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May 5th, 2014
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  1. new TUT[MAX_PLAYERS]; //tut
  2. new TutVeh[20]; //tut
  3. new TutorialKick;
  4. #define DIALOG_TUTFINISH 124
  5. new AfterTutorial[MAX_PLAYERS];
  6.  
  7. Function OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  8. {
  9. if(IsATutVeh(vehicleid))//tut
  10. {
  11. if(TUT[playerid] != 0)
  12. {
  13. GameTextForPlayer(playerid,"/motor",5000,1);
  14. return 1;
  15. }
  16.  
  17. }
  18. if(TUT[playerid] == 1)
  19. {
  20. if(IsAFahrschulVeh(vehicleid))
  21. {
  22. SendClientMessage(playerid, COLOR_LIGHTBLUE, "Bitte steige in einen Washington um weiter zu machen!");
  23. RemovePlayerFromVehicle(vehicleid);
  24. }
  25. }
  26.  
  27. if (IsAFahrschulVeh(vehicleid) && !ispassenger)
  28. //if (IsATutVeh(vehicleid) && !ispassenger)
  29. {
  30. if(PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember]== 11 || TakingLesson[playerid] == 1)
  31. {
  32. }
  33. else
  34. {
  35. SendClientMessage(playerid, COLOR_GRAD1, "Du hast keinen Schlüssel.");
  36. TogglePlayerControllable(playerid,false);
  37. TogglePlayerControllable(playerid,true); //Stoppt Betreten des Autos
  38. }
  39. }
  40.  
  41. if(PlayerInfo[playerid][pTut] == 0 && !IsPlayerNPC(playerid))
  42. {
  43. gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
  44. FreezePlayer(playerid);
  45. AtRegestration[playerid] = 1;
  46. RegistrationStep[playerid] = 1;
  47. //SendClientMessage(playerid, COLOR_YELLOW, " ");
  48. //SendClientMessage(playerid, COLOR_LIGHTRED, " Bist du Männlich oder Weiblich?");
  49. ShowPlayerDialog(playerid,DIALOG_REGSTEP_1,DIALOG_STYLE_MSGBOX,"{FAFAFA}Geschlecht","{FAFAFA}Bist du Männlich oder Weiblich?","Männlich","Weiblich");
  50. //----------------
  51. SetPlayerPos(playerid,1424.7075,-980.6817,53.9398);
  52. SetPlayerFacingAngle(playerid, 4.0557);
  53. SetPlayerInterior(playerid,0);
  54. PlayerInfo[playerid][pInt] = 0;
  55. SetPlayerCameraPos(playerid, 1431.3164,-975.2504,57.5156);
  56. SetPlayerCameraLookAt(playerid,1422.5352,-912.2574,76.5841);
  57. ShowPlayerDialog(playerid,DIALOG_REGSTEP_1,DIALOG_STYLE_MSGBOX,"{FAFAFA}Geschlecht","{FAFAFA}Welches Geschlecht bist du?","Männlich","Weiblich");
  58. //ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login to your account",s,"Login","Cancel");
  59.  
  60. // ShowMenuForPlayer(Geschlecht,playerid);
  61. }
  62. if(PlayerInfo[playerid][pTut] == 0 && !IsPlayerNPC(playerid))
  63. {
  64. gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
  65. FreezePlayer(playerid);
  66. AtRegestration[playerid] = 1;
  67. RegistrationStep[playerid] = 1;
  68. //SendClientMessage(playerid, COLOR_YELLOW, " ");
  69. //SendClientMessage(playerid, COLOR_LIGHTRED, " Bist du Männlich oder Weiblich?");
  70. //ShowPlayerDialog(playerid,DIALOG_REGSTEP_1,DIALOG_STYLE_INPUT,"Geworben","Von wem wordest du geworben ?","Weiter","abbrechen");
  71. //----------------
  72. SetPlayerPos(playerid,1424.7075,-980.6817,53.9398);
  73. SetPlayerFacingAngle(playerid, 4.0557);
  74. SetPlayerInterior(playerid,0);
  75. PlayerInfo[playerid][pInt] = 0;
  76. SetPlayerCameraPos(playerid,1431.3164,-975.2504,57.5156);
  77. SetPlayerCameraLookAt(playerid,1422.5352,-912.2574,76.5841);
  78. //ShowPlayerDialog(playerid,DIALOG_REGSTEP_1,DIALOG_STYLE_MSGBOX,"Geschlecht","Bist du Männlich oder Weiblich?","Erstellen","Abbrechen");
  79. //ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login to your account",s,"Login","Cancel");
  80.  
  81. // ShowMenuForPlayer(Geschlecht,playerid);
  82. }
  83.  
  84. if(PlayerInfo[playerid][pOrigin] == 1 || PlayerInfo[playerid][pOrigin] == 2 || PlayerInfo[playerid][pOrigin] == 3)
  85. {
  86. TextDrawHideForPlayer(playerid, PlayerInfo[playerid][LetterboxTop]);
  87. TextDrawHideForPlayer(playerid, PlayerInfo[playerid][LetterboxBottom]);
  88. TutTime[playerid] = 0; PlayerInfo[playerid][pTut] = 1;
  89. gOoc[playerid] = 0; gNews[playerid] = 0; gFam[playerid] = 0;
  90. UnFreezePlayer(playerid);
  91. SetCameraBehindPlayer(playerid);
  92. MedicBill[playerid] = 0;
  93. AfterTutorial[playerid] = 1;
  94. AtRegestration[playerid] = 0;
  95. SetPlayerPos(playerid,1481.4283,-1768.2025,18.7958);
  96. SetPlayerFacingAngle(playerid,358.8067);
  97. SetPlayerInterior(playerid,0);
  98. SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]);
  99. PlayerInfo[playerid][pInt] = 0;
  100. PlayerInfo[playerid][pRollerLic] = 1;
  101. PlayerInfo[playerid][pPhoneBook] = 1;
  102. return 1;
  103. }
  104.  
  105. Function OnPlayerEnterCheckpoint(playerid)
  106. {
  107. DisablePlayerCheckpoint(playerid);
  108. if(TUT[playerid] == 1) //tut
  109. {
  110. DisablePlayerCheckpoint(playerid);
  111. SendClientMessage(playerid,COLOR_WHITE," ");
  112. SendClientMessage(playerid,COLOR_WHITE," ");
  113. SendClientMessage(playerid,COLOR_WHITE," ");
  114. SendClientMessage(playerid,COLOR_WHITE," ");
  115. SendClientMessage(playerid,COLOR_WHITE," ");
  116. SendClientMessage(playerid,COLOR_WHITE," ");
  117. SendClientMessage(playerid,COLOR_WHITE," ");
  118. SendClientMessage(playerid,COLOR_WHITE," ");
  119. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Du befindest dich am {FFFF00}Rahthaus, {FFFFFF}im {FFFF00}Rahthaus {FFFFFF}befindet sich das Arbeitsamt.");
  120. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte gehe zum nächsten {FF0000}Checkpoint.");
  121. SetPlayerCheckpoint(playerid,1470.8302,-1723.0374,13.5469,3.0);
  122. TUT[playerid] =2;
  123. return 1;
  124. }
  125. else if(TUT[playerid] == 2)
  126. {
  127. DisablePlayerCheckpoint(playerid);
  128. SendClientMessage(playerid,COLOR_WHITE," ");
  129. SendClientMessage(playerid,COLOR_WHITE," ");
  130. SendClientMessage(playerid,COLOR_WHITE," ");
  131. SendClientMessage(playerid,COLOR_WHITE," ");
  132. SendClientMessage(playerid,COLOR_WHITE," ");
  133. SendClientMessage(playerid,COLOR_WHITE," ");
  134. SendClientMessage(playerid,COLOR_WHITE," ");
  135. SendClientMessage(playerid,COLOR_WHITE," ");
  136. SendClientMessage(playerid,COLOR_WHITE," ");
  137. SendClientMessage(playerid,COLOR_WHITE," ");
  138. SendClientMessage(playerid,COLOR_WHITE," ");
  139. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Dieser Platz ist der {FFFF00}Pershing Square, {FFFFFF}um den gesamten Platz herum herscht ein");
  140. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Tempolimit von 50 km/h. Dennoch solltest du an der Straße aufpassen.");
  141. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Folge dem {FF0000}roten Checkpoint.");
  142. SetPlayerCheckpoint(playerid,1418.7573,-1724.5640,13.5391,3.0);
  143. TUT[playerid] =3;
  144. return 1;
  145. }
  146. else if(TUT[playerid] == 3)
  147. {
  148. DisablePlayerCheckpoint(playerid);
  149. SendClientMessage(playerid,COLOR_WHITE," ");
  150. SendClientMessage(playerid,COLOR_WHITE," ");
  151. SendClientMessage(playerid,COLOR_WHITE," ");
  152. SendClientMessage(playerid,COLOR_WHITE," ");
  153. SendClientMessage(playerid,COLOR_WHITE," ");
  154. SendClientMessage(playerid,COLOR_WHITE," ");
  155. SendClientMessage(playerid,COLOR_WHITE," ");
  156. SendClientMessage(playerid,COLOR_WHITE," ");
  157. SendClientMessage(playerid,COLOR_WHITE," ");
  158. SendClientMessage(playerid,COLOR_WHITE," ");
  159. SendClientMessage(playerid,COLOR_WHITE," ");
  160. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte gehe nun zur Fahrschule. Folge dem {FF0000}roten Checkpoint.");
  161. SetPlayerCheckpoint(playerid,1417.5088,-1649.4073,13.3828,3.0);
  162. TUT[playerid] =4;
  163. return 1;
  164. }
  165. else if(TUT[playerid] == 4)
  166. {
  167. DisablePlayerCheckpoint(playerid);
  168. SendClientMessage(playerid,COLOR_WHITE," ");
  169. SendClientMessage(playerid,COLOR_WHITE," ");
  170. SendClientMessage(playerid,COLOR_WHITE," ");
  171. SendClientMessage(playerid,COLOR_WHITE," ");
  172. SendClientMessage(playerid,COLOR_WHITE," ");
  173. SendClientMessage(playerid,COLOR_WHITE," ");
  174. SendClientMessage(playerid,COLOR_WHITE," ");
  175. SendClientMessage(playerid,COLOR_WHITE," ");
  176. SendClientMessage(playerid,COLOR_WHITE," ");
  177. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Du bist fast da. Folge dem {FF0000}roten Checkpoint.");
  178. SetPlayerCheckpoint(playerid,1371.0515,-1648.8339,13.3828,3.0);
  179. TUT[playerid] =5;
  180. return 1;
  181. }
  182. else if(TUT[playerid] == 5)
  183. {
  184. DisablePlayerCheckpoint(playerid);
  185. SendClientMessage(playerid,COLOR_WHITE," ");
  186. SendClientMessage(playerid,COLOR_WHITE," ");
  187. SendClientMessage(playerid,COLOR_WHITE," ");
  188. SendClientMessage(playerid,COLOR_WHITE," ");
  189. SendClientMessage(playerid,COLOR_WHITE," ");
  190. SendClientMessage(playerid,COLOR_WHITE," ");
  191. SendClientMessage(playerid,COLOR_WHITE," ");
  192. SendClientMessage(playerid,COLOR_WHITE," ");
  193. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Das ist die Fahrschule. Unter {FFFF00}/fahrlehrer {FFFFFF}kannst du sehen, welcher");
  194. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahrlehrer online ist. Bitte setzt dich nun in ein {FF0000}Fahrschulauto VOR DIR.");
  195. SetPlayerCheckpoint(playerid,1417.5088,-1649.4073,13.3828,3.0);
  196. TUT[playerid] =6;
  197. return 1;
  198. }
  199. else if(TUT[playerid] == 6)
  200. {
  201. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  202. {
  203. new vehicleid = GetPlayerVehicleID(playerid);
  204. if(IsATutVeh(vehicleid))
  205. {
  206. DisablePlayerCheckpoint(playerid);
  207. SendClientMessage(playerid,COLOR_WHITE," ");
  208. SendClientMessage(playerid,COLOR_WHITE," ");
  209. SendClientMessage(playerid,COLOR_WHITE," ");
  210. SendClientMessage(playerid,COLOR_WHITE," ");
  211. SendClientMessage(playerid,COLOR_WHITE," ");
  212. SendClientMessage(playerid,COLOR_WHITE," ");
  213. SendClientMessage(playerid,COLOR_WHITE," ");
  214. SendClientMessage(playerid,COLOR_WHITE," ");
  215. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Du hast keine Vorfahrt. Am {FFFF00}Perhsing Square {FFFFFF}herrscht ein Tempolimit von {FFFF00}50 km/h.");
  216. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Deine Geschwindigkeit wird unten am Bildschirmrand angezeigt. Bige jetzt vorsichtig {FF0000}links {FFFFFF}ab.");
  217. SetPlayerCheckpoint(playerid,1431.7900,-1577.6437,13.2443,3.0);
  218. TUT[playerid] =7;
  219. return 1;
  220. }
  221. else
  222. {
  223. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  224. SetVehicleToRespawn(vehicleid);
  225. return 1;
  226. }
  227. }
  228. else
  229. {
  230. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  231. return 1;
  232. }
  233. }
  234. else if(TUT[playerid] == 7)
  235. {
  236. new vehicleid = GetPlayerVehicleID(playerid);
  237. if(IsATutVeh(vehicleid))
  238. {
  239. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  240. {
  241. DisablePlayerCheckpoint(playerid);
  242. SendClientMessage(playerid,COLOR_WHITE," ");
  243. SendClientMessage(playerid,COLOR_WHITE," ");
  244. SendClientMessage(playerid,COLOR_WHITE," ");
  245. SendClientMessage(playerid,COLOR_WHITE," ");
  246. SendClientMessage(playerid,COLOR_WHITE," ");
  247. SendClientMessage(playerid,COLOR_WHITE," ");
  248. SendClientMessage(playerid,COLOR_WHITE," ");
  249. SendClientMessage(playerid,COLOR_WHITE," ");
  250. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Du verlässt nun das {FFFF00}Perhsing Square. {FFFFFF}Innerhalb von Los Santos beträgt");
  251. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] das Tempolimit {FFFF00}70km/h. {FFFFFF}Bitte fahre nun weiter {FF0000}geradeaus.");
  252. SetPlayerCheckpoint(playerid,1456.1830,-1424.7750,13.26523,3.0);
  253. TUT[playerid] =8;
  254. return 1;
  255. }
  256. else
  257. {
  258. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  259. return 1;
  260. }
  261. }
  262. else
  263. {
  264. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  265. return 1;
  266. }
  267. }
  268. else if(TUT[playerid] == 8)
  269. {
  270. new vehicleid = GetPlayerVehicleID(playerid);
  271. if(IsATutVeh(vehicleid))
  272. {
  273. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  274. {
  275. DisablePlayerCheckpoint(playerid);
  276. SendClientMessage(playerid,COLOR_WHITE," ");
  277. SendClientMessage(playerid,COLOR_WHITE," ");
  278. SendClientMessage(playerid,COLOR_WHITE," ");
  279. SendClientMessage(playerid,COLOR_WHITE," ");
  280. SendClientMessage(playerid,COLOR_WHITE," ");
  281. SendClientMessage(playerid,COLOR_WHITE," ");
  282. SendClientMessage(playerid,COLOR_WHITE," ");
  283. SendClientMessage(playerid,COLOR_WHITE," ");
  284. SendClientMessage(playerid,COLOR_WHITE," ");
  285. SendClientMessage(playerid,COLOR_WHITE," ");
  286. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte fahre vorsichtig weiter zum nächsten {FF0000}Checkpoint.");
  287. SetPlayerCheckpoint(playerid,1466.3949,-1162.6940,23.4343,3.0);
  288. TUT[playerid] =9;
  289. return 1;
  290. }
  291. else
  292. {
  293. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  294. return 1;
  295. }
  296. }
  297. else
  298. {
  299. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  300. return 1;
  301. }
  302. }
  303. else if(TUT[playerid] == 9)
  304. {
  305. new vehicleid = GetPlayerVehicleID(playerid);
  306. if(IsATutVeh(vehicleid))
  307. {
  308. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  309. {
  310. DisablePlayerCheckpoint(playerid);
  311. SendClientMessage(playerid,COLOR_WHITE," ");
  312. SendClientMessage(playerid,COLOR_WHITE," ");
  313. SendClientMessage(playerid,COLOR_WHITE," ");
  314. SendClientMessage(playerid,COLOR_WHITE," ");
  315. SendClientMessage(playerid,COLOR_WHITE," ");
  316. SendClientMessage(playerid,COLOR_WHITE," ");
  317. SendClientMessage(playerid,COLOR_WHITE," ");
  318. SendClientMessage(playerid,COLOR_WHITE," ");
  319. SendClientMessage(playerid,COLOR_WHITE," ");
  320. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Auf der linken Seite befindet sich der Laden {FFFF00}ZIP.");
  321. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] {FFFFFF}Dort kannst du mit {FFFF00}/clothes {FFFFFF}deinen Skin wechseln.");
  322. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte fahre weiter zum nächstem {FF0000}Checkpoint.");
  323. SetPlayerCheckpoint(playerid,1484.5127,-1119.6390,23.4757,3.0);
  324. TUT[playerid] =10;
  325. return 1;
  326. }
  327. else
  328. {
  329. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  330. return 1;
  331. }
  332. }
  333. else
  334. {
  335. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  336. return 1;
  337. }
  338. }
  339. else if(TUT[playerid] == 10)
  340. {
  341. new vehicleid = GetPlayerVehicleID(playerid);
  342. if(IsATutVeh(vehicleid))
  343. {
  344. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  345. {
  346. DisablePlayerCheckpoint(playerid);
  347. SendClientMessage(playerid,COLOR_WHITE," ");
  348. SendClientMessage(playerid,COLOR_WHITE," ");
  349. SendClientMessage(playerid,COLOR_WHITE," ");
  350. SendClientMessage(playerid,COLOR_WHITE," ");
  351. SendClientMessage(playerid,COLOR_WHITE," ");
  352. SendClientMessage(playerid,COLOR_WHITE," ");
  353. SendClientMessage(playerid,COLOR_WHITE," ");
  354. SendClientMessage(playerid,COLOR_WHITE," ");
  355. SendClientMessage(playerid,COLOR_WHITE," ");
  356. SendClientMessage(playerid,COLOR_WHITE," ");
  357. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Achte auf deine Geschwindigkeit. Fahre weiter {FF0000}geradeaus");
  358. SetPlayerCheckpoint(playerid,1463.0394,-1031.5570,23.3604,3.0);
  359. TUT[playerid] =11;
  360. return 1;
  361. }
  362. else
  363. {
  364. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  365. return 1;
  366. }
  367. }
  368. else
  369. {
  370. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  371. return 1;
  372. }
  373. }
  374. else if(TUT[playerid] == 11)
  375. {
  376. new vehicleid = GetPlayerVehicleID(playerid);
  377. if(IsATutVeh(vehicleid))
  378. {
  379. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  380. {
  381. DisablePlayerCheckpoint(playerid);
  382. SendClientMessage(playerid,COLOR_WHITE," ");
  383. SendClientMessage(playerid,COLOR_WHITE," ");
  384. SendClientMessage(playerid,COLOR_WHITE," ");
  385. SendClientMessage(playerid,COLOR_WHITE," ");
  386. SendClientMessage(playerid,COLOR_WHITE," ");
  387. SendClientMessage(playerid,COLOR_WHITE," ");
  388. SendClientMessage(playerid,COLOR_WHITE," ");
  389. SendClientMessage(playerid,COLOR_WHITE," ");
  390. SendClientMessage(playerid,COLOR_WHITE," ");
  391. SendClientMessage(playerid,COLOR_WHITE," ");
  392. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Dies ist die {FFFF00}Bank von Los Santos. {FFFFFF}Du kannst mit der Taste {FFFF00}ENTER {FFFFFF}hinein gehen.");
  393. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Mit {FFFF00}/bank {FFFFFF}kannst du auf dein Bankkonto zugreifen.");
  394. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahre bitte weiter zum {FF0000}Checkpoint.");
  395. SetPlayerCheckpoint(playerid,1381.0698,-1033.5660,25.9368,3.0);
  396. TUT[playerid] =12;
  397. return 1;
  398. }
  399. else
  400. {
  401. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  402. return 1;
  403. }
  404. }
  405. else
  406. {
  407. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  408. return 1;
  409. }
  410. }
  411. else if(TUT[playerid] == 12)
  412. {
  413. new vehicleid = GetPlayerVehicleID(playerid);
  414. if(IsATutVeh(vehicleid))
  415. {
  416. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  417. {
  418. DisablePlayerCheckpoint(playerid);
  419. SendClientMessage(playerid,COLOR_WHITE," ");
  420. SendClientMessage(playerid,COLOR_WHITE," ");
  421. SendClientMessage(playerid,COLOR_WHITE," ");
  422. SendClientMessage(playerid,COLOR_WHITE," ");
  423. SendClientMessage(playerid,COLOR_WHITE," ");
  424. SendClientMessage(playerid,COLOR_WHITE," ");
  425. SendClientMessage(playerid,COLOR_WHITE," ");
  426. SendClientMessage(playerid,COLOR_WHITE," ");
  427. SendClientMessage(playerid,COLOR_WHITE," ");
  428. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Achte auf den Straßenverkehr! Bitte {FF0000}rechts abbiegen.");
  429. SetPlayerCheckpoint(playerid,1376.1708,-959.9255,33.7715,3.0);
  430. TUT[playerid] =13;
  431. return 1;
  432. }
  433. else
  434. {
  435. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  436. return 1;
  437. }
  438. }
  439. else
  440. {
  441. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  442. return 1;
  443. }
  444. }
  445. else if(TUT[playerid] == 13)
  446. {
  447. new vehicleid = GetPlayerVehicleID(playerid);
  448. if(IsATutVeh(vehicleid))
  449. {
  450. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  451. {
  452. DisablePlayerCheckpoint(playerid);
  453. SendClientMessage(playerid,COLOR_WHITE," ");
  454. SendClientMessage(playerid,COLOR_WHITE," ");
  455. SendClientMessage(playerid,COLOR_WHITE," ");
  456. SendClientMessage(playerid,COLOR_WHITE," ");
  457. SendClientMessage(playerid,COLOR_WHITE," ");
  458. SendClientMessage(playerid,COLOR_WHITE," ");
  459. SendClientMessage(playerid,COLOR_WHITE," ");
  460. SendClientMessage(playerid,COLOR_WHITE," ");
  461. SendClientMessage(playerid,COLOR_WHITE," ");
  462. SendClientMessage(playerid,COLOR_WHITE," ");
  463. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Rechts geht es zur Autobahn nach Las Venturas. Fahr bitte {FF0000}links {FFFFFF}Richtung Westen.");
  464. SetPlayerCheckpoint(playerid,1195.2928,-935.9543,42.4466,3.0);
  465. TUT[playerid] =14;
  466. return 1;
  467. }
  468. else
  469. {
  470. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  471. return 1;
  472. }
  473. }
  474. else
  475. {
  476. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  477. return 1;
  478. }
  479. }
  480. else if(TUT[playerid] == 14)
  481. {
  482. new vehicleid = GetPlayerVehicleID(playerid);
  483. if(IsATutVeh(vehicleid))
  484. {
  485. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  486. {
  487. DisablePlayerCheckpoint(playerid);
  488. SendClientMessage(playerid,COLOR_WHITE," ");
  489. SendClientMessage(playerid,COLOR_WHITE," ");
  490. SendClientMessage(playerid,COLOR_WHITE," ");
  491. SendClientMessage(playerid,COLOR_WHITE," ");
  492. SendClientMessage(playerid,COLOR_WHITE," ");
  493. SendClientMessage(playerid,COLOR_WHITE," ");
  494. SendClientMessage(playerid,COLOR_WHITE," ");
  495. SendClientMessage(playerid,COLOR_WHITE," ");
  496. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Auf der rechten Seite befindet sich der {FFFF00}Burger Short Nord (BSN).");
  497. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Hier kannst du essen gehen und bekommst dadurch Leben (HP).");
  498. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte fahre nun {FF0000}weiter.");
  499. SetPlayerCheckpoint(playerid,1049.4835,-951.7618,42.3643,3.0);
  500. TUT[playerid] =15;
  501. return 1;
  502. }
  503. else
  504. {
  505. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  506. return 1;
  507. }
  508. }
  509. else
  510. {
  511. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  512. return 1;
  513. }
  514. }
  515. else if(TUT[playerid] == 14)
  516. {
  517. new vehicleid = GetPlayerVehicleID(playerid);
  518. if(IsATutVeh(vehicleid))
  519. {
  520. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  521. {
  522. DisablePlayerCheckpoint(playerid);
  523. SendClientMessage(playerid,COLOR_WHITE," ");
  524. SendClientMessage(playerid,COLOR_WHITE," ");
  525. SendClientMessage(playerid,COLOR_WHITE," ");
  526. SendClientMessage(playerid,COLOR_WHITE," ");
  527. SendClientMessage(playerid,COLOR_WHITE," ");
  528. SendClientMessage(playerid,COLOR_WHITE," ");
  529. SendClientMessage(playerid,COLOR_WHITE," ");
  530. SendClientMessage(playerid,COLOR_WHITE," ");
  531. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Nun geht es in die Tankstelle zum tanken.");
  532. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahre hier {FF0000}rechts {FFFFFF}in die Tankstelle.");
  533. SetPlayerCheckpoint(playerid,1004.2058,-940.4408,41.8608,3.0);
  534. TUT[playerid] =15;
  535. return 1;
  536. }
  537. else
  538. {
  539. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  540. return 1;
  541. }
  542. }
  543. else
  544. {
  545. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  546. return 1;
  547. }
  548. }
  549. else if(TUT[playerid] == 15)
  550. {
  551. new vehicleid = GetPlayerVehicleID(playerid);
  552. if(IsATutVeh(vehicleid))
  553. {
  554. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  555. {
  556. DisablePlayerCheckpoint(playerid);
  557. SendClientMessage(playerid,COLOR_WHITE," ");
  558. SendClientMessage(playerid,COLOR_WHITE," ");
  559. SendClientMessage(playerid,COLOR_WHITE," ");
  560. SendClientMessage(playerid,COLOR_WHITE," ");
  561. SendClientMessage(playerid,COLOR_WHITE," ");
  562. SendClientMessage(playerid,COLOR_WHITE," ");
  563. SendClientMessage(playerid,COLOR_WHITE," ");
  564. SendClientMessage(playerid,COLOR_WHITE," ");
  565. SendClientMessage(playerid,COLOR_WHITE," ");
  566. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Tanken kannst du an jeder Tankstelle mit {FFFF00}/fill.");
  567. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Die Fahrschule stellt dir 500$ zur verfügung. {FF0000}Betanke das Auto.");
  568. SetPlayerCheckpoint(playerid,1004.2058,-940.4408,41.8608,3.0);
  569. TUT[playerid] =16;
  570. return 1;
  571. }
  572. else
  573. {
  574. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  575. return 1;
  576. }
  577. }
  578. else
  579. {
  580. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  581. return 1;
  582. }
  583. }
  584. else if(TUT[playerid] == 16)
  585. {
  586. new vehicleid = GetPlayerVehicleID(playerid);
  587. if(IsATutVeh(vehicleid))
  588. {
  589. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  590. {
  591. DisablePlayerCheckpoint(playerid);
  592. SendClientMessage(playerid,COLOR_WHITE," ");
  593. SendClientMessage(playerid,COLOR_WHITE," ");
  594. SendClientMessage(playerid,COLOR_WHITE," ");
  595. SendClientMessage(playerid,COLOR_WHITE," ");
  596. SendClientMessage(playerid,COLOR_WHITE," ");
  597. SendClientMessage(playerid,COLOR_WHITE," ");
  598. SendClientMessage(playerid,COLOR_WHITE," ");
  599. SendClientMessage(playerid,COLOR_WHITE," ");
  600. SendClientMessage(playerid,COLOR_WHITE," ");
  601. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Tanken kannst du an jeder Tankstelle mit {FFFF00}/fill.");
  602. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Die Fahrschule stellt dir 500$ zur verfügung. {FF0000}Betanke das Auto.");
  603. GivePlayerMoney(playerid, 500);
  604. SetPlayerCheckpoint(playerid,973.5571,-961.8249,39.2234,3.0);
  605. TUT[playerid] =17;
  606. return 1;
  607. }
  608. else
  609. {
  610. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  611. return 1;
  612. }
  613. }
  614. else
  615. {
  616. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  617. return 1;
  618. }
  619. }
  620. else if(TUT[playerid] == 17)
  621. {
  622. new vehicleid = GetPlayerVehicleID(playerid);
  623. if(IsATutVeh(vehicleid))
  624. {
  625. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  626. {
  627. DisablePlayerCheckpoint(playerid);
  628. SendClientMessage(playerid,COLOR_WHITE," ");
  629. SendClientMessage(playerid,COLOR_WHITE," ");
  630. SendClientMessage(playerid,COLOR_WHITE," ");
  631. SendClientMessage(playerid,COLOR_WHITE," ");
  632. SendClientMessage(playerid,COLOR_WHITE," ");
  633. SendClientMessage(playerid,COLOR_WHITE," ");
  634. SendClientMessage(playerid,COLOR_WHITE," ");
  635. SendClientMessage(playerid,COLOR_WHITE," ");
  636. SendClientMessage(playerid,COLOR_WHITE," ");
  637. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Hier {FF0000}links {FFFFFF}abbiegen.");
  638. SetPlayerCheckpoint(playerid,960.9632,-1009.9050,33.7700,3.0);
  639. TUT[playerid] =18;
  640. return 1;
  641. }
  642. else
  643. {
  644. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  645. return 1;
  646. }
  647. }
  648. else
  649. {
  650. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  651. return 1;
  652. }
  653. }
  654. else if(TUT[playerid] == 18)
  655. {
  656. new vehicleid = GetPlayerVehicleID(playerid);
  657. if(IsATutVeh(vehicleid))
  658. {
  659. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  660. {
  661. DisablePlayerCheckpoint(playerid);
  662. SendClientMessage(playerid,COLOR_WHITE," ");
  663. SendClientMessage(playerid,COLOR_WHITE," ");
  664. SendClientMessage(playerid,COLOR_WHITE," ");
  665. SendClientMessage(playerid,COLOR_WHITE," ");
  666. SendClientMessage(playerid,COLOR_WHITE," ");
  667. SendClientMessage(playerid,COLOR_WHITE," ");
  668. SendClientMessage(playerid,COLOR_WHITE," ");
  669. SendClientMessage(playerid,COLOR_WHITE," ");
  670. SendClientMessage(playerid,COLOR_WHITE," ");
  671. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Am {FF0000}Ende der Straße rechts {FFFFFF}abbiegen.");
  672. SetPlayerCheckpoint(playerid,930.6438,-1140.5240,23.3972,3.0);
  673. TUT[playerid] =19;
  674. return 1;
  675. }
  676. else
  677. {
  678. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  679. return 1;
  680. }
  681. }
  682. else
  683. {
  684. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  685. return 1;
  686. }
  687. }
  688. else if(TUT[playerid] == 19)
  689. {
  690. new vehicleid = GetPlayerVehicleID(playerid);
  691. if(IsATutVeh(vehicleid))
  692. {
  693. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  694. {
  695. DisablePlayerCheckpoint(playerid);
  696. SendClientMessage(playerid,COLOR_WHITE," ");
  697. SendClientMessage(playerid,COLOR_WHITE," ");
  698. SendClientMessage(playerid,COLOR_WHITE," ");
  699. SendClientMessage(playerid,COLOR_WHITE," ");
  700. SendClientMessage(playerid,COLOR_WHITE," ");
  701. SendClientMessage(playerid,COLOR_WHITE," ");
  702. SendClientMessage(playerid,COLOR_WHITE," ");
  703. SendClientMessage(playerid,COLOR_WHITE," ");
  704. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Achte auf deine {FF0000}Geschwindigkeit!");
  705. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Am {FF0000}Ende der Straße links {FFFFFF}abbiegen.");
  706. SetPlayerCheckpoint(playerid,778.0448,-1328.9684,13.2539,3.0);
  707. TUT[playerid] =20;
  708. return 1;
  709. }
  710. else
  711. {
  712. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  713. return 1;
  714. }
  715. }
  716. else
  717. {
  718. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  719. return 1;
  720. }
  721. }
  722. else if(TUT[playerid] == 20)
  723. {
  724. new vehicleid = GetPlayerVehicleID(playerid);
  725. if(IsATutVeh(vehicleid))
  726. {
  727. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  728. {
  729. DisablePlayerCheckpoint(playerid);
  730. SendClientMessage(playerid,COLOR_WHITE," ");
  731. SendClientMessage(playerid,COLOR_WHITE," ");
  732. SendClientMessage(playerid,COLOR_WHITE," ");
  733. SendClientMessage(playerid,COLOR_WHITE," ");
  734. SendClientMessage(playerid,COLOR_WHITE," ");
  735. SendClientMessage(playerid,COLOR_WHITE," ");
  736. SendClientMessage(playerid,COLOR_WHITE," ");
  737. SendClientMessage(playerid,COLOR_WHITE," ");
  738. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Das ist das {FFFF00}Autohaus von Los Santos. {FFFFFF}Hier kannst du dir auch später deinen Roller abholen.");
  739. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahre nun bitte {FF0000}weiter.");
  740. SetPlayerCheckpoint(playerid,777.9717,-1384.2792,13.4014,3.0);
  741. TUT[playerid] =21;
  742. return 1;
  743. }
  744. else
  745. {
  746. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  747. return 1;
  748. }
  749. }
  750. else
  751. {
  752. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  753. return 1;
  754. }
  755. }
  756. else if(TUT[playerid] == 21)
  757. {
  758. new vehicleid = GetPlayerVehicleID(playerid);
  759. if(IsATutVeh(vehicleid))
  760. {
  761. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  762. {
  763. DisablePlayerCheckpoint(playerid);
  764. SendClientMessage(playerid,COLOR_WHITE," ");
  765. SendClientMessage(playerid,COLOR_WHITE," ");
  766. SendClientMessage(playerid,COLOR_WHITE," ");
  767. SendClientMessage(playerid,COLOR_WHITE," ");
  768. SendClientMessage(playerid,COLOR_WHITE," ");
  769. SendClientMessage(playerid,COLOR_WHITE," ");
  770. SendClientMessage(playerid,COLOR_WHITE," ");
  771. SendClientMessage(playerid,COLOR_WHITE," ");
  772. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Ein weiteres Autohaus befindet sich in San Fierro (/navi).");
  773. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte bige jetzt {FF0000}links {FFFFFF}ab");
  774. SetPlayerCheckpoint(playerid,929.2261,-1405.0336,13.0189,3.0);
  775. TUT[playerid] =22;
  776. return 1;
  777. }
  778. else
  779. {
  780. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  781. return 1;
  782. }
  783. }
  784. else
  785. {
  786. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  787. return 1;
  788. }
  789. }
  790. else if(TUT[playerid] == 22)
  791. {
  792. new vehicleid = GetPlayerVehicleID(playerid);
  793. if(IsATutVeh(vehicleid))
  794. {
  795. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  796. {
  797. DisablePlayerCheckpoint(playerid);
  798. SendClientMessage(playerid,COLOR_WHITE," ");
  799. SendClientMessage(playerid,COLOR_WHITE," ");
  800. SendClientMessage(playerid,COLOR_WHITE," ");
  801. SendClientMessage(playerid,COLOR_WHITE," ");
  802. SendClientMessage(playerid,COLOR_WHITE," ");
  803. SendClientMessage(playerid,COLOR_WHITE," ");
  804. SendClientMessage(playerid,COLOR_WHITE," ");
  805. SendClientMessage(playerid,COLOR_WHITE," ");
  806. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Achte auf deine {FF0000}Geschwindigkeit.");
  807. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahre weiter zum nächsten Checkpoint.");
  808. SetPlayerCheckpoint(playerid,1040.2859,-1403.1652,12.9749,3.0);
  809. TUT[playerid] =23;
  810. return 1;
  811. }
  812. else
  813. {
  814. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  815. return 1;
  816. }
  817. }
  818. else
  819. {
  820. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  821. return 1;
  822. }
  823. }
  824. else if(TUT[playerid] == 23)
  825. {
  826. new vehicleid = GetPlayerVehicleID(playerid);
  827. if(IsATutVeh(vehicleid))
  828. {
  829. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  830. {
  831. DisablePlayerCheckpoint(playerid);
  832. SendClientMessage(playerid,COLOR_WHITE," ");
  833. SendClientMessage(playerid,COLOR_WHITE," ");
  834. SendClientMessage(playerid,COLOR_WHITE," ");
  835. SendClientMessage(playerid,COLOR_WHITE," ");
  836. SendClientMessage(playerid,COLOR_WHITE," ");
  837. SendClientMessage(playerid,COLOR_WHITE," ");
  838. SendClientMessage(playerid,COLOR_WHITE," ");
  839. SendClientMessage(playerid,COLOR_WHITE," ");
  840. SendClientMessage(playerid,COLOR_WHITE," ");
  841. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Hier bitte {FF0000}links {FFFFFF}abbiegen.");
  842. SetPlayerCheckpoint(playerid,1060.8325,-1299.5208,13.2991,3.0);
  843. TUT[playerid] =24;
  844. return 1;
  845. }
  846. else
  847. {
  848. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  849. return 1;
  850. }
  851. }
  852. else
  853. {
  854. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  855. return 1;
  856. }
  857. }
  858. else if(TUT[playerid] == 24)
  859. {
  860. new vehicleid = GetPlayerVehicleID(playerid);
  861. if(IsATutVeh(vehicleid))
  862. {
  863. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  864. {
  865. DisablePlayerCheckpoint(playerid);
  866. SendClientMessage(playerid,COLOR_WHITE," ");
  867. SendClientMessage(playerid,COLOR_WHITE," ");
  868. SendClientMessage(playerid,COLOR_WHITE," ");
  869. SendClientMessage(playerid,COLOR_WHITE," ");
  870. SendClientMessage(playerid,COLOR_WHITE," ");
  871. SendClientMessage(playerid,COLOR_WHITE," ");
  872. SendClientMessage(playerid,COLOR_WHITE," ");
  873. SendClientMessage(playerid,COLOR_WHITE," ");
  874. SendClientMessage(playerid,COLOR_WHITE," ");
  875. SendClientMessage(playerid,COLOR_WHITE," ");
  876. SendClientMessage(playerid,COLOR_WHITE," ");
  877. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Jetzt {FF0000}rechts.");
  878. SetPlayerCheckpoint(playerid,1138.0435,-1283.7983,13.1978,3.0);
  879. TUT[playerid] =25;
  880. return 1;
  881. }
  882. else
  883. {
  884. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  885. return 1;
  886. }
  887. }
  888. else
  889. {
  890. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  891. return 1;
  892. }
  893. }
  894. else if(TUT[playerid] == 25)
  895. {
  896. new vehicleid = GetPlayerVehicleID(playerid);
  897. if(IsATutVeh(vehicleid))
  898. {
  899. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  900. {
  901. DisablePlayerCheckpoint(playerid);
  902. SendClientMessage(playerid,COLOR_WHITE," ");
  903. SendClientMessage(playerid,COLOR_WHITE," ");
  904. SendClientMessage(playerid,COLOR_WHITE," ");
  905. SendClientMessage(playerid,COLOR_WHITE," ");
  906. SendClientMessage(playerid,COLOR_WHITE," ");
  907. SendClientMessage(playerid,COLOR_WHITE," ");
  908. SendClientMessage(playerid,COLOR_WHITE," ");
  909. SendClientMessage(playerid,COLOR_WHITE," ");
  910. SendClientMessage(playerid,COLOR_WHITE," ");
  911. SendClientMessage(playerid,COLOR_WHITE," ");
  912. SendClientMessage(playerid,COLOR_WHITE," ");
  913. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Hier bitte {FF0000}links {FFFFFF}abbiegen.");
  914. SetPlayerCheckpoint(playerid,1154.1503,-1210.4869,18.5894,3.0);
  915. TUT[playerid] =26;
  916. return 1;
  917. }
  918. else
  919. {
  920. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  921. return 1;
  922. }
  923. }
  924. else
  925. {
  926. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  927. return 1;
  928. }
  929. }
  930. else if(TUT[playerid] == 26)
  931. {
  932. new vehicleid = GetPlayerVehicleID(playerid);
  933. if(IsATutVeh(vehicleid))
  934. {
  935. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  936. {
  937. DisablePlayerCheckpoint(playerid);
  938. SendClientMessage(playerid,COLOR_WHITE," ");
  939. SendClientMessage(playerid,COLOR_WHITE," ");
  940. SendClientMessage(playerid,COLOR_WHITE," ");
  941. SendClientMessage(playerid,COLOR_WHITE," ");
  942. SendClientMessage(playerid,COLOR_WHITE," ");
  943. SendClientMessage(playerid,COLOR_WHITE," ");
  944. SendClientMessage(playerid,COLOR_WHITE," ");
  945. SendClientMessage(playerid,COLOR_WHITE," ");
  946. SendClientMessage(playerid,COLOR_WHITE," ");
  947. SendClientMessage(playerid,COLOR_WHITE," ");
  948. SendClientMessage(playerid,COLOR_WHITE," ");
  949. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Auf der linken Seite befindet sich das {FFFF00}Ordnungsamt von Los Santos.");
  950. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Falls dein Wagen abgeschleppt wird, findest du Ihn hier wieder.");
  951. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahre bitte {FF0000}rechts {FFFFFF}weiter.");
  952. SetPlayerCheckpoint(playerid,1204.3939,-1206.4822,19.1428,3.0);
  953. TUT[playerid] =27;
  954. return 1;
  955. }
  956. else
  957. {
  958. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  959. return 1;
  960. }
  961. }
  962. else
  963. {
  964. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  965. return 1;
  966. }
  967. }
  968. else if(TUT[playerid] == 27)
  969. {
  970. new vehicleid = GetPlayerVehicleID(playerid);
  971. if(IsATutVeh(vehicleid))
  972. {
  973. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  974. {
  975. DisablePlayerCheckpoint(playerid);
  976. SendClientMessage(playerid,COLOR_WHITE," ");
  977. SendClientMessage(playerid,COLOR_WHITE," ");
  978. SendClientMessage(playerid,COLOR_WHITE," ");
  979. SendClientMessage(playerid,COLOR_WHITE," ");
  980. SendClientMessage(playerid,COLOR_WHITE," ");
  981. SendClientMessage(playerid,COLOR_WHITE," ");
  982. SendClientMessage(playerid,COLOR_WHITE," ");
  983. SendClientMessage(playerid,COLOR_WHITE," ");
  984. SendClientMessage(playerid,COLOR_WHITE," ");
  985. SendClientMessage(playerid,COLOR_WHITE," ");
  986. SendClientMessage(playerid,COLOR_WHITE," ");
  987. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Sollte dein Fahrzeug mal kaputt gehen kannst du es mit {FFFF00}/fixcar {FFFFFF}reparieren.");
  988. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Bitte {FF0000}rechts {FFFFFF}abbiegen.");
  989. SetPlayerCheckpoint(playerid,1213.8462,-1268.1459,13.2759,3.0);
  990. TUT[playerid] =28;
  991. return 1;
  992. }
  993. else
  994. {
  995. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  996. return 1;
  997. }
  998. }
  999. else
  1000. {
  1001. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1002. return 1;
  1003. }
  1004. }
  1005. else if(TUT[playerid] == 28)
  1006. {
  1007. new vehicleid = GetPlayerVehicleID(playerid);
  1008. if(IsATutVeh(vehicleid))
  1009. {
  1010. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1011. {
  1012. DisablePlayerCheckpoint(playerid);
  1013. SendClientMessage(playerid,COLOR_WHITE," ");
  1014. SendClientMessage(playerid,COLOR_WHITE," ");
  1015. SendClientMessage(playerid,COLOR_WHITE," ");
  1016. SendClientMessage(playerid,COLOR_WHITE," ");
  1017. SendClientMessage(playerid,COLOR_WHITE," ");
  1018. SendClientMessage(playerid,COLOR_WHITE," ");
  1019. SendClientMessage(playerid,COLOR_WHITE," ");
  1020. SendClientMessage(playerid,COLOR_WHITE," ");
  1021. SendClientMessage(playerid,COLOR_WHITE," ");
  1022. SendClientMessage(playerid,COLOR_WHITE," ");
  1023. SendClientMessage(playerid,COLOR_WHITE," ");
  1024. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Mit {FFFF00}/park {FFFFFF}kannst du dein privates Fahrzeug parken.");
  1025. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Es wird dann an der Position spawnen, falls du es reparierst oder wenn du dich einloggst.");
  1026. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Hier {FF0000}links abbiegen.");
  1027. SetPlayerCheckpoint(playerid,1329.3650,-1282.3540,13.0881,3.0);
  1028. TUT[playerid] =29;
  1029. return 1;
  1030. }
  1031. else
  1032. {
  1033. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  1034. return 1;
  1035. }
  1036. }
  1037. else
  1038. {
  1039. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1040. return 1;
  1041. }
  1042. }
  1043. else if(TUT[playerid] == 29)
  1044. {
  1045. new vehicleid = GetPlayerVehicleID(playerid);
  1046. if(IsATutVeh(vehicleid))
  1047. {
  1048. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1049. {
  1050. DisablePlayerCheckpoint(playerid);
  1051. SendClientMessage(playerid,COLOR_WHITE," ");
  1052. SendClientMessage(playerid,COLOR_WHITE," ");
  1053. SendClientMessage(playerid,COLOR_WHITE," ");
  1054. SendClientMessage(playerid,COLOR_WHITE," ");
  1055. SendClientMessage(playerid,COLOR_WHITE," ");
  1056. SendClientMessage(playerid,COLOR_WHITE," ");
  1057. SendClientMessage(playerid,COLOR_WHITE," ");
  1058. SendClientMessage(playerid,COLOR_WHITE," ");
  1059. SendClientMessage(playerid,COLOR_WHITE," ");
  1060. SendClientMessage(playerid,COLOR_WHITE," ");
  1061. SendClientMessage(playerid,COLOR_WHITE," ");
  1062. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Geradeaus von dir befindet sich ein Waffenladen.");
  1063. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Dort kannst du nur mit einem {FFFF00}Waffenschein, {FFFFFF}Waffen kaufen.");
  1064. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Einen Waffenschein bekommst du an der Fahrschule sofern du die Waffenschein-Prüfung bestanden hast.");
  1065. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Hier bitte {FF0000}rechts abbiegen.");
  1066. SetPlayerCheckpoint(playerid,1345.1407,-1385.0259,13.2102,3.0);
  1067. TUT[playerid] =30;
  1068. return 1;
  1069. }
  1070. else
  1071. {
  1072. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  1073. return 1;
  1074. }
  1075. }
  1076. else
  1077. {
  1078. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1079. return 1;
  1080. }
  1081. }
  1082. else if(TUT[playerid] == 30)
  1083. {
  1084. new vehicleid = GetPlayerVehicleID(playerid);
  1085. if(IsATutVeh(vehicleid))
  1086. {
  1087. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1088. {
  1089. DisablePlayerCheckpoint(playerid);
  1090. SendClientMessage(playerid,COLOR_WHITE," ");
  1091. SendClientMessage(playerid,COLOR_WHITE," ");
  1092. SendClientMessage(playerid,COLOR_WHITE," ");
  1093. SendClientMessage(playerid,COLOR_WHITE," ");
  1094. SendClientMessage(playerid,COLOR_WHITE," ");
  1095. SendClientMessage(playerid,COLOR_WHITE," ");
  1096. SendClientMessage(playerid,COLOR_WHITE," ");
  1097. SendClientMessage(playerid,COLOR_WHITE," ");
  1098. SendClientMessage(playerid,COLOR_WHITE," ");
  1099. SendClientMessage(playerid,COLOR_WHITE," ");
  1100. SendClientMessage(playerid,COLOR_WHITE," ");
  1101. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Nun bitte {FF0000}links {FFFFFF}abbiegen. Achte auf den Gegenverkehr.");
  1102. SetPlayerCheckpoint(playerid,1395.5267,-1440.9427,13.0928,3.0);
  1103. TUT[playerid] =31;
  1104. return 1;
  1105. }
  1106. else
  1107. {
  1108. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  1109. return 1;
  1110. }
  1111. }
  1112. else
  1113. {
  1114. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1115. return 1;
  1116. }
  1117. }
  1118. else if(TUT[playerid] == 31)
  1119. {
  1120. new vehicleid = GetPlayerVehicleID(playerid);
  1121. if(IsATutVeh(vehicleid))
  1122. {
  1123. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1124. {
  1125. DisablePlayerCheckpoint(playerid);
  1126. SendClientMessage(playerid,COLOR_WHITE," ");
  1127. SendClientMessage(playerid,COLOR_WHITE," ");
  1128. SendClientMessage(playerid,COLOR_WHITE," ");
  1129. SendClientMessage(playerid,COLOR_WHITE," ");
  1130. SendClientMessage(playerid,COLOR_WHITE," ");
  1131. SendClientMessage(playerid,COLOR_WHITE," ");
  1132. SendClientMessage(playerid,COLOR_WHITE," ");
  1133. SendClientMessage(playerid,COLOR_WHITE," ");
  1134. SendClientMessage(playerid,COLOR_WHITE," ");
  1135. SendClientMessage(playerid,COLOR_WHITE," ");
  1136. SendClientMessage(playerid,COLOR_WHITE," ");
  1137. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Fahre immer auf der rechten Straßenseite und achte auf deine Geschwindigkeit.");
  1138. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Sollte dir ein {FFFF00}Einsatzfahrzeug (mit Blaulicht) {FFFFFF}in die Quere kommen, fahre {FF0000}SOFORT {FFFFFF}rechts ran.");
  1139. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] An der nächsten Kreuzung bitte {FF0000}rechts {FFFFFF}abbiegen..");
  1140. SetPlayerCheckpoint(playerid,1443.5305,-1443.3099,13.0877,3.0);
  1141. TUT[playerid] =32;
  1142. return 1;
  1143. }
  1144. else
  1145. {
  1146. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  1147. return 1;
  1148. }
  1149. }
  1150. else
  1151. {
  1152. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1153. return 1;
  1154. }
  1155. }
  1156. else if(TUT[playerid] == 32)
  1157. {
  1158. new vehicleid = GetPlayerVehicleID(playerid);
  1159. if(IsATutVeh(vehicleid))
  1160. {
  1161. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1162. {
  1163. DisablePlayerCheckpoint(playerid);
  1164. SendClientMessage(playerid,COLOR_WHITE," ");
  1165. SendClientMessage(playerid,COLOR_WHITE," ");
  1166. SendClientMessage(playerid,COLOR_WHITE," ");
  1167. SendClientMessage(playerid,COLOR_WHITE," ");
  1168. SendClientMessage(playerid,COLOR_WHITE," ");
  1169. SendClientMessage(playerid,COLOR_WHITE," ");
  1170. SendClientMessage(playerid,COLOR_WHITE," ");
  1171. SendClientMessage(playerid,COLOR_WHITE," ");
  1172. SendClientMessage(playerid,COLOR_WHITE," ");
  1173. SendClientMessage(playerid,COLOR_WHITE," ");
  1174. SendClientMessage(playerid,COLOR_WHITE," ");
  1175. SendClientMessage(playerid,COLOR_WHITE,"[Tutorial] Nun fahre bitte zurück zur Fahrschule.");
  1176. SetPlayerCheckpoint(playerid,1372.0206,-1646.4957,13.0886,3.0);
  1177. TUT[playerid] =33;
  1178. return 1;
  1179. }
  1180. else
  1181. {
  1182. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  1183. return 1;
  1184. }
  1185. }
  1186. else
  1187. {
  1188. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1189. return 1;
  1190. }
  1191. }
  1192. else if(TUT[playerid] == 33)//tut
  1193. {
  1194. new vehicleid = GetPlayerVehicleID(playerid);
  1195. if(IsATutVeh(vehicleid))
  1196. {
  1197. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1198. {
  1199. DisablePlayerCheckpoint(playerid);
  1200. SendClientMessage(playerid,COLOR_WHITE," ");
  1201. SendClientMessage(playerid,COLOR_WHITE," ");
  1202. SendClientMessage(playerid,COLOR_WHITE," ");
  1203. SendClientMessage(playerid,COLOR_WHITE," ");
  1204. SendClientMessage(playerid,COLOR_WHITE," ");
  1205. SendClientMessage(playerid,COLOR_WHITE," ");
  1206. SendClientMessage(playerid,COLOR_WHITE," ");
  1207. SendClientMessage(playerid,COLOR_WHITE," ");
  1208. SendClientMessage(playerid,COLOR_WHITE," ");
  1209. SendClientMessage(playerid,COLOR_WHITE," ");
  1210. SendClientMessage(playerid,COLOR_WHITE," ");
  1211. SendClientMessage(playerid,COLOR_ORANGE,"[Information] Unter /carhelp findest du alle Befehle bezüglich Fahrzeuge - auch wie du einen Motor startest.");
  1212. SendClientMessage(playerid,COLOR_GREEN,"[Infromation] Wenn dein Roller zerstört wird, gib /fixcar zum reparieren ein.");
  1213. SendClientMessage(playerid,COLOR_GREEN,"[Infromation] Mit /carlock kannst du deinen Roller für andere Leute freigeben oder abschließen.");
  1214. SendClientMessage(playerid,COLOR_GREEN,"[Infromation] Unter /carhelp findest du eine Übersicht der Befehle.");
  1215. SendClientMessage(playerid,COLOR_YELLOW,"[Infromation] Dein Roller steht am Ausgabepunkt am Autohaus Los Santos für dich bereit. Viel Spaß beim fahren.");
  1216. ShowPlayerDialog(playerid, DIALOG_TUTFINISH, DIALOG_STYLE_MSGBOX, "Willkommen auf Chicago • Reallife","Die Fahrschule Los Santos überreicht dir den PKW Führerschein, mit dem du auch Roller fahren kannst.\nAußerdem schenkt dir das Autohaus LS 45.000$ für einen Roller, mit dem du nun dein CR Leben beginnen kannst.\nFalls du noch Fragen hast, kannst du diese im Forum (chicago-reallife.tk) oder per /sup stellen.","Danke"," ");
  1217. TUT[playerid] = 0;
  1218. PlayerInfo[playerid][pCarLic] = 1;
  1219. GivePlayerMoney(playerid, 45000);
  1220. //SetVehicleToRespawn(vehicleid);
  1221. return 1;
  1222. }
  1223. else
  1224. {
  1225. SendClientMessage(playerid,COLOR_RED,"[Tutorial] Du kannst das Tutorial nicht zu Fuß weiter machen!");
  1226. return 1;
  1227. }
  1228. }
  1229. else
  1230. {
  1231. SendClientMessage(playerid,COLOR_RED,"[ERROR] Steige in einen Washington um weiter zu machen!");
  1232. return 1;
  1233. }
  1234. }
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