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- [
- {
- "name": "fire", "shortName": "Fi",
- "damageCap": 1600,
- "display": {"ascii": {"color": "RED"}}
- },
- {
- "name": "cold", "shortName": "Co",
- "damageCap": 1600,
- "display": {"ascii": {"color": "WHITE"}}
- },
- {
- "name": "electricity", "shortName": "El",
- "damageCap": 1600,
- "display": {"ascii": {"color": "BLUE"}}
- },
- {
- "name": "acid", "shortName": "Ac",
- "damageCap": 1600,
- "display": {"ascii": {"color": "L_GREEN"}},
- "procs": [
- {
- "name": "damage equipment",
- "message": "was damaged by absorbing acid!",
- "failMessage": "was undamaged!",
- "validSlots": ["back", "body", "feet", "hands",
- "head", "shield"],
- "damagedStats": "armorMod",
- "capStat": "baseArmor",
- "HPDamageMultiplier": 0.5
- }
- ]
- },
- {
- "name": "poison", "shortName": "Po",
- "damageCap": 800,
- "display": {"ascii": {"color": "GREEN"}},
- "procs": [
- {
- "name": "damage-based status effect",
- "status": "poison",
- "divisor": 5,
- "initialMessage": "was poisoned.",
- "stackMessage": "was more poisoned."
- }
- ]
- },
- {
- "name": "light", "shortName": "Li",
- "damageCap": 500,
- "display": {"ascii": {"color": "ORANGE"}},
- "procs": [
- {
- "name": "damage-based status effect",
- "status": "blind",
- "divisor": 4,
- "initialMessage": "was blinded."
- }
- ]
- },
- {
- "name": "darkness", "shortName": "Da",
- "damageCap": 500,
- "display": {"ascii": {"color": "ORANGE"}},
- "procs": [
- {
- "name": "damage-based status effect",
- "status": "blind",
- "divisor": 4,
- "initialMessage": "was blinded."
- }
- ]
- },
- {
- "name": "sound", "shortName": "So",
- "damageCap": 500,
- "display": {"ascii": {"color": "L_SLATE"}},
- "procs": [
- {
- "name": "damage-based status effect",
- "status": "stun",
- "divisor": 4,
- "initialMessage": "was stunned."
- }
- ]
- },
- {
- "name": "shards", "shortName": "Sh",
- "damageCap": 500,
- "display": {"ascii": {"color": "UMBER"}},
- "procs": [
- {
- "name": "damage-based status effect",
- "status": "cut",
- "divisor": 4,
- "initialMessage": "was wounded."
- }
- ]
- },
- {
- "name": "nexus", "shortName": "Nx",
- "damageCap": 500,
- "display": {"ascii": {"color": "VIOLET"}},
- "procs": ["nexus scramble"]
- },
- {
- "name": "nether", "shortName": "Ne",
- "damageCap": 500,
- "display": {"ascii": {"color": "L_DARK"}},
- "procs": [
- {
- "name": "temporary stat mod",
- "statName": "level",
- "modAmount": 1, "duration": "10+d10", "stackMode": "multiple",
- "initialMessage": "lost a level!"
- }
- ]
- },
- {
- "name": "chaos", "shortName": "Ch",
- "damageCap": 500,
- "display": {"ascii": {"color": "DEEP_L_BLUE"}},
- "procs": [
- {
- "name": "damage-based status effect",
- "status": "confuse",
- "divisor": 4,
- "initialMessage": "was confused."
- },
- {
- "name": "damage-based status effect",
- "status": "hallucinate",
- "divisor": 4,
- "initialMessage": "cannot see clearly!"
- },
- {
- "name": "temporary stat mod",
- "statName": "level",
- "modAmount": 1, "duration": "10+d10", "stackMode": "multiple",
- "initialMessage": "lost a level!"
- }
- ]
- },
- {
- "name": "disenchantment", "shortName": "Di",
- "damageCap": 500,
- "display": {"ascii": {"color": "L_TEAL"}},
- "procs": [
- {
- "name": "damage equipment",
- "message": "was disenchanted!",
- "failMessage": "retained its enchantment!",
- "validSlots": ["back", "body", "feet", "hands",
- "head", "shield", "weapon", "launcher", "finger",
- "neck"],
- "damagedStats": ["armorMod", "prowessBonus", "finesseBonus"],
- "minValue": 0
- }
- ]
- }
- ]
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