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ohdat

Sun Touched

May 24th, 2015
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  1. #Sun Touched
  2. if (user.hasWorkingAbility(:SUNTOUCHED) && isConst?(thismove.type,PBTypes,:FIRE) && turneffects[PBEffects::TotalDamage]>0)
  3. if @battle.pbWeather==PBWeather::SUNNYDAY
  4. hpgain=user.pbRecoverHP([(turneffects[PBEffects::TotalDamage]/6).floor,1].max,true)
  5. else
  6. hpgain=user.pbRecoverHP([(turneffects[PBEffects::TotalDamage]/8).floor,1].max,true)
  7. end
  8. if hpgain>0
  9. @battle.pbDisplay(_INTL("{1} restored a little HP using Sun Touched!",user.pbThis))
  10. end
  11. end
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