Guest User

Untitled

a guest
Aug 19th, 2013
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.90 KB | None | 0 0
  1. 18:08:52: Open Broadcaster Software v0.552b - 64bit ( ^ω^)
  2. 18:08:52: -------------------------------
  3. 18:08:52: CPU Name: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
  4. 18:08:52: CPU Speed: 2808MHz
  5. 18:08:52: Physical Memory: 16382MB Total, 14103MB Free
  6. 18:08:52: stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 18:08:52: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 18:08:52: Windows Version: 6.1 Build 7601 S
  9. 18:08:52: Aero is Enabled
  10. 18:08:52: -------------------------------
  11. 18:08:52: OBS Modules:
  12. 18:08:52: Base Address Module
  13. 18:08:52: 000000003F600000 OBS.exe
  14. 18:08:52: 00000000F4BB0000 OBSApi.dll
  15. 18:08:52: 00000000F6260000 DShowPlugin.dll
  16. 18:08:52: 00000000FC230000 GraphicsCapture.dll
  17. 18:08:52: 00000000F6460000 NoiseGate.dll
  18. 18:08:52: 00000000F6420000 PSVPlugin.dll
  19. 18:08:52: ------------------------------------------
  20. 18:08:52: Adapter 1
  21. 18:08:52: Video Adapter: AMD Radeon HD 6800 Series
  22. 18:08:52: Video Adapter Dedicated Video Memory: 1052434432
  23. 18:08:52: Video Adapter Shared System Memory: 4025507840
  24. 18:08:52: =====Stream Start: 2013-08-19, 18:08:52===============================================
  25. 18:08:52: Multithreaded optimizations: On
  26. 18:08:52: Base resolution: 1600x900
  27. 18:08:52: Output resolution: 1280x720
  28. 18:08:52: ------------------------------------------
  29. 18:08:52: Loading up D3D10 on AMD Radeon HD 6800 Series...
  30. 18:08:52: Playback device Default
  31. 18:08:52: ------------------------------------------
  32. 18:08:52: Using desktop audio input: Luidsprekers (VIA High Definition Audio)
  33. 18:08:52: ------------------------------------------
  34. 18:08:52: Audio Encoding: AAC
  35. 18:08:52: bitrate: 128
  36. 18:08:52: Using graphics capture
  37. 18:08:52: Using custom x264 settings: "opencl=true"
  38. 18:08:53: ------------------------------------------
  39. 18:08:53: Video Encoding: x264
  40. 18:08:53: fps: 48
  41. 18:08:53: width: 1280, height: 720
  42. 18:08:53: preset: faster
  43. 18:08:53: CBR: yes
  44. 18:08:53: CFR: yes
  45. 18:08:53: max bitrate: 2880
  46. 18:08:53: ------------------------------------------
  47. 18:08:53: MMDeviceAudioSource: Frequency for device 'Luidsprekers (VIA High Definition Audio)' is 384000, samples per sec is 48000
  48. 18:08:53: SharedTexCapture hooked
  49. 18:08:54: Using RTMP service: Twitch / Justin.tv
  50. 18:08:54: Server selection: rtmp://live-ams.justin.tv/app
  51. 18:08:54: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  52. 18:08:56: SO_SNDBUF was at 8192
  53. 18:08:56: SO_SNDBUF is now 65536
  54. 18:11:00: Capture window 0x0086023A invalid or changing, terminating capture
  55. 18:11:03: Total frames rendered: 6137, number of late frames: 112 (1.82%) (it's okay for some frames to be late)
  56. 18:11:03: Total duplicated frames to ensure constant framerate: 115 (1.87%)
  57. 18:11:03: RTMPPublisher::SocketLoop: Graceful loop exit
  58. 18:11:04: Number of times waited to send: 0, Waited for a total of 0 bytes
  59. 18:11:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  60. 18:11:04:
  61. 18:11:04: Profiler results:
  62. 18:11:04:
  63. 18:11:04: ==============================================================
  64. 18:11:04: frame - [100%] [avg time: 2.911 ms (cpu time: avg 1.365 ms, total 8377.25 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.137%]
  65. 18:11:04: | frame preprocessing and rendering - [2.51%] [avg time: 0.073 ms (cpu time: avg 0.012 ms, total 78.001 ms)] [avg calls per frame: 1] [children: 0.0687%] [unaccounted: 2.44%]
  66. 18:11:04: | | scene->Preprocess - [0.0687%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  67. 18:11:04: | video encoding and uploading - [97.4%] [avg time: 2.834 ms (cpu time: avg 1.349 ms, total 8283.65 ms)] [avg calls per frame: 1] [children: 95.4%] [unaccounted: 1.96%]
  68. 18:11:04: | | flush - [21.3%] [avg time: 0.621 ms (cpu time: avg 0.073 ms, total 452.403 ms)] [avg calls per frame: 1]
  69. 18:11:04: | | CopyResource - [1.24%] [avg time: 0.036 ms (cpu time: avg 0.007 ms, total 46.801 ms)] [avg calls per frame: 0]
  70. 18:11:04: | | conversion to 4:2:0 - [2.2%] [avg time: 0.064 ms (cpu time: avg 0.007 ms, total 46.801 ms)] [avg calls per frame: 0]
  71. 18:11:04: | | call to encoder - [69.7%] [avg time: 2.029 ms (cpu time: avg 1.215 ms, total 7456.84 ms)] [avg calls per frame: 1]
  72. 18:11:04: | | sending stuff out - [0.928%] [avg time: 0.027 ms (cpu time: avg 0.03 ms, total 187.203 ms)] [avg calls per frame: 1]
  73. 18:11:04: | Convert444Threads - [1.45e+003%] [avg time: 42.245 ms (cpu time: avg 1.456 ms, total 8938.86 ms)] [avg calls per frame: 1]
  74. 18:11:04: ==============================================================
  75. 18:11:04:
  76. 18:11:04: =====Stream End: 2013-08-19, 18:11:04=================================================
  77.  
  78.  
  79. Last game capture log:
  80. 2013-08-19, 18:08:52: we're booting up:
  81. 18:08:52: D3D9 Present
  82. 18:08:52: (half life scientist) everything.. seems to be in order
  83. 18:08:52: D3D9EndScene called
  84. 18:08:52: D3DPRESENT_PARAMETERS {
  85. 18:08:52: BackBufferWidth: 1920
  86. 18:08:52: BackBufferHeight: 1080
  87. 18:08:52: BackBufferFormat: D3DFMT_A8R8G8B8
  88. 18:08:52: BackBufferCount: 1
  89. 18:08:52: MultiSampleType: D3DMULTISAMPLE_NONE
  90. 18:08:52: MultiSampleQuality: 0
  91. 18:08:52: SwapEffect: D3DSWAPEFFECT_DISCARD
  92. 18:08:52: hDeviceWindow: 8782394
  93. 18:08:52: Windowed: true
  94. 18:08:52: EnableAutoDepthStencil: false
  95. 18:08:52: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  96. 18:08:52: Flags: None
  97. 18:08:52: FullScreen_RefreshRateInHz: 0
  98. 18:08:52: PresentationInterval: 1
  99. 18:08:52: };
  100. 18:08:52: successfully set up d3d9 hooks
  101. 18:08:52: D3D9SwapPresent called
  102. 18:08:52: DoD3D9GPUHook: success
  103. 18:08:53: D3DSURFACE_DESC {
  104. 18:08:53: Format: D3DFMT_A8R8G8B8
  105. 18:08:53: Type: D3DRTYPE_SURFACE
  106. 18:08:53: Usage: D3DUSAGE_RENDERTARGET
  107. 18:08:53: Pool: D3DPOOL_DEFAULT
  108. 18:08:53: MultiSampleType: D3DMULTISAMPLE_NONE
  109. 18:08:53: MultiSampleQuality: 0
  110. 18:08:53: Width: 1920
  111. 18:08:53: Height: 1080
  112. 18:08:53: };
  113. 18:08:53: successfully capturing d3d9 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment