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- _markerstyle = "select";
- _centerRadius = 5701;
- _mapcenter = [6170.4932,6355.001,0.00143813];
- _main = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot1 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot2 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot3 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot4 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot5 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot6 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot7 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot8 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _spot9 = [_mapcenter, 1, _centerRadius, 3, 0, 201, 0] call BIS_fnc_findSafePos;
- _ap = [[10839.1,4794.11,0.0013876],[10515.3,4816.83,0.00143909],[10139,4844.74,0.00143242],[9879.68,4844.44,0.00143909],[9968.97,4843.79,0.00142956]] call BIS_fnc_selectRandom;
- _boat = [[6556.12,5774.01,0.00179982],[7164.01,5744.11,0.00155091],[7970.9,5256.12,0.00160885],[8770.92,5167.03,0.00129628],[10633.9,5289.73,0.00181532],[11466.5,4931.92,0.00159788]] call BIS_fnc_selectRandom;
- _marker = createMarker [_spot1 joinString " ",_spot1];
- _marker setMarkerType _markerstyle;
- _marker setMarkerText "Hardware";
- _marker2 = createMarker [_spot2 joinString " ",_spot2];
- _marker2 setMarkerType _markerstyle;
- _marker2 setMarkerText "Armoury";
- _marker3 = createMarker [_spot3 joinString " ",_spot3];
- _marker3 setMarkerType _markerstyle;
- _marker3 setMarkerText "Food/Drink";
- _marker4 = createMarker [_spot4 joinString " ",_spot4];
- _marker4 setMarkerType _markerstyle;
- _marker4 setMarkerText "Equipment";
- _marker5 = createMarker [_spot5 joinString " ",_spot5];
- _marker5 setMarkerType _markerstyle;
- _marker5 setMarkerText "Spec Ops";
- _marker6 = createMarker [_spot6 joinString " ",_spot6];
- _marker6 setMarkerType _markerstyle;
- _marker6 setMarkerText "Office";
- _marker7 = createMarker [_spot7 joinString " ",_spot7];
- _marker7 setMarkerType _markerstyle;
- _marker7 setMarkerText "Waste";
- _marker8 = createMarker [_spot8 joinString " ",_spot8];
- _marker8 setMarkerType _markerstyle;
- _marker8 setMarkerText "Vehicle Customs";
- _marker9 = createMarker [_spot9 joinString " ",_spot9];
- _marker9 setMarkerType _markerstyle;
- _marker9 setMarkerText "Vehicles";
- _marker10 = createMarker [_ap joinString " ",_ap];
- _marker10 setMarkerType _markerstyle;
- _marker10 setMarkerText "Air";
- _marker11 = createMarker [_boat joinString " ",_boat];
- _marker11 setMarkerType _markerstyle;
- _marker11 setMarkerText "Boat";
- //******************************************************************************************************************** Hardware
- _t1 = createVehicle ["Land_transport_crates_EP1",_spot1,[], 0, "can_collide"];
- _t1 setPosATL [position _t1 select 0,position _t1 select 1, 0.1];
- _t1 setVectorUp surfaceNormal position _t1;
- _o2 = _t1;
- _props1 = createVehicle ["Land_CinderBlocks_F", getPos _o2, [], 0, "NONE"];
- _props1 attachTo [_t1, [-1.9, -0, -.7] ];
- _props1 = createVehicle ["Land_JunkPile_F", getPos _o2, [], 0, "NONE"];
- _props1 attachTo [_t1, [1.9, 1, -.5] ];
- _props1 = createVehicle ["Land_WaterBarrel_F", getPos _o2, [], 0, "NONE"];
- _props1 attachTo [_t1, [.5, 3, 0] ];
- _props1 = createVehicle ["Land_BagFence_Long_F", getPos _o2, [], 0, "NONE"];
- _props1 attachTo [_t1, [0, -3, -.5] ];
- _props1 = createVehicle ["Land_GarbageContainer_closed_F", getPos _o2, [], 0, "NONE"];
- _props1 attachTo [_t1, [-3.5, -2, 0] ];
- _props1 = createVehicle ["Land_PaperBox_closed_F", getPos _o2, [], 0, "NONE"];
- _props1 attachTo [_t1, [-3.5, 2, 0] ];
- [
- "Exile_Trader_Hardware",
- "WhiteHead_17",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, -1.5, -.6],
- 201,
- _t1
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Armoury
- _t2 = createVehicle ["Land_Cargo40_military_green_F",_spot2,[], 0, "can_collide"];
- _t2 setPosATL [position _t2 select 0,position _t2 select 1, 0.1];
- _t2 setVectorUp surfaceNormal position _t2;
- _obj = _t2;
- _props2 = createVehicle ["Land_WoodenBox_F", getPos _obj, [], 0, "NONE"];
- _props2 attachTo [_t2, [3.2, -0, -1.1] ];
- _props2 = createVehicle ["Land_WoodenBox_F", getPos _obj, [], 0, "NONE"];
- _props2 attachTo [_t2, [3.2, -0, -.7] ];
- _props2 = createVehicle ["Land_Sack_F", getPos _obj, [], 0, "NONE"];
- _props2 attachTo [_t2, [3.2, -0.5, -1] ];
- _props2 = createVehicle ["Land_CratesPlastic_F", getPos _obj, [], 0, "NONE"];
- _props2 attachTo [_t2, [3.3, -0.5, -1] ];
- _props2 = createVehicle ["Land_BarrelWater_F", getPos _obj, [], 0, "NONE"];
- _props2 attachTo [_t2, [4.3, 0.6, -.8] ];
- [
- "Exile_Trader_Armory",
- "PersianHead_A3_02",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, -0.15, -1.1],
- 270,
- _t2
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Food/Drink
- _t3 = createVehicle ["Land_Cargo40_military_green_F",_spot3,[], 0, "can_collide"];
- _t3 setPosATL [position _t3 select 0,position _t3 select 1, 0.1];
- _t3 setVectorUp surfaceNormal position _t3;
- _o3 = _t3;
- _props3 = createVehicle ["Land_WoodenBox_F", getPos _o3, [], 0, "NONE"];
- _props3 attachTo [_t3, [3.2, -0, -1.1] ];
- _props3 = createVehicle ["Land_WoodenBox_F", getPos _o3, [], 0, "NONE"];
- _props3 attachTo [_t3, [3.2, -0, -.7] ];
- _props3 = createVehicle ["Land_Sack_F", getPos _o3, [], 0, "NONE"];
- _props3 attachTo [_t3, [3.2, -0.5, -1] ];
- _props3 = createVehicle ["Land_CratesPlastic_F", getPos _o3, [], 0, "NONE"];
- _props3 attachTo [_t3, [3.3, -0.5, -1] ];
- _props3 = createVehicle ["Land_BarrelWater_F", getPos _o3, [], 0, "NONE"];
- _props3 attachTo [_t3, [4.3, 0.6, -.8] ];
- [
- "Exile_Trader_Food",
- "GreekHead_A3_01",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0.1, 0.5, -1.1],
- 270,
- _t3
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Equipment
- _t4 = createVehicle ["Land_Cargo40_military_green_F",_spot4,[], 0, "can_collide"];
- _t4 setPosATL [position _t4 select 0,position _t4 select 1, 0.1];
- _t4 setVectorUp surfaceNormal position _t4;
- _o4 = _t4;
- _props4 = createVehicle ["Land_WoodenBox_F", getPos _o4, [], 0, "NONE"];
- _props4 attachTo [_t4, [3.2, -0, -1.1] ];
- _props4 = createVehicle ["Land_WoodenBox_F", getPos _o4, [], 0, "NONE"];
- _props4 attachTo [_t4, [3.2, -0, -.7] ];
- _props4 = createVehicle ["Land_Sack_F", getPos _o4, [], 0, "NONE"];
- _props4 attachTo [_t4, [3.2, -0.5, -1] ];
- _props4 = createVehicle ["Land_CratesPlastic_F", getPos _o4, [], 0, "NONE"];
- _props4 attachTo [_t4, [3.3, -0.5, -1] ];
- _props4 = createVehicle ["Land_BarrelWater_F", getPos _o4, [], 0, "NONE"];
- _props4 attachTo [_t4, [4.3, 0.6, -.8] ];
- [
- "Exile_Trader_Equipment",
- "WhiteHead_19",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, 0, -1.1],
- 270,
- _t4
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Spec ops
- _t5 = createVehicle ["Misc_cargo_cont_net3",_spot5,[], 0, "can_collide"];
- _t5 setPosATL [position _t5 select 0,position _t5 select 1, 0.1];
- _t5 setVectorUp surfaceNormal position _t5;
- _o5 = _t5;
- _props5 = createVehicle ["Land_CargoBox_V1_F", getPos _o5, [], 0, "NONE"];
- _props5 attachTo [_t5, [3, -2.5, -.6] ];
- _props5 = createVehicle ["Land_BagFence_Long_F", getPos _o5, [], 0, "NONE"];
- _props5 attachTo [_t5, [0, -4.5, -1] ];
- _props5 = createVehicle ["Land_BarrelWater_grey_F", getPos _o5, [], 0, "NONE"];
- _props5 attachTo [_t5, [-2, -3.7, -1] ];
- _props5 = createVehicle ["Land_PaperBox_closed_F", getPos _o5, [], 0, "NONE"];
- _props5 attachTo [_t5, [-3, -1, -.7] ];
- [
- "Exile_Trader_SpecialOperations",
- "AfricanHead_02",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, -3.7, -1.3],
- 210,
- _t5
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Office
- _t6 = createVehicle ["Land_GuardShed",_spot6,[], 0, "can_collide"];
- _t6 setPosATL [position _t6 select 0,position _t6 select 1, 0.1];
- _t6 setVectorUp surfaceNormal position _t6;
- _o6 = _t6;
- _props6 = createVehicle ["MapBoard_seismic_F", getPos _o6, [], 0, "NONE"];
- _props6 attachTo [_t6, [2.5, -.5, 0] ];
- _props6 = createVehicle ["Flag_ARMEX_F", getPos _o6, [], 0, "NONE"];
- _props6 attachTo [_t6, [-3, -.5, 3.5] ];
- [
- "Exile_Trader_Office",
- "GreekHead_A3_04",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, -.5, -.5],
- 201,
- _t6
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Waste
- _t7 = createVehicle ["Land_Misc_GContainer_Big",_spot7,[], 0, "can_collide"];
- _t7 setPosATL [position _t7 select 0,position _t7 select 1, 0.1];
- _t7 setVectorUp surfaceNormal position _t7;
- _o7 = _t7;
- _props7 = createVehicle ["Land_Sunshade_03_F", getPos _o7, [], 0, "NONE"];
- _props7 attachTo [_t7, [0, -3.5, .5] ];
- _props7 = createVehicle ["Land_Scrap_MRAP_01_F", getPos _o7, [], 0, "NONE"];
- _props7 attachTo [_t7, [4.7, -2.5, 0] ];
- [
- "Exile_Trader_WasteDump",
- "GreekHead_A3_01",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, -2.5, -.8],
- 210,
- _t7
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Vehicle Customs
- _t8 = createVehicle ["Land_PalletTrolley_01_yellow_F",_spot8,[], 0, "can_collide"];
- _t8 setPosATL [position _t8 select 0,position _t8 select 1, 0.1];
- _t8 setVectorUp surfaceNormal position _t8;
- _o8 = _t8;
- _props8 = createVehicle ["Land_Bucket_painted_F", getPos _o8, [], 0, "NONE"];
- _props8 attachTo [_t8, [2, -1, -.4] ];
- _props8 = createVehicle ["Land_Bucket_painted_F", getPos _o8, [], 0, "NONE"];
- _props8 attachTo [_t8, [-2, 1, -.4] ];
- _props8 = createVehicle ["Land_MetalBarrel_empty_F", getPos _o8, [], 0, "NONE"];
- _props8 attachTo [_t8, [-1, 2, -.1] ];
- _props8 = createVehicle ["Land_FireExtinguisher_F", getPos _o8, [], 0, "NONE"];
- _props8 attachTo [_t8, [-.5, .5, -.1] ];
- _props8 = createVehicle ["Land_Tyre_F", getPos _o8, [], 0, "NONE"];
- _props8 attachTo [_t8, [1, -.5, -.5] ];
- _props8 = createVehicle ["Land_Wreck_Van_F", getPos _o8, [], 0, "NONE"];
- _props8 attachTo [_t8, [2, 4, .5] ];
- [
- "Exile_Trader_VehicleCustoms",
- "WhiteHead_11",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [2, -3.5, -.6],
- 201,
- _t8
- ]
- call ExileClient_object_trader_create;
- //******************************************************************************************************************** Vehicle
- _t9 = createVehicle ["Land_Wreck_Skodovka_F",_spot9,[], 0, "can_collide"];
- _t9 setPosATL [position _t9 select 0,position _t9 select 1, 0.1];
- _t9 setVectorUp surfaceNormal position _t9;
- _o9 = _t9;
- _props9 = createVehicle ["Land_Wreck_Car2_F", getPos _o9, [], 0, "NONE"];
- _props9 attachTo [_t9, [3.5, 0, 0] ];
- _props9 = createVehicle ["Land_Wreck_Car_F", getPos _o9, [], 0, "NONE"];
- _props9 attachTo [_t9, [2, 0, 0] ];
- _props9 = createVehicle ["Land_Wreck_Car3_F", getPos _o9, [], 0, "NONE"];
- _props9 attachTo [_t9, [-2, 0, 0] ];
- _props9 = createVehicle ["Land_WoodenTable_small_F", getPos _o9, [], 0, "NONE"];
- _props9 attachTo [_t9, [0, -5, 0] ];
- _props9a = createVehicle ["Land_Cargo40_red_F", getPos _o9, [], 0, "NONE"];
- _props9a attachTo [_t9, [8, 2, .5] ]; _props9a setDir 90;
- [
- "Exile_Trader_Vehicle",
- "GreekHead_A3_01",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, -3.8, -.6],
- 205,
- _t9
- ]
- call ExileClient_object_trader_create;
- //********************************************************************************************************************Air
- _t10= createVehicle ["Land_Slum_House03_F",_ap,[], 0, "can_collide"];
- _t10 setPosATL [position _t10 select 0,position _t10 select 1, 0.1];
- _t10 setVectorUp surfaceNormal position _t10;
- _o10 = _t10;
- _props10 = createVehicle ["Campfire_burning_F", getPos _o10, [], 0, "NONE"];
- _props10 attachTo [_t10, [-2.2, 1.6, -.9] ];
- _props10 = createVehicle ["Land_Sack_F", getPos _o10, [], 0, "NONE"];
- _props10 attachTo [_t10, [3.5, 2.3, -.6] ];
- _props10 = createVehicle ["Land_CratesPlastic_F", getPos _o10, [], 0, "NONE"];
- _props10 attachTo [_t10, [3.5, 1.2, -.8] ];
- [
- "Exile_Trader_Aircraft",
- "WhiteHead_17",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [0, 1.2, -1.1],
- 205,
- _t10
- ]
- call ExileClient_object_trader_create;
- [
- "Exile_Trader_AircraftCustoms",
- "WhiteHead_17",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [-1.4, -1.5, -1.1],
- 201,
- _t10
- ]
- call ExileClient_object_trader_create;
- //********************************************************************************************************************Boat
- _t11= createVehicle ["Land_Slum_House01_F",_boat,[], 0, "can_collide"];
- _t11 setPosATL [position _t11 select 0,position _t11 select 1, 0.1];
- _t11 setVectorUp surfaceNormal position _t11;
- _o11 = _t11;
- [
- "Exile_Trader_Boat",
- "WhiteHead_17",
- ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
- [.5, .5, -1.1],
- 270,
- _t11
- ]
- call ExileClient_object_trader_create;
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