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- if (isServer) then {
- _vehicle_0 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Gate", [13198.493, 10663.838, -2.0503998e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_0 = _this;
- _this setDir 22.51075;
- _this setPos [13198.493, 10663.838, -2.0503998e-005];
- };
- _vehicle_2 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13220.774, 10662.148, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_2 = _this;
- _this setDir 201.52238;
- _this setPos [13220.774, 10662.148, 1.6212463e-005];
- };
- _vehicle_3 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13239.242, 10655.865, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_3 = _this;
- _this setDir 199.54555;
- _this setPos [13239.242, 10655.865, 7.6293945e-005];
- };
- _vehicle_4 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13258.96, 10648.881, -0.74889445], [], 0, "CAN_COLLIDE"];
- _vehicle_4 = _this;
- _this setDir 200.51717;
- _this setPos [13258.96, 10648.881, -0.74889445];
- };
- _vehicle_5 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13278.239, 10642.3, -1.5037972], [], 0, "CAN_COLLIDE"];
- _vehicle_5 = _this;
- _this setDir 194.86375;
- _this setPos [13278.239, 10642.3, -1.5037972];
- };
- _vehicle_6 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon_dam", [13306.897, 10627.227, 0.00010585785], [], 0, "CAN_COLLIDE"];
- _vehicle_6 = _this;
- _this setDir 17.628405;
- _this setPos [13306.897, 10627.227, 0.00010585785];
- };
- _vehicle_7 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13294.092, 10638.248, -2.0696278], [], 0, "CAN_COLLIDE"];
- _vehicle_7 = _this;
- _this setDir 193.49655;
- _this setPos [13294.092, 10638.248, -2.0696278];
- };
- _vehicle_8 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon", [13242.975, 10646.507, -8.1062317e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_8 = _this;
- _this setDir 19.809298;
- _this setPos [13242.975, 10646.507, -8.1062317e-005];
- };
- _vehicle_9 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bastion", [13178.329, 10664.183, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_9 = _this;
- _this setDir 212.23183;
- _this setPos [13178.329, 10664.183, -2.3841858e-005];
- };
- _vehicle_11 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon_dam", [13165.207, 10671.696, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_11 = _this;
- _this setDir 28.742622;
- _this setPos [13165.207, 10671.696, 3.3378601e-006];
- };
- _vehicle_12 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_End", [13154.328, 10683.89, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_12 = _this;
- _this setDir 199.67764;
- _this setPos [13154.328, 10683.89, 2.2888184e-005];
- };
- _vehicle_13 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_End_2", [13147.216, 10695.712, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_13 = _this;
- _this setDir -102.88508;
- _this setPos [13147.216, 10695.712, -1.1444092e-005];
- };
- _vehicle_14 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13140.152, 10712.91, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_14 = _this;
- _this setDir -108.82719;
- _this setPos [13140.152, 10712.91, 3.8146973e-005];
- };
- _vehicle_15 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13138.427, 10732.596, 4.1484833e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_15 = _this;
- _this setDir 278.70657;
- _this setPos [13138.427, 10732.596, 4.1484833e-005];
- };
- _vehicle_16 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13141.601, 10749.844, 8.392334e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_16 = _this;
- _this setDir -77.986443;
- _this setPos [13141.601, 10749.844, 8.392334e-005];
- };
- _vehicle_17 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13145.653, 10767.228, -2.9087067e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_17 = _this;
- _this setDir -79.397858;
- _this setPos [13145.653, 10767.228, -2.9087067e-005];
- };
- _vehicle_18 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13155.958, 10784.005, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_18 = _this;
- _this setDir -35.43866;
- _this setPos [13155.958, 10784.005, 1.7166138e-005];
- };
- _vehicle_19 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13173.178, 10795.839, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_19 = _this;
- _this setDir -33.475143;
- _this setPos [13173.178, 10795.839, 1.9073486e-005];
- };
- _vehicle_20 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13190.434, 10807.296, 6.8187714e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_20 = _this;
- _this setDir -33.989693;
- _this setPos [13190.434, 10807.296, 6.8187714e-005];
- };
- _vehicle_21 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13209.146, 10813.075, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_21 = _this;
- _this setDir -1.2530571;
- _this setPos [13209.146, 10813.075, -6.1988831e-006];
- };
- _vehicle_22 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13227.764, 10820.433, -3.528595e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_22 = _this;
- _this setDir -42.744476;
- _this setPos [13227.764, 10820.433, -3.528595e-005];
- };
- _vehicle_23 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13244.786, 10824.008, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_23 = _this;
- _this setDir 17.285236;
- _this setPos [13244.786, 10824.008, -2.6702881e-005];
- };
- _vehicle_24 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon", [13259.768, 10816.405, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_24 = _this;
- _this setDir 17.332031;
- _this setPos [13259.768, 10816.405, 1.9073486e-005];
- };
- _vehicle_25 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Gate", [13273.704, 10810.412], [], 0, "CAN_COLLIDE"];
- _vehicle_25 = _this;
- _this setDir 19.012106;
- _this setPos [13273.704, 10810.412];
- };
- _vehicle_26 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon", [13290.628, 10806.113, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_26 = _this;
- _this setDir 18.172041;
- _this setPos [13290.628, 10806.113, 2.0027161e-005];
- };
- _vehicle_27 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13305.528, 10796.273, -2.3841858e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_27 = _this;
- _this setDir 14.697743;
- _this setPos [13305.528, 10796.273, -2.3841858e-006];
- };
- _vehicle_28 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13325.663, 10790.955, -0.57565892], [], 0, "CAN_COLLIDE"];
- _vehicle_28 = _this;
- _this setDir 15.044385;
- _this setPos [13325.663, 10790.955, -0.57565892];
- };
- _vehicle_29 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [13343.495, 10787.085, -1.3335106], [], 0, "CAN_COLLIDE"];
- _vehicle_29 = _this;
- _this setDir 8.1455526;
- _this setPos [13343.495, 10787.085, -1.3335106];
- };
- _vehicle_30 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon", [13381.627, 10778.501, -6.3419342e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_30 = _this;
- _this setDir 16.274218;
- _this setPos [13381.627, 10778.501, -6.3419342e-005];
- };
- _vehicle_31 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall2_30", [13365.646, 10784.124, -0.00010800362], [], 0, "CAN_COLLIDE"];
- _vehicle_31 = _this;
- _this setDir 15.306382;
- _this setPos [13365.646, 10784.124, -0.00010800362];
- };
- _vehicle_36 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_BuildingWIP", [13050.824, 10299.114, 3.9577484e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_36 = _this;
- _this setDir 108.32722;
- _this setPos [13050.824, 10299.114, 3.9577484e-005];
- };
- _vehicle_37 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Hospital", [13018.365, 10384.084, 0.33434343], [], 0, "CAN_COLLIDE"];
- _vehicle_37 = _this;
- _this setDir -27.994114;
- _this setPos [13018.365, 10384.084, 0.33434343];
- };
- _vehicle_39 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Office01", [13029.346, 10183.013, -2.0980835e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_39 = _this;
- _this setDir -70.650215;
- _this setPos [13029.346, 10183.013, -2.0980835e-005];
- };
- _vehicle_42 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HouseBlock_B4", [13057.916, 10382.976, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_42 = _this;
- _this setDir 12.519192;
- _this setPos [13057.916, 10382.976, 1.8596649e-005];
- };
- _vehicle_43 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_a_stationhouse", [13087.66, 10381.201, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_43 = _this;
- _this setDir 19.707809;
- _this setPos [13087.66, 10381.201, 3.6239624e-005];
- };
- _vehicle_44 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_GeneralStore_01a", [13084.821, 10358.668, 0.2491751], [], 0, "CAN_COLLIDE"];
- _vehicle_44 = _this;
- _this setDir 18.463089;
- _this setPos [13084.821, 10358.668, 0.2491751];
- };
- _vehicle_46 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HouseV2_01B_ruins", [13135.959, 10322.389, -0.4834339], [], 0, "CAN_COLLIDE"];
- _vehicle_46 = _this;
- _this setDir -107.16313;
- _this setPos [13135.959, 10322.389, -0.4834339];
- };
- _vehicle_47 = objNull;
- if (true) then
- {
- _this = createVehicle ["Fort_Barricade", [13100.324, 10339.177, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_47 = _this;
- _this setDir 65.294006;
- _this setPos [13100.324, 10339.177, 2.3841858e-006];
- };
- _vehicle_48 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fort_Watchtower", [13127.628, 10396.768, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_48 = _this;
- _this setDir 286.57764;
- _this setPos [13127.628, 10396.768, 2.3841858e-006];
- };
- _vehicle_50 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hhedgehog_concreteBig", [13117.169, 10394.907, 5.8174133e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_50 = _this;
- _this setDir 15.827482;
- _this setPos [13117.169, 10394.907, 5.8174133e-005];
- };
- _vehicle_51 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hhedgehog_concreteBig", [13115.979, 10391.074, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_51 = _this;
- _this setDir 16.191284;
- _this setPos [13115.979, 10391.074, 2.0980835e-005];
- };
- _vehicle_52 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13103.71, 10403.908, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_52 = _this;
- _this setDir 21.596821;
- _this setPos [13103.71, 10403.908, 2.5272369e-005];
- };
- _vehicle_53 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13095.744, 10406.779, 2.8133392e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_53 = _this;
- _this setDir 20.688564;
- _this setPos [13095.744, 10406.779, 2.8133392e-005];
- };
- _vehicle_54 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13091.534, 10408.328, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
- _vehicle_54 = _this;
- _this setDir 22.361195;
- _this setPos [13091.534, 10408.328, -4.7683716e-007];
- };
- _vehicle_55 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13089.904, 10414.152, -4.863739e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_55 = _this;
- _this setDir -70.29702;
- _this setPos [13089.904, 10414.152, -4.863739e-005];
- };
- _vehicle_56 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13091.868, 10421.261, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_56 = _this;
- _this setDir 106.02581;
- _this setPos [13091.868, 10421.261, -9.5367432e-006];
- };
- _vehicle_57 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13135.055, 10392.478, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_57 = _this;
- _this setDir 21.958784;
- _this setPos [13135.055, 10392.478, -1.9073486e-006];
- };
- _vehicle_58 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13138.957, 10391.006, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_58 = _this;
- _this setDir 22.325405;
- _this setPos [13138.957, 10391.006, 3.4332275e-005];
- };
- _vehicle_59 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13142.875, 10392.746, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
- _vehicle_59 = _this;
- _this setDir -68.013451;
- _this setPos [13142.875, 10392.746, 9.5367432e-007];
- };
- _vehicle_60 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier_large", [13145.557, 10400.028, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_60 = _this;
- _this setDir -68.094116;
- _this setPos [13145.557, 10400.028, 5.7220459e-006];
- };
- _vehicle_61 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_HBarrier5", [13109.299, 10400.507, 4.863739e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_61 = _this;
- _this setDir 24.710333;
- _this setPos [13109.299, 10400.507, 4.863739e-005];
- };
- _vehicle_62 = objNull;
- if (true) then
- {
- _this = createVehicle ["DeerStand_DZ", [13105.363, 10406.262, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_62 = _this;
- _this setDir 16.750423;
- _this setPos [13105.363, 10406.262, 4.3869019e-005];
- };
- _vehicle_63 = objNull;
- if (true) then
- {
- _this = createVehicle ["DeerStand_DZ", [13139.992, 10394.68, 3.4809113e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_63 = _this;
- _this setDir 17.525682;
- _this setPos [13139.992, 10394.68, 3.4809113e-005];
- };
- _vehicle_65 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [13095.646, 10418.808, 0.00014877319], [], 0, "CAN_COLLIDE"];
- _vehicle_65 = _this;
- _this setDir -72.743889;
- _this setPos [13095.646, 10418.808, 0.00014877319];
- };
- _vehicle_66 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [13122.548, 10437.547, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_66 = _this;
- _this setDir 110.61026;
- _this setPos [13122.548, 10437.547, 1.6212463e-005];
- };
- _vehicle_67 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [13114.258, 10440.59, 2.1457672e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_67 = _this;
- _this setDir 109.38581;
- _this setPos [13114.258, 10440.59, 2.1457672e-005];
- };
- _vehicle_68 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [13106.08, 10443.548, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_68 = _this;
- _this setDir 108.61139;
- _this setPos [13106.08, 10443.548, 2.6702881e-005];
- };
- _vehicle_69 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [13143.26, 10412.499, 3.0040741e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_69 = _this;
- _this setDir 108.39764;
- _this setPos [13143.26, 10412.499, 3.0040741e-005];
- };
- _vehicle_70 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Hlidac_Budka_EP1", [13129.18, 10406.927], [], 0, "CAN_COLLIDE"];
- _vehicle_70 = _this;
- _this setDir 17.88813;
- _this setPos [13129.18, 10406.927];
- };
- _vehicle_71 = objNull;
- if (true) then
- {
- _this = createVehicle ["Sandbag1_DZ", [13125.673, 10404.887, 0.0001039505], [], 0, "CAN_COLLIDE"];
- _vehicle_71 = _this;
- _this setDir 108.71901;
- _this setPos [13125.673, 10404.887, 0.0001039505];
- };
- _vehicle_72 = objNull;
- if (true) then
- {
- _this = createVehicle ["Sandbag1_DZ", [13124.576, 10402.247, -3.3378601e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_72 = _this;
- _this setDir 114.67902;
- _this setPos [13124.576, 10402.247, -3.3378601e-005];
- };
- _vehicle_74 = objNull;
- if (true) then
- {
- _this = createVehicle ["BRDMWreck", [13119.083, 10407.92, 5.1498413e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_74 = _this;
- _this setDir -14.373105;
- _this setPos [13119.083, 10407.92, 5.1498413e-005];
- };
- _vehicle_75 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_BuildingWIP", [13142.697, 10753.099, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_75 = _this;
- _this setDir 108.95641;
- _this setPos [13142.697, 10753.099, 3.6239624e-005];
- };
- _vehicle_76 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Office01", [13232.151, 10664.18, 6.2465668e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_76 = _this;
- _this setDir 18.939056;
- _this setPos [13232.151, 10664.18, 6.2465668e-005];
- };
- _vehicle_77 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Barn_W_01_dam", [13329.414, 10754.064, 0.11212499], [], 0, "CAN_COLLIDE"];
- _vehicle_77 = _this;
- _this setDir 30.841484;
- _this setPos [13329.414, 10754.064, 0.11212499];
- };
- _vehicle_78 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Barn_W_01_dam", [13308.088, 10764.354, 0.05823819], [], 0, "CAN_COLLIDE"];
- _vehicle_78 = _this;
- _this setDir 27.005072;
- _this setPos [13308.088, 10764.354, 0.05823819];
- };
- };
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