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Brennus

Tribe 11

Nov 18th, 2015
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  1. Siúlóirí Taibhreamh, “ Dream Walkers”
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  3. The Dream Walkers were one of the eldest Tribes of Alessia, having once been the leaders of their world. The ancient High King Arl mac Teogh, known as “Gleaminghand”, had led a purge of sorcerers and warlocks during his rule. Only the Goffanoi, at that time a fairly small sect, were deemed "pure" enough to survive; the fact that they sealed magical energies in cold reliable steel set them apart from other magical traditions. These wizard-smiths rose to prominence under Arl, while practitioners of other arts were hounded nearly to extinction. The Dream Walkers did not retain their position of power over the other tribes across the centuries, but their smiths and priests were still quite respected. The Tribe as a whole were zealous worshipers of Dag Ceith, a being described as having attained mastery over its form, and immunity to the ravages of magic. When the Dream Walkers were uplifted as Space Marines, they were confronted by a galaxy of sorcerers and magic users, and used their influence to re-enact Arl's Cleansing. As they fought more twisted psykers and sorcerers, they began to hear soft whispers in their dreams, whispers of the power of the old times. Of how Dag Ceith had blessed Arl Gleaminghand with symbols of great power, and that these symbols could be found within the very texts and tomes of the sorcerers he had slain. The Siúlóirí believed the whispers, which they ascribed to Ceith itself, and they began plundering the lairs of sorcerers after slaying them. The Goffanoi began etching dark symbols onto the hidden parts of the Tribe's weapons and armor, and tribal champions had them engraved into their very bone. The Tribe found its soldiers able to resist or repel harmful warp energy, and in some cases gained limited control over their very bodies. They increasingly slackened their crusade against the sorcerers, more often enslaving them to use in their plans. By the time of Ostium, they had been swayed against the Emperor, led by Dag Ceith (revealed as a mask of Tzeentch) to view him as the paramount offense, the head of a sorcerous tradition in dire need of purging.
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