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Haste/Rage Gen for guardians

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Sep 12th, 2016
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  1. Everything calculated with 0 haste and for single target (raid boss), with the goal of being able to define in the end how much extra rage per second every % of haste would give
  2.  
  3. Gore/Mangle procs
  4. =========
  5. 3 out of 4 rotational abilities can proc gore, when we do a Mangle -> Thrash -> Swipe/MF -> Swipe/MF cycle, so there's a 20% chance Mangle's cooldown is reset by 2 GCDs, 20% that Mangle's cooldown is reset by 1 GCD, 20% chance that mangle's cooldown is reset by 0 GCDs
  6. This results a 48.8% chance of getting 4 bonus rage per mangle cycle as well as lowering the cooldown by 1 GCD, if we round that's an average of +2 rage per mangle and puts the mangle rate to every 5.27 seconds instead of every 6
  7.  
  8. without bear hug this is 38.6%, which results in 1.5 rage per mangle and a mangle every 5.42
  9. bear hug is 0.14 rage per second, and reduces the average cooldown on mangle by 0.15 seconds per mangle.
  10.  
  11. GG Rage Generation
  12. ===========
  13. Amount of damage resources per 6 seconds:
  14. Auto attack = 2.4
  15. Mangle = 1.14
  16. Thrash = 1
  17. Swipe = ~1.36 <--
  18. Thrash DoT = 2 <-- not affected by haste
  19. Mf DoT = 2 <-- not affected by haste
  20.  
  21. 9.5 sources = (0.1)^9.5 = 64% chance of a proc in this cycle
  22. 9.5 chances with a 10% proc = ~64% chance of 15 rage = 1.6 rage per second, where haste only increases this rage per second by 58% (4 out of 9.5 damage sources unaffected by haste)
  23.  
  24. Rage Generation
  25. ========
  26. Mangle
  27. 8 rage/5.27 seconds = 1.52 rps (1.38 without bear hug)
  28. auto attack
  29. 7 rage/2.5 seconds = 2,8 rps
  30. thrash DD
  31. 4 rage/6 seconds = 0.67 rps
  32. Blood Frenzy thrash
  33. 2 rage/3 seconds = 0.67 rps per target <-- Not affected by haste, increases with number of targets
  34. Galagic Guardian = 1.6 rps <-- 0.58 multiplier per haste, increases with number of targets
  35.  
  36. Without BloodFrenzy
  37. = 6.59 rps, of which 5.9 rps is mutiplied by haste
  38. With BloodFrenzy
  39. = 7.26 rps, of which 5.9 rps is mutiplied by haste
  40.  
  41. 325 haste (1%) = 0.059 rage per second
  42.  
  43. ~1400 haste rating for 1 second reduction on FR
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