Advertisement
kleinkiko

Kleine Taxi Base LS

Sep 20th, 2014
696
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.67 KB | None | 0 0
  1. // Taxi Base by kleinkiko
  2. // 81 Objekte insgesamt
  3. // Was ihr damit macht ist mir egal solange ihr es nicht als eures ausgibt oder es Verkauft!
  4.  
  5. //Oben im Script
  6. new Twand[15];
  7. new Hauswand[12];
  8. new Tanke[2];
  9.  
  10.  
  11. //Texturen
  12. //Wand
  13. new Twand[15];
  14. Twand[1] = CreateObject(19447,1226.3000000,-1266.1000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok13) (1)
  15. Twand[2] = CreateObject(19447,1226.3000000,-1256.5000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok13) (2)
  16. Twand[3] = CreateObject(19447,1226.3000000,-1246.9000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok13) (3)
  17. Twand[4] = CreateObject(19447,1231.2000000,-1270.8000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (4)
  18. Twand[5] = CreateObject(19447,1240.8000000,-1270.8000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (5)
  19. Twand[6] = CreateObject(19447,1250.4000000,-1270.7000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (6)
  20. Twand[7] = CreateObject(19447,1269.6000000,-1270.7000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (8)
  21. Twand[8] = CreateObject(19447,1279.2000000,-1270.7000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (9)
  22. Twand[9] = CreateObject(19447,1283.1000000,-1249.6000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok13) (10)
  23. Twand[10] = CreateObject(19447,1283.1000000,-1240.0000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok13) (11)
  24. Twand[11] = CreateObject(19447,1278.2000000,-1235.3000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (12)
  25. Twand[12] = CreateObject(19447,1268.6000000,-1235.3000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (13)
  26. Twand[13] = CreateObject(19447,1259.0000000,-1235.3000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (14)
  27. Twand[14] = CreateObject(19447,1249.4000000,-1235.3000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok13) (15)
  28. for(new i = 1; i < sizeof(Twand); i++)
  29. {
  30. SetObjectMaterial(Twand[i], 0, 9495, "vict_sfw", "newall10_seamless", 0xFFFFFFFF);
  31. }
  32.  
  33. //Hauswand
  34. new Hauswand[12];
  35. Hauswand[1] = CreateObject(19456,1281.6000000,-1240.9000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(cs_detrok03) (1)
  36. Hauswand[2] = CreateObject(19456,1276.8000000,-1236.2000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_detrok03) (2)
  37. Hauswand[3] = CreateObject(19410,1277.0000000,-1245.8000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(toll_sfw) (1)
  38. Hauswand[4] = CreateObject(19364,1272.1000000,-1237.9000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(frway_box2) (1)
  39. Hauswand[5] = CreateObject(19364,1272.1000000,-1244.3000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(frway_box2) (2)
  40. Hauswand[6] = CreateObject(19364,1273.8000000,-1245.8000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(frway_box2) (3)
  41. Hauswand[7] = CreateObject(19364,1280.2000000,-1245.8000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(frway_box2) (4)
  42. Hauswand[8] = CreateObject(19393,1272.1000000,-1241.1000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(land_34_sfw) (1)
  43. Hauswand[9] = CreateObject(19437,1282.4000000,-1245.8000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (1)
  44. Hauswand[10] = CreateObject(19437,1282.3000000,-1236.2000000,14.3000000,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (2)
  45. for(new i = 1; i < sizeof(Hauswand); i++)
  46. {
  47. SetObjectMaterial(Hauswand[i], 0, 8401, "vgshpground", "vegaspawnwall02_128", 0xFFFFFFFF);
  48. }
  49.  
  50. new Tanke[2];
  51. Tanke[1] = CreateObject(18232,1280.0000000,-1265.6000000,12.6000000,0.0000000,0.0000000,270.0000000); //object(cuntw_ngassta) (1)
  52. for(new i = 1; i < sizeof(Tanke); i++)
  53. {
  54. SetObjectMaterial(Tanke[i], 0, 8390, "vegasemulticar", "ws_mixedbrick", 0xFFFFFFFF);
  55. }
  56.  
  57. //Normale Objekte
  58. CreateObject(6959,1246.7998000,-1250.9004000,12.6000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (3)
  59. CreateObject(6959,1288.1000000,-1250.9000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (4)
  60. CreateObject(19425,1256.8000000,-1270.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (1)
  61. CreateObject(19425,1260.1000000,-1270.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (2)
  62. CreateObject(19425,1263.4000000,-1270.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(shop_shelf08) (3)
  63. CreateObject(1214,1265.0000000,-1271.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (1)
  64. CreateObject(1214,1255.1000000,-1271.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(bollard) (2)
  65. CreateObject(19379,1277.3000000,-1241.0000000,12.5000000,0.0000000,90.0000000,0.0000000); //object(sfw_boxwest12) (1)
  66. CreateObject(19377,1277.3000000,-1241.0000000,15.9000000,0.0000000,90.0000000,0.0000000); //object(freight_interiorsfw) (1)
  67. CreateObject(6959,1288.0996000,-1250.9004000,12.6000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (5)
  68. CreateObject(1649,1276.9000000,-1245.8000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(wglasssmash) (1)
  69. CreateObject(1649,1276.9004000,-1245.7998000,14.2000000,0.0000000,0.0000000,180.0000000); //object(wglasssmash) (2)
  70. CreateObject(2163,1272.7000000,-1236.3000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_2) (1)
  71. CreateObject(2163,1274.5000000,-1236.3000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_2) (2)
  72. CreateObject(2163,1272.7000000,-1236.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(med_office_unit_2) (3)
  73. CreateObject(2164,1273.5000000,-1245.6000000,12.6000000,0.0000000,0.0000000,180.0000000); //object(med_office_unit_5) (1)
  74. CreateObject(2164,1275.3000000,-1245.6000000,12.6000000,0.0000000,0.0000000,179.9945100); //object(med_office_unit_5) (2)
  75. CreateObject(2167,1281.6000000,-1245.2000000,12.6000000,0.0000000,0.0000000,270.0000000); //object(med_office_unit_7) (1)
  76. CreateObject(2167,1281.6000000,-1244.3000000,12.6000000,0.0000000,0.0000000,270.0000000); //object(med_office_unit_7) (2)
  77. CreateObject(2167,1281.6000000,-1243.4000000,12.6000000,0.0000000,0.0000000,270.0000000); //object(med_office_unit_7) (3)
  78. CreateObject(2608,1276.8000000,-1236.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(polce_shelf) (1)
  79. CreateObject(2009,1280.0000000,-1237.7000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(officedesk2l) (1)
  80. CreateObject(1663,1279.2000000,-1237.3000000,13.0000000,0.0000000,0.0000000,82.0000000); //object(swivelchair_b) (1)
  81. CreateObject(1671,1281.1000000,-1237.4000000,13.0000000,0.0000000,0.0000000,248.0000000); //object(swivelchair_a) (1)
  82. CreateObject(2196,1280.5000000,-1236.6000000,13.4000000,0.0000000,0.0000000,316.2500000); //object(work_lamp1) (1)
  83. CreateObject(2894,1279.9000000,-1237.7000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(kmb_rhymesbook) (1)
  84. CreateObject(1808,1278.8000000,-1245.5000000,12.6000000,0.0000000,0.0000000,180.0000000); //object(cj_watercooler2) (1)
  85. CreateObject(633,1272.8000000,-1239.1000000,13.6000000,0.0000000,0.0000000,82.0000000); //object(veg_palmkb10) (1)
  86. CreateObject(1557,1272.1000000,-1241.8000000,12.6000000,0.0000000,0.0000000,16.0000000); //object(gen_doorext19) (1)
  87. CreateObject(3036,1263.8000000,-1266.0000000,14.3000000,0.0000000,0.0000000,282.0000000); //object(ct_gatexr) (1)
  88. CreateObject(3036,1255.2000000,-1270.7000000,14.3000000,0.0000000,0.0000000,82.0000000); //object(ct_gatexr) (2)
  89. CreateObject(2990,1279.8000000,-1270.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (1)
  90. CreateObject(2990,1269.9000000,-1270.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (2)
  91. CreateObject(2990,1250.1000000,-1270.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (4)
  92. CreateObject(2990,1240.0000000,-1270.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (5)
  93. CreateObject(2990,1231.2998000,-1270.7998000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (6)
  94. CreateObject(2990,1226.3000000,-1265.8000000,13.5000000,0.0000000,0.0000000,270.0000000); //object(wongs_gate) (7)
  95. CreateObject(2990,1226.2998000,-1255.7002000,13.5000000,0.0000000,0.0000000,270.0000000); //object(wongs_gate) (8)
  96. CreateObject(2990,1226.3000000,-1245.6000000,13.5000000,0.0000000,0.0000000,270.0000000); //object(wongs_gate) (9)
  97. CreateObject(2990,1283.1000000,-1240.3000000,13.5000000,0.0000000,0.0000000,270.0000000); //object(wongs_gate) (8)
  98. CreateObject(2990,1283.1000000,-1250.2000000,13.5000000,0.0000000,0.0000000,270.0000000); //object(wongs_gate) (8)
  99. CreateObject(2990,1278.1000000,-1235.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (6)
  100. CreateObject(2990,1268.2000000,-1235.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (6)
  101. CreateObject(2990,1258.3000000,-1235.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (6)
  102. CreateObject(2990,1248.4000000,-1235.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(wongs_gate) (6)
  103. CreateObject(10183,1247.4000000,-1238.9000000,12.6000000,0.0000000,0.0000000,45.5000000); //object(ferspaces) (1)
  104. CreateObject(10183,1230.1000000,-1250.8000000,12.6000000,0.0000000,0.0000000,135.4998800); //object(ferspaces) (2)
  105. CreateObject(1211,1226.2000000,-1275.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(fire_hydrant) (1)
  106. CreateObject(1226,1252.6000000,-1236.6000000,16.4000000,0.0000000,0.0000000,90.0000000); //object(lamppost3) (3)
  107. CreateObject(1226,1267.5000000,-1236.6000000,16.4000000,0.0000000,0.0000000,90.0000000); //object(lamppost3) (4)
  108. CreateObject(1226,1227.6000000,-1245.6000000,16.4000000,0.0000000,0.0000000,180.0000000); //object(lamppost3) (5)
  109. CreateObject(1226,1227.6000000,-1265.8000000,16.4000000,0.0000000,0.0000000,179.9945100); //object(lamppost3) (6)
  110. CreateObject(1244,1273.7000000,-1261.8000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(petrolpump) (1)
  111. CreateObject(1226,1267.3000000,-1269.3000000,16.4000000,0.0000000,0.0000000,270.0000000); //object(lamppost3) (7)
  112. CreateObject(1226,1252.5000000,-1269.3000000,16.4000000,0.0000000,0.0000000,270.0000000); //object(lamppost3) (8)
  113. CreateObject(1226,1281.5000000,-1252.6000000,16.4000000,0.0000000,0.0000000,0.0000000); //object(lamppost3) (9)
  114.  
  115. //Remove Object
  116. RemoveBuildingForPlayer(playerid, 5967, 1259.4375, -1246.8125, 17.1094, 0.25);
  117. RemoveBuildingForPlayer(playerid, 1388, 1238.3750, -1258.2813, 57.2031, 0.25);
  118. RemoveBuildingForPlayer(playerid, 1391, 1238.3750, -1258.2734, 44.6641, 0.25);
  119. RemoveBuildingForPlayer(playerid, 5857, 1259.4375, -1246.8125, 17.1094, 0.25);
  120. RemoveBuildingForPlayer(playerid, 1219, 1284.1797, -1239.6406, 12.9141, 0.25);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement