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- INFO: Loaded shader package simple
- INFO: Loaded shader package simple, variant simple_premult
- INFO: Loaded shader package simple, variant simple_gamma_premult
- INFO: Loaded shader package simple, variant simple_gamma
- INFO: Loaded shader package simple, variant simplecar
- INFO: Loaded shader package logluminance
- INFO: Loaded shader package logluminance, variant logluminance_tiny
- INFO: Loaded shader package tonemap
- INFO: Loaded shader package gbufferfill
- INFO: Loaded shader package gbufferfill, variant gbufferfillcar
- INFO: ----- Start Shader Link Log for /Applications/VDrift/Dev/vdrift/data/shaders/lightaccumulate/vertex.glsl and /Applications/VDrift/Dev/vdrift/data/shaders/lightaccumulate/fragment.glsl -----
- INFO: WARNING: Output of vertex shader 'tu0coord' not read by fragment shader
- INFO: ----- End Shader Link Log -----
- INFO: Loaded shader package lightaccumulate, variant lightaccumulate_initial
- INFO: ----- Start Shader Link Log for /Applications/VDrift/Dev/vdrift/data/shaders/lightaccumulate/vertex.glsl and /Applications/VDrift/Dev/vdrift/data/shaders/lightaccumulate/fragment.glsl -----
- INFO: WARNING: Output of vertex shader 'tu0coord' not read by fragment shader
- INFO: ----- End Shader Link Log -----
- INFO: Loaded shader package lightaccumulate, variant lightaccumulate_omni
- INFO: Loaded shader package depthgen
- INFO: Loaded shader package depthgen, variant depthgennoalpha
- INFO: Loaded shader package distancefield
- INFO: Loaded shader package deferredskybox
- INFO: Loaded shader package deferredskyboxblend
- INFO: Loaded shader package softparticle
- INFO: Loaded shader package ppdepthadjust
- INFO: Loaded shader package ppdepthadjust, variant ppcopy
- INFO: Loaded shader package ppdepthadjust, variant ppcopy_gamma
- INFO: Loaded shader package deferredshadows
- INFO: ----- Start Shader Link Log for /Applications/VDrift/Dev/vdrift/data/shaders/ssao/vertex.glsl and /Applications/VDrift/Dev/vdrift/data/shaders/ssao/fragment.glsl -----
- INFO: WARNING: Output of vertex shader 'eyespace_view_direction' not read by fragment shader
- INFO: ----- End Shader Link Log -----
- INFO: Loaded shader package ssao
- INFO: Loaded shader package ssao_blur
- INFO: Loaded shader package deferredaa
- INFO: Successfully enabled shaders
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