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- 18:50:16: Open Broadcaster Software v0.552b - 64bit ( ^ω^)
- 18:50:16: -------------------------------
- 18:50:16: CPU Name: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
- 18:50:16: CPU Speed: 2808MHz
- 18:50:16: Physical Memory: 16382MB Total, 13547MB Free
- 18:50:16: stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
- 18:50:16: monitor 1: pos={0, 0}, size={1920, 1080}
- 18:50:16: Windows Version: 6.1 Build 7601 S
- 18:50:16: Aero is Enabled
- 18:50:16: -------------------------------
- 18:50:16: OBS Modules:
- 18:50:16: Base Address Module
- 18:50:16: 000000003F890000 OBS.exe
- 18:50:16: 00000000F4BB0000 OBSApi.dll
- 18:50:16: 00000000F6320000 DShowPlugin.dll
- 18:50:16: 00000000F6410000 GraphicsCapture.dll
- 18:50:16: 00000000F63F0000 NoiseGate.dll
- 18:50:16: 00000000F63D0000 PSVPlugin.dll
- 18:50:16: ------------------------------------------
- 18:50:16: Adapter 1
- 18:50:16: Video Adapter: AMD Radeon HD 6800 Series
- 18:50:16: Video Adapter Dedicated Video Memory: 1052434432
- 18:50:16: Video Adapter Shared System Memory: 4025507840
- 18:50:16: =====Stream Start: 2013-08-19, 18:50:16===============================================
- 18:50:16: Multithreaded optimizations: On
- 18:50:16: Base resolution: 1600x900
- 18:50:16: Output resolution: 1280x720
- 18:50:16: ------------------------------------------
- 18:50:16: Loading up D3D10 on AMD Radeon HD 6800 Series...
- 18:50:16: Playback device Default
- 18:50:16: ------------------------------------------
- 18:50:16: Using desktop audio input: Luidsprekers (VIA High Definition Audio)
- 18:50:16: ------------------------------------------
- 18:50:16: Audio Encoding: AAC
- 18:50:16: bitrate: 128
- 18:50:16: Using graphics capture
- 18:50:16: Using custom x264 settings: "opencl=true"
- 18:50:16: ------------------------------------------
- 18:50:16: Video Encoding: x264
- 18:50:16: fps: 48
- 18:50:16: width: 1280, height: 720
- 18:50:16: preset: faster
- 18:50:16: CBR: yes
- 18:50:16: CFR: no
- 18:50:16: max bitrate: 2880
- 18:50:16: ------------------------------------------
- 18:50:16: MMDeviceAudioSource: Frequency for device 'Luidsprekers (VIA High Definition Audio)' is 384000, samples per sec is 48000
- 18:50:16: SharedTexCapture hooked
- 18:53:13: Capture window 0x004902AA invalid or changing, terminating capture
- 18:53:18: Total frames rendered: 8583, number of late frames: 92 (1.07%) (it's okay for some frames to be late)
- 18:53:18:
- 18:53:18: Profiler results:
- 18:53:18:
- 18:53:18: ==============================================================
- 18:53:18: frame - [100%] [avg time: 2.915 ms (cpu time: avg 1.374 ms, total 11793.7 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.137%]
- 18:53:18: | frame preprocessing and rendering - [2.47%] [avg time: 0.072 ms (cpu time: avg 0.072 ms, total 624.004 ms)] [avg calls per frame: 1] [children: 0.0343%] [unaccounted: 2.44%]
- 18:53:18: | | scene->Preprocess - [0.0343%] [avg time: 0.001 ms (cpu time: avg 0.003 ms, total 31.2 ms)] [avg calls per frame: 1]
- 18:53:18: | video encoding and uploading - [97.4%] [avg time: 2.839 ms (cpu time: avg 1.301 ms, total 11169.7 ms)] [avg calls per frame: 1] [children: 95.7%] [unaccounted: 1.65%]
- 18:53:18: | | flush - [23.9%] [avg time: 0.698 ms (cpu time: avg 0.058 ms, total 499.2 ms)] [avg calls per frame: 1]
- 18:53:18: | | CopyResource - [0.652%] [avg time: 0.019 ms (cpu time: avg 0.005 ms, total 46.801 ms)] [avg calls per frame: 0]
- 18:53:18: | | conversion to 4:2:0 - [4.22%] [avg time: 0.123 ms (cpu time: avg 0.009 ms, total 78 ms)] [avg calls per frame: 0]
- 18:53:18: | | call to encoder - [66.9%] [avg time: 1.95 ms (cpu time: avg 1.21 ms, total 10389.7 ms)] [avg calls per frame: 0]
- 18:53:18: | | sending stuff out - [0.0343%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 15.6 ms)] [avg calls per frame: 0]
- 18:53:18: | Convert444Threads - [1.44e+003%] [avg time: 42.049 ms (cpu time: avg 1.321 ms, total 11341.3 ms)] [avg calls per frame: 1]
- 18:53:18: ==============================================================
- 18:53:18:
- 18:53:18: =====Stream End: 2013-08-19, 18:53:18=================================================
- Last game capture log:
- 2013-08-19, 18:50:16: we're booting up:
- 18:50:16: D3D9 Present
- 18:50:16: D3D9EndScene called
- 18:50:16: D3DPRESENT_PARAMETERS {
- 18:50:16: BackBufferWidth: 1600
- 18:50:16: BackBufferHeight: 900
- 18:50:16: BackBufferFormat: D3DFMT_A8R8G8B8
- 18:50:16: BackBufferCount: 1
- 18:50:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:50:16: MultiSampleQuality: 0
- 18:50:16: SwapEffect: D3DSWAPEFFECT_DISCARD
- 18:50:16: hDeviceWindow: 4784810
- 18:50:16: Windowed: true
- 18:50:16: EnableAutoDepthStencil: true
- 18:50:16: AutoDepthStencilFormat: D3DFMT_D24S8
- 18:50:16: Flags: None
- 18:50:16: FullScreen_RefreshRateInHz: 0
- 18:50:16: PresentationInterval: 2147483648
- 18:50:16: };
- 18:50:16: successfully set up d3d9 hooks
- 18:50:16: D3D9Present called
- 18:50:16: DoD3D9GPUHook: success - d3d9ex
- 18:50:16: D3DSURFACE_DESC {
- 18:50:16: Format: D3DFMT_A8R8G8B8
- 18:50:16: Type: D3DRTYPE_SURFACE
- 18:50:16: Usage: D3DUSAGE_RENDERTARGET
- 18:50:16: Pool: D3DPOOL_DEFAULT
- 18:50:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:50:16: MultiSampleQuality: 0
- 18:50:16: Width: 1600
- 18:50:16: Height: 900
- 18:50:16: };
- 18:50:16: successfully capturing d3d9 frames via GPU
- 18:50:16: NV Capture available
- 18:50:16: FBO available
- 18:50:16: GL Present
- 18:50:16: (half life scientist) everything.. seems to be in order
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