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- 21:36:35: CUDA loaded successfully
- 21:36:35: 1 CUDA capable devices found
- 21:36:35: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
- 21:41:08: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
- 21:41:08: -------------------------------
- 21:41:08: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 21:41:08: CPU Speed: 4000MHz
- 21:41:08: Physical Memory: 4095MB Total, 4095MB Free
- 21:41:08: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 21:41:08: monitor 1: pos={0, 0}, size={1920, 1080}
- 21:41:08: monitor 2: pos={-1920, 0}, size={1920, 1080}
- 21:41:08: monitor 3: pos={1920, 0}, size={1920, 1080}
- 21:41:08: Windows Version: 6.2 Build 9200
- 21:41:08: Aero is Enabled
- 21:41:08: -------------------------------
- 21:41:08: OBS Modules:
- 21:41:08: Base Address Module
- 21:41:08: 00280000 OBS.exe
- 21:41:08: 551B0000 OBSApi.dll
- 21:41:08: 55600000 DShowPlugin.dll
- 21:41:08: 555D0000 GraphicsCapture.dll
- 21:41:08: 55520000 NoiseGate.dll
- 21:41:08: 600A0000 PSVPlugin.dll
- 21:41:08: 5C910000 scenesw.dll
- 21:41:08: ------------------------------------------
- 21:41:08: Adapter 1
- 21:41:08: Video Adapter: NVIDIA GeForce GTX 980
- 21:41:08: Video Adapter Dedicated Video Memory: 3221225472
- 21:41:08: Video Adapter Shared System Memory: 1073676288
- 21:41:08: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 21:41:08: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
- 21:41:08: Video Adapter Output 3: pos={1920, 0}, size={1920, 1080}, attached=true
- 21:41:08: ------------------------------------------
- 21:41:08: Adapter 2
- 21:41:08: Video Adapter: Intel(R) HD Graphics 4600
- 21:41:08: Video Adapter Dedicated Video Memory: 33554432
- 21:41:08: Video Adapter Shared System Memory: 1845493760
- 21:41:08: =====Stream Start: 2015-06-05, 21:41:08===============================================
- 21:41:08: Multithreaded optimizations: On
- 21:41:08: Base resolution: 1920x1080
- 21:41:08: Output resolution: 1920x1080
- 21:41:08: ------------------------------------------
- 21:41:08: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:41:08: ------------------------------------------
- 21:41:08: Audio Format: 48000 Hz
- 21:41:08: ------------------------------------------
- 21:41:08: Audio Channels: 2 Ch
- 21:41:08: Playback device Default
- 21:41:08: ------------------------------------------
- 21:41:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:41:08: Global Audio time adjust: 0
- 21:41:08: ------------------------------------------
- 21:41:08: Using auxilary audio input: Line In (Scarlett Solo)
- 21:41:08: Mic time offset: 0
- 21:41:08: ------------------------------------------
- 21:41:08: Audio Encoding: AAC
- 21:41:08: bitrate: 128
- 21:41:08: Using graphics capture
- 21:41:08: Trying to hook process: eurotrucks2.exe
- 21:41:08: Scene buffering time set to 700
- 21:41:08: Found QSV hardware support
- 21:41:08: QSV: Using custom parameters
- 21:41:09: ------------------------------------------
- 21:41:09: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 21:41:09: Using 14 bitstreams and 14 frame buffers
- 21:41:09: ------------------------------------------
- 21:41:09: Video Encoding: QSV
- 21:41:09: fps: 60
- 21:41:09: width: 1920, height: 1080
- 21:41:09: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 21:41:09: profile: MFX_PROFILE_AVC_HIGH
- 21:41:09: CBR: yes
- 21:41:09: CFR: yes
- 21:41:09: max bitrate: 21480
- 21:41:09: buffer size: 21480
- 21:41:09: rate control: CBR
- 21:41:09: ------------------------------------------
- 21:41:13: SharedTexCapture hooked
- 21:42:02: FlushBufferedVideo: Flushing 42 packets over 684 ms
- 21:42:03: Total frames encoded: 3219, total frames duplicated: 32 (0.99%)
- 21:42:03: Total frames rendered: 3208, number of late frames: 4 (0.12%) (it's okay for some frames to be late)
- 21:42:03:
- 21:42:03: Profiler time results:
- 21:42:03:
- 21:42:03: ==============================================================
- 21:42:03: video thread frame - [100%] [avg time: 0.654 ms] [children: 14.2%] [unaccounted: 85.8%]
- 21:42:03: | scene->Preprocess - [0.153%] [avg time: 0.001 ms]
- 21:42:03: | GPU download and conversion - [14.1%] [avg time: 0.092 ms] [children: 12.5%] [unaccounted: 1.53%]
- 21:42:03: | | flush - [11%] [avg time: 0.072 ms]
- 21:42:03: | | CopyResource - [0.917%] [avg time: 0.006 ms]
- 21:42:03: | | conversion to 4:2:0 - [0.612%] [avg time: 0.004 ms]
- 21:42:03: Convert444Threads - [100%] [avg time: 1.332 ms] [children: 99.5%] [unaccounted: 0.526%]
- 21:42:03: | Convert444toNV12 - [99.5%] [avg time: 1.325 ms]
- 21:42:03: encoder thread frame - [100%] [avg time: 0.157 ms] [children: 77.1%] [unaccounted: 22.9%]
- 21:42:03: | QueueEncodeTask - [26.8%] [avg time: 0.042 ms]
- 21:42:03: | ProcessEncodedFrame - [50.3%] [avg time: 0.079 ms]
- 21:42:03: | sending stuff out - [0%] [avg time: 0 ms]
- 21:42:03: ==============================================================
- 21:42:03:
- 21:42:03:
- 21:42:03: Profiler CPU results:
- 21:42:03:
- 21:42:03: ==============================================================
- 21:42:03: video thread frame - [cpu time: avg 0.014 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:42:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: | GPU download and conversion - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:42:03: | | flush - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:42:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: Convert444Threads - [cpu time: avg 1.179 ms, total 7453.13 ms] [avg calls per frame: 2]
- 21:42:03: | Convert444toNV12 - [cpu time: avg 1.179 ms, total 7453.13 ms] [avg calls per frame: 2]
- 21:42:03: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:42:03: ==============================================================
- 21:42:03:
- 21:42:03: =====Stream End: 2015-06-05, 21:42:03=================================================
- 21:42:09: =====Stream Start: 2015-06-05, 21:42:09===============================================
- 21:42:09: Multithreaded optimizations: On
- 21:42:09: Base resolution: 1920x1080
- 21:42:09: Output resolution: 1920x1080
- 21:42:09: ------------------------------------------
- 21:42:09: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:42:09: ------------------------------------------
- 21:42:09: Audio Format: 48000 Hz
- 21:42:09: ------------------------------------------
- 21:42:09: Audio Channels: 2 Ch
- 21:42:09: Playback device Default
- 21:42:09: ------------------------------------------
- 21:42:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:42:09: Global Audio time adjust: 0
- 21:42:09: ------------------------------------------
- 21:42:09: Using auxilary audio input: Line In (Scarlett Solo)
- 21:42:09: Mic time offset: 0
- 21:42:09: ------------------------------------------
- 21:42:09: Audio Encoding: AAC
- 21:42:09: bitrate: 128
- 21:42:09: Using graphics capture
- 21:42:09: Trying to hook process: eurotrucks2.exe
- 21:42:09: Scene buffering time set to 700
- 21:42:09: Found QSV hardware support
- 21:42:09: QSV: Using custom parameters
- 21:42:09: ------------------------------------------
- 21:42:09: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 21:42:09: Using 14 bitstreams and 14 frame buffers
- 21:42:09: ------------------------------------------
- 21:42:09: Video Encoding: QSV
- 21:42:09: fps: 60
- 21:42:09: width: 1920, height: 1080
- 21:42:09: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 21:42:09: profile: MFX_PROFILE_AVC_HIGH
- 21:42:09: CBR: yes
- 21:42:09: CFR: yes
- 21:42:09: max bitrate: 21480
- 21:42:09: buffer size: 21480
- 21:42:09: rate control: CBR
- 21:42:09: ------------------------------------------
- 21:42:09: SharedTexCapture hooked
- 21:42:10: Audio timestamp for device 'Line In (Scarlett Solo)' was behind target timestamp by 79273027
- 21:48:00: Capture window 0x004E0754 invalid or changing, terminating capture
- 21:48:11: FlushBufferedVideo: Flushing 42 packets over 683 ms
- 21:48:12: Total frames encoded: 21708, total frames duplicated: 85 (0.39%)
- 21:48:12: Number of frames skipped due to encoder lag: 21 (0.10%)
- 21:48:12: Total frames rendered: 21676, number of late frames: 7 (0.03%) (it's okay for some frames to be late)
- 21:48:12:
- 21:48:12: Profiler time results:
- 21:48:12:
- 21:48:12: ==============================================================
- 21:48:12: video thread frame - [100%] [avg time: 0.48 ms] [children: 19%] [unaccounted: 81%]
- 21:48:12: | scene->Preprocess - [0.208%] [avg time: 0.001 ms]
- 21:48:12: | GPU download and conversion - [18.8%] [avg time: 0.09 ms] [children: 16.9%] [unaccounted: 1.88%]
- 21:48:12: | | flush - [15.2%] [avg time: 0.073 ms]
- 21:48:12: | | CopyResource - [1.04%] [avg time: 0.005 ms]
- 21:48:12: | | conversion to 4:2:0 - [0.625%] [avg time: 0.003 ms]
- 21:48:12: Convert444Threads - [100%] [avg time: 1.461 ms] [children: 99.6%] [unaccounted: 0.411%]
- 21:48:12: | Convert444toNV12 - [99.6%] [avg time: 1.455 ms]
- 21:48:12: encoder thread frame - [100%] [avg time: 0.292 ms] [children: 84.9%] [unaccounted: 15.1%]
- 21:48:12: | QueueEncodeTask - [21.6%] [avg time: 0.063 ms]
- 21:48:12: | ProcessEncodedFrame - [40.4%] [avg time: 0.118 ms]
- 21:48:12: | sending stuff out - [22.9%] [avg time: 0.067 ms]
- 21:48:12: ==============================================================
- 21:48:12:
- 21:48:12:
- 21:48:12: Profiler CPU results:
- 21:48:12:
- 21:48:12: ==============================================================
- 21:48:12: video thread frame - [cpu time: avg 0.007 ms, total 171.875 ms] [avg calls per frame: 1]
- 21:48:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:12: | GPU download and conversion - [cpu time: avg 0.004 ms, total 93.75 ms] [avg calls per frame: 1]
- 21:48:12: | | flush - [cpu time: avg 0.002 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:48:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:12: Convert444Threads - [cpu time: avg 1.341 ms, total 58031.3 ms] [avg calls per frame: 2]
- 21:48:12: | Convert444toNV12 - [cpu time: avg 1.34 ms, total 58000 ms] [avg calls per frame: 2]
- 21:48:12: encoder thread frame - [cpu time: avg 0.002 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:48:12: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:12: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:48:12: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:48:12: ==============================================================
- 21:48:12:
- 21:48:12: =====Stream End: 2015-06-05, 21:48:12=================================================
- 21:50:44: =====Stream Start: 2015-06-05, 21:50:44===============================================
- 21:50:44: Multithreaded optimizations: On
- 21:50:44: Base resolution: 1920x1080
- 21:50:44: Output resolution: 1920x1080
- 21:50:44: ------------------------------------------
- 21:50:44: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:50:44: ------------------------------------------
- 21:50:44: Audio Format: 48000 Hz
- 21:50:44: ------------------------------------------
- 21:50:44: Audio Channels: 2 Ch
- 21:50:44: Playback device Default
- 21:50:44: ------------------------------------------
- 21:50:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:50:44: Global Audio time adjust: 0
- 21:50:44: ------------------------------------------
- 21:50:44: Using auxilary audio input: Line In (Scarlett Solo)
- 21:50:44: Mic time offset: 0
- 21:50:44: ------------------------------------------
- 21:50:44: Audio Encoding: AAC
- 21:50:44: bitrate: 128
- 21:50:44: Using graphics capture
- 21:50:44: Trying to hook process: eurotrucks2.exe
- 21:50:44: Scene buffering time set to 700
- 21:50:44: Found QSV hardware support
- 21:50:44: QSV: Using custom parameters
- 21:50:44: ------------------------------------------
- 21:50:44: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 21:50:44: Using 14 bitstreams and 14 frame buffers
- 21:50:44: ------------------------------------------
- 21:50:44: Video Encoding: QSV
- 21:50:44: fps: 60
- 21:50:44: width: 1920, height: 1080
- 21:50:44: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 21:50:44: profile: MFX_PROFILE_AVC_HIGH
- 21:50:44: CBR: yes
- 21:50:44: CFR: yes
- 21:50:44: max bitrate: 21480
- 21:50:44: buffer size: 21480
- 21:50:44: rate control: CBR
- 21:50:44: ------------------------------------------
- 21:50:47: FlushBufferedVideo: Flushing 42 packets over 683 ms
- 21:50:48: Total frames encoded: 190, total frames duplicated: 2 (1.05%)
- 21:50:48: Total frames rendered: 198, number of late frames: 1 (0.51%) (it's okay for some frames to be late)
- 21:50:48:
- 21:50:48: Profiler time results:
- 21:50:48:
- 21:50:48: ==============================================================
- 21:50:48: video thread frame - [100%] [avg time: 0.693 ms] [children: 44.6%] [unaccounted: 55.4%]
- 21:50:48: | scene->Preprocess - [0.144%] [avg time: 0.001 ms]
- 21:50:48: | GPU download and conversion - [44.4%] [avg time: 0.308 ms] [children: 14.6%] [unaccounted: 29.9%]
- 21:50:48: | | flush - [13.1%] [avg time: 0.091 ms]
- 21:50:48: | | CopyResource - [0.866%] [avg time: 0.006 ms]
- 21:50:48: | | conversion to 4:2:0 - [0.577%] [avg time: 0.004 ms]
- 21:50:48: Convert444Threads - [100%] [avg time: 1.412 ms] [children: 99.4%] [unaccounted: 0.567%]
- 21:50:48: | Convert444toNV12 - [99.4%] [avg time: 1.404 ms]
- 21:50:48: encoder thread frame - [100%] [avg time: 0.213 ms] [children: 80.8%] [unaccounted: 19.2%]
- 21:50:48: | QueueEncodeTask - [4.23%] [avg time: 0.009 ms]
- 21:50:48: | ProcessEncodedFrame - [59.6%] [avg time: 0.127 ms]
- 21:50:48: | sending stuff out - [16.9%] [avg time: 0.036 ms]
- 21:50:48: ==============================================================
- 21:50:48:
- 21:50:48:
- 21:50:48: Profiler CPU results:
- 21:50:48:
- 21:50:48: ==============================================================
- 21:50:48: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: Convert444Threads - [cpu time: avg 1.415 ms, total 421.875 ms] [avg calls per frame: 2]
- 21:50:48: | Convert444toNV12 - [cpu time: avg 1.415 ms, total 421.875 ms] [avg calls per frame: 2]
- 21:50:48: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:50:48: ==============================================================
- 21:50:48:
- 21:50:48: =====Stream End: 2015-06-05, 21:50:48=================================================
- 21:55:38: =====Stream Start: 2015-06-05, 21:55:38===============================================
- 21:55:38: Multithreaded optimizations: On
- 21:55:38: Base resolution: 1920x1080
- 21:55:38: Output resolution: 1920x1080
- 21:55:38: ------------------------------------------
- 21:55:38: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 21:55:38: ------------------------------------------
- 21:55:38: Audio Format: 48000 Hz
- 21:55:38: ------------------------------------------
- 21:55:38: Audio Channels: 2 Ch
- 21:55:38: Playback device Default
- 21:55:38: ------------------------------------------
- 21:55:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:55:38: Global Audio time adjust: 0
- 21:55:38: ------------------------------------------
- 21:55:38: Using auxilary audio input: Line In (Scarlett Solo)
- 21:55:38: Mic time offset: 0
- 21:55:38: ------------------------------------------
- 21:55:38: Audio Encoding: AAC
- 21:55:38: bitrate: 128
- 21:55:38: Using graphics capture
- 21:55:38: Trying to hook process: eurotrucks2.exe
- 21:55:38: Scene buffering time set to 700
- 21:55:38: Found QSV hardware support
- 21:55:38: QSV: Using custom parameters
- 21:55:38: ------------------------------------------
- 21:55:38: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 21:55:38: Using 14 bitstreams and 14 frame buffers
- 21:55:38: ------------------------------------------
- 21:55:38: Video Encoding: QSV
- 21:55:38: fps: 60
- 21:55:38: width: 1920, height: 1080
- 21:55:38: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 21:55:38: profile: MFX_PROFILE_AVC_HIGH
- 21:55:38: CBR: yes
- 21:55:38: CFR: yes
- 21:55:38: max bitrate: 21480
- 21:55:38: buffer size: 21480
- 21:55:38: rate control: CBR
- 21:55:38: ------------------------------------------
- 21:55:39: SharedTexCapture hooked
- 21:59:43: FlushBufferedVideo: Flushing 33 packets over 533 ms
- 21:59:43: Total frames encoded: 14661, total frames duplicated: 119 (0.81%)
- 21:59:43: Number of frames skipped due to encoder lag: 1 (0.01%)
- 21:59:43: Total frames rendered: 14678, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
- 21:59:43:
- 21:59:43: Profiler time results:
- 21:59:43:
- 21:59:43: ==============================================================
- 21:59:43: video thread frame - [100%] [avg time: 0.528 ms] [children: 25.9%] [unaccounted: 74.1%]
- 21:59:43: | scene->Preprocess - [0.189%] [avg time: 0.001 ms]
- 21:59:43: | GPU download and conversion - [25.8%] [avg time: 0.136 ms] [children: 15.5%] [unaccounted: 10.2%]
- 21:59:43: | | flush - [13.1%] [avg time: 0.069 ms]
- 21:59:43: | | CopyResource - [1.7%] [avg time: 0.009 ms]
- 21:59:43: | | conversion to 4:2:0 - [0.758%] [avg time: 0.004 ms]
- 21:59:43: Convert444Threads - [100%] [avg time: 1.23 ms] [children: 99.4%] [unaccounted: 0.569%]
- 21:59:43: | Convert444toNV12 - [99.4%] [avg time: 1.223 ms]
- 21:59:43: encoder thread frame - [100%] [avg time: 0.467 ms] [children: 90.8%] [unaccounted: 9.21%]
- 21:59:43: | QueueEncodeTask - [39.6%] [avg time: 0.185 ms]
- 21:59:43: | ProcessEncodedFrame - [38.3%] [avg time: 0.179 ms]
- 21:59:43: | sending stuff out - [12.8%] [avg time: 0.06 ms]
- 21:59:43: ==============================================================
- 21:59:43:
- 21:59:43:
- 21:59:43: Profiler CPU results:
- 21:59:43:
- 21:59:43: ==============================================================
- 21:59:43: video thread frame - [cpu time: avg 0.015 ms, total 234.375 ms] [avg calls per frame: 1]
- 21:59:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:59:43: | GPU download and conversion - [cpu time: avg 0.008 ms, total 125 ms] [avg calls per frame: 1]
- 21:59:43: | | flush - [cpu time: avg 0.006 ms, total 93.75 ms] [avg calls per frame: 1]
- 21:59:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:59:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:59:43: Convert444Threads - [cpu time: avg 1.15 ms, total 33671.9 ms] [avg calls per frame: 2]
- 21:59:43: | Convert444toNV12 - [cpu time: avg 1.15 ms, total 33656.3 ms] [avg calls per frame: 2]
- 21:59:43: encoder thread frame - [cpu time: avg 0.004 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:59:43: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:59:43: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:59:43: | sending stuff out - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:59:43: ==============================================================
- 21:59:43:
- 21:59:43: =====Stream End: 2015-06-05, 21:59:43=================================================
- 22:04:31: =====Stream Start: 2015-06-05, 22:04:31===============================================
- 22:04:31: Multithreaded optimizations: On
- 22:04:31: Base resolution: 1920x1080
- 22:04:31: Output resolution: 1920x1080
- 22:04:31: ------------------------------------------
- 22:04:31: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
- 22:04:31: ------------------------------------------
- 22:04:31: Audio Format: 48000 Hz
- 22:04:31: ------------------------------------------
- 22:04:31: Audio Channels: 2 Ch
- 22:04:31: Playback device Default
- 22:04:31: ------------------------------------------
- 22:04:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:04:31: Global Audio time adjust: 0
- 22:04:31: ------------------------------------------
- 22:04:31: Using auxilary audio input: Line In (Scarlett Solo)
- 22:04:31: Mic time offset: 0
- 22:04:31: ------------------------------------------
- 22:04:31: Audio Encoding: AAC
- 22:04:31: bitrate: 128
- 22:04:31: Using bitmap image
- 22:04:31: Using graphics capture
- 22:04:31: Scene buffering time set to 700
- 22:04:31: Found QSV hardware support
- 22:04:31: QSV: Using custom parameters
- 22:04:31: ------------------------------------------
- 22:04:31: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
- 22:04:31: Using 14 bitstreams and 14 frame buffers
- 22:04:31: ------------------------------------------
- 22:04:31: Video Encoding: QSV
- 22:04:31: fps: 60
- 22:04:31: width: 1920, height: 1080
- 22:04:31: target-usage: MFX_TARGETUSAGE_1_BEST_QUALITY
- 22:04:31: profile: MFX_PROFILE_AVC_HIGH
- 22:04:31: CBR: yes
- 22:04:31: CFR: yes
- 22:04:31: max bitrate: 21480
- 22:04:31: buffer size: 21480
- 22:04:31: rate control: CBR
- 22:04:31: ------------------------------------------
- 22:04:32: Audio timestamp for device 'Line In (Scarlett Solo)' was behind target timestamp by 80615148
- 22:04:50: FlushBufferedVideo: Flushing 43 packets over 700 ms
- 22:04:51: Total frames encoded: 1147, total frames duplicated: 0 (0.00%)
- 22:04:51: Total frames rendered: 1155, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
- 22:04:51:
- 22:04:51: Profiler time results:
- 22:04:51:
- 22:04:51: ==============================================================
- 22:04:51: video thread frame - [100%] [avg time: 0.531 ms] [children: 24.1%] [unaccounted: 75.9%]
- 22:04:51: | scene->Preprocess - [0.188%] [avg time: 0.001 ms]
- 22:04:51: | GPU download and conversion - [23.9%] [avg time: 0.127 ms] [children: 22.8%] [unaccounted: 1.13%]
- 22:04:51: | | flush - [21.1%] [avg time: 0.112 ms]
- 22:04:51: | | CopyResource - [0.942%] [avg time: 0.005 ms]
- 22:04:51: | | conversion to 4:2:0 - [0.753%] [avg time: 0.004 ms]
- 22:04:51: Convert444Threads - [100%] [avg time: 1.578 ms] [children: 99.6%] [unaccounted: 0.444%]
- 22:04:51: | Convert444toNV12 - [99.6%] [avg time: 1.571 ms]
- 22:04:51: encoder thread frame - [100%] [avg time: 0.213 ms] [children: 82.6%] [unaccounted: 17.4%]
- 22:04:51: | QueueEncodeTask - [2.35%] [avg time: 0.005 ms]
- 22:04:51: | ProcessEncodedFrame - [80.3%] [avg time: 0.171 ms]
- 22:04:51: | sending stuff out - [0%] [avg time: 0 ms]
- 22:04:51: ==============================================================
- 22:04:51:
- 22:04:51:
- 22:04:51: Profiler CPU results:
- 22:04:51:
- 22:04:51: ==============================================================
- 22:04:51: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: Convert444Threads - [cpu time: avg 1.449 ms, total 3203.13 ms] [avg calls per frame: 2]
- 22:04:51: | Convert444toNV12 - [cpu time: avg 1.442 ms, total 3187.5 ms] [avg calls per frame: 2]
- 22:04:51: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | ProcessEncodedFrame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:04:51: ==============================================================
- 22:04:51:
- 22:04:51: =====Stream End: 2015-06-05, 22:04:51=================================================
- 22:04:56: Terminating 0x9cc
- 22:04:56: Terminating 0x1f08
- 22:04:56: Terminating 0x560
- Last game capture log:
- 2015-06-05, 21:55:38: we're booting up:
- 21:55:38: CaptureThread: attached to process eurotrucks2.exe
- 21:55:38: D3D9 Present
- 21:55:38: D3D9EndScene called
- 21:55:38: D3DPRESENT_PARAMETERS {
- 21:55:38: BackBufferWidth: 1920
- 21:55:38: BackBufferHeight: 1080
- 21:55:38: BackBufferFormat: D3DFMT_A8R8G8B8
- 21:55:38: BackBufferCount: 2
- 21:55:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:55:38: MultiSampleQuality: 0
- 21:55:38: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:55:38: hDeviceWindow: 134809432
- 21:55:38: Windowed: false
- 21:55:38: EnableAutoDepthStencil: true
- 21:55:38: AutoDepthStencilFormat: D3DFMT_D24S8
- 21:55:38: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 21:55:38: FullScreen_RefreshRateInHz: 60
- 21:55:38: PresentationInterval: 1
- 21:55:38: };
- 21:55:38: successfully set up d3d9 hooks
- 21:55:38: D3D9Present called21:55:38:
- (half life scientist) everything.. seems to be in order
- 21:55:39: DoD3D9GPUHook: success - d3d9ex
- 21:55:39: D3DSURFACE_DESC {
- 21:55:39: Format: D3DFMT_A8R8G8B8
- 21:55:39: Type: D3DRTYPE_SURFACE
- 21:55:39: Usage: D3DUSAGE_RENDERTARGET
- 21:55:39: Pool: D3DPOOL_DEFAULT
- 21:55:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:55:39: MultiSampleQuality: 0
- 21:55:39: Width: 1920
- 21:55:39: Height: 1080
- 21:55:39: };
- 21:55:39: successfully capturing d3d9 frames via GPU
- 21:59:44: ---------------------- Cleared D3D9 Capture ----------------------
- 21:59:44: D3D9EndScene called
- 21:59:44: D3D9Present called
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