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  1. Initialize engine version: 4.5.5p4 (1279c4722048)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvumdshimx.dll 9.18.13.4460]
  5. Renderer: Intel(R) HD Graphics 4600
  6. Vendor: Intel
  7. VRAM: 1972 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
  36. - Completed reload, in 0.103 seconds
  37. <RI> Initializing input.
  38.  
  39. <RI> Input initialized.
  40.  
  41. desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
  42. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  43. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  45. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  46. Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  47. 2014-11-27T15:06:38 0.000 [Steamworks.NET] SteamAPI_Init() ok
  48.  
  49. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  50.  
  51. 2014-11-27T15:06:38 0.017 Initializing EAC
  52.  
  53. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  54.  
  55. 2014-11-27T15:06:38 0.021 EAC initialized :: Initialization completed.
  56.  
  57. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  58.  
  59. UnloadTime: 1.604123 ms
  60. 2014-11-27T15:06:43 4.943 Version: Alpha 10.1 (b1) Compatibility Version: Alpha 10.1, OS: Windows 64 Bit
  61.  
  62. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  63.  
  64. 2014-11-27T15:06:43 4.944 Last played version: Alpha 10.1
  65.  
  66. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  67.  
  68. 2014-11-27T15:06:43 4.957 Command line arguments: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie.exe
  69.  
  70. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  73.  
  74. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8124.
  75. Total: 6.071807 ms (FindLiveObjects: 0.265572 ms CreateObjectMapping: 0.130433 ms MarkObjects: 5.283644 ms DeleteObjects: 0.019672 ms)
  76.  
  77. 2014-11-27T15:06:43 4.995 [Steamworks.NET] Login ok.
  78.  
  79. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  80.  
  81. 2014-11-27T15:06:43 5.341 NAT facilitator set up done
  82.  
  83. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  84.  
  85. UnloadTime: 4.393700 ms
  86. 2014-11-27T15:06:59 20.500 Awake
  87.  
  88. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  89.  
  90. GamePref.AdminFileName = serveradmin.xml
  91.  
  92. GamePref.AirDropFrequency = 24
  93.  
  94. GamePref.AutopilotMode = 0
  95.  
  96. GamePref.BlockDurabilityModifier = 100
  97.  
  98. GamePref.BuildCreate = False
  99.  
  100. GamePref.ConnectToServerIP = 127.0.0.1
  101.  
  102. GamePref.ConnectToServerPort = 26900
  103.  
  104. GamePref.ControlPanelEnabled = False
  105.  
  106. GamePref.ControlPanelPassword =
  107.  
  108. GamePref.ControlPanelPort = 8080
  109.  
  110. GamePref.CraftTimer = 1
  111.  
  112. GamePref.CreateLevelDim = 8
  113.  
  114. GamePref.CreateLevelName = My Level
  115.  
  116. GamePref.CreativeMenuEnabled = False
  117.  
  118. GamePref.DayCount = 3
  119.  
  120. GamePref.DayNightLength = 40
  121.  
  122. GamePref.DebugMenuEnabled = False
  123.  
  124. GamePref.DebugMenuShowTasks = False
  125.  
  126. GamePref.DebugStopEnemiesMoving = False
  127.  
  128. GamePref.DedicatedServer = False
  129.  
  130. GamePref.DisableNAT = False
  131.  
  132. GamePref.DropOnDeath = 0
  133.  
  134. GamePref.DropOnQuit = 0
  135.  
  136. GamePref.DynamicSpawner =
  137.  
  138. GamePref.EACEnabled = False
  139.  
  140. GamePref.EnemyDifficulty = 0
  141.  
  142. GamePref.EnemySenseMemory = 60
  143.  
  144. GamePref.EnemySpawnMode = 3
  145.  
  146. GamePref.FavoriteServersList =
  147.  
  148. GamePref.FragLimit = 20
  149.  
  150. GamePref.FriendlyFire = True
  151.  
  152. GamePref.GameDifficulty = 2
  153.  
  154. GamePref.GameMode = GameModeSurvivalSP
  155.  
  156. GamePref.GameName = testgame
  157.  
  158. GamePref.GameVersion = Alpha 10.1
  159.  
  160. GamePref.GameWorld = Navezgane
  161.  
  162. GamePref.JoiningOptions = True
  163.  
  164. GamePref.LandClaimDeadZone = 30
  165.  
  166. GamePref.LandClaimDecayMode = 0
  167.  
  168. GamePref.LandClaimExpiryTime = 3
  169.  
  170. GamePref.LandClaimOfflineDurabilityModifier = 4
  171.  
  172. GamePref.LandClaimOnlineDurabilityModifier = 4
  173.  
  174. GamePref.LandClaimSize = 7
  175.  
  176. GamePref.LootAbundance = 100
  177.  
  178. GamePref.LootRespawnDays = 7
  179.  
  180. GamePref.LootTimer = 1
  181.  
  182. GamePref.MatchLength = 10
  183.  
  184. GamePref.MaxSpawnedZombies = 60
  185.  
  186. GamePref.NightPercentage = 35
  187.  
  188. GamePref.OptionsAA = 1
  189.  
  190. GamePref.OptionsAmbientVolumeLevel = 0.2096
  191.  
  192. GamePref.OptionsDeferredLighting = True
  193.  
  194. GamePref.OptionsFieldOfView = 70
  195.  
  196. GamePref.OptionsImageEffects = False
  197.  
  198. GamePref.OptionsInvertMouse = False
  199.  
  200. GamePref.OptionsLODDistance = 0.5062501
  201.  
  202. GamePref.OptionsMicVolumeLevel = 0.75
  203.  
  204. GamePref.OptionsMouseSensitivity = 3
  205.  
  206. GamePref.OptionsMusicVolumeLevel = 0.4072001
  207.  
  208. GamePref.OptionsOverallAudioVolumeLevel = 0.7024
  209.  
  210. GamePref.OptionsPlayerModel = playerMale
  211.  
  212. GamePref.OptionsPlayerModelTexture = Player/Male/player_male
  213.  
  214. GamePref.OptionsReflectiveWater = True
  215.  
  216. GamePref.OptionsShadowDistance = 2
  217.  
  218. GamePref.OptionsTextureQuality = 0
  219.  
  220. GamePref.OptionsViewDistance = 10
  221.  
  222. GamePref.OptionsVoiceChatEnabled = False
  223.  
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225.  
  226. GamePref.PlayerAutologin = False
  227.  
  228. GamePref.PlayerId = 76561198002113864
  229.  
  230. GamePref.PlayerName = crouk
  231.  
  232. GamePref.PlayerPassword =
  233.  
  234. GamePref.PlayerToken =
  235.  
  236. GamePref.RebuildMap = False
  237.  
  238. GamePref.SaveGameFolder = C:\Users\christophe\Documents/7 Days To Die/Saves
  239.  
  240. GamePref.SelectionContextMode = 0
  241.  
  242. GamePref.SelectionOperationMode = 0
  243.  
  244. GamePref.ServerDescription =
  245.  
  246. GamePref.ServerIP =
  247.  
  248. GamePref.ServerIsPublic = False
  249.  
  250. GamePref.ServerMaxPlayerCount = 8
  251.  
  252. GamePref.ServerName = Default Server
  253.  
  254. GamePref.ServerPassword =
  255.  
  256. GamePref.ServerPasswordCache =
  257.  
  258. GamePref.ServerPort = 26900
  259.  
  260. GamePref.ServerWebsiteURL =
  261.  
  262. GamePref.ShowFriendPlayerOnMap = True
  263.  
  264. GamePref.TelnetEnabled = False
  265.  
  266. GamePref.TelnetPassword =
  267.  
  268. GamePref.TelnetPort = 25003
  269.  
  270. GamePref.ZombiePlayers = True
  271.  
  272. GamePref.ZombiesRun = 0
  273.  
  274. GameStat.AirDropFrequency = 0
  275.  
  276. GameStat.BlockDurabilityModifier = 1
  277.  
  278. GameStat.CraftTimer = 1
  279.  
  280. GameStat.CurrentRoundIx = 0
  281.  
  282. GameStat.DayLimitActive = False
  283.  
  284. GameStat.DayLimitThisRound = 0
  285.  
  286. GameStat.Difficulty = 2
  287.  
  288. GameStat.DropOnDeath = 1
  289.  
  290. GameStat.DropOnQuit = 0
  291.  
  292. GameStat.EnemyCount = 0
  293.  
  294. GameStat.EnemyDifficulty = Normal
  295.  
  296. GameStat.EnemySenseMemory = 60
  297.  
  298. GameStat.EnemySpawnMode = 3
  299.  
  300. GameStat.FragLimitActive = False
  301.  
  302. GameStat.FragLimitThisRound = 0
  303.  
  304. GameStat.GameDifficulty = 2
  305.  
  306. GameStat.GameModeId = 0
  307.  
  308. GameStat.GameState = 0
  309.  
  310. GameStat.GlobalMessageToShow =
  311.  
  312. GameStat.IsCreativeMenuEnabled = False
  313.  
  314. GameStat.IsFlyingEnabled = False
  315.  
  316. GameStat.IsFriendlyFire = True
  317.  
  318. GameStat.IsPlayerCollisionEnabled = True
  319.  
  320. GameStat.IsPlayerDamageEnabled = True
  321.  
  322. GameStat.IsResetMapOnRestart = False
  323.  
  324. GameStat.IsSaveSupplyCrates = True
  325.  
  326. GameStat.IsSpawnEnemies = True
  327.  
  328. GameStat.IsSpawnNearOtherPlayer = False
  329.  
  330. GameStat.IsTeleportEnabled = False
  331.  
  332. GameStat.IsVersionCheckDone = True
  333.  
  334. GameStat.LandClaimDeadZone = 30
  335.  
  336. GameStat.LandClaimDecayMode = 0
  337.  
  338. GameStat.LandClaimExpiryTime = 3
  339.  
  340. GameStat.LandClaimOfflineDurabilityModifier = 32
  341.  
  342. GameStat.LandClaimOnlineDurabilityModifier = 32
  343.  
  344. GameStat.LandClaimSize = 7
  345.  
  346. GameStat.LoadScene =
  347.  
  348. GameStat.LootTimer = 1
  349.  
  350. GameStat.NightPercentage = 50
  351.  
  352. GameStat.ScoreDiedMultiplier = -5
  353.  
  354. GameStat.ScorePlayerKillMultiplier = 1
  355.  
  356. GameStat.ScoreZombieKillMultiplier = 1
  357.  
  358. GameStat.ShowAllPlayersOnMap = False
  359.  
  360. GameStat.ShowFriendPlayerOnMap = True
  361.  
  362. GameStat.ShowSpawnWindow = False
  363.  
  364. GameStat.ShowWindow =
  365.  
  366. GameStat.ShowZombieCounter = False
  367.  
  368. GameStat.TimeLimitActive = False
  369.  
  370. GameStat.TimeLimitThisRound = 0
  371.  
  372. GameStat.TimeOfDayIncPerSec = 20
  373.  
  374. GameStat.ZombieHordeMeter = False
  375.  
  376. 2014-11-27T15:06:59 20.644 S default
  377.  
  378. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  379.  
  380. 2014-11-27T15:07:04 25.511 E default. Time 4866ms
  381.  
  382. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  383.  
  384. 2014-11-27T15:07:15 36.573 WorldStaticData.Init() needed 11.060ms
  385.  
  386. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  387.  
  388. XmlException: Document element did not appear. Line 1, position 1.
  389. at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
  390.  
  391. at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
  392.  
  393. at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
  394.  
  395. at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
  396.  
  397. at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
  398.  
  399. at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0
  400.  
  401. at AdminTools.Load () [0x00000] in <filename unknown>:0
  402.  
  403. at AdminTools..ctor () [0x00000] in <filename unknown>:0
  404.  
  405. at GameManager.Awake () [0x00000] in <filename unknown>:0
  406.  
  407. (Filename: Line: -1)
  408.  
  409. Unloading 3 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
  410.  
  411. Unloading 489 unused Assets to reduce memory usage. Loaded Objects now: 154505.
  412. Total: 152.096268 ms (FindLiveObjects: 8.757037 ms CreateObjectMapping: 8.192963 ms MarkObjects: 133.600723 ms DeleteObjects: 1.184169 ms)
  413.  
  414. 2014-11-27T15:07:15 36.848 Load key config check
  415.  
  416. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  417.  
  418. 2014-11-27T15:07:15 36.849 Load key config
  419.  
  420. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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