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jobs

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Apr 23rd, 2011
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  1. # storage method, can be MySQL, sqlite, flatfile
  2. storage-method: MySQL
  3.  
  4. # Requires Mysql.
  5. mysql-username: zzzzzz
  6. mysql-password: zzzzz
  7. mysql-database: zzzzzz
  8. mysql-url: jdbc:mysql://localhost:3306/
  9. sqlite-url: jdbc:sqlite:test.db
  10.  
  11. # choose the prefix in chat- full = job and skill level, skill = skill level only,
  12. # job = job level only, none = no prefix
  13. chat-display: job
  14.  
  15. # choose to broadcast when the user goes up a skill rank to everyone
  16. broadcast-skill-up: true
  17.  
  18. # How often in minutes you want it to save, 0 disables periodic saving and
  19. # the system will only save on logout
  20. save-period: 10
  21.  
  22. # Create Jobs
  23. # All jobs must follow this framework, <...> means optional
  24. #
  25. # Jobs:
  26. # [NAME]
  27. # ChatColour: [COLOUR]
  28. # levelingProgressionRate: [double]
  29. # incomeProgressionRate: [double]
  30. # Break:
  31. # <object_name: [price]>
  32. # ...
  33. # <object_name: [price]>
  34. # Place:
  35. # <object_name: [price]>
  36. # ...
  37. # <object_name: [price]>
  38. #
  39. # * In the break section they users will be given or subtracted money on breaking the object.
  40. # * In the place section they users will be given or subtracted money on placing the object.
  41. # * levelingProgressionRate is the rate at which the experience required to get to the next
  42. # level increases between levels.
  43. # * incomeProgressionRate is the rate at which the money gained per item.
  44. # * ChatColour is the colour of the title.
  45. #
  46. # NOTE: the object name must be exactly what the material is in the code. e.g:
  47. # cobblestone -> COBBLESTONE
  48. # diamond ore -> DIAMOND_ORE
  49. # tree trunks(any) -> LOG
  50. # wooden boards -> WOOD
  51. #
  52. Jobs:
  53. Boscaiolo:
  54. ChatColour: GREEN
  55. levelingProgressionRate: 0.15
  56. incomeProgressionRate: 0.05
  57. Break:
  58. LOG: 0.2
  59. SAPLING: -0.2
  60. Place:
  61. SAPLING: 0.2
  62. WOOD: -0.2
  63. Minatore:
  64. ChatColour: DARK_GRAY
  65. levelingProgressionRate: 0.15
  66. incomeProgressionRate: 0.05
  67. Break:
  68. STONE: 0.2
  69. REDSTONE_ORE: 0.3
  70. IRON_ORE: 0.3
  71. GOLD_ORE: 0.3
  72. LAPIS_ORE: 0.3
  73. DIAMOND_ORE: 0.4
  74. OBSIDIAN: 0.5
  75. Place:
  76. IRON_ORE: -0.3
  77. GOLD_ORE: -0.3
  78. LAPIS_ORE: -0.3
  79. DIAMOND_ORE: -0.4
  80. OBSIDIAN: -0.5
  81. Costruttore:
  82. ChatColour: BLUE
  83. levelingProgressionRate: 0.15
  84. incomeProgressionRate: 0.05
  85. Place:
  86. STONE: 0.2
  87. GLASS: 0.1
  88. BRICK: 0.4
  89. Break:
  90. STONE: -0.2
  91. GLASS: -0.1
  92. BRICK: -0.4
  93.  
  94. Allevatore:
  95. ChatColour: YELLOW
  96. levelingProgressionRate: 0.15
  97. incomeProgressionRate: 0.05
  98. Break:
  99. CROPS: 0.3
  100. GRASS: 0.1
  101. GRAVEL: 0.1
  102. SAND: 0.1
  103. Place:
  104. SOIL: 0.1
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