✘\\n\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doFireTick false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule doFireTick false】'}},
  95. {text:'❆ '},
  96. {text:'Weather '},
  97. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doWeatherCycle true'},hoverEvent:{action:show_text,value:' Normal Weather Cycle (Default)\\n【/gamerule doWeatherCycle true】'}},
  98. {text:' '},
  99. {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule doWeatherCycle false'},hoverEvent:{action:show_text,value:' Freeze Weather Cycle\\n【/gamerule doWeatherCycle false】'}},
  100. {text:'Clear',color:dark_red,clickEvent:{action:run_command,value:'/weather clear 1000000'},hoverEvent:{action:show_text,value:'Clear weather for\\n1000000 ticks'}},
  101. {text:' ‡ '},
  102. {text:'Rain',color:dark_red,clickEvent:{action:run_command,value:'/weather rain 1000000'},hoverEvent:{action:show_text,value:'Rainy weather for\\n1000000 ticks'}},
  103. {text:' ‡ '},
  104. {text:'Thunder\\n\\n',color:dark_red,clickEvent:{action:run_command,value:'/weather thunder 1000000'},hoverEvent:{action:show_text,value:'Thunderstorm for\\n1000000 ticks'}},
  105. {text:'❖ '},
  106. {text:'Mode',hoverEvent:{action:show_text,value:'【/gamemode VALUE】'}},
  107. {text:' & '},
  108. {text:'Difficulty\\n',hoverEvent:{action:show_text,value:'【/difficulty VALUE】'}},
  109. {text:'【'},
  110. {text:'0',color:dark_red,clickEvent:{action:run_command,value:'/gamemode survival'},hoverEvent:{action:show_text,value:'【/gamemode survival】'}},
  111. {text:'】'},
  112. {text:'【'},
  113. {text:'1',color:dark_red,clickEvent:{action:run_command,value:'/gamemode creative'},hoverEvent:{action:show_text,value:'【/gamemode creative】'}},
  114. {text:'】'},
  115. {text:'【'},
  116. {text:'2',color:dark_red,clickEvent:{action:run_command,value:'/gamemode adventure'},hoverEvent:{action:show_text,value:'【/gamemode adventure】'}},
  117. {text:'】'},
  118. {text:'【'},
  119. {text:'3',color:dark_red,clickEvent:{action:run_command,value:'/gamemode spectator'},hoverEvent:{action:show_text,value:'【/gamemode spectator'}},
  120. {text:'】\\n'},
  121. {text:'【'},
  122. {text:'P',color:dark_red,clickEvent:{action:run_command,value:'/difficulty peaceful'},hoverEvent:{action:show_text,value:'【/difficulty peaceful】'}},
  123. {text:'】'},
  124. {text:'【'},
  125. {text:'E',color:dark_red,clickEvent:{action:run_command,value:'/difficulty easy'},hoverEvent:{action:show_text,value:'【/difficulty easy】'}},
  126. {text:'】'},
  127. {text:'【'},
  128. {text:'N',color:dark_red,clickEvent:{action:run_command,value:'/difficulty normal'},hoverEvent:{action:show_text,value:'【/difficulty normal】'}},
  129. {text:'】'},
  130. {text:'【'},
  131. {text:'H',color:dark_red,clickEvent:{action:run_command,value:'/difficulty hard'},hoverEvent:{action:show_text,value:'【/difficulty hard】'}},
  132. {text:'】\\n\\n'},
  133. {text:'✜ '},
  134. {text:'Basic Commands\\n',color:dark_blue,hoverEvent:{action:show_text,value:'Recurring basic commands'}},
  135. {text:'entitydata',color:blue,clickEvent:{action:run_command,value:'/data get entity @e[type=!player,limit=1,sort=nearest]'},hoverEvent:{action:show_text,value:'Run an entitydata-check\\non closest entity.\\n【/data get entity @e[type=!player,\\nlimit=1,sort=nearest]】'}},
  136. {text:' ‡ '},
  137. {text:'blockdata',color:blue,clickEvent:{action:run_command,value:'/data get block ~ ~-1 ~'},hoverEvent:{action:show_text,value:'Run a check on a dataholder\\n(block entity) 1 block below you.\\n【/data get block ~ ~-1 ~】'}},
  138. {text:'\\n'},
  139. {text:'/reload',color:blue,clickEvent:{action:run_command,value:'/reload'},hoverEvent:{action:show_text,value:'Reload advancements\\nloot tables and functions.\\nCannot be run from a\\ncommand block.\\n【/reload】'}},
  140. {text:' ‡ '},
  141. {text:'effect',color:blue,clickEvent:{action:run_command,value:'/effect clear @s'},hoverEvent:{action:show_text,value:'Clear all effects from you.\\n【/effect clear @s】'}}
  142. ]}",
  143. "{text:'',color:dark_blue,extra:[
  144. {text:'✲ '},
  145. {text:'Miscellaneous\\n'},
  146. {text:'Regen',color:dark_red,hoverEvent:{action:show_text,value:'Player can regenerate\\nhealth naturally'}},
  147. {text:' '},
  148. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule naturalRegeneration true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule naturalRegeneration true】'}},
  149. {text:' '},
  150. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule naturalRegeneration false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule naturalRegeneration false】'}},
  151. {text:' '},
  152. {text:'Death',color:dark_red,hoverEvent:{action:show_text,value:'Message appears in chat\\nwhen a player dies'}},
  153. {text:' '},
  154. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule showDeathMessages true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule showDeathMessages true】'}},
  155. {text:' '},
  156. {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule showDeathMessages false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule showDeathMessages false】'}},
  157. {text:'Debug',color:dark_red,hoverEvent:{action:show_text,value:'Debug screen shows all\\nor reduced infomation'}},
  158. {text:' '},
  159. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule reducedDebugInfo true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule reducedDebugInfo true】'}},
  160. {text:' '},
  161. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule reducedDebugInfo false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule reducedDebugInfo false】'}},
  162. {text:' '},
  163. {text:'Tick',color:dark_red,hoverEvent:{action:show_text,value:'Random tick frequency\\nHow often a random block tick\\noccurs (such as plant growth,\\nleaf decay, etc.) per chunk\\nsection per game tick.\\n0 disables random ticks, higher\\nnumbers increase random ticks'}},
  164. {text:''},
  165. {text:'0',color:red,clickEvent:{action:run_command,value:'/gamerule randomTickSpeed 0'},hoverEvent:{action:show_text,value:' Random Tickspeed 0\\n【/gamerule randomTickSpeed 0】'}},
  166. {text:' '},
  167. {text:'3',color:dark_green,clickEvent:{action:run_command,value:'/gamerule randomTickSpeed 3'},hoverEvent:{action:show_text,value:' Random Tickspeed 3 (Default)\\n【/gamerule randomTickSpeed 3】'}},
  168. {text:' '},
  169. {text:'30k\\n',color:red,clickEvent:{action:run_command,value:'/gamerule randomTickSpeed 30000'},hoverEvent:{action:show_text,value:' Random Tickspeed 30000\\n【/gamerule randomTickSpeed 30000】'}},
  170. {text:'Elytra',color:dark_red,hoverEvent:{action:show_text,value:'Whether the server should skip\\nchecking player speed when player\\nwears an Elytra.'}},
  171. {text:' '},
  172. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule disableElytraMovementCheck true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule disableElytraMovementCheck true】'}},
  173. {text:' '},
  174. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule disableElytraMovementCheck false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule disableElytraMovementCheck false】'}},
  175. {text:' '},
  176. {text:'Chunk',color:dark_red,hoverEvent:{action:show_text,value:'Whether players in spectator\\nmode can generate chunks'}},
  177. {text:' '},
  178. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule spectatorsGenerateChunks true'},hoverEvent:{action:show_text,value:' On (Default)\\n【/gamerule spectatorsGenerateChunks true】'}},
  179. {text:' '},
  180. {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/gamerule spectatorsGenerateChunks false'},hoverEvent:{action:show_text,value:' Off\\n【/gamerule spectatorsGenerateChunks false】'}},
  181. {text:'Craft ',color:dark_red,hoverEvent:{action:show_text,value:'Whether players should only\\nbe able to craft recipes\\nthey have unlocked first.'}},
  182. {text:' '},
  183. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/gamerule doLimitedCrafting true'},hoverEvent:{action:show_text,value:' On\\n【/gamerule doLimitedCrafting true】'}},
  184. {text:' '},
  185. {text:'✘',color:red,clickEvent:{action:run_command,value:'/gamerule doLimitedCrafting false'},hoverEvent:{action:show_text,value:' Off (Default)\\n【/gamerule doLimitedCrafting false】'}},
  186. {text:' '},
  187. {text:'Debug',color:dark_red,hoverEvent:{action:show_text,value:'While active includes notifications\\nabout potential performance\\nbottlenecks in the console.\\nCreates a profiler results file in\\nthe folder ´debug´ when stopped.'}},
  188. {text:' '},
  189. {text:'✔',color:dark_green,clickEvent:{action:run_command,value:'/debug start'},hoverEvent:{action:show_text,value:' Start\\n【/debug start】'}},
  190. {text:' '},
  191. {text:'✘\\n',color:red,clickEvent:{action:run_command,value:'/debug stop'},hoverEvent:{action:show_text,value:' Stop\\n【/debug stop】'}},
  192. {text:'\\n'},
  193. {text:'Spawn Radius',color:dark_red,hoverEvent:{action:show_text,value:'The number of blocks outward\\nfrom the world spawn coordinates\\nthat a player will spawn in\\nwhen first joining a server or\\nwhen dying without spawnpoint'}},
  194. {text:' '},
  195. {text:'10',color:dark_green,clickEvent:{action:run_command,value:'/gamerule spawnRadius 10'},hoverEvent:{action:show_text,value:' 10 blocks (Default)\\n【/gamerule spawnRadius 10】'}},
  196. {text:' '},
  197. {text:'0',color:red,clickEvent:{action:run_command,value:'/gamerule spawnRadius 0'},hoverEvent:{action:show_text,value:'0 blocks\\n【/gamerule spawnRadius 0】'}},
  198. {text:'\\n'},
  199. {text:'Max Chain',color:dark_red,hoverEvent:{action:show_text,value:'Determines the maximum number\\nat which the chain command block\\nacts as a chain.'}},
  200. {text:' '},
  201. {text:'65536',color:dark_green,clickEvent:{action:run_command,value:'/gamerule maxCommandChainLength 65536'},hoverEvent:{action:show_text,value:'65536 (Default)\\n【/gamerule maxCommandChainLength 65536】'}},
  202. {text:' '},
  203. {text:'64',color:red,clickEvent:{action:run_command,value:'/gamerule maxCommandChainLength 64'},hoverEvent:{action:show_text,value:' 64\\n【/gamerule maxCommandChainLength 64】'}},
  204. {text:' '},
  205. {text:'32',color:red,clickEvent:{action:run_command,value:'/gamerule maxCommandChainLength 32'},hoverEvent:{action:show_text,value:'32\\n【/gamerule maxCommandChainLength 32】'}},
  206. {text:'\\n\\n'},
  207. {text:'✲ ',color:dark_blue},
  208. {text:'Unobtainable Blocks',hoverEvent:{action:show_text,value:'Blocks not in Creative Menu'}},
  209. {text:'Str. Block',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:structure_block'},hoverEvent:{action:show_text,value:'Get a Structure Block.\\n【/give @p minecraft:structure_block】'}},
  210. {text:' ‡ '},
  211. {text:'Str. Void',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:structure_void'},hoverEvent:{action:show_text,value:'Get a Structure Void.\\n【/give @p minecraft:structure_void】'}},
  212. {text:'\\n'},
  213. {text:'Command Block (CB)\\n',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:command_block'},hoverEvent:{action:show_text,value:'Get a(n Impulse) command block.\\n【/give @p minecraft:command_block】'}},
  214. {text:'CB in Minecart',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:command_block_minecart'},hoverEvent:{action:show_text,value:'Get a command block in a minecart.\\n【/give @p minecraft:command_block_minecart】'}},
  215. {text:' ‡ '},
  216. {text:'Air',color:dark_green,clickEvent:{action:run_command,value:'/setblock ~ ~ ~ minecraft:air'},hoverEvent:{action:show_text,value:'Place an air block\\nat your feet´s location.\\n【/setblock ~ ~ ~ minecraft:air】'}},
  217. {text:'\\n'},
  218. {text:'Dragon Egg',color:dark_green,clickEvent:{action:run_command,value:'/give @p minecraft:dragon_egg'},hoverEvent:{action:show_text,value:'Get a Dragon Egg.\\n【/give @p minecraft:dragon_egg】'}},
  219. {text:' ‡ '},
  220. {text:'Block 36',color:dark_green,clickEvent:{action:run_command,value:'/setblock ~ ~ ~ minecraft:moving_piston'},hoverEvent:{action:show_text,value:'Place Block 36\\nat your feet´s location.\\n【/setblock ~ ~ ~ minecraft:moving_piston】'}},
  221. {text:'\\n'}
  222. ]}",
  223. "{text:'´Remote Control´',color:dark_aqua,extra:[
  224. {text:' by\\n',color:dark_gray},
  225. {text:'☿Meri❤ the LapisDemon\\n\\n',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/LapisDemon'}},
  226. {text:'Remote Control ',color:gold},
  227. {text:'v0.4\\n',color:red},
  228. {text:'Minecraft 1.13\\n\\n',color:dark_green},
  229. {text:'Gamerules, Time, Weather & More\\n\\n',color:blue},
  230. {text:'All versions ',color:dark_gray},
  231. {text:'here',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'http://pastebin.com/r0V3K5Tb'}},
  232. {text:'.\\n\\n',color:dark_gray},
  233. {text:'Video Showcases:\\n',color:dark_gray},
  234. {text:'1.13',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/watch?v=xadgH98qjW4'}},
  235. {text:' '},
  236. {text:'1.12',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/watch?v=_8F_6sXSTTI'}},
  237. {text:' '},
  238. {text:'1.11',color:dark_blue,underlined:true,clickEvent:{action:open_url,value:'https://www.youtube.com/watch?v=sLAa4V5XazM'}}
  239. ]}",
  240. ],
  241. author: "☿Meri❤ the LapisDemon",
  242. display: {Lore: ["{\"text\":\"Set Gamerules, Weather, Time \\u0026 more\"}"]},
  243. title: "Remote Control - Essentials"}
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