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Feb 16th, 2016
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  1. #raw 0x0 = Face Down
  2. #raw 0x1 = Face Up
  3. #raw 0x2 = Face Left
  4. #raw 0x3 = Face Right
  5. #raw 0x4 = Face Down (Faster)
  6. #raw 0x5 = Face Up (Faster)
  7. #raw 0x6 = Face Left (Faster)
  8. #raw 0x7 = Face Right (Faster)
  9. #raw 0x8 = Step Down (Very Slow)
  10. #raw 0x9 = Step Up (Very Slow)
  11. #raw 0xA = Step Left (Very Slow)
  12. #raw 0xB = Step Right (Very Slow)
  13. #raw 0xC = Step Down (Slow)
  14. #raw 0xD = Step Up (Slow)
  15. #raw 0xE = Step Left (Slow)
  16. #raw 0xF = Step Right (Slow)
  17. #raw 0x10 = Step Down (Normal)
  18. #raw 0x11 = Step Up (Normal)
  19. #raw 0x12 = Step Left (Normal)
  20. #raw 0x13 = Step Right (Normal)
  21. #raw 0x14 = Jump2 Down
  22. #raw 0x15 = Jump2 Up
  23. #raw 0x16 = Jump2 Left
  24. #raw 0x17 = Jump2 Right
  25. #raw 0x18 = Delay1
  26. #raw 0x19 = Delay2
  27. #raw 0x1A = Delay3
  28. #raw 0x1B = Delay4
  29. #raw 0x1C = Delay5
  30. #raw 0x1D = Step Down (Fast)
  31. #raw 0x1E = Step Up (Fast)
  32. #raw 0x1F = Step Left (Fast)
  33. #raw 0x20 = Step Right (Fast)
  34. #raw 0x21 = Step on the Spot Down (Normal)
  35. #raw 0x22 = Step on the Spot Up (Normal)
  36. #raw 0x23 = Step on the Spot Left (Normal)
  37. #raw 0x24 = Step on the Spot Right (Normal)
  38. #raw 0x25 = Step on the Spot Down (Faster)
  39. #raw 0x26 = Step on the Spot Up (Faster)
  40. #raw 0x27 = Step on the Spot Left (Faster)
  41. #raw 0x28 = Step on the Spot Right (Faster)
  42. #raw 0x29 = Step on the Spot Down (Fastest)
  43. #raw 0x2A = Step on the Spot Up (Fastest)
  44. #raw 0x2B = Step on the Spot Left (Fastest)
  45. #raw 0x2C = Step on the Spot Right (Fastest)
  46. #raw 0x2D = Face Down (Delayed)
  47. #raw 0x2E = Face Up (Delayed)
  48. #raw 0x2F = Face Left (Delayed)
  49. #raw 0x30 = Face Right (Delayed)
  50. #raw 0x31 = Slide Down (Slow)
  51. #raw 0x32 = Slide Up (Slow)
  52. #raw 0x33 = Slide Left (Slow)
  53. #raw 0x34 = Slide Right (Slow)
  54. #raw 0x35 = Slide Down (Normal)
  55. #raw 0x36 = Slide Up (Normal)
  56. #raw 0x37 = Slide Left (Normal)
  57. #raw 0x38 = Slide Right (Normal)
  58. #raw 0x39 = Slide Down (Fast)
  59. #raw 0x3A = Slide Up (Fast)
  60. #raw 0x3B = Slide Left (Fast)
  61. #raw 0x3C = Slide Right (Fast)
  62. #raw 0x3D = Slide Running on Right Foot (Down)
  63. #raw 0x3E = Slide Running on Right Foot (Up)
  64. #raw 0x3F = Slide Running on Right Foot (Left)
  65. #raw 0x40 = Slide Running on Right Foot (Right)
  66. #raw 0x41 = Slide Running on Left Foot (Down)
  67. #raw 0x42 = Slide Running on Left Foot (Up)
  68. #raw 0x43 = Slide Running on Left Foot (Left)
  69. #raw 0x44 = Slide Running on Left Foot (Right)
  70. #raw 0x46 = Jump Facing Left (Down)
  71. #raw 0x47 = Jump Facing Down (Up)
  72. #raw 0x48 = Jump Facing Up (Left)
  73. #raw 0x49 = Jump Facing Left (Right)
  74. #raw 0x4A = Face Player
  75. #raw 0x4B = Face Against Player
  76. #raw 0x4C = Lock Sprite Facing
  77. #raw 0x4D = Release Sprite Facing
  78. #raw 0x4E = Jump Down
  79. #raw 0x4F = Jump Up
  80. #raw 0x50 = Jump Left
  81. #raw 0x51 = Jump Right
  82. #raw 0x52 = Jump in Place (Facing Down)
  83. #raw 0x53 = Jump in Place (Facing Up)
  84. #raw 0x54 = Jump in Place (Facing Left)
  85. #raw 0x55 = Jump in Place (Facing Right)
  86. #raw 0x56 = Jump in Place (Facing Down/Up)
  87. #raw 0x57 = Jump in Place (Facing Up/Down)
  88. #raw 0x58 = Jump in Place (Facing Left/Right)
  89. #raw 0x59 = Jump in Place (Facing Right/Left)
  90. #raw 0x60 = Hide Sprite
  91. #raw 0x61 = Show Sprite
  92. #raw 0x62 = Exclamation Mark (!)
  93. #raw 0x63 = Question Mark (?)
  94. #raw 0x64 = Cross (X)
  95. #raw 0x65 = Double Exclamation Mark (!!)
  96. #raw 0x66 = Happy (^_^)
  97. #raw 0xFE = End of Movements
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