Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Nation Name:Vrinland
- Nation Race: Augmented Humans
- Colour: Purple
- Settlement(s): Vrinholm
- Territory:7
- Pop: 15 (?/turn)
- Food: 36 (+6/turn)
- Currency: 3 (+3/turn)
- Structures: Jarl's Council
- Power Plant III
- Mine III
- Farm II
- Farm II
- Factory I
- Defenses (Vrinhold): 1
- Military: 2 Freeholders (Militia) (+0.6), 2 Serpent Class Longships (My two naval units.)
- Tech:
- Infantry II,
- Naval warfare II,
- Engineering I,
- Tactics II,
- Military Augments II,
- Agriculture II,
- Shipbuilding II
- Efficiency I
- MAD Energy Weapons I
- Resources: Power: 5 (+2/turn) Ore: 10 (+2/turn)
- Eccentricities:
- [Engineered]: The men of Vrinland are genetically engineered to be stronger than normal men, though many do not survive the bio-engineering [OP will roll privately and give you pop gain for that turn].
- [Homesteaders]: The men of Vrinland will make a home here on Nibiru, though the intense weather of the north makes it a bit harder. It is easier to expand, though not as much as others.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement