Guest User

Untitled

a guest
Jun 12th, 2016
234
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 21.06 KB | None | 0 0
  1. 15:38:04: CLR host plugin strings not found, dynamically loading 4 strings
  2. 15:38:04: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 15:38:04: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 15:38:04: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 15:38:04: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 15:38:04: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 15:38:04: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 15:38:05: CLRHost:: Could not find/load browser settings at location C:\Users\sahaj\AppData\Roaming\OBS\pluginData\browser.json
  9. 15:38:05: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\sahaj\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 15:38:05: File name: 'C:\Users\sahaj\AppData\Roaming\OBS\pluginData\browser.json'
  11. 15:38:05: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 15:38:05: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 15:38:05: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 15:38:05: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 15:38:05: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 15:39:25: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  17. 15:39:25: -------------------------------
  18. 15:39:25: CPU Name: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
  19. 15:39:25: CPU Speed: 2592MHz
  20. 15:39:25: Physical Memory: 4095MB Total, 4095MB Free
  21. 15:39:25: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
  22. 15:39:25: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 15:39:25: Windows Version: 10.0 Build 10240 (revision 16384)
  24. 15:39:25: Aero is Enabled
  25. 15:39:25: -------------------------------
  26. 15:39:25: OBS Modules:
  27. 15:39:25: Base Address Module
  28. 15:39:25: 00F70000 OBS.exe
  29. 15:39:25: 70060000 OBSApi.dll
  30. 15:39:25: 711D0000 CLRHostPlugin.dll
  31. 15:39:25: 6FA80000 DShowPlugin.dll
  32. 15:39:25: 6F1B0000 GraphicsCapture.dll
  33. 15:39:25: 6F040000 NoiseGate.dll
  34. 15:39:25: 6F020000 PSVPlugin.dll
  35. 15:39:25: 6F000000 scenesw.dll
  36. 15:39:25: ------------------------------------------
  37. 15:39:25: Adapter 1
  38. 15:39:25: Video Adapter: NVIDIA GeForce GTX 965M
  39. 15:39:25: Video Adapter Dedicated Video Memory: 2065498112
  40. 15:39:25: Video Adapter Shared System Memory: 2229403648
  41. 15:39:25: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  42. 15:39:25: =====Stream Start: 2016-06-11, 15:39:25===============================================
  43. 15:39:25: Multithreaded optimizations: On
  44. 15:39:25: Base resolution: 1920x1080
  45. 15:39:25: Output resolution: 1920x1080
  46. 15:39:25: ------------------------------------------
  47. 15:39:25: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  48. 15:39:25: ------------------------------------------
  49. 15:39:25: Audio Format: 48000 Hz
  50. 15:39:25: ------------------------------------------
  51. 15:39:25: Audio Channels: 2 Ch
  52. 15:39:25: Playback device Default
  53. 15:39:25: ------------------------------------------
  54. 15:39:25: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  55. 15:39:25: Global Audio time adjust: 0
  56. 15:39:25: ------------------------------------------
  57. 15:39:25: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  58. 15:39:25: Mic time offset: 0
  59. 15:39:25: ------------------------------------------
  60. 15:39:25: Audio Encoding: AAC
  61. 15:39:25: bitrate: 160
  62. 15:39:25: ------------------------------------------
  63. 15:39:25: device: Logitech HD Pro Webcam C920,
  64. 15:39:25: device id \\?\usb#vid_046d&pid_082d&mi_00#6&1c1d3252&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  65. 15:39:25: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  66. 15:39:25: use buffering: false - 0, fourCC: 'I420'
  67. 15:39:25: audio device: Disable,
  68. 15:39:25: audio device id Disabled,
  69. 15:39:25: audio time offset 0,
  70. 15:39:25:
  71. 15:39:25: Using directshow input
  72. 15:39:25: Using graphics capture
  73. 15:39:25: Trying to hook process: OLGame.exe
  74. 15:39:25: Scene buffering time set to 700
  75. 15:39:25: ------------------------------------------
  76. 15:39:25: Video Encoding: x264
  77. 15:39:25: fps: 30
  78. 15:39:25: width: 1920, height: 1080
  79. 15:39:25: preset: veryfast
  80. 15:39:25: profile: high
  81. 15:39:25: keyint: 250
  82. 15:39:25: CBR: yes
  83. 15:39:25: CFR: yes
  84. 15:39:25: max bitrate: 15000
  85. 15:39:25: buffer size: 15000
  86. 15:39:25: ------------------------------------------
  87. 15:39:26: SharedTexCapture hooked
  88. 15:39:33: GraphicsCaptureSource::NewCapture: eliminating old capture
  89. 15:39:33: SharedTexCapture hooked
  90. 15:39:46: Total frames encoded: 585, total frames duplicated: 2 (0.34%)
  91. 15:39:46: Total frames rendered: 611, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  92. 15:39:46:
  93. 15:39:46: Profiler time results:
  94. 15:39:46:
  95. 15:39:46: ==============================================================
  96. 15:39:46: video thread frame - [100%] [avg time: 1.714 ms] [children: 46.8%] [unaccounted: 53.2%]
  97. 15:39:46: | scene->Preprocess - [41.6%] [avg time: 0.713 ms]
  98. 15:39:46: | GPU download and conversion - [5.25%] [avg time: 0.09 ms] [children: 4.67%] [unaccounted: 0.583%]
  99. 15:39:46: | | flush - [3.79%] [avg time: 0.065 ms]
  100. 15:39:46: | | CopyResource - [0.467%] [avg time: 0.008 ms]
  101. 15:39:46: | | conversion to 4:2:0 - [0.408%] [avg time: 0.007 ms]
  102. 15:39:46: Convert444Threads - [100%] [avg time: 1.237 ms] [children: 99.5%] [unaccounted: 0.485%]
  103. 15:39:46: | Convert444toNV12 - [99.5%] [avg time: 1.231 ms]
  104. 15:39:46: encoder thread frame - [100%] [avg time: 1.932 ms] [children: 0.155%] [unaccounted: 99.8%]
  105. 15:39:46: | sending stuff out - [0.155%] [avg time: 0.003 ms]
  106. 15:39:46: ==============================================================
  107. 15:39:46:
  108. 15:39:46:
  109. 15:39:46: Profiler CPU results:
  110. 15:39:46:
  111. 15:39:46: ==============================================================
  112. 15:39:46: video thread frame - [cpu time: avg 0.767 ms, total 468.75 ms] [avg calls per frame: 1]
  113. 15:39:46: | scene->Preprocess - [cpu time: avg 0.383 ms, total 234.375 ms] [avg calls per frame: 1]
  114. 15:39:46: | GPU download and conversion - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
  115. 15:39:46: | | flush - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
  116. 15:39:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  117. 15:39:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  118. 15:39:46: Convert444Threads - [cpu time: avg 1.477 ms, total 1734.38 ms] [avg calls per frame: 2]
  119. 15:39:46: | Convert444toNV12 - [cpu time: avg 1.477 ms, total 1734.38 ms] [avg calls per frame: 2]
  120. 15:39:46: encoder thread frame - [cpu time: avg 1.602 ms, total 937.5 ms] [avg calls per frame: 1]
  121. 15:39:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  122. 15:39:46: ==============================================================
  123. 15:39:46:
  124. 15:39:46: =====Stream End: 2016-06-11, 15:39:46=================================================
  125. 15:40:25: =====Stream Start: 2016-06-11, 15:40:25===============================================
  126. 15:40:25: Multithreaded optimizations: On
  127. 15:40:25: Base resolution: 1920x1080
  128. 15:40:25: Output resolution: 1920x1080
  129. 15:40:25: ------------------------------------------
  130. 15:40:25: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  131. 15:40:25: ------------------------------------------
  132. 15:40:25: Audio Format: 48000 Hz
  133. 15:40:25: ------------------------------------------
  134. 15:40:25: Audio Channels: 2 Ch
  135. 15:40:25: Playback device Default
  136. 15:40:25: ------------------------------------------
  137. 15:40:25: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  138. 15:40:25: Global Audio time adjust: 0
  139. 15:40:25: ------------------------------------------
  140. 15:40:25: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  141. 15:40:25: Mic time offset: 0
  142. 15:40:25: ------------------------------------------
  143. 15:40:25: Audio Encoding: AAC
  144. 15:40:25: bitrate: 160
  145. 15:40:25: ------------------------------------------
  146. 15:40:25: device: Logitech HD Pro Webcam C920,
  147. 15:40:25: device id \\?\usb#vid_046d&pid_082d&mi_00#6&1c1d3252&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  148. 15:40:25: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  149. 15:40:25: use buffering: false - 0, fourCC: 'I420'
  150. 15:40:25: audio device: Disable,
  151. 15:40:25: audio device id Disabled,
  152. 15:40:25: audio time offset 0,
  153. 15:40:25:
  154. 15:40:25: Using directshow input
  155. 15:40:25: Using graphics capture
  156. 15:40:25: Trying to hook process: OLGame.exe
  157. 15:40:25: Scene buffering time set to 700
  158. 15:40:25: ------------------------------------------
  159. 15:40:25: Video Encoding: x264
  160. 15:40:25: fps: 30
  161. 15:40:25: width: 1920, height: 1080
  162. 15:40:25: preset: veryfast
  163. 15:40:25: profile: high
  164. 15:40:25: keyint: 250
  165. 15:40:25: CBR: yes
  166. 15:40:25: CFR: yes
  167. 15:40:25: max bitrate: 15000
  168. 15:40:25: buffer size: 15000
  169. 15:40:25: ------------------------------------------
  170. 15:40:25: SharedTexCapture hooked
  171. 15:40:40: GraphicsCaptureSource::NewCapture: eliminating old capture
  172. 15:40:40: SharedTexCapture hooked
  173. 16:18:07: Total frames encoded: 67834, total frames duplicated: 12 (0.02%)
  174. 16:18:07: Total frames rendered: 67858, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  175. 16:18:08:
  176. 16:18:08: Profiler time results:
  177. 16:18:08:
  178. 16:18:08: ==============================================================
  179. 16:18:08: video thread frame - [100%] [avg time: 1.467 ms] [children: 62.1%] [unaccounted: 37.9%]
  180. 16:18:08: | scene->Preprocess - [53.2%] [avg time: 0.78 ms]
  181. 16:18:08: | GPU download and conversion - [8.93%] [avg time: 0.131 ms] [children: 7.98%] [unaccounted: 0.954%]
  182. 16:18:08: | | flush - [7.23%] [avg time: 0.106 ms]
  183. 16:18:08: | | CopyResource - [0.477%] [avg time: 0.007 ms]
  184. 16:18:08: | | conversion to 4:2:0 - [0.273%] [avg time: 0.004 ms]
  185. 16:18:08: Convert444Threads - [100%] [avg time: 1.27 ms] [children: 99.4%] [unaccounted: 0.551%]
  186. 16:18:08: | Convert444toNV12 - [99.4%] [avg time: 1.263 ms]
  187. 16:18:08: encoder thread frame - [100%] [avg time: 1.995 ms] [children: 4.71%] [unaccounted: 95.3%]
  188. 16:18:08: | sending stuff out - [4.71%] [avg time: 0.094 ms]
  189. 16:18:08: ==============================================================
  190. 16:18:08:
  191. 16:18:08:
  192. 16:18:08: Profiler CPU results:
  193. 16:18:08:
  194. 16:18:08: ==============================================================
  195. 16:18:08: video thread frame - [cpu time: avg 1.042 ms, total 70765.6 ms] [avg calls per frame: 1]
  196. 16:18:08: | scene->Preprocess - [cpu time: avg 0.685 ms, total 46515.6 ms] [avg calls per frame: 1]
  197. 16:18:08: | GPU download and conversion - [cpu time: avg 0.072 ms, total 4890.63 ms] [avg calls per frame: 1]
  198. 16:18:08: | | flush - [cpu time: avg 0.053 ms, total 3609.38 ms] [avg calls per frame: 1]
  199. 16:18:08: | | CopyResource - [cpu time: avg 0.008 ms, total 546.875 ms] [avg calls per frame: 1]
  200. 16:18:08: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 218.75 ms] [avg calls per frame: 1]
  201. 16:18:08: Convert444Threads - [cpu time: avg 1.323 ms, total 179609 ms] [avg calls per frame: 2]
  202. 16:18:08: | Convert444toNV12 - [cpu time: avg 1.318 ms, total 178828 ms] [avg calls per frame: 2]
  203. 16:18:08: encoder thread frame - [cpu time: avg 1.835 ms, total 124500 ms] [avg calls per frame: 1]
  204. 16:18:08: | sending stuff out - [cpu time: avg 0.056 ms, total 3843.75 ms] [avg calls per frame: 1]
  205. 16:18:08: ==============================================================
  206. 16:18:08:
  207. 16:18:08: =====Stream End: 2016-06-11, 16:18:08=================================================
  208. 16:26:02: =====Stream Start: 2016-06-11, 16:26:02===============================================
  209. 16:26:02: Multithreaded optimizations: On
  210. 16:26:02: Base resolution: 1920x1080
  211. 16:26:02: Output resolution: 1920x1080
  212. 16:26:02: ------------------------------------------
  213. 16:26:02: Loading up D3D10 on NVIDIA GeForce GTX 965M (Adapter 1)...
  214. 16:26:02: ------------------------------------------
  215. 16:26:02: Audio Format: 48000 Hz
  216. 16:26:02: ------------------------------------------
  217. 16:26:02: Audio Channels: 2 Ch
  218. 16:26:02: Playback device Default
  219. 16:26:02: ------------------------------------------
  220. 16:26:02: Using desktop audio input: Speakers (Yeti Stereo Microphone)
  221. 16:26:02: Global Audio time adjust: 0
  222. 16:26:02: ------------------------------------------
  223. 16:26:02: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
  224. 16:26:02: Mic time offset: 0
  225. 16:26:02: ------------------------------------------
  226. 16:26:02: Audio Encoding: AAC
  227. 16:26:02: bitrate: 160
  228. 16:26:02: ------------------------------------------
  229. 16:26:02: device: Logitech HD Pro Webcam C920,
  230. 16:26:02: device id \\?\usb#vid_046d&pid_082d&mi_00#6&1c1d3252&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  231. 16:26:02: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
  232. 16:26:02: use buffering: false - 0, fourCC: 'I420'
  233. 16:26:02: audio device: Disable,
  234. 16:26:02: audio device id Disabled,
  235. 16:26:02: audio time offset 0,
  236. 16:26:02:
  237. 16:26:02: Using directshow input
  238. 16:26:02: Using graphics capture
  239. 16:26:02: Trying to hook process: OLGame.exe
  240. 16:26:02: Scene buffering time set to 700
  241. 16:26:02: ------------------------------------------
  242. 16:26:02: Video Encoding: x264
  243. 16:26:02: fps: 30
  244. 16:26:02: width: 1920, height: 1080
  245. 16:26:02: preset: veryfast
  246. 16:26:02: profile: high
  247. 16:26:02: keyint: 250
  248. 16:26:02: CBR: yes
  249. 16:26:02: CFR: yes
  250. 16:26:02: max bitrate: 15000
  251. 16:26:02: buffer size: 15000
  252. 16:26:02: ------------------------------------------
  253. 16:26:02: SharedTexCapture hooked
  254. 16:51:20: Total frames encoded: 45514, total frames duplicated: 0 (0.00%)
  255. 16:51:20: Total frames rendered: 45540, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  256. 16:51:21:
  257. 16:51:21: Profiler time results:
  258. 16:51:21:
  259. 16:51:21: ==============================================================
  260. 16:51:21: video thread frame - [100%] [avg time: 1.32 ms] [children: 93.9%] [unaccounted: 6.06%]
  261. 16:51:21: | scene->Preprocess - [64.4%] [avg time: 0.85 ms]
  262. 16:51:21: | GPU download and conversion - [29.5%] [avg time: 0.39 ms] [children: 28.7%] [unaccounted: 0.833%]
  263. 16:51:21: | | flush - [28.2%] [avg time: 0.372 ms]
  264. 16:51:21: | | CopyResource - [0.303%] [avg time: 0.004 ms]
  265. 16:51:21: | | conversion to 4:2:0 - [0.227%] [avg time: 0.003 ms]
  266. 16:51:21: Convert444Threads - [100%] [avg time: 1.43 ms] [children: 99.5%] [unaccounted: 0.49%]
  267. 16:51:21: | Convert444toNV12 - [99.5%] [avg time: 1.423 ms]
  268. 16:51:21: encoder thread frame - [100%] [avg time: 1.928 ms] [children: 4.51%] [unaccounted: 95.5%]
  269. 16:51:21: | sending stuff out - [4.51%] [avg time: 0.087 ms]
  270. 16:51:21: ==============================================================
  271. 16:51:21:
  272. 16:51:21:
  273. 16:51:21: Profiler CPU results:
  274. 16:51:21:
  275. 16:51:21: ==============================================================
  276. 16:51:21: video thread frame - [cpu time: avg 0.795 ms, total 36218.8 ms] [avg calls per frame: 1]
  277. 16:51:21: | scene->Preprocess - [cpu time: avg 0.695 ms, total 31671.9 ms] [avg calls per frame: 1]
  278. 16:51:21: | GPU download and conversion - [cpu time: avg 0.055 ms, total 2515.63 ms] [avg calls per frame: 1]
  279. 16:51:21: | | flush - [cpu time: avg 0.037 ms, total 1687.5 ms] [avg calls per frame: 1]
  280. 16:51:21: | | CopyResource - [cpu time: avg 0.004 ms, total 218.75 ms] [avg calls per frame: 1]
  281. 16:51:21: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 281.25 ms] [avg calls per frame: 1]
  282. 16:51:21: Convert444Threads - [cpu time: avg 1.418 ms, total 129109 ms] [avg calls per frame: 2]
  283. 16:51:21: | Convert444toNV12 - [cpu time: avg 1.413 ms, total 128688 ms] [avg calls per frame: 2]
  284. 16:51:21: encoder thread frame - [cpu time: avg 1.814 ms, total 82593.8 ms] [avg calls per frame: 1]
  285. 16:51:21: | sending stuff out - [cpu time: avg 0.061 ms, total 2781.25 ms] [avg calls per frame: 1]
  286. 16:51:21: ==============================================================
  287. 16:51:21:
  288. 16:51:21: =====Stream End: 2016-06-11, 16:51:21=================================================
  289. 16:54:50: CLR host plugin instance deleted; removing dynamically loaded localization strings
  290. 16:54:50: Terminating 0x2ea0
  291. 16:54:50: Terminating 0x1204
  292.  
  293.  
  294. Last game capture log:
  295. 2016-06-11, 15:39:25: we're booting up:
  296. 15:39:25: CaptureThread: attached to process OLGame.exe
  297. 15:39:25: 15:39:25: D3D9 PresentD3D9EndScene called
  298.  
  299. 15:39:25: D3DPRESENT_PARAMETERS {
  300. 15:39:25: BackBufferWidth: 1920
  301. 15:39:25: BackBufferHeight: 1080
  302. 15:39:25: BackBufferFormat: D3DFMT_A8R8G8B8
  303. 15:39:25: BackBufferCount: 1
  304. 15:39:25: MultiSampleType: D3DMULTISAMPLE_NONE
  305. 15:39:25: MultiSampleQuality: 0
  306. 15:39:25: SwapEffect: D3DSWAPEFFECT_DISCARD
  307. 15:39:25: hDeviceWindow: 1838746
  308. 15:39:25: Windowed: false
  309. 15:39:25: EnableAutoDepthStencil: false
  310. 15:39:25: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  311. 15:39:25: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  312. 15:39:25: FullScreen_RefreshRateInHz: 75
  313. 15:39:25: PresentationInterval: 2147483648
  314. 15:39:25: };
  315. 15:39:25: successfully set up d3d9 hooks
  316. 15:39:25: D3D9Present called
  317. 15:39:25: DoD3D9GPUHook: success
  318. 15:39:25: DXGI Present
  319. 15:39:25: (half life scientist) everything.. seems to be in order
  320. 15:39:26: D3DSURFACE_DESC {
  321. 15:39:26: Format: D3DFMT_A8R8G8B8
  322. 15:39:26: Type: D3DRTYPE_SURFACE
  323. 15:39:26: Usage: D3DUSAGE_RENDERTARGET
  324. 15:39:26: Pool: D3DPOOL_DEFAULT
  325. 15:39:26: MultiSampleType: D3DMULTISAMPLE_NONE
  326. 15:39:26: MultiSampleQuality: 0
  327. 15:39:26: Width: 1920
  328. 15:39:26: Height: 1080
  329. 15:39:26: };
  330. 15:39:26: successfully capturing d3d9 frames via GPU
  331. 15:39:30: D3D9Reset called
  332. 15:39:30: ---------------------- Cleared D3D9 Capture ----------------------
  333. 15:39:31: successfully set up d3d9 hooks
  334. 15:39:33: D3D9EndScene called
  335. 15:39:33: D3D9Present called
  336. 15:39:33: DoD3D9GPUHook: success
  337. 15:39:33: D3DSURFACE_DESC {
  338. 15:39:33: Format: D3DFMT_A8R8G8B8
  339. 15:39:33: Type: D3DRTYPE_SURFACE
  340. 15:39:33: Usage: D3DUSAGE_RENDERTARGET
  341. 15:39:33: Pool: D3DPOOL_DEFAULT
  342. 15:39:33: MultiSampleType: D3DMULTISAMPLE_NONE
  343. 15:39:33: MultiSampleQuality: 0
  344. 15:39:33: Width: 1920
  345. 15:39:33: Height: 1080
  346. 15:39:33: };
  347. 15:39:33: successfully capturing d3d9 frames via GPU
  348. 15:39:46: ---------------------- Cleared D3D9 Capture ----------------------
  349. 15:39:46: D3D9EndScene called
  350. 15:39:46: D3D9Present called
  351. 15:40:25: received restart event, capturing
  352. 15:40:25: DoD3D9GPUHook: success
  353. 15:40:25: D3DSURFACE_DESC {
  354. 15:40:25: Format: D3DFMT_A8R8G8B8
  355. 15:40:25: Type: D3DRTYPE_SURFACE
  356. 15:40:25: Usage: D3DUSAGE_RENDERTARGET
  357. 15:40:25: Pool: D3DPOOL_DEFAULT
  358. 15:40:25: MultiSampleType: D3DMULTISAMPLE_NONE
  359. 15:40:25: MultiSampleQuality: 0
  360. 15:40:25: Width: 1920
  361. 15:40:25: Height: 1080
  362. 15:40:25: };
  363. 15:40:25: successfully capturing d3d9 frames via GPU
  364. 15:40:37: D3D9Reset called
  365. 15:40:37: ---------------------- Cleared D3D9 Capture ----------------------
  366. 15:40:39: successfully set up d3d9 hooks
  367. 15:40:40: D3D9EndScene called
  368. 15:40:40: D3D9Present called
  369. 15:40:40: DoD3D9GPUHook: success
  370. 15:40:40: D3DSURFACE_DESC {
  371. 15:40:40: Format: D3DFMT_A8R8G8B8
  372. 15:40:40: Type: D3DRTYPE_SURFACE
  373. 15:40:40: Usage: D3DUSAGE_RENDERTARGET
  374. 15:40:40: Pool: D3DPOOL_DEFAULT
  375. 15:40:40: MultiSampleType: D3DMULTISAMPLE_NONE
  376. 15:40:40: MultiSampleQuality: 0
  377. 15:40:40: Width: 1920
  378. 15:40:40: Height: 1080
  379. 15:40:40: };
  380. 15:40:40: successfully capturing d3d9 frames via GPU
  381. 16:18:08: ---------------------- Cleared D3D9 Capture ----------------------
  382. 16:18:08: D3D9EndScene called
  383. 16:18:08: D3D9Present called
  384. 16:18:32: D3D9Reset called
  385. 16:18:32: ---------------------- Cleared D3D9 Capture ----------------------
  386. 16:18:35: successfully set up d3d9 hooks
  387. 16:18:38: D3D9EndScene called
  388. 16:18:38: D3D9Present called
  389. 16:26:02: received restart event, capturing
  390. 16:26:02: DoD3D9GPUHook: success
  391. 16:26:02: D3DSURFACE_DESC {
  392. 16:26:02: Format: D3DFMT_A8R8G8B8
  393. 16:26:02: Type: D3DRTYPE_SURFACE
  394. 16:26:02: Usage: D3DUSAGE_RENDERTARGET
  395. 16:26:02: Pool: D3DPOOL_DEFAULT
  396. 16:26:02: MultiSampleType: D3DMULTISAMPLE_NONE
  397. 16:26:02: MultiSampleQuality: 0
  398. 16:26:02: Width: 1920
  399. 16:26:02: Height: 1080
  400. 16:26:02: };
  401. 16:26:02: successfully capturing d3d9 frames via GPU
  402. 16:51:21: ---------------------- Cleared D3D9 Capture ----------------------
  403. 16:51:21: D3D9EndScene called
  404. 16:51:21: D3D9Present called
  405. 16:53:57: D3D9Reset called
  406. 16:53:57: ---------------------- Cleared D3D9 Capture ----------------------
  407. 16:54:00: successfully set up d3d9 hooks
  408. 16:54:03: D3D9EndScene called
  409. 16:54:03: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment