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Feb 25th, 2012
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  1. #TouhouDanmakufu
  2. #Title [Test script]
  3. #Text [danmakufu logic testing]
  4. #ScriptVersion [2]
  5. #Player[FREE]
  6.  
  7. script_enemy_main {
  8. let CSD = GetCurrentScriptDirectory;
  9.  
  10. @Initialize {
  11. DeleteSE("se\seUseSpellCard.wav");
  12. SetLife(100);
  13. MainTask;
  14. }
  15.  
  16. @MainLoop {
  17. yield;
  18. }
  19.  
  20. task MainTask{
  21. loop{
  22. if(false || false || false && true){CreateShot01(GetX,GetY,3,90,RED02,0);}
  23. if(true || false || false && true){CreateShot01(GetX,GetY,3,80,BLUE05,0);}
  24. if(false || false || true && true){CreateShot01(GetX,GetY,3,100,GREEN11,0);}
  25. wait(60);
  26. }
  27. }
  28.  
  29. @DrawLoop {
  30. }
  31.  
  32. @BackGround {
  33. }
  34.  
  35. @Finalize {
  36. }
  37.  
  38. function wait(w) {
  39. loop(w){yield;}
  40. }
  41.  
  42. }
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