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Super Mario Bros. X NPC Codes

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Aug 5th, 2014
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  1. gfxoffsetx=[+/- numbers] (moves the graphic in the x direction)
  2. gfxoffsety=[+/- numbers] (moves the graphic in the y direction)
  3. width=[+ numbers] (NPC's width)
  4. height=[+ numbers] (NPC's height)
  5. gfxwidth=[+ numbers] (graphics width)
  6. gfxheight=[+ numbers] (graphics height)
  7. score=[1-12] (score you get by killing: 10 100 200 400 800 1000 2000 4000 8000 1up 2up 5up)
  8. playerblock=[1,0] (makes NPCs act like blocks to the players)
  9. playerblocktop=[1,0] (makes the player able to stand on the NPC)
  10. npcblock=[1,0] (makes the NPC act like a block to other NPCs)
  11. npcblocktop=[1,0] (makes NPCs able to stand on the NPC)
  12. grabside=[1,0] (gives the player the ability to grab NPCs from the side)
  13. grabtop=[1,0] (gives Mario the ability to grab NPC's like shy guys)
  14. jumphurt=[1,0] (if set to 1, the player gets hit from landing on the enemy)
  15. nohurt=[1,0] (if true the NPC doesn't hurt you)
  16. noblockcollision=[1,0] (if true the NPC doesn't interact with blocks)
  17. cliffturn=[1,0] (if true enemy turn on a cliff)
  18. noyoshi=[1,0] (if true you can't eat the NPC)
  19. foreground=[1,0] (if true the NPC is in front of everything)
  20. speed=[+/- numbers] - how fast the NPC moves (the number is what the speed is multiplied by: 0 = no speed, 1 = default, 2 = twice as fast as default, 3 = thrice as fast etc.* Negative values make it move backwards.)
  21. nofireball=[1,0] (if true the NPC can't be killed by fireballs)
  22. nogravity=[1,0] (if true the NPC walks in the air)
  23. frames=[+ number] (sets the number of frames the NPC should have)
  24. framespeed=# - how fast the NPC animates (0-7 are eighths of the default speed, 8 is the default speed and 9 and bigger are the default speeds multiplied**)
  25. framestyle=[0,1,2] (names the style the frames should switch***)
  26. noiceball=[1,0] (if true enemy can't freeze when an ice ball touches it)
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