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Feb 20th, 2014
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  1.  
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  3. Game requires OpenAL module installed from Creative Labs which I already included.
  4. I have not tested how game runs with diablo 1 CD in physical drive because I don't even have drive. :(
  5. To run game you need to have diablo1.iso mounted to virtual drive or copy diabdat.mpq from cd to
  6. game folder. In second case game might throw some errors at launch but will eventually run. (spam Cancel)
  7. I'm not sharing any original game data. You should have your own diablo1.iso or diabdat.mpq file.
  8.  
  9. This version contains cathedral and catacombs content with bonus levels on 3 scalable difficulty levels.
  10. To make game harder type in game chat $PLAYER # where # is number 0 to 10.
  11. At this point all game systems required to finish development of single player (monster AI, items, spells)
  12. are ready. New content releases are matter of coding addonational level generators for caves and hell + quests
  13. which will be next major things I will focus on. Code and resources for project will be shared once I finish
  14. it or get bored and abandon it.
  15.  
  16. If you find any bugs or glitches I would be thankfull for info on marsky0x7c2@gmail.com
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