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- package me.yamakaja.PrCraft.Render;
- import org.lwjgl.opengl.GL11;
- import me.yamakaja.PrCraft.Reference;
- import me.yamakaja.PrCraft.TileEntitys.TileEntityIronProcessor;
- import net.minecraft.client.renderer.GlStateManager;
- import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
- import net.minecraft.entity.Entity;
- import net.minecraft.tileentity.TileEntity;
- import net.minecraft.util.ResourceLocation;
- public class TileEntityIronProcessorRenderer extends TileEntitySpecialRenderer{
- private final TileEntityIronProcessorModel ironProcessorModel;
- public TileEntityIronProcessorRenderer(){
- this.ironProcessorModel = new TileEntityIronProcessorModel();
- }
- @Override
- public void renderTileEntityAt(TileEntity te, double posX, double posY, double posZ, float p_180535_8_, int p_180535_9_) {
- if(te instanceof TileEntityIronProcessor){
- this.bindTexture(new ResourceLocation(Reference.MOD_ID + "textures/blocks/iron_processor_texture.png"));
- GL11.glPushMatrix();
- GL11.glTranslated(posX + 0.5D ,posY + 0.0D, posZ + 0.5D);
- GL11.glRotatef(0, 0, 0, 0);
- ironProcessorModel.render((Entity) null, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
- GL11.glPopMatrix();
- }
- }
- }
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