Derpinator-PG

gonia 6/7

Apr 15th, 2016
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  1. [U][B][SIZE=6]6. Potential Leader Pairings[/SIZE][/B][/U]
  2. These leaders are sorted roughly by how good of a pairing they make with Gonia. Gonia is generally the best pairing for herself while Sylvie comes at a close second because of the tanky setup she makes when paired with Gonia. The other leads are generally inferior options with some benefits that make them worth running in certain situations.
  3.  
  4. [table=8]
  5. [tr]
  6. [td]
  7. [monster=2567,70][/monster]
  8. [/td][td]
  9. [B]Dragon/Balanced[/B]
  10. [br][/br]
  11. [COLOR=rgb(0, 0, 205)][B]HP:[/B] 3938 (4928 w/ +99)[/COLOR]
  12. [br][/br]
  13. [COLOR=rgb(255, 0, 0)][B]ATK:[/B] 1820 (2315 w/ +99)[/COLOR]
  14. [br][/br]
  15. [COLOR=rgb(0, 128, 0)][B]RCV:[/B] 425 (722 w/ +99)[/COLOR]
  16. [/td][td]
  17. [B]Active:[/B] Change all orbs to Wood & Dark orbs.
  18. [br][/br]
  19. [B]Cooldown:[/B] 19 Turns (12 min)
  20. [br][/br]
  21. [B]Awakenings:[/B] :awakening1::awakening3::awakening23::awakening6::awakening16::awakening16::awakening28::awakening10::awakening1:
  22. [/td]
  23. [/tr]
  24. [/table]
  25. [B]Leader Skill:[/B] Balanced & Dragon type cards ATK x2.5, RCV x2.5. ATK x1.5 when simultaneously clearing 4 connected Wood orbs.
  26.  
  27. Gonia is obviously a great pairing for herself. You get the highest ATK multiplier with this pairing, 3.75x, and a ridiculous amount of RCV. The RCV is more than you need and does seem to be excessive at some point seeing how healing up with one heart combo isn't as useful when your HP isn't too high itself. In those situations, pairing with the likes of Sylvie can be a better pairing if needed. Gonia's awakenings are probably the best of the options, with double rows, double skill boosts, a skill bind resist, orb enhance and a bind clear.
  28.  
  29. [table=8]
  30. [tr]
  31. [td]
  32. [monster=2509,70][/monster]
  33. [/td]
  34. [td]
  35. [B]Dragon/Attacker[/B]
  36. [br][/br]
  37. [COLOR=rgb(0, 0, 205)][B]HP:[/B] 3010 (4000 w/ +99)[/COLOR]
  38. [br][/br]
  39. [COLOR=rgb(255, 0, 0)][B]ATK:[/B] 2063 (2558 w/ +99)[/COLOR]
  40. [br][/br]
  41. [COLOR=rgb(0, 128, 0)][B]RCV:[/B] 233 (530 w/ +99)[/COLOR]
  42. [/td][td]
  43. [B]Active:[/B] Change all orbs to Wood, Light & Heart orbs. Reduces cooldown of other skills by 1 turn.
  44. [br][/br]
  45. [B]Cooldown:[/B] 15 Turns (10 min)
  46. [br][/br]
  47. [B]Awakenings:[/B] :awakening1::awakening1::awakening4::awakening4::awakening16::awakening10:
  48. [/td][/tr][/table]
  49. [B]Leader Skill:[/B] Wood attribute cards HP x2, ATK x2.5. Wood attribute cards ATK x1.5 on the turn a skill is used.
  50.  
  51. Sylvie is probably one of the best non-Gonia pairings available primarily because she gives you a tanky set-up. With 2x HP and 2.5x RCV, you are looking at upwards of 40k HP and at least 6k RCV. Your multiplier does take a hit when you don't use an active and you lose one skill bind resist but this tanky setup can get you through most if not all of end-game with the right subs and investment.
  52.  
  53. [table=8]
  54. [tr]
  55. [td]
  56. [monster="1242,70"][/monster]
  57. [/td][td]
  58. [B]God/Physical/Dragon[/B]
  59. [br][/br]
  60. [COLOR=#0000CD][B]HP:[/B] 4118 (5108 w/ +99)[/COLOR]
  61. [br][/br]
  62. [COLOR=#FF0000][B]ATK:[/B] 1337 (1832 w/ +99)[/COLOR]
  63. [br][/br]
  64. [COLOR=#008000][B]RCV:[/B] 182 (479 w/ +99)[/COLOR]
  65. [/td][td]
  66. [B]Active:[/B] Change Heart & Poison orbs to Wood orbs. Recover 3000 HP. Bind recovery for 2 turns.
  67. [br][/br]
  68. [B]Cooldown:[/B] 12 Turns (6 min)
  69. [br][/br]
  70. [B]Awakenings:[/B] :awakening1::awakening27::awakening16::awakening12::awakening16::awakening27:
  71. [/td]
  72. [/tr]
  73. [/table]
  74. [B]Leader Skil: [/B]Physical & Dragon type cards ATK x3.5, RCV x1.5 when HP is greater than 20%.
  75.  
  76. While GGY is essentially a weaker Gonia that doesn't cover Balanced and is off-type, he still makes for a good pairing. Orb changers are key for Gonia because you often won't have 5 or 6 wood orbs naturally on the board, so you'll be playing with 2.5x ATK there. GGY's 3.5x multiplier helps buff up your damage in those situations and is only slightly lower than Gonia's full multiplier while also being a short cd orb changer himself. The lower RCV is not a loss seeing how 6.25x is overkill anyway and the conditional is practically nonexistent. The main downsides to GGY are that he doesn't cover Balanced subs, like Verd and Perseus, and that he lacks a skill bind resist.
  77.  
  78. [table=8]
  79. [tr]
  80. [td]
  81. [monster=1969,70][/monster]
  82. [/td][td]
  83. [B]Dragon/God[/B]
  84. [br][/br]
  85. [COLOR=rgb(0, 0, 205)][B]HP:[/B] 3300 (4290 w/ +99)[/COLOR]
  86. [br][/br]
  87. [COLOR=rgb(255, 0, 0)][B]ATK:[/B] 1618 (2113 w/ +99)[/COLOR]
  88. [br][/br]
  89. [COLOR=rgb(0, 128, 0)][B]RCV:[/B] 316 (613 w/ +99)[/COLOR]
  90. [/td][td]
  91. [B]Active:[/B] Change Light orbs to Wood orbs, Heart orbs to Light orbs.
  92. [br][/br]
  93. [B]Cooldown:[/B] 12 Turns (7 min)
  94. [br][/br]
  95. [B]Awakenings:[/B] :awakening1::awakening4::awakening16::awakening28::awakening27::awakening27::awakening4:
  96. [/td]
  97. [/tr]
  98. [/table]
  99. [B]Leader Skill:[/B] Wood attribute cards ATK x3. Light attribute cards RCV x2.
  100.  
  101. Saiga is in a similar situation as GGY, providing a higher multiplier than Gonia's base while also functioning as a short cd orb changer to help reach Gonia's full multiplier, while also having a skill bind resist. A huge downside to Saiga is that his multiplier is much lower than Gonia's highest, 3x instead of GGY's 3.5x and Gonia's 3.75x, something you'll probably notice in serious dungeons.
  102.  
  103. [table=8]
  104. [tr]
  105. [td]
  106. [monster=2659,70][/monster]
  107. [/td][td]
  108. [B]God/Balanced/Dragon[/B]
  109. [br][/br]
  110. [COLOR=rgb(0, 0, 205)][B]HP:[/B] 3745 (3835 w/ +99)[/COLOR]
  111. [br][/br]
  112. [COLOR=rgb(255, 0, 0)][B]ATK:[/B] 1644 (2139 w/ +99)[/COLOR]
  113. [br][/br]
  114. [COLOR=rgb(0, 128, 0)][B]RCV:[/B] 409 (706 w/ +99)[/COLOR]
  115. [/td][td]
  116. [B]Active:[/B] Change Water orbs to Wood orbs, Fire orbs to Heart orbs.
  117. [br][/br]
  118. [B]Cooldown:[/B] 13 Turns (8 min)
  119. [br][/br]
  120. [B]Awakenings:[/B] :awakening1::awakening6::awakening16::awakening28::awakening16::awakening28::awakening10::awakening1::awakening10:
  121. [/td]
  122. [/tr]
  123. [/table]
  124. [B]Leader Skill: [/B]ATK x2 when simultaneously clearing 4 connected Wood orbs. ATK x0.5 for each additional orb, up to ATK x5 at 10 connected orb.
  125.  
  126. Perseus works rather well with Gonia just based on her playstyle. While his scaling multiplier does hurt your damage a bit and only gives a 3x with a row, his awakenings make him a situationally useful leader pairing for people in need of his 40% skill bind resist. Outside of that situation, it would probably be better pairing with some other leader.
  127.  
  128. [table=8]
  129. [tr]
  130. [td]
  131. [monster=2390,70][/monster]
  132. [/td][td]
  133. [B]God/Balanced[/B]
  134. [br][/br]
  135. [COLOR=rgb(0, 0, 205)][B]HP:[/B] 3255 (4245 w/ +99)[/COLOR]
  136. [br][/br]
  137. [COLOR=rgb(255, 0, 0)][B]ATK:[/B] 1467 (1962 w/ +99)[/COLOR]
  138. [br][/br]
  139. [COLOR=rgb(0, 128, 0)][B]RCV:[/B] 502 (799 w/ +99)[/COLOR]
  140. [/td][td]
  141. [B]Active:[/B] Change all orbs to Fire, Wood & Heart orbs.
  142. [br][/br]
  143. [B]Cooldown:[/B] 14 Turns (9 min)
  144. [br][/br]
  145. [B]Awakenings:[/B] :awakening4::awakening16::awakening3::awakening28::awakening3::awakening16::awakening3::awakening10:
  146. [/td]
  147. [/tr]
  148. [/table]
  149. [B]Leader Skill:[/B] Wood attribute cards ATK x3 when HP is less than 50% ( Wood attribute cards ATK x3.3 when HP is full. Wood attribute cards ATK x3.15 when HP is greater than 50%. ). Fire attribute cards HP x1.5.
  150.  
  151. The main reason Verd is on here is because she is probably on everybody's friend list in bulk. While her multiplier is somewhat conditional, her lowest multiplier is still higher than Gonia's base though her highest is lower than Gonia's highest too. Verd also doesn't have a RCV multiplier, which isn't a huge deal though, but instead brings a HP multiplier for fire monsters. Apart from Liu Bei and Verd herself, many of your monsters probably won't benefit from this. However, she is still usable for dungeons where you don't really need a Gonia pairing.
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