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- # +--------------------------------------------------------------------------+ #
- # < PvPManager Configuration File > #
- # <--------------------------------------------------------------------------> #
- # < For a more detailed explanation of each setting go to > #
- # < http://dev.bukkit.org/bukkit-plugins/pvpmanager/pages/configuration/ > #
- # +--------------------------------------------------------------------------+ #
- # Informs PvPManager if the config is updated, do not touch it unless you want to reset the config
- Config Version: 24
- # This changes the plugin's messages to the specified language.
- # Currently there is - en ru ch es
- Locale: en
- # Should blood animation on PvP be enabled
- PvP Blood: true
- # Should soup instantly heal you
- Auto Soup:
- Enabled: false
- Health Gain: 6
- # What should be disabled on PvP
- # Disabling disguises support DisguiseCraft and LibsDisguises
- # Ignore Zones For Tagged - Players can be attacked in safe zones if in combat(They can't run away from fight)
- # Ignore No Damage Hits - Plugin will ignore hits from snowballs, eggs and fishing rod
- Disable Fly: true
- Disable GameMode: true
- Disable Disguise: true
- Disable Invisibility: false
- Ignore Zones For Tagged: false
- Ignore No Damage Hits: false
- # This section defines everything that will happen when a player is tagged in combat
- # Silent - Should messages be sent when players are in/out combat
- # Time(seconds) - For how many seconds should the player be tagged
- # Name Tag Color - Choose the color above the player when in combat, write 'none' to disable, you can also
- # write a prefix but make sure it's under 16 characters. Example - '&c[Tagged] '
- # Stop Commands - Should commands be blocked in combat(Example - To prevent teleports)
- # -> Allowed Commands - All commands will be blocked except the ones here
- # Punishments - When player logs out in combat (PvP log), should he be punished?
- # -> Broadcast PvPLog - Broadcast to all the players when someone PvP logs
- # -> Log To File - Log all pvp loggers to a file
- # -> Fine - Take money from player when he PvP logs (needs Vault)
- In Combat:
- Enabled: true
- Silent: false
- Time(seconds): 10
- Name Tag Color: '&c'
- Only Tag Attacker: false
- Block EnderPearl: true
- Stop Commands:
- Enabled: true
- Allowed Commands:
- - tell
- - money
- Punishments:
- Enabled: true
- Broadcast PvPLog: true
- Log To File: true
- Kill on Logout: true
- Drops:
- Inventory: true
- Experience: true
- Armor: true
- Fine:
- Enabled: false
- Amount: 10.0
- # Section with settings triggered when a player kills another player
- # Transfer Drops - Transfer drops directly to killer instead of dropping on the ground
- # Money Reward - Amount of money player gets as reward (0 to disable)
- # Money Penalty - Amount of money player loses for dying in PvP (0 to disable)
- # Commands On Kill - Commands to execute on kill (<player> is the killer)
- Player Kills:
- Transfer Drops: false
- Money Reward: 0
- Money Penalty: 0
- Commands On Kill:
- Enabled: false
- Commands:
- - heal <player>
- # Section for PvP Toggle command(/pvp)
- # Broadcast - Broadcast a message when players toggle PvP
- # Cooldown(seconds) - How many seconds players have to wait until they can use /pvp again
- # Toggle Off on Death - Toggle automatically PvP off for a player on death(if player has toggle permission)
- # NameTags - Control if the nametag of the player should have colors when pvp is turned on/off.
- # You can write 'none' to disable one of the nametags, use "Enabled - false" to disable both
- PvP Toggle:
- Broadcast: false
- Cooldown(seconds): 15
- Toggle Off on Death: false
- NameTags:
- Enabled: false
- Color On: '&1'
- Color Off: '&2'
- # Should toggle PvP signs be enabled? (Similar to /pvp command but by clicking signs)
- # To create a toggle sign write [pvpmanager] on the first line (remember you need the right permission)
- # Disable Toggle Command - Should /pvp command be disabled in order to force using of signs by players?
- Toggle Signs:
- Enabled: true
- Disable Toggle Command: false
- # This feature prevents player abuse by killing the same player several times to rise in rank or get rewards
- # Example - If a player X kills player Y more than 5 times, it executes the commands defined(kick, jail, etc)
- # In this case, it would check every 60 seconds for abusers
- # Respawn Protection - After respawn, how many seconds should players be protected (0 to disable)
- Kill Abuse:
- Enabled: true
- Max Kills: 5
- Time Limit: 60
- Commands on Abuse:
- - kick <player> Kill Abuse Is Not Allowed!
- Respawn Protection: 5
- # Should new players on your server be protected from PvP (If they want to PvP just use /pvp disable protection)
- # Time(minutes) - If so, for how many minutes should protection last
- # Block Pick Items - Block players from picking up items while they have protection
- Newbie Protection:
- Enabled: true
- Time(minutes): 5
- Block Pick Items: false
- # Default PvP - All players should start with PvP ON(=true) or OFF(=false) by default(Only works for new players)
- Default PvP: true
- # Should PvPManager be allowed to check for updates and tell you about them
- # Auto Update - After checking should we download it automatically for you?
- Update Check:
- Enabled: true
- Auto Update: true
- # In these worlds PvPManager will not have any effect
- World Exclusions:
- - Example
- - Example2
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