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Jun 11th, 2010
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  1. diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
  2. index dfe5514..3f50f90 100644
  3. --- a/src/game/Spell.cpp
  4. +++ b/src/game/Spell.cpp
  5. @@ -2982,6 +2982,8 @@ void Spell::cast(bool skipCheck)
  6.              else if (m_spellInfo->Effect[EFFECT_INDEX_0]==SPELL_EFFECT_APPLY_AREA_AURA_RAID && m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000004000000))
  7.                  // only for main totem spell cast
  8.                  AddTriggeredSpell(30708);                   // Totem of Wrath
  9. +            else if (m_spellInfo->Id == 8179)               // Grounding Totem
  10. +                AddPrecastSpell(8178);
  11.              break;
  12.          }
  13.          case SPELLFAMILY_WARRIOR:
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