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  1. #define _ARMA_
  2.  
  3. //ndefs=13
  4. enum {
  5. destructengine = 2,
  6. destructdefault = 6,
  7. destructwreck = 7,
  8. destructtree = 3,
  9. destructtent = 4,
  10. stabilizedinaxisx = 1,
  11. stabilizedinaxesxyz = 4,
  12. stabilizedinaxisy = 2,
  13. stabilizedinaxesboth = 3,
  14. destructno = 0,
  15. stabilizedinaxesnone = 0,
  16. destructman = 5,
  17. destructbuilding = 1
  18. };
  19.  
  20. //Class map_altis : config.bin{
  21. class CfgPatches
  22. {
  23. class Derka
  24. {
  25. units[] = {"Derka"};
  26. weapons[] = {};
  27. requiredVersion = 0.1;
  28. requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
  29. };
  30. };
  31. class CfgVehicles{};
  32. class CfgWorlds
  33. {
  34. mapSize = 20480;
  35. mapZone = 35;
  36. mapArea[] = {25.011957,39.718452,25.481527,40.094578};
  37. class DefaultWorld
  38. {
  39. class Weather
  40. {
  41. class Overcast;
  42. };
  43. class WaterExPars;
  44. };
  45. class CAWorld: DefaultWorld
  46. {
  47. class Grid{};
  48. class DayLightingBrightAlmost;
  49. class DayLightingRainy;
  50. class DefaultClutter;
  51. class Weather: Weather
  52. {
  53. class Lighting;
  54. class Overcast: Overcast
  55. {
  56. class Weather1;
  57. class Weather2;
  58. class Weather3;
  59. class Weather4;
  60. class Weather5;
  61. class Weather6;
  62. };
  63. };
  64. };
  65.  
  66. class DefaultLighting;
  67. class Derka: CAWorld
  68. {
  69. class DefaultClutter;
  70. #include "cfgClutter.hpp"
  71.  
  72. dynLightMinBrightnessAmbientCoef = 0.5;
  73. dynLightMinBrightnessAbsolute = 0.05;
  74.  
  75.  
  76. class Sea
  77. {
  78. seaTexture = "a3\data_f\seatexture_co.paa";
  79. seaMaterial = "#water";
  80. shoreMaterial = "#shore";
  81. shoreFoamMaterial = "#shorefoam";
  82. shoreWetMaterial = "#shorewet";
  83. WaterMapScale = 20;
  84. WaterGrid = 50;
  85. MaxTide = 0;
  86. MaxWave = 0.25;
  87. SeaWaveXScale = "2.0/50";
  88. SeaWaveZScale = "1.0/50";
  89. SeaWaveHScale = 1.0;
  90. SeaWaveXDuration = 5000;
  91. SeaWaveZDuration = 10000;
  92. };
  93. class Underwater
  94. {
  95. noWaterFog = -0.001;
  96. fullWaterFog = 0.001;
  97. deepWaterFog = 200;
  98. waterFogDistanceNear = 10;
  99. waterFogDistance = 40;
  100. waterColor[] = {0.04,0.16,0.22};
  101. deepWaterColor[] = {0.0,0.001,0.009};
  102. surfaceColor[] = {0.04,0.16,0.22};
  103. deepSurfaceColor[] = {0.0,0.001,0.009};
  104. };
  105. class SeaWaterShaderPars
  106. {
  107. refractionMoveCoef = 0.03;
  108. minWaterOpacity = 0.0;
  109. waterOpacityDistCoef = 0.4;
  110. underwaterOpacity = 0.5;
  111. waterOpacityFadeStart = 60;
  112. waterOpacityFadeLength = 120;
  113. };
  114. class WaterExPars: WaterExPars
  115. {
  116. fogDensity = 0.07;
  117. fogColor[] = {0.03015,0.07155,0.09045};
  118. fogColorExtinctionSpeed[] = {0.1814,0.0159,0.0111};
  119. ligtExtinctionSpeed[] = {0.1814,0.0159,0.0111};
  120. diffuseLigtExtinctionSpeed[] = {0.3814,0.2159,0.2111};
  121. fogGradientCoefs[] = {"0.35f","1.0f","1.7f"};
  122. fogColorLightInfluence[] = {0.8,0.2,1.0};
  123. shadowIntensity = "0.0f";
  124. ssReflectionStrength = 0.85;
  125. ssReflectionMaxJitter = 1.0;
  126. ssReflectionRippleInfluence = 0.2;
  127. ssReflectionEdgeFadingCoef = 10.0;
  128. ssReflectionDistFadingCoef = 4.0;
  129. refractionMinCoef = 0.03;
  130. refractionMaxCoef = 0.14;
  131. refractionMaxDist = 5.1;
  132. specularMaxIntensity = 100;
  133. specularPowerOvercast0 = 750;
  134. specularPowerOvercast1 = 50;
  135. specularNormalModifyCoef = 0.015;
  136. foamAroundObjectsIntensity = "0.15f";
  137. foamAroundObjectsFadeCoef = "8.0f";
  138. foamColorCoef = "2.0f";
  139. foamDeformationCoef = "0.02f";
  140. foamTextureCoef = "0.2f";
  141. foamTimeMoveSpeed = "0.2f";
  142. foamTimeMoveAmount = "0.1f";
  143. shoreDarkeningMaxCoef = "0.45f";
  144. shoreDarkeningOffset = "0.36f";
  145. shoreDarkeningGradient = "0.08f";
  146. shoreWaveTimeScale = "0.8f";
  147. shoreWaveShifDerivativeOffset = "-0.8f";
  148. shoreFoamIntensity = "0.25f";
  149. shoreMaxWaveHeight = "0.15f";
  150. shoreWetLayerReflectionIntensity = "0.55f";
  151. };
  152.  
  153.  
  154. startWeather = 0.3;
  155. startFog = 0.0;
  156. forecastWeather = 0.3;
  157. forecastFog = 0.0;
  158. startFogBase = 0.0;
  159. forecastFogBase = 0.0;
  160. startFogDecay = 0.014;
  161. forecastFogDecay = 0.014;
  162. fogBeta0Min = 0.0;
  163. fogBeta0Max = 0.05;
  164.  
  165.  
  166. class HDRNewPars
  167. {
  168. minAperture = 1e-005;
  169. maxAperture = 256;
  170. apertureRatioMax = 4;
  171. apertureRatioMin = 10;
  172. bloomImageScale = 1.0;
  173. bloomScale = 0.09;
  174. bloomExponent = 0.75;
  175. bloomLuminanceOffset = 0.4;
  176. bloomLuminanceScale = 0.15;
  177. bloomLuminanceExponent = 0.25;
  178. tonemapMethod = 1;
  179. tonemapShoulderStrength = 0.22;
  180. tonemapLinearStrength = 0.12;
  181. tonemapLinearAngle = 0.1;
  182. tonemapToeStrength = 0.2;
  183. tonemapToeNumerator = 0.022;
  184. tonemapToeDenominator = 0.2;
  185. tonemapLinearWhite = 11.2;
  186. tonemapExposureBias = 1.0;
  187. tonemapLinearWhiteReinhard = "2.5f";
  188. eyeAdaptFactorLight = 3.3;
  189. eyeAdaptFactorDark = 0.75;
  190. nvgApertureMin = 10.0;
  191. nvgApertureStandard = 12.5;
  192. nvgApertureMax = 16.5;
  193. nvgStandardAvgLum = 10;
  194. nvgLightGain = 320;
  195. nvgTransition = 1;
  196. nvgTransitionCoefOn = "40.0f";
  197. nvgTransitionCoefOff = "0.01f";
  198. nightShiftMinAperture = 0;
  199. nightShiftMaxAperture = 0.002;
  200. nightShiftMaxEffect = 0.6;
  201. nightShiftLuminanceScale = 600;
  202. };
  203.  
  204.  
  205. skyColorInfluencesFogColor = 0;
  206.  
  207.  
  208. class Lighting: DefaultLighting
  209. {
  210. groundReflection[] = {0.132,0.133,0.122};
  211. moonObjectColorFull[] = {460,440,400,1.0};
  212. moonHaloObjectColorFull[] = {465,477,475,1.0};
  213. moonsetObjectColor[] = {375,350,325,1.0};
  214. moonsetHaloObjectColor[] = {515,517,525,1.0};
  215.  
  216.  
  217. class ThunderBoltLight
  218. {
  219. diffuse[] = {2120,3170,5550};
  220. ambient[] = {0.001,0.001,0.001};
  221. intensity = 120000;
  222. class Attenuation
  223. {
  224. start = 0.0;
  225. constant = 0.0;
  226. linear = 0.0;
  227. quadratic = 1.0;
  228. };
  229. };
  230. starEmissivity = 25;
  231. };
  232.  
  233.  
  234. class DayLightingBrightAlmost: DayLightingBrightAlmost
  235. {
  236. deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0};
  237. fullNight[] = {-5,{0.182,0.213,0.25},{0.05,0.111,0.221},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.082,0.128,0.185},{0.283,0.35,0.431},0};
  238. sunMoon[] = {-3.75,{0.377,0.441,0.518},{0.103,0.227,0.453},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.174,0.274,0.395},{0.582,0.72,0.887},0.5};
  239. earlySun[] = {-2.5,{0.675,0.69,0.784},{0.22,0.322,0.471},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.424,0.549,0.745},{0.698,0.753,0.894},1};
  240. sunrise[] = {0,{0.675,0.69,0.784},{0.478,0.51,0.659},{0.2,0.19,0.07},{0.124,0.161,0.236},{{0.847,0.855,0.965},0.2},{{0.933,0.949,0.996},2},1};
  241. earlyMorning[] = {3,{{0.844,0.61,0.469},0.8},{0.424,0.557,0.651},{{1,0.45,0.2},1},{0.12,0.26,0.38},{{0.428,0.579,0.743},2},{{0.844,0.61,0.469},2.7},1};
  242. midMorning[] = {8,{{0.822,0.75,0.646},3.8},{{0.383,0.58,0.858},1.3},{{1.3,0.9,0.61},2.8},{{0.12,0.18,0.28},0.5},{{0.322,0.478,0.675},3.5},{{1.0,0.929,0.815},4.7},1};
  243. morning[] = {16,{{1,0.95,0.91},12.2},{{0.12,0.18,0.28},9.2},{{1,0.95,0.91},11.2},{{0.12,0.18,0.28},8.5},{{0.14,0.18,0.24},11.0},{{0.5,0.6,0.9},13.2},1};
  244. noon[] = {45,{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.5,0.64,1.0},12.0},{{0.5,0.5,0.5},14.8},1,0.5,0.4,0.5,0.4};
  245. };
  246. class DayLightingRainy: DayLightingRainy
  247. {
  248. deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0};
  249. fullNight[] = {-5,{0.023,0.023,0.023},{0.02,0.02,0.02},{0.023,0.023,0.023},{0.02,0.02,0.02},{0.01,0.01,0.02},{0.08,0.06,0.06},0};
  250. sunMoon[] = {-3.75,{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.035,0.04},{0.11,0.08,0.09},0.5};
  251. earlySun[] = {-2.5,{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.08,0.07,0.08},{0.14,0.1,0.12},0.5};
  252. earlyMorning[] = {3,{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+4"},{{1,1,1},"(-4)+5.5"},1};
  253. morning[] = {16,{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+7"},{{1,1,1},"(-4)+8"},1};
  254. lateMorning[] = {25,{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+12"},{{1,1,1},"(-4)+12.75"},1};
  255. noon[] = {45,{{1,1,1},10.0},{{1,1,1},9.0},{{1,1,1},9.0},{{1,1,1},8.0},{{0.5,0.64,1},12.0},{{0.5,0.5,0.5},14.8},1};
  256. };
  257.  
  258.  
  259. class Weather: Weather
  260. {
  261. class LightingNew
  262. {
  263. class Lighting0
  264. {
  265. height = 0;
  266. overcast = 0.25;
  267. sunAngle = -24;
  268. sunOrMoon = 0;
  269. diffuse[] = {{0.14,0.19,0.3},4};
  270. diffuseCloud[] = {{0.14,0.19,0.3},0.2};
  271. ambient[] = {{0.173,0.239,0.373},1};
  272. ambientCloud[] = {{0.173,0.239,0.373},0.05};
  273. ambientMid[] = {{0.1384,0.1912,0.2984},0.88};
  274. ambientMidCloud[] = {{0.1384,0.1912,0.2984},0.044};
  275. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  276. groundReflectionCloud[] = {{0.173,0.239,0.373},0.04224};
  277. bidirect[] = {0.025,0.025,0.023};
  278. bidirectCloud[] = {0.0125,0.0125,0.0115};
  279. sky[] = {0.231,0.314,0.467};
  280. skyAroundSun[] = {0.2,0.25,0.45};
  281. fogColor[] = {{0.09,0.137,0.22},0.025};
  282. apertureMin = 6;
  283. apertureStandard = 6;
  284. apertureMax = 18;
  285. standardAvgLum = 4;
  286. desiredLuminanceCoef = 1;
  287. desiredLuminanceCoefCloud = 1;
  288. luminanceRectCoef = 1;
  289. luminanceRectCoefCloud = 0.5;
  290. rayleigh[] = {0.007,0.01388,0.035};
  291. mie[] = {0.005,0.005,0.005};
  292. cloudsColor[] = {{0.5,0.65,1},11.016};
  293. swBrightness = 1;
  294. };
  295. class Lighting1
  296. {
  297. height = 0;
  298. overcast = 0.25;
  299. sunAngle = -12;
  300. sunOrMoon = 0;
  301. diffuse[] = {0.1,0.18,0.3};
  302. diffuseCloud[] = {0.1,0.18,0.3};
  303. ambient[] = {{0.173,0.239,0.373},1};
  304. ambientCloud[] = {{0.173,0.239,0.373},1};
  305. ambientMid[] = {{0.173,0.239,0.373},0.88};
  306. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  307. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  308. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  309. bidirect[] = {0,0,0};
  310. bidirectCloud[] = {0,0,0};
  311. sky[] = {{0.212,0.302,0.51},1};
  312. skyAroundSun[] = {0.2,0.25,0.45};
  313. fogColor[] = {{0.094,0.141,0.231},0.025};
  314. apertureMin = 6;
  315. apertureStandard = 6;
  316. apertureMax = 18;
  317. standardAvgLum = 4;
  318. desiredLuminanceCoef = 1;
  319. desiredLuminanceCoefCloud = 1;
  320. luminanceRectCoef = 1;
  321. luminanceRectCoefCloud = 0.5;
  322. rayleigh[] = {0.007,0.01388,0.035};
  323. mie[] = {0.005,0.005,0.005};
  324. cloudsColor[] = {{1,1,1},11.016};
  325. swBrightness = 1;
  326. };
  327. class Lighting2
  328. {
  329. height = 0;
  330. overcast = 0.25;
  331. sunAngle = -11;
  332. sunOrMoon = 0.5;
  333. diffuse[] = {0.1,0.18,0.3};
  334. diffuseCloud[] = {0.1,0.18,0.3};
  335. ambient[] = {{0.173,0.239,0.373},1};
  336. ambientCloud[] = {{0.173,0.239,0.373},1};
  337. ambientMid[] = {{0.173,0.239,0.373},0.88};
  338. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  339. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  340. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  341. bidirect[] = {0,0,0};
  342. bidirectCloud[] = {0,0,0};
  343. sky[] = {{0.212,0.302,0.51},1};
  344. skyAroundSun[] = {0.2,0.25,0.45};
  345. fogColor[] = {{0.094,0.141,0.231},0.025};
  346. apertureMin = 6;
  347. apertureStandard = 6;
  348. apertureMax = 18;
  349. standardAvgLum = 4;
  350. desiredLuminanceCoef = 1;
  351. desiredLuminanceCoefCloud = 1;
  352. luminanceRectCoef = 1;
  353. luminanceRectCoefCloud = 0.5;
  354. rayleigh[] = {0.007,0.01388,0.035};
  355. mie[] = {0.005,0.005,0.005};
  356. cloudsColor[] = {{1,1,1},11.016};
  357. swBrightness = 1;
  358. };
  359. class Lighting3
  360. {
  361. height = 0;
  362. overcast = 0.25;
  363. sunAngle = -10;
  364. sunOrMoon = 1;
  365. diffuse[] = {0.1,0.18,0.3};
  366. diffuseCloud[] = {0.1,0.18,0.3};
  367. ambient[] = {{0.173,0.239,0.373},1};
  368. ambientCloud[] = {{0.173,0.239,0.373},1};
  369. ambientMid[] = {{0.173,0.239,0.373},0.88};
  370. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  371. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  372. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  373. bidirect[] = {0,0,0};
  374. bidirectCloud[] = {0,0,0};
  375. sky[] = {{0.212,0.302,0.51},1};
  376. skyAroundSun[] = {{0.2,0.25,0.45},4.734908};
  377. fogColor[] = {{0.094,0.141,0.231},0.025};
  378. apertureMin = 6;
  379. apertureStandard = 6;
  380. apertureMax = 18;
  381. standardAvgLum = 4;
  382. desiredLuminanceCoef = 1;
  383. desiredLuminanceCoefCloud = 1;
  384. luminanceRectCoef = 1;
  385. luminanceRectCoefCloud = 0.5;
  386. rayleigh[] = {0.007,0.01388,0.035};
  387. mie[] = {0.005,0.005,0.005};
  388. cloudsColor[] = {{1,1,1},11.016};
  389. swBrightness = 1;
  390. };
  391. class Lighting4
  392. {
  393. height = 0;
  394. overcast = 0.25;
  395. sunAngle = -5;
  396. sunOrMoon = 1;
  397. diffuse[] = {{0.16,0.18,0.28},3};
  398. diffuseCloud[] = {{0.16,0.18,0.28},3};
  399. ambient[] = {{0.173,0.239,0.373},4.6};
  400. ambientCloud[] = {{0.173,0.239,0.373},4.6};
  401. ambientMid[] = {{0.173,0.239,0.373},4.048};
  402. ambientMidCloud[] = {{0.173,0.239,0.373},4.048};
  403. groundReflection[] = {{0.173,0.239,0.373},3.88608};
  404. groundReflectionCloud[] = {{0.173,0.239,0.373},3.88608};
  405. bidirect[] = {0.0115,0.012,0.0125};
  406. bidirectCloud[] = {0.0115,0.012,0.0125};
  407. sky[] = {{0.2,0.298,0.541},4.6};
  408. skyAroundSun[] = {{0.7,0.35,0.28},7.636949};
  409. fogColor[] = {{0.106,0.161,0.267},4.715};
  410. apertureMin = 6;
  411. apertureStandard = 6;
  412. apertureMax = 18;
  413. standardAvgLum = 4;
  414. desiredLuminanceCoef = 1;
  415. desiredLuminanceCoefCloud = 1;
  416. luminanceRectCoef = 1;
  417. luminanceRectCoefCloud = 0.5;
  418. rayleigh[] = {0.007,0.01388,0.035};
  419. mie[] = {0.005,0.005,0.005};
  420. cloudsColor[] = {{1,1,1},11.016};
  421. swBrightness = 1;
  422. };
  423. class Lighting5
  424. {
  425. height = 0;
  426. overcast = 0.25;
  427. sunAngle = -2;
  428. sunOrMoon = 1;
  429. diffuse[] = {{0.25,0.21,0.2},5};
  430. diffuseCloud[] = {{0.25,0.21,0.2},5};
  431. ambient[] = {{0.196,0.275,0.42},6.9};
  432. ambientCloud[] = {{0.196,0.275,0.42},6.9};
  433. ambientMid[] = {{0.196,0.275,0.42},6.072};
  434. ambientMidCloud[] = {{0.196,0.275,0.42},6.072};
  435. groundReflection[] = {{0.196,0.275,0.42},5.82912};
  436. groundReflectionCloud[] = {{0.196,0.275,0.42},5.82912};
  437. bidirect[] = {0.023,0.024,0.025};
  438. bidirectCloud[] = {0.023,0.024,0.025};
  439. sky[] = {{0.188,0.29,0.576},6.9};
  440. skyAroundSun[] = {{1.8,0.42,0.2},12.31766};
  441. fogColor[] = {{0.11,0.169,0.286},7.0725};
  442. apertureMin = 7;
  443. apertureStandard = 8;
  444. apertureMax = 20;
  445. standardAvgLum = 20;
  446. desiredLuminanceCoef = 1;
  447. desiredLuminanceCoefCloud = 1;
  448. luminanceRectCoef = 1;
  449. luminanceRectCoefCloud = 0.5;
  450. rayleigh[] = {0.007,0.038,0.0675};
  451. mie[] = {0.005,0.005,0.005};
  452. cloudsColor[] = {{1,1,1},11.016};
  453. swBrightness = 1;
  454. };
  455. class Lighting6
  456. {
  457. height = 0;
  458. overcast = 0.25;
  459. sunAngle = 0;
  460. sunOrMoon = 1;
  461. diffuse[] = {{0.75,0.38,0.22},6};
  462. diffuseCloud[] = {{0.75,0.38,0.22},6};
  463. ambient[] = {{0.2497,0.31,0.467},7.8};
  464. ambientCloud[] = {{0.2497,0.31,0.467},7.8};
  465. ambientMid[] = {{0.2541,0.314,0.467},6.864};
  466. ambientMidCloud[] = {{0.2541,0.314,0.467},6.864};
  467. groundReflection[] = {{0.235,0.318,0.467},6.58944};
  468. groundReflectionCloud[] = {{0.235,0.318,0.467},6.58944};
  469. bidirect[] = {0.023,0.024,0.025};
  470. bidirectCloud[] = {0.023,0.024,0.025};
  471. sky[] = {{0.173,0.282,0.612},7.8};
  472. skyAroundSun[] = {{2,0.42,0.2},13.38876};
  473. fogColor[] = {{0.118,0.18,0.31},7.995};
  474. apertureMin = 8;
  475. apertureStandard = 9;
  476. apertureMax = 22;
  477. standardAvgLum = 45;
  478. desiredLuminanceCoef = 1;
  479. desiredLuminanceCoefCloud = 1;
  480. luminanceRectCoef = 1;
  481. luminanceRectCoefCloud = 0.5;
  482. rayleigh[] = {0.007,0.038,0.0675};
  483. mie[] = {0.005,0.005,0.005};
  484. cloudsColor[] = {{1,1,1},11.016};
  485. swBrightness = 1;
  486. };
  487. class Lighting7
  488. {
  489. height = 0;
  490. overcast = 0.25;
  491. sunAngle = 2;
  492. sunOrMoon = 1;
  493. diffuse[] = {{0.95,0.42,0.22},8.4};
  494. diffuseCloud[] = {{0.95,0.42,0.22},8.4};
  495. ambient[] = {{0.306,0.357,0.463},8.4};
  496. ambientCloud[] = {{0.306,0.357,0.463},8.4};
  497. ambientMid[] = {{0.365,0.361,0.396},7.392};
  498. ambientMidCloud[] = {{0.365,0.361,0.396},7.392};
  499. groundReflection[] = {{0.416,0.38,0.388},7.09632};
  500. groundReflectionCloud[] = {{0.416,0.38,0.388},7.09632};
  501. bidirect[] = {0.023,0.024,0.025};
  502. bidirectCloud[] = {0.023,0.024,0.025};
  503. sky[] = {{0.157,0.275,0.651},8.4};
  504. skyAroundSun[] = {{2.2,0.8,0.2},13.38876};
  505. fogColor[] = {{0.125,0.192,0.329},8.61};
  506. apertureMin = 8;
  507. apertureStandard = 10;
  508. apertureMax = 24;
  509. standardAvgLum = 50;
  510. desiredLuminanceCoef = 1;
  511. desiredLuminanceCoefCloud = 1;
  512. luminanceRectCoef = 1;
  513. luminanceRectCoefCloud = 0.5;
  514. rayleigh[] = {0.007,0.038,0.0675};
  515. mie[] = {0.005,0.005,0.005};
  516. cloudsColor[] = {{1,1,1},11.016};
  517. swBrightness = 1;
  518. };
  519. class Lighting8
  520. {
  521. height = 0;
  522. overcast = 0.25;
  523. sunAngle = 6;
  524. sunOrMoon = 1;
  525. diffuse[] = {{0.95,0.55,0.35},10.2};
  526. diffuseCloud[] = {{0.95,0.55,0.35},10.2};
  527. ambient[] = {{0.337,0.404,0.525},9.6};
  528. ambientCloud[] = {{0.337,0.404,0.525},9.6};
  529. ambientMid[] = {{0.412,0.408,0.443},8.448};
  530. ambientMidCloud[] = {{0.412,0.408,0.443},8.448};
  531. groundReflection[] = {{0.475,0.435,0.431},8.11008};
  532. groundReflectionCloud[] = {{0.475,0.435,0.431},8.11008};
  533. bidirect[] = {0.01375,0.0132,0.01265};
  534. bidirectCloud[] = {0.01375,0.0132,0.01265};
  535. sky[] = {{0.145,0.263,0.686},9.6};
  536. skyAroundSun[] = {{0.4,0.32,0.6},13.38876};
  537. fogColor[] = {{0.133,0.204,0.357},9.84};
  538. apertureMin = 8;
  539. apertureStandard = 16;
  540. apertureMax = 26;
  541. standardAvgLum = 100;
  542. desiredLuminanceCoef = 1;
  543. desiredLuminanceCoefCloud = 1;
  544. luminanceRectCoef = 1;
  545. luminanceRectCoefCloud = 0.5;
  546. rayleigh[] = {0.007,0.027,0.045};
  547. mie[] = {0.005,0.005,0.005};
  548. cloudsColor[] = {{1,1,1},11.016};
  549. swBrightness = 1;
  550. };
  551. class Lighting9
  552. {
  553. height = 0;
  554. overcast = 0.25;
  555. sunAngle = 12;
  556. sunOrMoon = 1;
  557. diffuse[] = {{1,0.65,0.45},12.3};
  558. diffuseCloud[] = {{1,0.65,0.45},12.3};
  559. ambient[] = {{0.388,0.471,0.612},10.9};
  560. ambientCloud[] = {{0.388,0.471,0.612},10.9};
  561. ambientMid[] = {{0.482,0.475,0.506},9.81};
  562. ambientMidCloud[] = {{0.482,0.475,0.506},9.81};
  563. groundReflection[] = {{0.557,0.51,0.494},9.4176};
  564. groundReflectionCloud[] = {{0.557,0.51,0.494},9.4176};
  565. bidirect[] = {0.01875,0.018,0.01725};
  566. bidirectCloud[] = {0.01875,0.018,0.01725};
  567. sky[] = {{0.129,0.259,0.722},10.9};
  568. skyAroundSun[] = {{0.13,0.25,0.8},13.524};
  569. fogColor[] = {{0.145,0.224,0.396},11.1725};
  570. apertureMin = 20;
  571. apertureStandard = 25;
  572. apertureMax = 35;
  573. standardAvgLum = 250;
  574. desiredLuminanceCoef = 1;
  575. desiredLuminanceCoefCloud = 1;
  576. luminanceRectCoef = 1;
  577. luminanceRectCoefCloud = 0.5;
  578. rayleigh[] = {0.007,0.018,0.04};
  579. mie[] = {0.005,0.005,0.005};
  580. cloudsColor[] = {{1,1,1},12.24};
  581. swBrightness = 1;
  582. };
  583. class Lighting10
  584. {
  585. height = 0;
  586. overcast = 0.25;
  587. sunAngle = 24;
  588. sunOrMoon = 1;
  589. diffuse[] = {{1,0.75,0.62},15.8};
  590. diffuseCloud[] = {{1,0.75,0.62},15.8};
  591. ambient[] = {{0.435,0.533,0.698},13.8};
  592. ambientCloud[] = {{0.435,0.533,0.698},13.8};
  593. ambientMid[] = {{0.545,0.541,0.569},12.696};
  594. ambientMidCloud[] = {{0.545,0.541,0.569},12.696};
  595. groundReflection[] = {{0.635,0.58,0.557},12.18816};
  596. groundReflectionCloud[] = {{0.635,0.58,0.557},12.18816};
  597. bidirect[] = {0.025,0.024,0.018};
  598. bidirectCloud[] = {0.025,0.024,0.018};
  599. sky[] = {{0.118,0.251,0.753},13.8};
  600. skyAroundSun[] = {{0.115,0.245,0.8},13.662};
  601. fogColor[] = {{0.15,0.251,0.488},14.145};
  602. apertureMin = 45;
  603. apertureStandard = 60;
  604. apertureMax = 80;
  605. standardAvgLum = 800;
  606. desiredLuminanceCoef = 1;
  607. desiredLuminanceCoefCloud = 1;
  608. luminanceRectCoef = 1;
  609. luminanceRectCoefCloud = 0.5;
  610. rayleigh[] = {0.007,0.01388,0.035};
  611. mie[] = {0.005,0.005,0.005};
  612. cloudsColor[] = {{1,1,1},14.4};
  613. swBrightness = 1;
  614. };
  615. class Lighting11
  616. {
  617. height = 0;
  618. overcast = 0.25;
  619. sunAngle = 45;
  620. sunOrMoon = 1;
  621. diffuse[] = {{1,0.87,0.85},17.2};
  622. diffuseCloud[] = {{1,0.87,0.85},17.2};
  623. ambient[] = {{0.498,0.602,0.77},14.8};
  624. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  625. ambientMid[] = {{0.635,0.635,0.663},14.504};
  626. ambientMidCloud[] = {{0.635,0.635,0.663},14.504};
  627. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  628. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  629. bidirect[] = {0.025,0.024,0.018};
  630. bidirectCloud[] = {0.025,0.024,0.018};
  631. sky[] = {{0.02,0.12,0.8},13.8};
  632. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  633. fogColor[] = {{0.3,0.44,0.74},15};
  634. apertureMin = 70;
  635. apertureStandard = 120;
  636. apertureMax = 120;
  637. standardAvgLum = 8000;
  638. desiredLuminanceCoef = 1;
  639. desiredLuminanceCoefCloud = 1;
  640. luminanceRectCoef = 1;
  641. luminanceRectCoefCloud = 0.5;
  642. rayleigh[] = {0.007,0.01388,0.035};
  643. mie[] = {0.005,0.005,0.005};
  644. cloudsColor[] = {{1,1,1},14.8};
  645. swBrightness = 1;
  646. };
  647. class Lighting12
  648. {
  649. height = 0;
  650. overcast = 0.25;
  651. sunAngle = 90;
  652. sunOrMoon = 1;
  653. diffuse[] = {{1,0.87,0.85},17.2};
  654. diffuseCloud[] = {{1,0.87,0.85},17.2};
  655. ambient[] = {{0.498,0.602,0.77},14.8};
  656. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  657. ambientMid[] = {{0.635,0.635,0.663},14.504};
  658. ambientMidCloud[] = {{0.635,0.635,0.663},14.504};
  659. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  660. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  661. bidirect[] = {0.025,0.024,0.018};
  662. bidirectCloud[] = {0.025,0.024,0.018};
  663. sky[] = {{0.02,0.12,0.8},13.8};
  664. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  665. fogColor[] = {{0.3,0.44,0.74},15};
  666. apertureMin = 70;
  667. apertureStandard = 120;
  668. apertureMax = 120;
  669. standardAvgLum = 8000;
  670. desiredLuminanceCoef = 1;
  671. desiredLuminanceCoefCloud = 1;
  672. luminanceRectCoef = 1;
  673. luminanceRectCoefCloud = 0.5;
  674. rayleigh[] = {0.007,0.01388,0.035};
  675. mie[] = {0.005,0.005,0.005};
  676. cloudsColor[] = {{1,1,1},14.8};
  677. swBrightness = 1;
  678. };
  679. class Lighting13
  680. {
  681. height = 0;
  682. overcast = 0.6;
  683. sunAngle = -24;
  684. sunOrMoon = 0;
  685. diffuse[] = {{0.14,0.19,0.3},4};
  686. diffuseCloud[] = {{0.14,0.19,0.3},3};
  687. ambient[] = {{0.173,0.239,0.373},1};
  688. ambientCloud[] = {{0.173,0.239,0.373},1};
  689. ambientMid[] = {{0.1384,0.1912,0.2984},0.88};
  690. ambientMidCloud[] = {{0.1384,0.1912,0.2984},0.88};
  691. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  692. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  693. bidirect[] = {0.025,0.025,0.023};
  694. bidirectCloud[] = {0.0245,0.0245,0.02254};
  695. sky[] = {0.231,0.314,0.467};
  696. skyAroundSun[] = {0.2,0.25,0.45};
  697. fogColor[] = {{0.09,0.137,0.22},0.025};
  698. apertureMin = 6;
  699. apertureStandard = 6;
  700. apertureMax = 18;
  701. standardAvgLum = 4;
  702. desiredLuminanceCoef = 1;
  703. desiredLuminanceCoefCloud = 1;
  704. luminanceRectCoef = 1;
  705. luminanceRectCoefCloud = 0.5;
  706. rayleigh[] = {0.007,0.01388,0.035};
  707. mie[] = {0.005,0.005,0.005};
  708. cloudsColor[] = {{0.5,0.65,1},11.016};
  709. swBrightness = 1;
  710. };
  711. class Lighting14
  712. {
  713. height = 0;
  714. overcast = 0.6;
  715. sunAngle = -12;
  716. sunOrMoon = 0;
  717. diffuse[] = {0.1,0.18,0.3};
  718. diffuseCloud[] = {0.1,0.18,0.3};
  719. ambient[] = {{0.173,0.239,0.373},1};
  720. ambientCloud[] = {{0.173,0.239,0.373},1};
  721. ambientMid[] = {{0.173,0.239,0.373},0.88};
  722. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  723. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  724. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  725. bidirect[] = {0,0,0};
  726. bidirectCloud[] = {0,0,0};
  727. sky[] = {{0.212,0.302,0.51},1};
  728. skyAroundSun[] = {0.2,0.25,0.45};
  729. fogColor[] = {{0.094,0.141,0.231},0.025};
  730. apertureMin = 6;
  731. apertureStandard = 6;
  732. apertureMax = 18;
  733. standardAvgLum = 4;
  734. desiredLuminanceCoef = 1;
  735. desiredLuminanceCoefCloud = 1;
  736. luminanceRectCoef = 1;
  737. luminanceRectCoefCloud = 0.5;
  738. rayleigh[] = {0.007,0.01388,0.035};
  739. mie[] = {0.005,0.005,0.005};
  740. cloudsColor[] = {{1,1,1},11.016};
  741. swBrightness = 1;
  742. };
  743. class Lighting15
  744. {
  745. height = 0;
  746. overcast = 0.6;
  747. sunAngle = -11;
  748. sunOrMoon = 0.5;
  749. diffuse[] = {0.1,0.18,0.3};
  750. diffuseCloud[] = {0.1,0.18,0.3};
  751. ambient[] = {{0.173,0.239,0.373},1};
  752. ambientCloud[] = {{0.173,0.239,0.373},1};
  753. ambientMid[] = {{0.173,0.239,0.373},0.88};
  754. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  755. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  756. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  757. bidirect[] = {0,0,0};
  758. bidirectCloud[] = {0,0,0};
  759. sky[] = {{0.212,0.302,0.51},1};
  760. skyAroundSun[] = {0.2,0.25,0.45};
  761. fogColor[] = {{0.094,0.141,0.231},0.025};
  762. apertureMin = 6;
  763. apertureStandard = 6;
  764. apertureMax = 18;
  765. standardAvgLum = 4;
  766. desiredLuminanceCoef = 1;
  767. desiredLuminanceCoefCloud = 1;
  768. luminanceRectCoef = 1;
  769. luminanceRectCoefCloud = 0.5;
  770. rayleigh[] = {0.007,0.01388,0.035};
  771. mie[] = {0.005,0.005,0.005};
  772. cloudsColor[] = {{1,1,1},11.016};
  773. swBrightness = 1;
  774. };
  775. class Lighting16
  776. {
  777. height = 0;
  778. overcast = 0.6;
  779. sunAngle = -10;
  780. sunOrMoon = 1;
  781. diffuse[] = {0.1,0.18,0.3};
  782. diffuseCloud[] = {0.1,0.18,0.3};
  783. ambient[] = {{0.173,0.239,0.373},1};
  784. ambientCloud[] = {{0.173,0.239,0.373},1};
  785. ambientMid[] = {{0.173,0.239,0.373},0.88};
  786. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  787. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  788. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  789. bidirect[] = {0,0,0};
  790. bidirectCloud[] = {0,0,0};
  791. sky[] = {{0.212,0.302,0.51},1};
  792. skyAroundSun[] = {{0.2,0.25,0.45},4.734908};
  793. fogColor[] = {{0.094,0.141,0.231},0.025};
  794. apertureMin = 6;
  795. apertureStandard = 6;
  796. apertureMax = 18;
  797. standardAvgLum = 4;
  798. desiredLuminanceCoef = 1;
  799. desiredLuminanceCoefCloud = 1;
  800. luminanceRectCoef = 1;
  801. luminanceRectCoefCloud = 0.5;
  802. rayleigh[] = {0.007,0.01388,0.035};
  803. mie[] = {0.005,0.005,0.005};
  804. cloudsColor[] = {{1,1,1},11.016};
  805. swBrightness = 1;
  806. };
  807. class Lighting17
  808. {
  809. height = 0;
  810. overcast = 0.6;
  811. sunAngle = -5;
  812. sunOrMoon = 1;
  813. diffuse[] = {{0.16,0.18,0.28},2.25};
  814. diffuseCloud[] = {{0.16,0.18,0.28},1.6875};
  815. ambient[] = {{0.173,0.239,0.373},4.6};
  816. ambientCloud[] = {{0.173,0.239,0.373},4.6};
  817. ambientMid[] = {{0.173,0.239,0.373},4.048};
  818. ambientMidCloud[] = {{0.173,0.239,0.373},4.048};
  819. groundReflection[] = {{0.173,0.239,0.373},3.88608};
  820. groundReflectionCloud[] = {{0.173,0.239,0.373},3.88608};
  821. bidirect[] = {0.0115,0.012,0.0125};
  822. bidirectCloud[] = {0.01127,0.01176,0.01225};
  823. sky[] = {{0.2,0.298,0.541},4.6};
  824. skyAroundSun[] = {{0.7,0.35,0.28},7.636949};
  825. fogColor[] = {{0.106,0.161,0.267},4.715};
  826. apertureMin = 6;
  827. apertureStandard = 6;
  828. apertureMax = 18;
  829. standardAvgLum = 4;
  830. desiredLuminanceCoef = 1;
  831. desiredLuminanceCoefCloud = 1;
  832. luminanceRectCoef = 1;
  833. luminanceRectCoefCloud = 0.5;
  834. rayleigh[] = {0.007,0.01388,0.035};
  835. mie[] = {0.005,0.005,0.005};
  836. cloudsColor[] = {{1,1,1},11.016};
  837. swBrightness = 1;
  838. };
  839. class Lighting18
  840. {
  841. height = 0;
  842. overcast = 0.6;
  843. sunAngle = -2;
  844. sunOrMoon = 1;
  845. diffuse[] = {{0.25,0.21,0.2},3.75};
  846. diffuseCloud[] = {{0.25,0.21,0.2},2.8125};
  847. ambient[] = {{0.196,0.275,0.42},6.9};
  848. ambientCloud[] = {{0.196,0.275,0.42},6.9};
  849. ambientMid[] = {{0.196,0.275,0.42},6.072};
  850. ambientMidCloud[] = {{0.196,0.275,0.42},6.072};
  851. groundReflection[] = {{0.196,0.275,0.42},5.82912};
  852. groundReflectionCloud[] = {{0.196,0.275,0.42},5.82912};
  853. bidirect[] = {0.023,0.024,0.025};
  854. bidirectCloud[] = {0.023,0.024,0.025};
  855. sky[] = {{0.188,0.29,0.576},6.9};
  856. skyAroundSun[] = {{1.8,0.42,0.2},12.31766};
  857. fogColor[] = {{0.11,0.169,0.286},7.0725};
  858. apertureMin = 7;
  859. apertureStandard = 8;
  860. apertureMax = 20;
  861. standardAvgLum = 20;
  862. desiredLuminanceCoef = 1;
  863. desiredLuminanceCoefCloud = 1;
  864. luminanceRectCoef = 1;
  865. luminanceRectCoefCloud = 0.5;
  866. rayleigh[] = {0.007,0.038,0.0675};
  867. mie[] = {0.005,0.005,0.005};
  868. cloudsColor[] = {{1,1,1},11.016};
  869. swBrightness = 1;
  870. };
  871. class Lighting19
  872. {
  873. height = 0;
  874. overcast = 0.6;
  875. sunAngle = 0;
  876. sunOrMoon = 1;
  877. diffuse[] = {{0.75,0.38,0.22},4.5};
  878. diffuseCloud[] = {{0.75,0.38,0.22},3.375};
  879. ambient[] = {{0.2497,0.31,0.467},7.8};
  880. ambientCloud[] = {{0.2497,0.31,0.467},7.8};
  881. ambientMid[] = {{0.2541,0.314,0.467},6.864};
  882. ambientMidCloud[] = {{0.2541,0.314,0.467},6.864};
  883. groundReflection[] = {{0.235,0.318,0.467},6.58944};
  884. groundReflectionCloud[] = {{0.235,0.318,0.467},6.58944};
  885. bidirect[] = {0.023,0.024,0.025};
  886. bidirectCloud[] = {0.023,0.024,0.025};
  887. sky[] = {{0.173,0.282,0.612},7.8};
  888. skyAroundSun[] = {{2,0.42,0.2},13.38876};
  889. fogColor[] = {{0.118,0.18,0.31},7.995};
  890. apertureMin = 8;
  891. apertureStandard = 9;
  892. apertureMax = 22;
  893. standardAvgLum = 45;
  894. desiredLuminanceCoef = 1;
  895. desiredLuminanceCoefCloud = 1;
  896. luminanceRectCoef = 1;
  897. luminanceRectCoefCloud = 0.5;
  898. rayleigh[] = {0.007,0.038,0.0675};
  899. mie[] = {0.005,0.005,0.005};
  900. cloudsColor[] = {{1,1,1},11.016};
  901. swBrightness = 1;
  902. };
  903. class Lighting20
  904. {
  905. height = 0;
  906. overcast = 0.6;
  907. sunAngle = 2;
  908. sunOrMoon = 1;
  909. diffuse[] = {{0.95,0.42,0.22},6.72};
  910. diffuseCloud[] = {{0.95,0.42,0.22},5.04};
  911. ambient[] = {{0.306,0.357,0.463},8.4};
  912. ambientCloud[] = {{0.306,0.357,0.463},8.4};
  913. ambientMid[] = {{0.365,0.361,0.396},7.392};
  914. ambientMidCloud[] = {{0.365,0.361,0.396},7.392};
  915. groundReflection[] = {{0.416,0.38,0.388},7.09632};
  916. groundReflectionCloud[] = {{0.416,0.38,0.388},7.09632};
  917. bidirect[] = {0.023,0.024,0.025};
  918. bidirectCloud[] = {0.023,0.024,0.025};
  919. sky[] = {{0.157,0.275,0.651},8.4};
  920. skyAroundSun[] = {{2.2,0.8,0.2},13.38876};
  921. fogColor[] = {{0.125,0.192,0.329},8.61};
  922. apertureMin = 8;
  923. apertureStandard = 10;
  924. apertureMax = 24;
  925. standardAvgLum = 50;
  926. desiredLuminanceCoef = 1;
  927. desiredLuminanceCoefCloud = 1;
  928. luminanceRectCoef = 1;
  929. luminanceRectCoefCloud = 0.5;
  930. rayleigh[] = {0.007,0.038,0.0675};
  931. mie[] = {0.005,0.005,0.005};
  932. cloudsColor[] = {{1,1,1},11.016};
  933. swBrightness = 1;
  934. };
  935. class Lighting21
  936. {
  937. height = 0;
  938. overcast = 0.6;
  939. sunAngle = 6;
  940. sunOrMoon = 1;
  941. diffuse[] = {{0.95,0.55,0.35},10.2};
  942. diffuseCloud[] = {{0.95,0.55,0.35},7.65};
  943. ambient[] = {{0.337,0.404,0.525},9.6};
  944. ambientCloud[] = {{0.337,0.404,0.525},9.6};
  945. ambientMid[] = {{0.412,0.408,0.443},8.448};
  946. ambientMidCloud[] = {{0.412,0.408,0.443},8.448};
  947. groundReflection[] = {{0.475,0.435,0.431},8.11008};
  948. groundReflectionCloud[] = {{0.475,0.435,0.431},8.11008};
  949. bidirect[] = {0.01375,0.0132,0.01265};
  950. bidirectCloud[] = {0.01375,0.0132,0.01265};
  951. sky[] = {{0.145,0.263,0.686},9.6};
  952. skyAroundSun[] = {{0.4,0.32,0.6},13.38876};
  953. fogColor[] = {{0.133,0.204,0.357},9.84};
  954. apertureMin = 8;
  955. apertureStandard = 16;
  956. apertureMax = 26;
  957. standardAvgLum = 100;
  958. desiredLuminanceCoef = 1;
  959. desiredLuminanceCoefCloud = 1;
  960. luminanceRectCoef = 1;
  961. luminanceRectCoefCloud = 0.5;
  962. rayleigh[] = {0.007,0.027,0.045};
  963. mie[] = {0.005,0.005,0.005};
  964. cloudsColor[] = {{1,1,1},11.016};
  965. swBrightness = 1;
  966. };
  967. class Lighting22
  968. {
  969. height = 0;
  970. overcast = 0.6;
  971. sunAngle = 12;
  972. sunOrMoon = 1;
  973. diffuse[] = {{1,0.65,0.45},12.3};
  974. diffuseCloud[] = {{1,0.65,0.45},9.225};
  975. ambient[] = {{0.388,0.471,0.612},10.9};
  976. ambientCloud[] = {{0.388,0.471,0.612},10.9};
  977. ambientMid[] = {{0.482,0.475,0.506},9.81};
  978. ambientMidCloud[] = {{0.482,0.475,0.506},9.81};
  979. groundReflection[] = {{0.557,0.51,0.494},9.4176};
  980. groundReflectionCloud[] = {{0.557,0.51,0.494},9.4176};
  981. bidirect[] = {0.01875,0.018,0.01725};
  982. bidirectCloud[] = {0.01875,0.018,0.01725};
  983. sky[] = {{0.129,0.259,0.722},10.9};
  984. skyAroundSun[] = {{0.13,0.25,0.8},13.524};
  985. fogColor[] = {{0.145,0.224,0.396},11.1725};
  986. apertureMin = 20;
  987. apertureStandard = 25;
  988. apertureMax = 35;
  989. standardAvgLum = 250;
  990. desiredLuminanceCoef = 1;
  991. desiredLuminanceCoefCloud = 1;
  992. luminanceRectCoef = 1;
  993. luminanceRectCoefCloud = 0.5;
  994. rayleigh[] = {0.007,0.018,0.04};
  995. mie[] = {0.005,0.005,0.005};
  996. cloudsColor[] = {{1,1,1},12.24};
  997. swBrightness = 1;
  998. };
  999. class Lighting23
  1000. {
  1001. height = 0;
  1002. overcast = 0.6;
  1003. sunAngle = 24;
  1004. sunOrMoon = 1;
  1005. diffuse[] = {{1,0.75,0.62},15.8};
  1006. diffuseCloud[] = {{1,0.75,0.62},11.85};
  1007. ambient[] = {{0.435,0.533,0.698},13.8};
  1008. ambientCloud[] = {{0.435,0.533,0.698},13.8};
  1009. ambientMid[] = {{0.545,0.541,0.569},12.696};
  1010. ambientMidCloud[] = {{0.545,0.541,0.569},12.696};
  1011. groundReflection[] = {{0.635,0.58,0.557},12.18816};
  1012. groundReflectionCloud[] = {{0.635,0.58,0.557},12.18816};
  1013. bidirect[] = {0.025,0.024,0.018};
  1014. bidirectCloud[] = {0.025,0.024,0.018};
  1015. sky[] = {{0.118,0.251,0.753},13.8};
  1016. skyAroundSun[] = {{0.115,0.245,0.8},13.662};
  1017. fogColor[] = {{0.15,0.251,0.488},14.145};
  1018. apertureMin = 45;
  1019. apertureStandard = 60;
  1020. apertureMax = 80;
  1021. standardAvgLum = 800;
  1022. desiredLuminanceCoef = 1;
  1023. desiredLuminanceCoefCloud = 1;
  1024. luminanceRectCoef = 1;
  1025. luminanceRectCoefCloud = 0.5;
  1026. rayleigh[] = {0.007,0.01388,0.035};
  1027. mie[] = {0.005,0.005,0.005};
  1028. cloudsColor[] = {{1,1,1},14.4};
  1029. swBrightness = 1;
  1030. };
  1031. class Lighting24
  1032. {
  1033. height = 0;
  1034. overcast = 0.6;
  1035. sunAngle = 45;
  1036. sunOrMoon = 1;
  1037. diffuse[] = {{1,0.87,0.85},17};
  1038. diffuseCloud[] = {{1,0.87,0.85},12.75};
  1039. ambient[] = {{0.498,0.602,0.77},14.8};
  1040. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  1041. ambientMid[] = {{0.635,0.635,0.663},13.616};
  1042. ambientMidCloud[] = {{0.635,0.635,0.663},13.616};
  1043. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  1044. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  1045. bidirect[] = {0.025,0.024,0.018};
  1046. bidirectCloud[] = {0.025,0.024,0.018};
  1047. sky[] = {{0.02,0.12,0.8},13.8};
  1048. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1049. fogColor[] = {{0.3,0.44,0.74},13.9564};
  1050. apertureMin = 70;
  1051. apertureStandard = 120;
  1052. apertureMax = 120;
  1053. standardAvgLum = 8000;
  1054. desiredLuminanceCoef = 1;
  1055. desiredLuminanceCoefCloud = 1;
  1056. luminanceRectCoef = 1;
  1057. luminanceRectCoefCloud = 0.5;
  1058. rayleigh[] = {0.007,0.01388,0.035};
  1059. mie[] = {0.005,0.005,0.005};
  1060. cloudsColor[] = {{1,1,1},14.8};
  1061. swBrightness = 1;
  1062. };
  1063. class Lighting25
  1064. {
  1065. height = 0;
  1066. overcast = 0.6;
  1067. sunAngle = 90;
  1068. sunOrMoon = 1;
  1069. diffuse[] = {{1,0.87,0.85},17};
  1070. diffuseCloud[] = {{1,0.87,0.85},13.94};
  1071. ambient[] = {{0.498,0.602,0.77},14.8};
  1072. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  1073. ambientMid[] = {{0.635,0.635,0.663},14.504};
  1074. ambientMidCloud[] = {{0.635,0.635,0.663},14.504};
  1075. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  1076. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  1077. bidirect[] = {0.025,0.024,0.018};
  1078. bidirectCloud[] = {0.025,0.024,0.018};
  1079. sky[] = {{0.02,0.12,0.8},13.8};
  1080. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1081. fogColor[] = {{0.3,0.44,0.74},15};
  1082. apertureMin = 70;
  1083. apertureStandard = 120;
  1084. apertureMax = 120;
  1085. standardAvgLum = 8000;
  1086. desiredLuminanceCoef = 1;
  1087. desiredLuminanceCoefCloud = 1;
  1088. luminanceRectCoef = 1;
  1089. luminanceRectCoefCloud = 0.5;
  1090. rayleigh[] = {0.007,0.01388,0.035};
  1091. mie[] = {0.005,0.005,0.005};
  1092. cloudsColor[] = {{1,1,1},14.8};
  1093. swBrightness = 1;
  1094. };
  1095. class Lighting26
  1096. {
  1097. height = 0;
  1098. overcast = 0.85;
  1099. sunAngle = -24;
  1100. sunOrMoon = 0;
  1101. diffuse[] = {{0.09,0.137,0.22},1};
  1102. diffuseCloud[] = {{0,0,0},0.75};
  1103. ambient[] = {{0.09,0.137,0.22},1};
  1104. ambientCloud[] = {{0.09,0.137,0.22},1};
  1105. ambientMid[] = {{0.09,0.137,0.22},0.8624};
  1106. ambientMidCloud[] = {{0.09,0.137,0.22},0.8624};
  1107. groundReflection[] = {{0.09,0.137,0.22},0.758912};
  1108. groundReflectionCloud[] = {{0.09,0.137,0.22},0.758912};
  1109. bidirect[] = {0.0117,0.0117,0.0117};
  1110. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1111. sky[] = {0.231,0.314,0.467};
  1112. skyAroundSun[] = {0.2,0.25,0.45};
  1113. fogColor[] = {0.09,0.137,0.22};
  1114. apertureMin = 6;
  1115. apertureStandard = 6;
  1116. apertureMax = 18;
  1117. standardAvgLum = 4;
  1118. desiredLuminanceCoef = 1;
  1119. desiredLuminanceCoefCloud = 1;
  1120. luminanceRectCoef = 1;
  1121. luminanceRectCoefCloud = 0.5;
  1122. rayleigh[] = {0.007,0.01388,0.035};
  1123. mie[] = {0.005,0.005,0.005};
  1124. cloudsColor[] = {{1,1,1},11.016};
  1125. swBrightness = 1;
  1126. };
  1127. class Lighting27
  1128. {
  1129. height = 0;
  1130. overcast = 0.85;
  1131. sunAngle = -12;
  1132. sunOrMoon = 0;
  1133. diffuse[] = {0.16954,0.239,0.37673};
  1134. diffuseCloud[] = {0.042385,0.05975,0.094183};
  1135. ambient[] = {{0.16954,0.239,0.37673},1};
  1136. ambientCloud[] = {{0.16954,0.239,0.37673},1};
  1137. ambientMid[] = {{0.173,0.239,0.373},0.8624};
  1138. ambientMidCloud[] = {{0.173,0.239,0.373},0.8624};
  1139. groundReflection[] = {{0.14705,0.20315,0.31705},0.758912};
  1140. groundReflectionCloud[] = {{0.14705,0.20315,0.31705},0.758912};
  1141. bidirect[] = {0.0117,0.0117,0.0117};
  1142. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1143. sky[] = {{0.212,0.302,0.51},1};
  1144. skyAroundSun[] = {0.2,0.25,0.45};
  1145. fogColor[] = {0.122,0.169,0.255};
  1146. apertureMin = 6;
  1147. apertureStandard = 6;
  1148. apertureMax = 18;
  1149. standardAvgLum = 4;
  1150. desiredLuminanceCoef = 1;
  1151. desiredLuminanceCoefCloud = 1;
  1152. luminanceRectCoef = 1;
  1153. luminanceRectCoefCloud = 0.5;
  1154. rayleigh[] = {0.007,0.01388,0.035};
  1155. mie[] = {0.005,0.005,0.005};
  1156. cloudsColor[] = {{1,1,1},11.016};
  1157. swBrightness = 1;
  1158. };
  1159. class Lighting28
  1160. {
  1161. height = 0;
  1162. overcast = 0.85;
  1163. sunAngle = -11;
  1164. sunOrMoon = 0.5;
  1165. diffuse[] = {0.129,0.18,0.271};
  1166. diffuseCloud[] = {0.03225,0.045,0.06775};
  1167. ambient[] = {{0.129,0.18,0.271},1};
  1168. ambientCloud[] = {{0.129,0.18,0.271},1};
  1169. ambientMid[] = {{0.129,0.184,0.267},0.8624};
  1170. ambientMidCloud[] = {{0.129,0.184,0.267},0.8624};
  1171. groundReflection[] = {{0.125,0.176,0.263},0.758912};
  1172. groundReflectionCloud[] = {{0.125,0.176,0.263},0.758912};
  1173. bidirect[] = {0.0117,0.0117,0.0117};
  1174. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1175. sky[] = {{0.212,0.302,0.51},1};
  1176. skyAroundSun[] = {0.2,0.25,0.45};
  1177. fogColor[] = {0.122,0.169,0.255};
  1178. apertureMin = 6;
  1179. apertureStandard = 6;
  1180. apertureMax = 18;
  1181. standardAvgLum = 4;
  1182. desiredLuminanceCoef = 1;
  1183. desiredLuminanceCoefCloud = 1;
  1184. luminanceRectCoef = 1;
  1185. luminanceRectCoefCloud = 0.5;
  1186. rayleigh[] = {0.007,0.01388,0.035};
  1187. mie[] = {0.005,0.005,0.005};
  1188. cloudsColor[] = {{1,1,1},11.016};
  1189. swBrightness = 1;
  1190. };
  1191. class Lighting29
  1192. {
  1193. height = 0;
  1194. overcast = 0.85;
  1195. sunAngle = -10;
  1196. sunOrMoon = 1;
  1197. diffuse[] = {0.129,0.18,0.271};
  1198. diffuseCloud[] = {0.03225,0.045,0.06775};
  1199. ambient[] = {{0.129,0.18,0.271},1};
  1200. ambientCloud[] = {{0.129,0.18,0.271},1};
  1201. ambientMid[] = {{0.129,0.184,0.267},0.8624};
  1202. ambientMidCloud[] = {{0.129,0.184,0.267},0.8624};
  1203. groundReflection[] = {{0.125,0.176,0.263},0.758912};
  1204. groundReflectionCloud[] = {{0.125,0.176,0.263},0.758912};
  1205. bidirect[] = {0.0117,0.0117,0.0117};
  1206. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1207. sky[] = {{0.212,0.302,0.51},1};
  1208. skyAroundSun[] = {{0.2,0.25,0.45},4.734908};
  1209. fogColor[] = {0.122,0.169,0.255};
  1210. apertureMin = 6;
  1211. apertureStandard = 6;
  1212. apertureMax = 18;
  1213. standardAvgLum = 4;
  1214. desiredLuminanceCoef = 1;
  1215. desiredLuminanceCoefCloud = 1;
  1216. luminanceRectCoef = 1;
  1217. luminanceRectCoefCloud = 0.5;
  1218. rayleigh[] = {0.007,0.01388,0.035};
  1219. mie[] = {0.005,0.005,0.005};
  1220. cloudsColor[] = {{1,1,1},11.016};
  1221. swBrightness = 1;
  1222. };
  1223. class Lighting30
  1224. {
  1225. height = 0;
  1226. overcast = 0.85;
  1227. sunAngle = -5;
  1228. sunOrMoon = 1;
  1229. diffuse[] = {{0.157,0.212,0.306},0.5625};
  1230. diffuseCloud[] = {{0.03925,0.053,0.0765},0.39375};
  1231. ambient[] = {{0.157,0.212,0.306},3.22};
  1232. ambientCloud[] = {{0.157,0.212,0.306},3.22};
  1233. ambientMid[] = {{0.157,0.208,0.298},3.96704};
  1234. ambientMidCloud[] = {{0.157,0.208,0.298},3.96704};
  1235. groundReflection[] = {{0.149,0.204,0.29},3.649677};
  1236. groundReflectionCloud[] = {{0.149,0.204,0.29},3.649677};
  1237. bidirect[] = {0.0117,0.0117,0.0117};
  1238. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1239. sky[] = {{0.2,0.298,0.541},4.6};
  1240. skyAroundSun[] = {{0.7,0.35,0.28},7.636949};
  1241. fogColor[] = {{0.141,0.192,0.282},3.96704};
  1242. apertureMin = 6;
  1243. apertureStandard = 6;
  1244. apertureMax = 18;
  1245. standardAvgLum = 4;
  1246. desiredLuminanceCoef = 1;
  1247. desiredLuminanceCoefCloud = 1;
  1248. luminanceRectCoef = 1;
  1249. luminanceRectCoefCloud = 0.5;
  1250. rayleigh[] = {0.007,0.01388,0.035};
  1251. mie[] = {0.005,0.005,0.005};
  1252. cloudsColor[] = {{1,1,1},11.016};
  1253. swBrightness = 1;
  1254. };
  1255. class Lighting31
  1256. {
  1257. height = 0;
  1258. overcast = 0.85;
  1259. sunAngle = -2;
  1260. sunOrMoon = 1;
  1261. diffuse[] = {{0.184,0.247,0.341},0.9375};
  1262. diffuseCloud[] = {{0.046,0.06175,0.08525},0.65625};
  1263. ambient[] = {{0.184,0.247,0.341},6.9};
  1264. ambientCloud[] = {{0.184,0.247,0.341},6.9};
  1265. ambientMid[] = {{0.184,0.243,0.329},5.95056};
  1266. ambientMidCloud[] = {{0.184,0.243,0.329},5.95056};
  1267. groundReflection[] = {{0.176,0.231,0.322},5.593526};
  1268. groundReflectionCloud[] = {{0.176,0.231,0.322},5.593526};
  1269. bidirect[] = {0.0117,0.0117,0.0117};
  1270. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1271. sky[] = {{0.188,0.29,0.576},6.9};
  1272. skyAroundSun[] = {{1.8,0.42,0.2},12.31766};
  1273. fogColor[] = {{0.165,0.22,0.31},5.95056};
  1274. apertureMin = 7;
  1275. apertureStandard = 7;
  1276. apertureMax = 20;
  1277. standardAvgLum = 20;
  1278. desiredLuminanceCoef = 1;
  1279. desiredLuminanceCoefCloud = 1;
  1280. luminanceRectCoef = 1;
  1281. luminanceRectCoefCloud = 0.5;
  1282. rayleigh[] = {0.007,0.038,0.0675};
  1283. mie[] = {0.005,0.005,0.005};
  1284. cloudsColor[] = {{1,1,1},11.016};
  1285. swBrightness = 1;
  1286. };
  1287. class Lighting32
  1288. {
  1289. height = 0;
  1290. overcast = 0.85;
  1291. sunAngle = 0;
  1292. sunOrMoon = 1;
  1293. diffuse[] = {{0.216,0.286,0.384},1.125};
  1294. diffuseCloud[] = {{0.054,0.0715,0.096},0.7875};
  1295. ambient[] = {{0.216,0.286,0.384},7.8};
  1296. ambientCloud[] = {{0.216,0.286,0.384},7.8};
  1297. ambientMid[] = {{0.22,0.278,0.365},6.72672};
  1298. ambientMidCloud[] = {{0.22,0.278,0.365},6.72672};
  1299. groundReflection[] = {{0.204,0.267,0.353},6.457651};
  1300. groundReflectionCloud[] = {{0.204,0.267,0.353},6.457651};
  1301. bidirect[] = {0.0117,0.0117,0.0117};
  1302. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1303. sky[] = {{0.173,0.282,0.612},7.8};
  1304. skyAroundSun[] = {{2,0.42,0.2},13.38876};
  1305. fogColor[] = {{0.188,0.247,0.341},6.72672};
  1306. apertureMin = 8;
  1307. apertureStandard = 8;
  1308. apertureMax = 22;
  1309. standardAvgLum = 45;
  1310. desiredLuminanceCoef = 1;
  1311. desiredLuminanceCoefCloud = 1;
  1312. luminanceRectCoef = 1;
  1313. luminanceRectCoefCloud = 0.5;
  1314. rayleigh[] = {0.007,0.038,0.0675};
  1315. mie[] = {0.005,0.005,0.005};
  1316. cloudsColor[] = {{1,1,1},11.016};
  1317. swBrightness = 1;
  1318. };
  1319. class Lighting33
  1320. {
  1321. height = 0;
  1322. overcast = 0.85;
  1323. sunAngle = 2;
  1324. sunOrMoon = 1;
  1325. diffuse[] = {{0.255,0.325,0.42},1.68};
  1326. diffuseCloud[] = {{0.06375,0.08125,0.105},1.176};
  1327. ambient[] = {{0.255,0.325,0.42},8.4};
  1328. ambientCloud[] = {{0.255,0.325,0.42},8.4};
  1329. ambientMid[] = {{0.259,0.314,0.396},7.24416};
  1330. ambientMidCloud[] = {{0.259,0.314,0.396},7.24416};
  1331. groundReflection[] = {{0.239,0.294,0.376},7.099277};
  1332. groundReflectionCloud[] = {{0.239,0.294,0.376},7.099277};
  1333. bidirect[] = {0.0117,0.0117,0.0117};
  1334. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1335. sky[] = {{0.157,0.275,0.651},8.4};
  1336. skyAroundSun[] = {{2.2,0.8,0.2},13.38876};
  1337. fogColor[] = {{0.216,0.275,0.373},7.24416};
  1338. apertureMin = 8;
  1339. apertureStandard = 8;
  1340. apertureMax = 24;
  1341. standardAvgLum = 50;
  1342. desiredLuminanceCoef = 1;
  1343. desiredLuminanceCoefCloud = 1;
  1344. luminanceRectCoef = 1;
  1345. luminanceRectCoefCloud = 0.5;
  1346. rayleigh[] = {0.007,0.038,0.0675};
  1347. mie[] = {0.005,0.005,0.005};
  1348. cloudsColor[] = {{1,1,1},11.016};
  1349. swBrightness = 1;
  1350. };
  1351. class Lighting34
  1352. {
  1353. height = 0;
  1354. overcast = 0.85;
  1355. sunAngle = 6;
  1356. sunOrMoon = 1;
  1357. diffuse[] = {{0.298,0.365,0.451},2.55};
  1358. diffuseCloud[] = {{0.0745,0.09125,0.11275},1.785};
  1359. ambient[] = {{0.298,0.365,0.451},9.6};
  1360. ambientCloud[] = {{0.298,0.365,0.451},9.6};
  1361. ambientMid[] = {{0.302,0.349,0.416},8.27904};
  1362. ambientMidCloud[] = {{0.302,0.349,0.416},8.27904};
  1363. groundReflection[] = {{0.275,0.318,0.384},8.11346};
  1364. groundReflectionCloud[] = {{0.275,0.318,0.384},8.11346};
  1365. bidirect[] = {0.0117,0.0117,0.0117};
  1366. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1367. sky[] = {{0.145,0.263,0.686},9.6};
  1368. skyAroundSun[] = {{0.4,0.32,0.6},13.38876};
  1369. fogColor[] = {{0.243,0.306,0.408},8.27904};
  1370. apertureMin = 8;
  1371. apertureStandard = 14;
  1372. apertureMax = 26;
  1373. standardAvgLum = 100;
  1374. desiredLuminanceCoef = 1;
  1375. desiredLuminanceCoefCloud = 1;
  1376. luminanceRectCoef = 1;
  1377. luminanceRectCoefCloud = 0.5;
  1378. rayleigh[] = {0.007,0.027,0.045};
  1379. mie[] = {0.005,0.005,0.005};
  1380. cloudsColor[] = {{1,1,1},11.016};
  1381. swBrightness = 1;
  1382. };
  1383. class Lighting35
  1384. {
  1385. height = 0;
  1386. overcast = 0.85;
  1387. sunAngle = 12;
  1388. sunOrMoon = 1;
  1389. diffuse[] = {{0.376,0.431,0.506},3.075};
  1390. diffuseCloud[] = {{0.094,0.10775,0.1265},2.1525};
  1391. ambient[] = {{0.376,0.431,0.506},10.9};
  1392. ambientCloud[] = {{0.376,0.431,0.506},10.9};
  1393. ambientMid[] = {{0.38,0.408,0.447},9.6138};
  1394. ambientMidCloud[] = {{0.38,0.408,0.447},9.6138};
  1395. groundReflection[] = {{0.329,0.361,0.396},9.421524};
  1396. groundReflectionCloud[] = {{0.329,0.361,0.396},9.421524};
  1397. bidirect[] = {0.0117,0.0117,0.0117};
  1398. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1399. sky[] = {{0.129,0.259,0.722},10.9};
  1400. skyAroundSun[] = {{0.13,0.25,0.8},13.524};
  1401. fogColor[] = {{0.286,0.353,0.463},9.6138};
  1402. apertureMin = 20;
  1403. apertureStandard = 22;
  1404. apertureMax = 35;
  1405. standardAvgLum = 250;
  1406. desiredLuminanceCoef = 1;
  1407. desiredLuminanceCoefCloud = 1;
  1408. luminanceRectCoef = 1;
  1409. luminanceRectCoefCloud = 0.5;
  1410. rayleigh[] = {0.007,0.018,0.04};
  1411. mie[] = {0.005,0.005,0.005};
  1412. cloudsColor[] = {{1,1,1},12.24};
  1413. swBrightness = 1;
  1414. };
  1415. class Lighting36
  1416. {
  1417. height = 0;
  1418. overcast = 0.85;
  1419. sunAngle = 24;
  1420. sunOrMoon = 1;
  1421. diffuse[] = {{0.447,0.494,0.557},3.95};
  1422. diffuseCloud[] = {{0,0,0},2.765};
  1423. ambient[] = {{0.447,0.494,0.557},13.8};
  1424. ambientCloud[] = {{0.447,0.494,0.557},13.8};
  1425. ambientMid[] = {{0.455,0.467,0.475},12.44208};
  1426. ambientMidCloud[] = {{0.455,0.467,0.475},12.44208};
  1427. groundReflection[] = {{0.388,0.396,0.408},12.19324};
  1428. groundReflectionCloud[] = {{0.388,0.396,0.408},12.19324};
  1429. bidirect[] = {0.0117,0.0117,0.0117};
  1430. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1431. sky[] = {{0.118,0.251,0.753},13.8};
  1432. skyAroundSun[] = {{0.115,0.245,0.8},13.662};
  1433. fogColor[] = {{0.333,0.404,0.518},12.44208};
  1434. apertureMin = 45;
  1435. apertureStandard = 50;
  1436. apertureMax = 80;
  1437. standardAvgLum = 800;
  1438. desiredLuminanceCoef = 1;
  1439. desiredLuminanceCoefCloud = 1;
  1440. luminanceRectCoef = 1;
  1441. luminanceRectCoefCloud = 0.5;
  1442. rayleigh[] = {0.007,0.01388,0.035};
  1443. mie[] = {0.005,0.005,0.005};
  1444. cloudsColor[] = {{1,1,1},14.4};
  1445. swBrightness = 1;
  1446. };
  1447. class Lighting37
  1448. {
  1449. height = 0;
  1450. overcast = 0.85;
  1451. sunAngle = 45;
  1452. sunOrMoon = 1;
  1453. diffuse[] = {{0.506,0.553,0.608},4.25};
  1454. diffuseCloud[] = {0.1265,0.13825,0.152};
  1455. ambient[] = {{0.506,0.553,0.608},14.8};
  1456. ambientCloud[] = {{0.506,0.553,0.608},14.8};
  1457. ambientMid[] = {{0.514,0.518,0.514},13.34368};
  1458. ambientMidCloud[] = {{0.514,0.518,0.514},13.34368};
  1459. groundReflection[] = {{0.435,0.439,0.439},13.07681};
  1460. groundReflectionCloud[] = {{0.435,0.439,0.439},13.07681};
  1461. bidirect[] = {0.0117,0.0117,0.0117};
  1462. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1463. sky[] = {{0.02,0.12,0.8},13.8};
  1464. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1465. fogColor[] = {{0.369,0.447,0.565},13.34368};
  1466. apertureMin = 70;
  1467. apertureStandard = 100;
  1468. apertureMax = 120;
  1469. standardAvgLum = 8000;
  1470. desiredLuminanceCoef = 1;
  1471. desiredLuminanceCoefCloud = 1;
  1472. luminanceRectCoef = 1;
  1473. luminanceRectCoefCloud = 0.5;
  1474. rayleigh[] = {0.007,0.01388,0.035};
  1475. mie[] = {0.005,0.005,0.005};
  1476. cloudsColor[] = {{1,1,1},14.8};
  1477. swBrightness = 1;
  1478. };
  1479. class Lighting38
  1480. {
  1481. height = 0;
  1482. overcast = 0.85;
  1483. sunAngle = 90;
  1484. sunOrMoon = 1;
  1485. diffuse[] = {{0.549,0.596,0.651},4.25};
  1486. diffuseCloud[] = {0.13725,0.149,0.16275};
  1487. ambient[] = {{0.549,0.596,0.651},14.8};
  1488. ambientCloud[] = {{0.549,0.596,0.651},14.8};
  1489. ambientMid[] = {{0.557,0.557,0.585},14.21392};
  1490. ambientMidCloud[] = {{0.557,0.557,0.585},14.21392};
  1491. groundReflection[] = {{0.471,0.471,0.463},13.92964};
  1492. groundReflectionCloud[] = {{0.471,0.471,0.463},13.92964};
  1493. bidirect[] = {0.0117,0.0117,0.0117};
  1494. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1495. sky[] = {{0.02,0.12,0.8},13.8};
  1496. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1497. fogColor[] = {{0.4,0.48,0.6},15};
  1498. apertureMin = 70;
  1499. apertureStandard = 110;
  1500. apertureMax = 120;
  1501. standardAvgLum = 8000;
  1502. desiredLuminanceCoef = 1;
  1503. desiredLuminanceCoefCloud = 1;
  1504. luminanceRectCoef = 1;
  1505. luminanceRectCoefCloud = 0.5;
  1506. rayleigh[] = {0.007,0.01388,0.035};
  1507. mie[] = {0.005,0.005,0.005};
  1508. cloudsColor[] = {{1,1,1},14.8};
  1509. swBrightness = 1;
  1510. };
  1511. class Lighting39
  1512. {
  1513. height = -0.1;
  1514. overcast = 0.8;
  1515. sunAngle = -24;
  1516. sunOrMoon = 0;
  1517. diffuse[] = {{0.6,0.8,1},2.8};
  1518. diffuseCloud[] = {{0.6,0.8,1},2.8};
  1519. ambient[] = {{0.4,0.9,1},0.84};
  1520. ambientCloud[] = {{0.4,0.9,1},0.84};
  1521. ambientMid[] = {{0.24,0.63,1},0.9072};
  1522. ambientMidCloud[] = {{0.24,0.63,1},0.9072};
  1523. groundReflection[] = {{0.24,0.63,1},0.870912};
  1524. groundReflectionCloud[] = {{0.24,0.63,1},0.870912};
  1525. bidirect[] = {0,0,0};
  1526. bidirectCloud[] = {0,0,0};
  1527. sky[] = {0,0.2355,0.2335};
  1528. skyAroundSun[] = {0,0.2355,0.2335};
  1529. fogColor[] = {{0.09,0.137,0.22},0.0275};
  1530. apertureMin = 6;
  1531. apertureStandard = 6;
  1532. apertureMax = 18;
  1533. standardAvgLum = 4;
  1534. desiredLuminanceCoef = 0;
  1535. desiredLuminanceCoefCloud = 0;
  1536. luminanceRectCoef = 1;
  1537. luminanceRectCoefCloud = 1;
  1538. rayleigh[] = {0.007,0.01388,0.035};
  1539. mie[] = {0.005,0.005,0.005};
  1540. cloudsColor[] = {{1,1,1},11.016};
  1541. swBrightness = 1;
  1542. };
  1543. class Lighting40
  1544. {
  1545. height = -0.1;
  1546. overcast = 0.8;
  1547. sunAngle = -5;
  1548. sunOrMoon = 1;
  1549. diffuse[] = {{0.6,0.8,1},2.1};
  1550. diffuseCloud[] = {{0.6,0.8,1},2.1};
  1551. ambient[] = {{0.4,0.9,1},3.68};
  1552. ambientCloud[] = {{0.4,0.9,1},3.68};
  1553. ambientMid[] = {{0.24,0.63,1},3.9744};
  1554. ambientMidCloud[] = {{0.24,0.63,1},3.9744};
  1555. groundReflection[] = {{0.24,0.63,1},3.815424};
  1556. groundReflectionCloud[] = {{0.24,0.63,1},3.815424};
  1557. bidirect[] = {0,0,0};
  1558. bidirectCloud[] = {0,0,0};
  1559. sky[] = {{0,0.2235,0.2705},4.232};
  1560. skyAroundSun[] = {{0,0.2235,0.2705},7.636949};
  1561. fogColor[] = {{0.106,0.161,0.267},4.715};
  1562. apertureMin = 6;
  1563. apertureStandard = 6;
  1564. apertureMax = 18;
  1565. standardAvgLum = 4;
  1566. desiredLuminanceCoef = 0;
  1567. desiredLuminanceCoefCloud = 0;
  1568. luminanceRectCoef = 1;
  1569. luminanceRectCoefCloud = 1;
  1570. rayleigh[] = {0.007,0.01388,0.035};
  1571. mie[] = {0.005,0.005,0.005};
  1572. cloudsColor[] = {{1,1,1},11.016};
  1573. swBrightness = 1;
  1574. };
  1575. class Lighting41
  1576. {
  1577. height = -0.1;
  1578. overcast = 0.8;
  1579. sunAngle = -2;
  1580. sunOrMoon = 1;
  1581. diffuse[] = {{0.6,0.8,1},3.5};
  1582. diffuseCloud[] = {{0.6,0.8,1},3.5};
  1583. ambient[] = {{0.4,0.9,1},5.52};
  1584. ambientCloud[] = {{0.4,0.9,1},5.52};
  1585. ambientMid[] = {{0.24,0.63,1},5.9616};
  1586. ambientMidCloud[] = {{0.24,0.63,1},5.9616};
  1587. groundReflection[] = {{0.24,0.63,1},5.723136};
  1588. groundReflectionCloud[] = {{0.24,0.63,1},5.723136};
  1589. bidirect[] = {0,0,0};
  1590. bidirectCloud[] = {0,0,0};
  1591. sky[] = {{0,0.2175,0.288},6.348};
  1592. skyAroundSun[] = {{0,0.2175,0.288},12.31766};
  1593. fogColor[] = {{0.11,0.169,0.286},7.0725};
  1594. apertureMin = 7;
  1595. apertureStandard = 8;
  1596. apertureMax = 20;
  1597. standardAvgLum = 20;
  1598. desiredLuminanceCoef = 0;
  1599. desiredLuminanceCoefCloud = 0;
  1600. luminanceRectCoef = 1;
  1601. luminanceRectCoefCloud = 1;
  1602. rayleigh[] = {0.007,0.038,0.0675};
  1603. mie[] = {0.005,0.005,0.005};
  1604. cloudsColor[] = {{1,1,1},11.016};
  1605. swBrightness = 1;
  1606. };
  1607. class Lighting42
  1608. {
  1609. height = -0.1;
  1610. overcast = 0.8;
  1611. sunAngle = 0;
  1612. sunOrMoon = 1;
  1613. diffuse[] = {{0.6,0.8,1},4.2};
  1614. diffuseCloud[] = {{0.6,0.8,1},4.2};
  1615. ambient[] = {{0.4,0.9,1},6.24};
  1616. ambientCloud[] = {{0.4,0.9,1},6.24};
  1617. ambientMid[] = {{0.24,0.63,1},6.7392};
  1618. ambientMidCloud[] = {{0.24,0.63,1},6.7392};
  1619. groundReflection[] = {{0.24,0.63,1},6.469632};
  1620. groundReflectionCloud[] = {{0.24,0.63,1},6.469632};
  1621. bidirect[] = {0,0,0};
  1622. bidirectCloud[] = {0,0,0};
  1623. sky[] = {{0,0.2115,0.306},7.176};
  1624. skyAroundSun[] = {{0,0.2115,0.306},13.38876};
  1625. fogColor[] = {{0.118,0.18,0.31},7.995};
  1626. apertureMin = 8;
  1627. apertureStandard = 9;
  1628. apertureMax = 22;
  1629. standardAvgLum = 45;
  1630. desiredLuminanceCoef = 0;
  1631. desiredLuminanceCoefCloud = 0;
  1632. luminanceRectCoef = 1;
  1633. luminanceRectCoefCloud = 1;
  1634. rayleigh[] = {0.007,0.038,0.0675};
  1635. mie[] = {0.005,0.005,0.005};
  1636. cloudsColor[] = {{1,1,1},11.016};
  1637. swBrightness = 1;
  1638. };
  1639. class Lighting43
  1640. {
  1641. height = -0.1;
  1642. overcast = 0.8;
  1643. sunAngle = 45;
  1644. sunOrMoon = 1;
  1645. diffuse[] = {{0.6,0.8,1},12.04};
  1646. diffuseCloud[] = {{0.6,0.8,1},12.04};
  1647. ambient[] = {{0.4,0.9,1},11.84};
  1648. ambientCloud[] = {{0.4,0.9,1},11.84};
  1649. ambientMid[] = {{0.36,0.72,1},11.4848};
  1650. ambientMidCloud[] = {{0.36,0.72,1},11.4848};
  1651. groundReflection[] = {{0.36,0.72,1},11.02541};
  1652. groundReflectionCloud[] = {{0.36,0.72,1},11.02541};
  1653. bidirect[] = {0,0,0};
  1654. bidirectCloud[] = {0,0,0};
  1655. sky[] = {{0,0.09,0.4},13.8};
  1656. skyAroundSun[] = {{0,0.09,0.4},13.8};
  1657. fogColor[] = {{0.3,0.44,0.74},16.5};
  1658. apertureMin = 12;
  1659. apertureStandard = 18;
  1660. apertureMax = 25;
  1661. standardAvgLum = 150;
  1662. desiredLuminanceCoef = 0;
  1663. desiredLuminanceCoefCloud = 0;
  1664. luminanceRectCoef = 1;
  1665. luminanceRectCoefCloud = 1;
  1666. rayleigh[] = {0.007,0.01388,0.035};
  1667. mie[] = {0.005,0.005,0.005};
  1668. cloudsColor[] = {{1,1,1},14.8};
  1669. swBrightness = 1;
  1670. };
  1671. class Lighting44
  1672. {
  1673. height = -0.1;
  1674. overcast = 0.8;
  1675. sunAngle = 90;
  1676. sunOrMoon = 1;
  1677. diffuse[] = {{0.6,0.8,1},12.04};
  1678. diffuseCloud[] = {{0.6,0.8,1},12.04};
  1679. ambient[] = {{0.4,0.9,1},11.84};
  1680. ambientCloud[] = {{0.4,0.9,1},11.84};
  1681. ambientMid[] = {{0.36,0.72,1},11.4848};
  1682. ambientMidCloud[] = {{0.36,0.72,1},11.4848};
  1683. groundReflection[] = {{0.36,0.72,1},11.02541};
  1684. groundReflectionCloud[] = {{0.36,0.72,1},11.02541};
  1685. bidirect[] = {0,0,0};
  1686. bidirectCloud[] = {0,0,0};
  1687. sky[] = {{0,0.09,0.4},13.8};
  1688. skyAroundSun[] = {{0,0.09,0.4},13.8};
  1689. fogColor[] = {{0.3,0.44,0.74},16.5};
  1690. apertureMin = 12;
  1691. apertureStandard = 18;
  1692. apertureMax = 25;
  1693. standardAvgLum = 150;
  1694. desiredLuminanceCoef = 0;
  1695. desiredLuminanceCoefCloud = 0;
  1696. luminanceRectCoef = 1;
  1697. luminanceRectCoefCloud = 1;
  1698. rayleigh[] = {0.007,0.01388,0.035};
  1699. mie[] = {0.005,0.005,0.005};
  1700. cloudsColor[] = {{1,1,1},14.8};
  1701. swBrightness = 1;
  1702. };
  1703. };
  1704.  
  1705.  
  1706. class Lighting: Lighting
  1707. {
  1708. class BrightAlmost: DayLightingBrightAlmost
  1709. {
  1710. overcast = 0.0;
  1711. };
  1712. class Rainy: DayLightingRainy
  1713. {
  1714. overcast = 1.0;
  1715. };
  1716. };
  1717.  
  1718.  
  1719. class Overcast: Overcast
  1720. {
  1721. class Weather1: Weather1
  1722. {
  1723. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1724. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1725. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1726. };
  1727. class Weather7: Weather1
  1728. {
  1729. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1730. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1731. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1732. };
  1733. class Weather2: Weather2
  1734. {
  1735. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1736. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1737. skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa";
  1738. };
  1739. class Weather3: Weather3
  1740. {
  1741. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1742. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1743. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1744. };
  1745. class Weather4: Weather4
  1746. {
  1747. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1748. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1749. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1750. };
  1751. class Weather5: Weather5
  1752. {
  1753. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1754. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1755. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1756. };
  1757. class Weather6: Weather6
  1758. {
  1759. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1760. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1761. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1762. };
  1763. };
  1764. };
  1765.  
  1766.  
  1767. humidityUpCoef = 0.1;
  1768. humidityDownCoef = 0.05;
  1769.  
  1770.  
  1771. class SimulWeather
  1772. {
  1773. noiseTexture = "a3\data_f\noise_raw.paa";
  1774. numKeyframesPerDay = 48;
  1775. windSpeedCoef = "10.0f";
  1776. moonIrradianceCoef = "10.0f";
  1777. fadeMaxDistanceKm = 1000.0;
  1778. fadeMaxAltitudeKm = 15.0;
  1779. fadeNumAltitudes = 8;
  1780. fadeNumElevations = 8;
  1781. fadeNumDistances = 8;
  1782. fadeEarthTest = 1;
  1783. autoBrightness = 0;
  1784. autoBrightnessStrength = 0.1;
  1785. cloudGridWidth = 64;
  1786. cloudGridLength = 64;
  1787. cloudGridHeight = 16;
  1788. helperGridElevationSteps = 24;
  1789. helperGridAzimuthSteps = 15;
  1790. helperEffectiveEarthRadius = 1000000;
  1791. helperCurvedEarth = 1;
  1792. helperAdjustCurvature = 0;
  1793. helperNumLayers = 120;
  1794. helperMaxDistance = 160000;
  1795. helperNearCloudFade = 0.1;
  1796. helperChurn = 10;
  1797. cloudWidth = 40000;
  1798. cloudLength = 40000;
  1799. wrapClouds = 1;
  1800. noiseResolution = 8;
  1801. noisePeriod = 4.0;
  1802. opticalDensity = 0.5;
  1803. alphaSharpness = 0.85;
  1804. selfShadowScale = 0.905;
  1805. mieAsymmetry = 0.5087;
  1806. minimumLightElevationDegrees = 6.0;
  1807. directLightCoef = 1.0;
  1808. indirectLightCoef = 0.04;
  1809. fogStart = 0;
  1810. fogEnd = 50000;
  1811. fogHeight = 2000;
  1812. class DefaultKeyframe
  1813. {
  1814. rayleigh[] = {0.00749,0.01388,0.02878};
  1815. mie[] = {0.0046,0.0046,0.0046};
  1816. haze = 30;
  1817. hazeBaseKm = 5.0;
  1818. hazeScaleKm = 1.0;
  1819. hazeEccentricity = 1;
  1820. brightnessAdjustment = 1.0;
  1821. cloudiness = 0.6;
  1822. cloudBaseKm = 2.85;
  1823. cloudHeightKm = 6.0;
  1824. directLight = 1.0;
  1825. indirectLight = 1.0;
  1826. ambientLight = 0.2;
  1827. noiseOctaves = 4.3;
  1828. noisePersistence = 0.535;
  1829. fractalAmplitude = 2.3;
  1830. fractalWavelength = 240.0;
  1831. extinction = 4.7;
  1832. diffusivity = 0.001;
  1833. };
  1834. class Overcast
  1835. {
  1836. class Weather1: DefaultKeyframe
  1837. {
  1838. overcast = 0.0;
  1839. cloudiness = 0.0;
  1840. diffusivity = 0.001;
  1841. seqFileKeyframe = 0;
  1842. };
  1843. class Weather2: DefaultKeyframe
  1844. {
  1845. overcast = 0.2;
  1846. cloudiness = 0.25;
  1847. diffusivity = 0.001;
  1848. seqFileKeyframe = 0;
  1849. };
  1850. class Weather3: DefaultKeyframe
  1851. {
  1852. overcast = 0.4;
  1853. cloudiness = 0.45;
  1854. diffusivity = 0.001;
  1855. seqFileKeyframe = 3;
  1856. };
  1857. class Weather4: DefaultKeyframe
  1858. {
  1859. overcast = 0.5;
  1860. cloudiness = 0.46;
  1861. diffusivity = 0.01;
  1862. seqFileKeyframe = 4;
  1863. };
  1864. class Weather5: DefaultKeyframe
  1865. {
  1866. overcast = 0.8;
  1867. cloudiness = 0.8;
  1868. diffusivity = 0.01;
  1869. extinction = 4.3;
  1870. cloudBaseKm = 1.9;
  1871. cloudHeightKm = 8.0;
  1872. seqFileKeyframe = 4;
  1873. };
  1874. class Weather6: DefaultKeyframe
  1875. {
  1876. overcast = 1.0;
  1877. cloudiness = 1.0;
  1878. diffusivity = 0.001;
  1879. extinction = 4.0;
  1880. cloudBaseKm = 1.7;
  1881. cloudHeightKm = 10.0;
  1882. seqFileKeyframe = 4;
  1883. };
  1884. };
  1885. };
  1886. hazeDistCoef = 0.1;
  1887. hazeFogCoef = 0.98;
  1888. hazeBaseHeight = 0;
  1889. hazeBaseBeta0 = 8e-005;
  1890. hazeDensityDecay = 0.00036;
  1891. horizonParallaxCoef = 0.0;
  1892. horizonFogColorationStart = "0.8f";
  1893. skyFogColorationStart = "0.7f";
  1894. soundMapSizeCoef = 4;
  1895. satelliteNormalBlendStart = 10;
  1896. satelliteNormalBlendEnd = 100;
  1897. skyObject = "A3\Map_Stratis\data\obloha.p3d";
  1898. horizontObject = "A3\Map_Stratis\data\horizont.p3d";
  1899. skyTexture = "A3\Map_Stratis\data\sky_semicloudy_sky.paa";
  1900. skyTextureR = "A3\Map_Stratis\data\sky_semicloudy_lco.paa";
  1901. terrainBlendMaxDarkenCoef = "0.85f";
  1902. terrainBlendMaxBrightenCoef = "0.15f";
  1903. access = 3;
  1904. worldId = 540;
  1905. cutscenes[] = {};
  1906. description = "Derka 0.004";
  1907. icon = "";
  1908. worldName = "\grz\derka\derka.wrp";
  1909. previewVideo = "";
  1910. //pictureMap = "Derka\data\pictureMap_ca.paa";
  1911. //pictureShot = "Derka\Derka_pic_ca.paa";
  1912. plateFormat = "A#$-####";
  1913. plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
  1914. author = "GRIZZLY";
  1915. mapSize = 20480;
  1916. mapZone = 42;
  1917. mapArea[] = {25.011957,39.718452,25.481527,40.094578};
  1918. longitude = 68.873;
  1919. latitude = -36.712;
  1920. elevationOffset = 0;
  1921. minHillsAltitude = 80;
  1922. maxHillsAltitude = 200;
  1923. mapDrawingBrightnessModifier = 1.5;
  1924.  
  1925. class EnvMaps
  1926. {
  1927. class EnvMap1
  1928. {
  1929. texture = "A3\Map_Stratis\data\env_land_ClearSky_ca.paa";
  1930. overcast = 0;
  1931. };
  1932. class EnvMap2
  1933. {
  1934. texture = "A3\Map_Stratis\data\env_land_SemiCloudySky_ca.paa";
  1935. overcast = 0.3;
  1936. };
  1937. class EnvMap3
  1938. {
  1939. texture = "A3\Map_Stratis\data\env_land_OvercastSky_ca.paa";
  1940. overcast = 0.6;
  1941. };
  1942. };
  1943.  
  1944. newRoadsShape = "\grz\Derka\data\roads\roads.shp";
  1945.  
  1946. class OutsideTerrain
  1947. {
  1948. satellite = "A3\map_Stratis\data\s_satout_co.paa";
  1949. enableTerrainSynth = 1;
  1950. class Layers
  1951. {
  1952. class Layer0
  1953. {
  1954. nopx = "grz\derka\data\grz_outsideterra_nopx.paa";
  1955. texture = "grz\derka\data\grz_outsideterra_co.paa";
  1956. };
  1957. };
  1958. colorOutside[] = {0.227451,0.27451,0.384314,1};
  1959. };
  1960. class Grid: Grid
  1961. {
  1962. offsetX = 0;
  1963. offsetY = 30720;
  1964. class Zoom1
  1965. {
  1966. zoomMax = 0.05;
  1967. format = "XY";
  1968. formatX = "000";
  1969. formatY = "000";
  1970. stepX = 100;
  1971. stepY = -100;
  1972. };
  1973. class Zoom2
  1974. {
  1975. zoomMax = 0.5;
  1976. format = "XY";
  1977. formatX = "00";
  1978. formatY = "00";
  1979. stepX = 1000;
  1980. stepY = -1000;
  1981. };
  1982. class Zoom3
  1983. {
  1984. zoomMax = 1e+030;
  1985. format = "XY";
  1986. formatX = "0";
  1987. formatY = "0";
  1988. stepX = 10000;
  1989. stepY = -10000;
  1990. };
  1991. };
  1992. startTime = "12:00";
  1993. startDate = "24/4/2016";
  1994. centerPosition[] = {12416,8544,1000};
  1995. seagullPos[] = {12416,8544,1000};
  1996. class Names
  1997. {
  1998. #include "derka.hpp"
  1999.  
  2000. };
  2001. ilsPosition[] = {0,0};
  2002. ilsDirection[]= {0,0,0};
  2003. ilsTaxiOff[] = {};
  2004. ilsTaxiIn[]= {};
  2005. drawTaxiway = 0;
  2006. /*class SecondaryAirports
  2007. {
  2008. class Airstrip_1
  2009. {
  2010. ilsPosition[] = {12538.7,9080.4};
  2011. ilsDirection[]={0.0349,0.080000,0.9994};
  2012. ilsTaxiOff[] = {12520,8524.2,12511.1,8457.1,12471.2,8440.7,12422.5,8450.2,12408.5,8495.8};
  2013. ilsTaxiIn[]= {12480.6,8599.7,12486.6,9087.4,12503,9100.6,12538.2,9090.4,12537.6,9053.1};
  2014. drawTaxiway = 1;
  2015.  
  2016. };
  2017. class Airstrip_2
  2018. {
  2019. ilsPosition[] = {9268.16,21575.1};
  2020. ilsDirection[] = {0.8027,0.08,0.5964};
  2021. ilsTaxiOff[] = {9034.07,21396.7,9022.12,21398.9,9012.96,21410.5,9008.71,21433.9,9017.87,21463.7,9126.84,21580.2,9168.44,21610.6};
  2022. ilsTaxiIn[] = {9168.44,21610.6,9191.79,21623,9207.69,21620.3,9219.23,21617.4,9251.41,21588.8,9256.73,21578.9,9255.22,21567};
  2023. drawTaxiway = 0;
  2024. };
  2025. class Airstrip_3
  2026. {
  2027. ilsPosition[] = {21074.3,7098.58};
  2028. ilsDirection[] = {-0.1908,0.08,-0.9816};
  2029. ilsTaxiOff[] = {21157.2,7511.69,21158.3,7526.32,21146.7,7531.26,21132.3,7529.41,20863.7,7300.61,20825.6,7275.69};
  2030. ilsTaxiIn[] = {20825.6,7275.69,20801.9,7260.94,20798.5,7251.93,20802.7,7244.72,20815.7,7245.37,20847.4,7275.87,20862.2,7280.76,20879.3,7278.83,21068.9,7161.23,21082.9,7163.58,21091.9,7176.15};
  2031. drawTaxiway = 0;
  2032. };
  2033. class Airstrip_4
  2034. {
  2035. ilsPosition[] = {27153.5,24904.1};
  2036. ilsDirection[] = {0.6546,0.08,0.756};
  2037. ilsTaxiOff[] = {26849.6,24558,26832.5,24542.9,26812.7,24539.7,26789.9,24547.8,26772.8,24560.6,26765.3,24581.2,26769.4,24604,26801.7,24637.3};
  2038. ilsTaxiIn[] = {26801.7,24637.3,26831.5,24668.2,26897.3,24705.8,27097.2,24917.6,27113.2,24922.5,27131.3,24916,27142.7,24908.1,27143.8,24899.2,27140,24889.9,27132.9,24881.3};
  2039. drawTaxiway = 0;
  2040. };
  2041. class Airstrip_5
  2042. {
  2043. ilsPosition[] = {23149.6,18400};
  2044. ilsDirection[] = {0,0.08,-1};
  2045. ilsTaxiOff[] = {23149.8,18795.7,23148.9,18899.7,23137.2,18937.9,23100.4,18946.5,23063.1,18930.5,23046.1,18896.7,23031.6,18845.3};
  2046. ilsTaxiIn[] = {23031.6,18845.3,23052,18396.4,23074.4,18367.8,23099.7,18356.6,23132.8,18364.5,23149,18398.5,23149.4,18432.5};
  2047. drawTaxiway = 0;
  2048. };*/
  2049.  
  2050. class ReplaceObjects{};
  2051. class Sounds
  2052. {
  2053. sounds[] = {};
  2054. };
  2055. class Animation
  2056. {
  2057. vehicles[] = {};
  2058. };
  2059. clutterGrid = 1.2;
  2060. clutterDist = 140;
  2061. noDetailDist = 65;
  2062. fullDetailDist = 30;
  2063. midDetailTexture = "A3\Map_Data\middle_mco.paa";
  2064. minTreesInForestSquare = 5;
  2065. minRocksInRockSquare = 4;
  2066. class Subdivision
  2067. {
  2068. class Fractal
  2069. {
  2070. rougness = 5;
  2071. maxRoad = 0.02;
  2072. maxTrack = 0.5;
  2073. maxSlopeFactor = 0.05;
  2074. };
  2075. class WhiteNoise
  2076. {
  2077. rougness = 2;
  2078. maxRoad = 0.01;
  2079. maxTrack = 0.05;
  2080. maxSlopeFactor = 0.0025;
  2081. };
  2082. minY = -0.0;
  2083. minSlope = 0.02;
  2084. };
  2085. class Ambient{};
  2086. class AmbientA3
  2087. {
  2088. maxCost = 500;
  2089. class Radius440_500
  2090. {
  2091. areaSpawnRadius = 70.0;
  2092. areaMaxRadius = 200.0;
  2093. spawnCircleRadius = 30.0;
  2094. spawnInterval = 4.7;
  2095. class Species
  2096. {/*
  2097. class Kestrel_random_F
  2098. {
  2099. maxCircleCount = "((1 - night) * 2 * (1 - (WaterDepth interpolate [1,30,0,1])) + (2 * (hills))) * (1 - night)";
  2100. maxWorldCount = 5;
  2101. cost = 3;
  2102. spawnCount = 1;
  2103. groupSpawnRadius = 10;
  2104. maxAlt = 200;
  2105. minAlt = -10;
  2106. };
  2107. class Seagull
  2108. {
  2109. maxCircleCount = "((sea * (1 - night)) + (2 * houses * sea)) * (1 - night)";
  2110. maxWorldCount = 40;
  2111. cost = 3;
  2112. spawnCount = 1;
  2113. groupSpawnRadius = 10;
  2114. maxAlt = 200;
  2115. minAlt = -10;
  2116. };
  2117. class Rabbit_F
  2118. {
  2119. maxCircleCount = "(20 * (0.1 - houses)) * (1 - sea)";
  2120. maxWorldCount = 5;
  2121. cost = 5;
  2122. spawnCount = 1;
  2123. groupSpawnRadius = 10;
  2124. maxAlt = 80;
  2125. minAlt = -5;
  2126. };
  2127. */};
  2128. };
  2129. class Radius40_60
  2130. {
  2131. areaSpawnRadius = 50.0;
  2132. areaMaxRadius = 83.0;
  2133. spawnCircleRadius = 10.0;
  2134. spawnInterval = 1.5;
  2135. class Species
  2136. {
  2137. class CatShark_F
  2138. {
  2139. maxCircleCount = "(4 * (WaterDepth interpolate [1,30,0,1]))";
  2140. maxWorldCount = 10;
  2141. cost = 6;
  2142. spawnCount = 1;
  2143. groupSpawnRadius = 10;
  2144. maxAlt = 10;
  2145. minAlt = -80;
  2146. };
  2147. class Turtle_F
  2148. {
  2149. maxCircleCount = "(2 * (waterDepth interpolate [1,16,0,1]) * ((1-houses) * (1-houses)))";
  2150. maxWorldCount = 6;
  2151. cost = 5;
  2152. spawnCount = 1;
  2153. groupSpawnRadius = 10;
  2154. maxAlt = 10;
  2155. minAlt = -80;
  2156. };
  2157. class Snake_random_F
  2158. {
  2159. maxCircleCount = "(1 - houses) * ((2 * (1 - sea)) + (2 * (meadow)))";
  2160. maxWorldCount = 3;
  2161. cost = 5;
  2162. spawnCount = 1;
  2163. groupSpawnRadius = 5;
  2164. maxAlt = 40;
  2165. minAlt = -5;
  2166. };
  2167. class Salema_F
  2168. {
  2169. maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2170. maxWorldCount = 40;
  2171. cost = 5;
  2172. spawnCount = 2;
  2173. groupSpawnRadius = 5;
  2174. maxAlt = 10;
  2175. minAlt = -80;
  2176. };
  2177. class Ornate_random_F
  2178. {
  2179. maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.05))";
  2180. maxWorldCount = 30;
  2181. cost = 5;
  2182. spawnCount = 3;
  2183. groupSpawnRadius = 5;
  2184. maxAlt = 10;
  2185. minAlt = -80;
  2186. };
  2187. class Mackerel_F
  2188. {
  2189. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2190. maxWorldCount = 14;
  2191. cost = 5;
  2192. spawnCount = 2;
  2193. groupSpawnRadius = 5;
  2194. maxAlt = 10;
  2195. minAlt = -80;
  2196. };
  2197. class Mullet_F
  2198. {
  2199. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2200. maxWorldCount = 14;
  2201. cost = 5;
  2202. spawnCount = 2;
  2203. groupSpawnRadius = 5;
  2204. maxAlt = 10;
  2205. minAlt = -80;
  2206. };
  2207. class Tuna_F
  2208. {
  2209. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) - 0.2))";
  2210. maxWorldCount = 10;
  2211. cost = 5;
  2212. spawnCount = 2;
  2213. groupSpawnRadius = 5;
  2214. maxAlt = 10;
  2215. minAlt = -80;
  2216. };
  2217. };
  2218. };
  2219. class Radius30_40
  2220. {
  2221. areaSpawnRadius = 30.0;
  2222. areaMaxRadius = 40.0;
  2223. spawnCircleRadius = 3.0;
  2224. spawnInterval = 3.75;
  2225. class Species
  2226. {
  2227. class DragonFly
  2228. {
  2229. maxCircleCount = "4 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * sea * (1 - windy)";
  2230. maxWorldCount = 4;
  2231. cost = 1;
  2232. spawnCount = 1;
  2233. groupSpawnRadius = 1;
  2234. maxAlt = 30;
  2235. minAlt = -5;
  2236. };
  2237. class ButterFly_random
  2238. {
  2239. maxCircleCount = "3 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2240. maxWorldCount = 6;
  2241. cost = 1;
  2242. spawnCount = 3;
  2243. groupSpawnRadius = 1;
  2244. maxAlt = 30;
  2245. minAlt = -5;
  2246. };
  2247. class FireFly
  2248. {
  2249. maxCircleCount = "(6 * night) * (1 - sea) * (1 - houses) * (1 - windy)";
  2250. maxWorldCount = 20;
  2251. cost = 1;
  2252. spawnCount = 3;
  2253. groupSpawnRadius = 3;
  2254. maxAlt = 30;
  2255. minAlt = -5;
  2256. };
  2257. class Cicada
  2258. {
  2259. maxCircleCount = "(4 * night) * (1 - sea) * (1 - windy)";
  2260. maxWorldCount = 6;
  2261. cost = 1;
  2262. spawnCount = 3;
  2263. groupSpawnRadius = 3;
  2264. maxAlt = 30;
  2265. minAlt = -5;
  2266. };
  2267. };
  2268. };
  2269. class Radius15_20
  2270. {
  2271. areaSpawnRadius = 15.0;
  2272. areaMaxRadius = 20.0;
  2273. spawnCircleRadius = 2.0;
  2274. spawnInterval = 2.85;
  2275. class Species
  2276. {
  2277. class FxWindGrass1
  2278. {
  2279. maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
  2280. maxWorldCount = 3;
  2281. cost = 1;
  2282. spawnCount = 3;
  2283. groupSpawnRadius = 2.5;
  2284. maxAlt = 30;
  2285. minAlt = -5;
  2286. };
  2287. class FxWindGrass2
  2288. {
  2289. maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
  2290. maxWorldCount = 3;
  2291. cost = 1;
  2292. spawnCount = 3;
  2293. groupSpawnRadius = 2.5;
  2294. maxAlt = 30;
  2295. minAlt = -5;
  2296. };
  2297. class FxWindLeaf1
  2298. {
  2299. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2300. maxWorldCount = 3;
  2301. cost = 1;
  2302. spawnCount = 3;
  2303. groupSpawnRadius = 2.5;
  2304. maxAlt = 30;
  2305. minAlt = -5;
  2306. };
  2307. class FxWindLeaf2
  2308. {
  2309. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2310. maxWorldCount = 3;
  2311. cost = 1;
  2312. spawnCount = 3;
  2313. groupSpawnRadius = 2.5;
  2314. maxAlt = 30;
  2315. minAlt = -5;
  2316. };
  2317. class FxWindLeaf3
  2318. {
  2319. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2320. maxWorldCount = 3;
  2321. cost = 1;
  2322. spawnCount = 3;
  2323. groupSpawnRadius = 2.5;
  2324. maxAlt = 30;
  2325. minAlt = -5;
  2326. };
  2327. class FxWindPollen1
  2328. {
  2329. maxCircleCount = "(3 * (1 - (WaterDepth interpolate [1,30,0,1]))) * (windy interpolate [0.05,0.15,0,1])";
  2330. maxWorldCount = 6;
  2331. cost = 1;
  2332. spawnCount = 1;
  2333. groupSpawnRadius = 1;
  2334. maxAlt = 30;
  2335. minAlt = -5;
  2336. };
  2337. class FxWindPaper1
  2338. {
  2339. maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy";
  2340. maxWorldCount = 2;
  2341. cost = 1;
  2342. spawnCount = 1;
  2343. groupSpawnRadius = 1;
  2344. maxAlt = 30;
  2345. minAlt = -5;
  2346. };
  2347. class FxWindPlastic1
  2348. {
  2349. maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy";
  2350. maxWorldCount = 2;
  2351. cost = 1;
  2352. spawnCount = 1;
  2353. groupSpawnRadius = 1;
  2354. maxAlt = 30;
  2355. minAlt = -5;
  2356. };
  2357. };
  2358. };
  2359. class Radius6_10
  2360. {
  2361. areaSpawnRadius = 6.0;
  2362. areaMaxRadius = 10.0;
  2363. spawnCircleRadius = 1.0;
  2364. spawnInterval = 0.1;
  2365. class Species
  2366. {
  2367. class HoneyBee
  2368. {
  2369. maxCircleCount = "4 * (1 - night) * (1 - sea) * (1 - houses) * (1 - windy)";
  2370. maxWorldCount = 8;
  2371. cost = 1;
  2372. spawnCount = 1;
  2373. groupSpawnRadius = 1;
  2374. maxAlt = 30;
  2375. minAlt = -5;
  2376. };
  2377. class HouseFly
  2378. {
  2379. maxCircleCount = "(3 + 3 * (houses)) * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2380. maxWorldCount = 10;
  2381. cost = 1;
  2382. spawnCount = 3;
  2383. groupSpawnRadius = 1;
  2384. maxAlt = 30;
  2385. minAlt = -5;
  2386. };
  2387. class Mosquito
  2388. {
  2389. maxCircleCount = "3 * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2390. maxWorldCount = 2;
  2391. cost = 1;
  2392. spawnCount = 1;
  2393. groupSpawnRadius = 1;
  2394. maxAlt = 30;
  2395. minAlt = -5;
  2396. };
  2397. };
  2398. };
  2399. };
  2400. safePositionAnchor[] = {15667,15791.3};
  2401. safePositionRadius = 7000;
  2402. loadingTexts[] = {"This project is WIP"};
  2403. };
  2404. };
  2405. class CfgWorldList
  2406. {
  2407. class Derka {};
  2408. };
  2409. class CfgLensFlare
  2410. {
  2411. flarePos[] = {0.0,0.0,0.37,0.47,0.5,0.54,0.62,0.72,0.75,0.91,1.0,1.084,1.13,1.29,1.62,1.68};
  2412. flareSizeCam[] = {0.2,0.4,0.025,0.05,0.042,0.043,0.04,0.75,0.6,0.7,0.15,0.85,0.44,0.45,0.55,0.1};
  2413. flareBright[] = {1.0,0.3,0.3,0.3,0.3,0.4,0.4,0.05,0.03,0.12,0.05,0.08,0.05,0.2,0.2,1.0};
  2414. flareSizeEye[] = {0.04};
  2415. flareSizeEyeSun[] = {0.04};
  2416. };
  2417. #include "cfgSurfaces.hpp"
  2418.  
  2419. class CfgMaterials
  2420. {
  2421. class Water
  2422. {
  2423. PixelShaderID = "Water";
  2424. VertexShaderID = "Water";
  2425. ambient[] = {0.0,0.025,0.05,0.5};
  2426. diffuse[] = {0.0,0.05,0.04,1.0};
  2427. forcedDiffuse[] = {0.0,0.0,0.0,1};
  2428. specular[] = {0.12,0.12,0.12,1};
  2429. specularPower = 100;
  2430. emmisive[] = {0,0,0,0};
  2431. class Stage1
  2432. {
  2433. texture = "A3\Map_data\water_nofhq.paa";
  2434. uvSource = "texWaterAnim";
  2435. class uvTransform
  2436. {
  2437. aside[] = {0,1,0};
  2438. up[] = {1,0,0};
  2439. dir[] = {0,0,1};
  2440. pos[] = {0.3,0.4,0};
  2441. };
  2442. };
  2443. class Stage2
  2444. {
  2445. texture = "A3\data_f\sea_foam_lco.paa";
  2446. uvSource = "none";
  2447. };
  2448. class Stage3
  2449. {
  2450. texture = "A3\Map_data\water2_nohq.paa";
  2451. uvSource = "none";
  2452. };
  2453. };
  2454. class Shore
  2455. {
  2456. PixelShaderID = "Shore";
  2457. VertexShaderID = "Shore";
  2458. ambient[] = {1.0,1.0,1.0,1.0};
  2459. diffuse[] = {0.7,0.7,0.7,1.0};
  2460. forcedDiffuse[] = {0.0,0.0,0.0,1};
  2461. specular[] = {0.12,0.12,0.12,1};
  2462. specularPower = 65;
  2463. emmisive[] = {0,0,0,0};
  2464. class TexGen0
  2465. {
  2466. uvSource = "none";
  2467. };
  2468. class TexGen1
  2469. {
  2470. uvSource = "texWaterAnim";
  2471. class uvTransform
  2472. {
  2473. aside[] = {0,5,0};
  2474. up[] = {5,0,0};
  2475. dir[] = {0,0,1};
  2476. pos[] = {0.3,0.4,0};
  2477. };
  2478. };
  2479. class Stage1
  2480. {
  2481. texture = "A3\data_f\water_nofhq.paa";
  2482. texGen = 1;
  2483. };
  2484. class Stage2
  2485. {
  2486. texture = "A3\data_f\sea_foam_lco.paa";
  2487. texGen = 0;
  2488. };
  2489. class Stage3
  2490. {
  2491. texture = "A3\data_f\water2_nohq.paa";
  2492. texGen = 0;
  2493. };
  2494. class Stage6
  2495. {
  2496. texture = "A3\data_f\shoreFoam_edge.paa";
  2497. texGen = 0;
  2498. };
  2499. class Stage7
  2500. {
  2501. texture = "A3\data_f\shoreWetNormal_nohq.paa";
  2502. texGen = 0;
  2503. };
  2504. class Stage8
  2505. {
  2506. texture = "A3\Data_F\env_land_CO.tga";
  2507. useWorldEnvMap = 1;
  2508. texGen = 0;
  2509. };
  2510. };
  2511. class ShoreWet
  2512. {
  2513. PixelShaderID = "ShoreWet";
  2514. VertexShaderID = "Shore";
  2515. ambient[] = {1.0,1.0,1.0,1.0};
  2516. diffuse[] = {1.0,1.0,1.0,1.0};
  2517. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  2518. emmisive[] = {0.0,0.0,0.0,1.0};
  2519. specular[] = {0.1,0.1,0.1,1.0};
  2520. specularPower = 1.0;
  2521. class Stage0
  2522. {
  2523. texture = "A3\data_f\shoreWetNormal_nohq.paa";
  2524. uvSource = "none";
  2525. };
  2526. class Stage1
  2527. {
  2528. texture = "#(ai,64,128,1)fresnel(1.4,0.1)";
  2529. uvSource = "none";
  2530. };
  2531. class Stage2
  2532. {
  2533. useWorldEnvMap = 1;
  2534. texture = "A3\Data_F\env_land_CO.tga";
  2535. uvSource = "none";
  2536. };
  2537. };
  2538. };
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