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- 0.00 µs CGLSetOption(kCGLGOUseErrorHandler, 0);
- 0.00 µs CGLChoosePixelFormat({kCGLPFAOpenGLProfile, 12800, kCGLPFAColorSize, 32, kCGLPFADepthSize, 24, kCGLPFADoubleBuffer, kCGLPFADisplayMask, 2}, 0x10182fbf0, 2);
- 0.00 µs CGLSetOption(kCGLGOUseErrorHandler, 0);
- 0.00 µs CGLCreateContext(0x10182fbf0, 0x00000000, 0x102024c00);
- 0.00 µs CGLSetParameter(0x102024c00, 1236, {25351392});
- 0.00 µs CGLSetSurface(0x102024c00, {560, 218, 800, 622}, {0, 22, 800, 600});
- 2.34 µs glScissor(0, 0, 800, 600);
- 3.69 µs glViewport(0, 0, 800, 600);
- 0.00 µs CGLUpdateContext(0x102024c00);
- 6.70 µs glGetString(GL_VERSION); returns: 0x10900e44a
- 0.00 µs CGLClearDrawable(0x102024c00);
- 0.00 µs CGLGetParameter(0x102024c00, 1236);
- 0.00 µs CGLClearDrawable(0x102024c00);
- 0.00 µs CGLGetParameter(0x102024c00, 1236);
- 0.00 µs CGLSetParameter(0x102024c00, 1236, {0});
- 0.00 µs CGLClearDrawable(0x102024c00);
- 0.00 µs CGLDestroyContext(0x102024c00);
- 0.00 µs CGLDestroyPixelFormat(0x10182fbf0);
- 0.00 µs CGLSetOption(kCGLGOUseErrorHandler, 0);
- 0.00 µs CGLChoosePixelFormat({kCGLPFAOpenGLProfile, 4096, kCGLPFAColorSize, 32, kCGLPFADepthSize, 24, kCGLPFADoubleBuffer, kCGLPFADisplayMask, 2}, 0x106213360, 2);
- 0.00 µs CGLSetOption(kCGLGOUseErrorHandler, 0);
- 0.00 µs CGLCreateContext(0x106213360, 0x00000000, 0x10282b800);
- 0.00 µs CGLSetParameter(0x10282b800, 1236, {102836800});
- 0.00 µs CGLSetSurface(0x10282b800, {560, 218, 800, 622}, {0, 22, 800, 600});
- 0.50 µs glScissor(0, 0, 800, 600);
- 0.56 µs glViewport(0, 0, 800, 600);
- 0.00 µs CGLUpdateContext(0x10282b800);
- 0.00 µs CGLSetParameter(0x10282b800, kCGLCPSwapInterval, {0});
- 3.20 µs glGetString(GL_VERSION);
- 6.78 µs glGetString(GL_EXTENSIONS);
- 0.13 µs glGetString(GL_VENDOR);
- 0.06 µs glGetString(GL_RENDERER);
- 0.85 µs glGetString(GL_VERSION);
- 6.26 µs glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, 0x7fff5fbf3c8c);
- 0.36 µs glGetIntegerv(GL_MAX_TEXTURE_SIZE, 0x7fff5fbf3c88);
- 1.38 µs glGetString(GL_VERSION);
- 0.30 µs glViewport(0, 0, 800, 600);
- 0.44 µs glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, 0x1010402c0);
- 0.17 µs glGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, 0x7fff5fbf3ddc);
- 1.01 µs glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, 0x7fff5fbf3dd8);
- 8.92 µs glGenTextures(1, 0x1010403b4);
- 27.85 µs glBindTexture(GL_TEXTURE_CUBE_MAP, 1);
- 7.23 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.19 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.20 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
- 0.07 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 0.13 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.12 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- 504.10 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x107f00000);
- 421.75 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x107f00000);
- 452.99 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x107f00000);
- 419.11 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x107f00000);
- 436.69 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x107f00000);
- 408.51 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x107f00000);
- 14042.66 µs glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
- 0.56 µs glGenTextures(1, 0x1010403cc);
- 8.79 µs glBindTexture(GL_TEXTURE_CUBE_MAP, 2);
- 1.11 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.12 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.18 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
- 0.13 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 0.33 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 16.61 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x101036800);
- 6.98 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x101036800);
- 6.53 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x101036800);
- 6.63 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x101036800);
- 6.55 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x101036800);
- 6.93 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x101036800);
- 1.28 µs glUseProgram(0);
- 32.54 µs glCreateProgramObjectARB();
- 3.23 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
- 0.16 µs glCreateShaderObjectARB(GL_FRAGMENT_SHADER);
- 4.16 µs glShaderSourceARB(2, 1, 0x7fff5fbf3578, 0x00000000);
- 1.38 µs glShaderSourceARB(3, 1, 0x7fff5fbf3570, 0x00000000);
- 8354.75 µs glCompileShader(2);
- 671.41 µs glCompileShader(3);
- 5.03 µs glGetShaderiv(2, GL_COMPILE_STATUS, 0x7fff5fbf356c);
- 0.08 µs glGetShaderiv(3, GL_COMPILE_STATUS, 0x7fff5fbf3568);
- 0.65 µs glAttachShader(1, 2);
- 0.32 µs glAttachShader(1, 3);
- 3.58 µs glBindAttribLocation(1, 0, 0x1008669d8);
- 0.39 µs glBindAttribLocation(1, 1, 0x100866a08);
- 0.40 µs glBindAttribLocation(1, 2, 0x100866a38);
- 0.39 µs glBindAttribLocation(1, 3, 0x100866a88);
- 0.30 µs glBindAttribLocation(1, 4, 0x100866ab8);
- 0.34 µs glBindAttribLocation(1, 5, 0x100866ae8);
- 0.34 µs glBindAttribLocation(1, 6, 0x100866b18);
- 361.62 µs glLinkProgram(1);
- 0.32 µs glGetProgramiv(1, GL_LINK_STATUS, 0x7fff5fbf3564);
- 3.28 µs glUseProgram(1);
- 3.44 µs glGetUniformLocation(1, 0x100868f58); returns: 5
- 6.71 µs glUniform1i(5, 0);
- 0.46 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.19 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.18 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.21 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.14 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.19 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.19 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.14 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.14 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.14 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.14 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.19 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.17 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.19 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.17 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.18 µs glGetUniformLocation(1, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.19 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.24 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.18 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.20 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.17 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.18 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.16 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.17 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.20 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.15 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.23 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.18 µs glGetUniformLocation(1, 0x100866fd8); returns: -1
- 0.65 µs glGetUniformLocation(1, 0x100866bd8); returns: 1
- 0.24 µs glGetUniformLocation(1, 0x100866c08); returns: -1
- 0.26 µs glGetUniformLocation(1, 0x100866c38); returns: -1
- 0.26 µs glGetUniformLocation(1, 0x100866c68); returns: -1
- 0.24 µs glGetUniformLocation(1, 0x100866c98); returns: -1
- 0.23 µs glGetUniformLocation(1, 0x100866cc8); returns: -1
- 0.33 µs glGetUniformLocation(1, 0x100866cf8); returns: 0
- 0.17 µs glGetUniformLocation(1, 0x100866d28); returns: -1
- 0.35 µs glGetUniformLocation(1, 0x1008491f8); returns: -1
- 0.29 µs glGetUniformLocation(1, 0x100866d58); returns: -1
- 0.31 µs glGetUniformLocation(1, 0x100866d88); returns: -1
- 0.32 µs glGetUniformLocation(1, 0x100866db8); returns: -1
- 7.45 µs glCreateProgramObjectARB();
- 0.34 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
- 0.18 µs glCreateShaderObjectARB(GL_FRAGMENT_SHADER);
- 1.14 µs glShaderSourceARB(5, 1, 0x7fff5fbf3578, 0x00000000);
- 1.39 µs glShaderSourceARB(6, 1, 0x7fff5fbf3570, 0x00000000);
- 246.61 µs glCompileShader(5);
- 246.24 µs glCompileShader(6);
- 0.28 µs glGetShaderiv(5, GL_COMPILE_STATUS, 0x7fff5fbf356c);
- 0.04 µs glGetShaderiv(6, GL_COMPILE_STATUS, 0x7fff5fbf3568);
- 0.33 µs glAttachShader(4, 5);
- 0.29 µs glAttachShader(4, 6);
- 0.60 µs glBindAttribLocation(4, 0, 0x1008669d8);
- 7.42 µs glBindAttribLocation(4, 1, 0x100866a08);
- 0.46 µs glBindAttribLocation(4, 2, 0x100866a38);
- 0.32 µs glBindAttribLocation(4, 3, 0x100866a88);
- 0.30 µs glBindAttribLocation(4, 4, 0x100866ab8);
- 0.27 µs glBindAttribLocation(4, 5, 0x100866ae8);
- 0.30 µs glBindAttribLocation(4, 6, 0x100866b18);
- 281.40 µs glLinkProgram(4);
- 0.23 µs glGetProgramiv(4, GL_LINK_STATUS, 0x7fff5fbf3564);
- 1.58 µs glUseProgram(4);
- 0.61 µs glGetUniformLocation(4, 0x100868f58); returns: 5
- 0.52 µs glUniform1i(5, 0);
- 0.31 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.19 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.19 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.20 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.15 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.21 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.15 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.15 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.14 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.15 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.14 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.15 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.14 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.19 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.20 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.19 µs glGetUniformLocation(4, 0x100868f58); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.26 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.20 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.17 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.15 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.18 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.21 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.16 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.22 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.19 µs glGetUniformLocation(4, 0x1008676f8); returns: -1
- 0.55 µs glGetUniformLocation(4, 0x100866bd8); returns: 1
- 0.24 µs glGetUniformLocation(4, 0x100866c08); returns: -1
- 0.26 µs glGetUniformLocation(4, 0x100866c38); returns: -1
- 0.27 µs glGetUniformLocation(4, 0x100866c68); returns: -1
- 0.25 µs glGetUniformLocation(4, 0x100866c98); returns: -1
- 0.25 µs glGetUniformLocation(4, 0x100866cc8); returns: -1
- 0.35 µs glGetUniformLocation(4, 0x100866cf8); returns: 0
- 0.16 µs glGetUniformLocation(4, 0x100866d28); returns: -1
- 0.24 µs glGetUniformLocation(4, 0x1008491f8); returns: -1
- 0.28 µs glGetUniformLocation(4, 0x100866d58); returns: -1
- 0.32 µs glGetUniformLocation(4, 0x100866d88); returns: -1
- 0.30 µs glGetUniformLocation(4, 0x100866db8); returns: -1
- 5.36 µs glCreateProgramObjectARB();
- 0.35 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
- 0.16 µs glCreateShaderObjectARB(GL_FRAGMENT_SHADER);
- 0.99 µs glShaderSourceARB(8, 1, 0x7fff5fbf3578, 0x00000000);
- 1.30 µs glShaderSourceARB(9, 1, 0x7fff5fbf3570, 0x00000000);
- 328.45 µs glCompileShader(8);
- 366.32 µs glCompileShader(9);
- 0.26 µs glGetShaderiv(8, GL_COMPILE_STATUS, 0x7fff5fbf356c);
- 0.04 µs glGetShaderiv(9, GL_COMPILE_STATUS, 0x7fff5fbf3568);
- 0.30 µs glAttachShader(7, 8);
- 0.28 µs glAttachShader(7, 9);
- 0.61 µs glBindAttribLocation(7, 0, 0x1008669d8);
- 0.34 µs glBindAttribLocation(7, 1, 0x100866a08);
- 0.33 µs glBindAttribLocation(7, 2, 0x100866a38);
- 0.29 µs glBindAttribLocation(7, 3, 0x100866a88);
- 0.30 µs glBindAttribLocation(7, 4, 0x100866ab8);
- 0.27 µs glBindAttribLocation(7, 5, 0x100866ae8);
- 0.26 µs glBindAttribLocation(7, 6, 0x100866b18);
- 397.77 µs glLinkProgram(7);
- 0.23 µs glGetProgramiv(7, GL_LINK_STATUS, 0x7fff5fbf3564);
- 1.48 µs glUseProgram(7);
- 0.62 µs glGetUniformLocation(7, 0x100868f58); returns: 10
- 0.56 µs glUniform1i(10, 0);
- 0.30 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.18 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.21 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.26 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.17 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.16 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.22 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.23 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.20 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.20 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.16 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.18 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.18 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.16 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.18 µs glGetUniformLocation(7, 0x100868f58); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.21 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.17 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.29 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.19 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.21 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.17 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.23 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.18 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.16 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.16 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.17 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.15 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.17 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.19 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.14 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.22 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.18 µs glGetUniformLocation(7, 0x100867288); returns: -1
- 0.55 µs glGetUniformLocation(7, 0x100866bd8); returns: 5
- 0.32 µs glGetUniformLocation(7, 0x100866c08); returns: 1
- 0.31 µs glGetUniformLocation(7, 0x100866c38); returns: -1
- 0.26 µs glGetUniformLocation(7, 0x100866c68); returns: -1
- 0.26 µs glGetUniformLocation(7, 0x100866c98); returns: -1
- 0.33 µs glGetUniformLocation(7, 0x100866cc8); returns: 9
- 0.27 µs glGetUniformLocation(7, 0x100866cf8); returns: 0
- 0.20 µs glGetUniformLocation(7, 0x100866d28); returns: -1
- 0.26 µs glGetUniformLocation(7, 0x1008491f8); returns: -1
- 0.29 µs glGetUniformLocation(7, 0x100866d58); returns: -1
- 0.39 µs glGetUniformLocation(7, 0x100866d88); returns: -1
- 0.30 µs glGetUniformLocation(7, 0x100866db8); returns: -1
- 9.80 µs glCreateProgramObjectARB();
- 0.33 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
- 0.15 µs glCreateShaderObjectARB(GL_FRAGMENT_SHADER);
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- 324.28 µs glCompileShader(11);
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- 0.21 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
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- 0.23 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.21 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
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- 0.20 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.17 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
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- 0.22 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.16 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x100868578); returns: -1
- 0.23 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x100868578); returns: -1
- 0.18 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x100868578); returns: -1
- 0.19 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.14 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.14 µs glGetUniformLocation(10, 0x100868578); returns: -1
- 0.18 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.19 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.14 µs glGetUniformLocation(10, 0x100868578); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.14 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.19 µs glGetUniformLocation(10, 0x100868578); returns: -1
- 0.16 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.20 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.18 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.27 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.19 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.16 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.24 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.17 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.23 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.18 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.15 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.17 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.16 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.14 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.17 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.21 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.14 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.22 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.17 µs glGetUniformLocation(10, 0x1008684f8); returns: -1
- 0.53 µs glGetUniformLocation(10, 0x100866bd8); returns: 5
- 0.33 µs glGetUniformLocation(10, 0x100866c08); returns: 1
- 0.26 µs glGetUniformLocation(10, 0x100866c38); returns: -1
- 0.28 µs glGetUniformLocation(10, 0x100866c68); returns: -1
- 0.23 µs glGetUniformLocation(10, 0x100866c98); returns: -1
- 0.29 µs glGetUniformLocation(10, 0x100866cc8); returns: 9
- 0.27 µs glGetUniformLocation(10, 0x100866cf8); returns: 0
- 0.18 µs glGetUniformLocation(10, 0x100866d28); returns: -1
- 0.23 µs glGetUniformLocation(10, 0x1008491f8); returns: -1
- 0.30 µs glGetUniformLocation(10, 0x100866d58); returns: -1
- 0.37 µs glGetUniformLocation(10, 0x100866d88); returns: -1
- 0.33 µs glGetUniformLocation(10, 0x100866db8); returns: -1
- 5.14 µs glCreateProgramObjectARB();
- 0.34 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
- 0.25 µs glCreateShaderObjectARB(GL_FRAGMENT_SHADER);
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- 0.62 µs glGetUniformLocation(13, 0x100866fb8); returns: 5
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- 0.37 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.21 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.26 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
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- 0.21 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.21 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.26 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.21 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100866fb8); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.28 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.21 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.24 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.20 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.19 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.17 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.18 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.21 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.16 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.22 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.20 µs glGetUniformLocation(13, 0x100867728); returns: -1
- 0.63 µs glGetUniformLocation(13, 0x100866bd8); returns: 1
- 0.26 µs glGetUniformLocation(13, 0x100866c08); returns: -1
- 0.26 µs glGetUniformLocation(13, 0x100866c38); returns: -1
- 0.27 µs glGetUniformLocation(13, 0x100866c68); returns: -1
- 0.25 µs glGetUniformLocation(13, 0x100866c98); returns: -1
- 0.23 µs glGetUniformLocation(13, 0x100866cc8); returns: -1
- 0.31 µs glGetUniformLocation(13, 0x100866cf8); returns: 0
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- 0.26 µs glGetUniformLocation(13, 0x1008491f8); returns: -1
- 0.29 µs glGetUniformLocation(13, 0x100866d58); returns: -1
- 0.34 µs glGetUniformLocation(13, 0x100866d88); returns: -1
- 0.33 µs glGetUniformLocation(13, 0x100866db8); returns: -1
- 5.66 µs glCreateProgramObjectARB();
- 0.31 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
- 0.19 µs glCreateShaderObjectARB(GL_FRAGMENT_SHADER);
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- 0.29 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.18 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.19 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.30 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.21 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.14 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.23 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.24 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.14 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.20 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.18 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.16 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.17 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.18 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.17 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.20 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.17 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.18 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.20 µs glGetUniformLocation(16, 0x100866fb8); returns: -1
- 0.17 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.21 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.20 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.35 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.20 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.18 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.20 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.16 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.23 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.17 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.16 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.16 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.21 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.16 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.23 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.21 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.15 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.22 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.18 µs glGetUniformLocation(16, 0x1008676c8); returns: -1
- 0.57 µs glGetUniformLocation(16, 0x100866bd8); returns: 5
- 0.35 µs glGetUniformLocation(16, 0x100866c08); returns: 1
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- 0.25 µs glGetUniformLocation(16, 0x100866c98); returns: -1
- 0.29 µs glGetUniformLocation(16, 0x100866cc8); returns: 9
- 0.27 µs glGetUniformLocation(16, 0x100866cf8); returns: 0
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- 0.26 µs glGetUniformLocation(16, 0x1008491f8); returns: -1
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- 5.42 µs glCreateProgramObjectARB();
- 0.27 µs glCreateShaderObjectARB(GL_VERTEX_SHADER);
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- 0.16 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.18 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.17 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.15 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.18 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.20 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.16 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.22 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.19 µs glGetUniformLocation(19, 0x100867d88); returns: -1
- 0.58 µs glGetUniformLocation(19, 0x100866bd8); returns: 1
- 0.29 µs glGetUniformLocation(19, 0x100866c08); returns: -1
- 0.26 µs glGetUniformLocation(19, 0x100866c38); returns: -1
- 0.25 µs glGetUniformLocation(19, 0x100866c68); returns: -1
- 0.25 µs glGetUniformLocation(19, 0x100866c98); returns: -1
- 0.21 µs glGetUniformLocation(19, 0x100866cc8); returns: -1
- 0.30 µs glGetUniformLocation(19, 0x100866cf8); returns: 0
- 0.18 µs glGetUniformLocation(19, 0x100866d28); returns: -1
- 0.26 µs glGetUniformLocation(19, 0x1008491f8); returns: -1
- 0.26 µs glGetUniformLocation(19, 0x100866d58); returns: -1
- 0.30 µs glGetUniformLocation(19, 0x100866d88); returns: -1
- 0.31 µs glGetUniformLocation(19, 0x100866db8); returns: -1
- 2.48 µs glPolygonOffset(-1, -1);
- 0.57 µs glGenTextures(1, 0x10180075c);
- 5.00 µs glBindTexture(GL_TEXTURE_2D, 3);
- 0.71 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- 0.08 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- 1.03 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.06 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 12.81 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x7fff5fbf3c94);
- 58.72 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.18 µs glGenTextures(1, 0x10180079c);
- 2.24 µs glBindTexture(GL_TEXTURE_2D, 4);
- 0.17 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- 0.08 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- 0.26 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.08 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 3.68 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x7fff5fbf3c90);
- 38.08 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.77 µs glGenTextures(1, 0x10622cd6c);
- 9.81 µs glBindTexture(GL_TEXTURE_2D, 5);
- 1.24 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.12 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.10 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.06 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 37.31 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x10d6b2000);
- 233.72 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.54 µs glGenTextures(1, 0x10622d09c);
- 4.78 µs glBindTexture(GL_TEXTURE_2D, 6);
- 0.81 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.12 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.17 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.05 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 106.97 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x10d6b2000);
- 234.80 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.34 µs glGenTextures(1, 0x10622cfdc);
- 3.57 µs glBindTexture(GL_TEXTURE_2D, 7);
- 0.95 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.13 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.18 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.06 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 117.70 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x10d6b2000);
- 272.47 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.25 µs glGenTextures(1, 0x10622debc);
- 5.90 µs glBindTexture(GL_TEXTURE_2D, 8);
- 0.62 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.12 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.22 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.06 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 95.84 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x10d6b2000);
- 204.17 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.65 µs glGenTextures(1, 0x106231d0c);
- 6.89 µs glBindTexture(GL_TEXTURE_2D, 9);
- 1.23 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.12 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.17 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.06 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 127.99 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x10d6b2000);
- 254.21 µs glGenerateMipmap(GL_TEXTURE_2D);
- 0.66 µs glGenTextures(1, 0x106274a5c);
- 5.81 µs glBindTexture(GL_TEXTURE_2D, 10);
- 1.46 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- 0.10 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- 0.10 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- 0.06 µs glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- 8.75 µs glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_BGRA, GL_UNSIGNED_BYTE, 0x1062c6b10);
- 37.93 µs glGenerateMipmap(GL_TEXTURE_2D);
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