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- dungeons:
- house of gales, tower of hera
- thieves' hideout, skull woods, ice ruins, desert palace, dark palace, swamp palace, turtle rock
- start of the route is pretty much always the same
- eastern palace: get 50 and 100 chest; at least 290 when leaving
- after eastern palace:
- zora domain, see thief
- fly to kakariko
- buy smooth gem
- get pegasus boots
- get pouch
- fly to witch's house
- get zora's flippers
- house, rent tornado, bomb, hammer
- house of gales; no special rupees here
- fly to kakariko, go to rosso
- go to tower of hera, activate death mountain vane
- tower of hera: I like using hookshot here, but not really necessary; bow may be better? no special rupees here
- hyrule castle: 30 rupees from the blue/red guards
- thieves' hideout: don't get any chest rupees
- get master ore
- go east to vacant house, activate vane
- back to hyrule
- rent hookshot, sand, fire, ice rod
- fly to kakariko
- back to lorule from sahasrahla's house
- skull woods: get master ore
- fly to vacant house, back to hyrule
- upgrade sword
- ice ruins: get stamina scroll
- get 200 from desert and dark palaces (if not possible/unlucky, turtle rock before swamp? there are also some rupees outside of dark palace, guards aren't there anymore)
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