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layers.cfg

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Feb 28th, 2015
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C++ 0.93 KB | None | 0 0
  1. class Layers
  2. {
  3.  class tag_gravel
  4.   {
  5.    texture = "moon\data\tag_middle_mco.paa";
  6.    material = "moon\data\tag_gravel.rvmat";
  7.   };
  8.  
  9.  
  10.   class tag_field
  11.   {
  12.    texture = "moon\data\tag_middle_mco.paa";
  13.    material = "moon\data\tag_field.rvmat";
  14.   };
  15.  
  16.   class tag_forest
  17.   {
  18.    texture = "moon\data\tag_middle_mco.paa"
  19.    material = "moon\data\tag_forest.rvmat";
  20.    };
  21.    
  22.  
  23.   class tag_lightGrass
  24.   {
  25.     texture = "moon\data\tag_middle_mco.paa";
  26.     material = "moon\data\tag_lightGrass.rvmat";
  27.   };
  28.  
  29.  
  30.   class tag_deepGrass
  31.   {
  32.     texture = "moon\data\tag_middle_mco.paa";
  33.     material = "moon\data\tag_deepGrass.rvmat";
  34.   };
  35.  
  36. };
  37.  
  38.  
  39. class Legend
  40. {
  41.   picture="moon\source\mapLegend.png";
  42.   class Colors
  43.   {
  44.     tag_lightGrass[]={{0,255,0}};       //green
  45.     tag_deepGrass[]={{255,255,0}};  //yellow
  46.     tag_forest[]={{0,0,255}};       //blue
  47.     tag_gravel[]={{255,0,0}};       //red
  48.     tag_field[]={{0,255,255}};      //cyan
  49.   };
  50. };
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