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- displayData.cpp
- displayData::displayData(QPainter *painter)
- {
- painter->setFont(QFont("times", 13));
- painter->drawText(5,15, QString("Speed: " + QString::number(speed)));
- painter->drawText(5, 30, QString("Rotation: " + QString::number(planeRotation)));
- }
- displayData.h
- #ifndef DISPLAYDATA
- #define DISPLAYDATA
- #include <QGraphicsTextItem>
- class displayData : public QGraphicsTextItem{
- public:
- displayData(QPainter *painter);
- private:
- };
- #endif // DISPLAYDATA
- game.cpp (relevant lines)
- data = new displayData();
- scene->addItem(data);
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