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StarFox Adventures any% speedrun route

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Oct 4th, 2014
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  1. StarFox Adventures any% route -- Pastebin wrote by: NarbeVoguel
  2.  
  3. important notes:
  4.  
  5. *- All necessary combat is done with Fire Blaster and Freeze spells, the latter used for big sharpclaw enemies (green sharpclaws are all avoided, except for krazoa 2
  6.  
  7. test if not skipped)
  8. *- When out of magic and for early combat, start combo with neutral A for first two hits then forward + A for fastest combo, then roll + side A for tail whip quick
  9.  
  10. kill (an extra combo for large sharpclaws)
  11. *- sharpclaws require 4 hits with fire blaster spell to be defeated, shielded sharpclaws (non green ones) require 5, large sharpclaws are unaffected. Large ground
  12.  
  13. snake enemies require 5.
  14. *- No fireflies or bafomdads are collected regardless of route (1 mandatory bafomdad for 100%)
  15.  
  16.  
  17. Krystal's segment:
  18.  
  19. - No specific routing here, just fast progression.
  20.  
  21. - Test of observation has a specific number of vase movements, being 4 at first, then an extra 2 movements for the next, making it 4, 6 and 8 respectively.
  22.  
  23. End of segment.
  24.  
  25. - Collect staff, fight enemies, get fire blast spell. Save warp after spell acquisition.
  26.  
  27. - Head to the left, collect gold scarab (10 scarabs) and 1 bomb seed. Collect 2 fuel cells on platform behind and collect 3 bomb seeds. Head to store, buy rock candy
  28.  
  29. and save warp.
  30.  
  31. - Head to the queen's chambers, collect 3 bomb seeds after cutscene, for a total of 7.
  32.  
  33. - Collect gold scarab in vase, magic red gem before delivering rock candy.
  34.  
  35. - Collect magic red gem before chase segment.
  36.  
  37. - Collect 2 blue mushrooms, feed tricky, do find command then stay, activate switch.
  38.  
  39. - Cross lava, collect mushroom, find command.
  40.  
  41. - Collect mushroom, kill sharpclaws in specific order: left to right, collect mushrooms after second (must have 5 at this point), kill third.
  42.  
  43. - Feed tricky, find command on first root on front, second command on upgrade cave (collect root immediately after activating command on upgrade cave), head to last
  44.  
  45. root and find then collect, head to magic upgrade cave.
  46.  
  47. - Give roots to snowhorn, push block and activate switch.
  48.  
  49. - Collect gold scarab (1) and red scarabs (2), pay sharpclaw.
  50.  
  51. - Collect red scarab (1), must have 10 at this point. Trigger textless boost pad explanation on way to thorntail
  52.  
  53. - Get into store, collect gold scarabs (3) in store basement, buy lantern and googles. Save warp.
  54.  
  55. - Trigger cutscene, find command, collect mushroom, enter well.
  56.  
  57. - Drop down (- 1/2 heart), open spell cave (-1/4), collect boost spell
  58.  
  59. - Use spell on boost pad (-1/4 by red mushroom), drop block (if 1 1/2 heart left or less, drop down and blow up plant, if more, blow up plant directly next to it to
  60.  
  61. immediately drop down after). Ideal health after this: 1 3/4
  62.  
  63. - Collect fuel cells (2) with boost, talk to thorntail blow up plant (-1/4) collect white shroom (-1/4). Note: fire blast spell can be used on this white mushroom to
  64.  
  65. collect it right next to the red shroom and cancel damage with item pick-up cutscene.
  66.  
  67. - Collect second white shroom after seed blow up (-1/4).
  68.  
  69. -Head to lower level, plant seed, collect shroom, blow up plant, in that order. Ideal health after this: 3/4, good health after this: 2/4. If 1/4 left, and bats didn't
  70.  
  71. hit on way in, shield on way out.
  72.  
  73. - Collect 4th shroom after boost pad, roll if health is 2/4 or less to avoid enemy damage.
  74.  
  75. - Get hit by bats if 2/4 (if 1/4, then shield instead), blow up plant and collect last two shrooms, drop down and collect magic blue gem before getting hit by bats.
  76.  
  77. Death warp.
  78.  
  79. - Back on store entrance, head to queen, get key.
  80.  
  81. - Use last bomb seed to get second magic meter expansion, collect fuel cells on way to snowhorn.
  82.  
  83. - Feed tricky, collect fuel cells (2), head to snowhorn, then DarkIce Mines.
  84.  
  85. - Get first root on boulder way, feed tricky after.
  86.  
  87. - Defeat sharpclaw, flame command to enter, flame command to trigger cutscene, collect as many mushrooms as possible before cutscene starts
  88.  
  89. - Defeat land snake, flame command, collect mushrooms, find command, collect root, exit.
  90.  
  91. - Get cogs (2), feed tricky on 3rd cog area.
  92.  
  93. - Raise bridge, find command, then feed tricky. Collect horn, go to horn area, collect shrooms, feed tricky and call snowhorn.
  94.  
  95. - trigger Belina cutscene, find command, collect red magic gem after using Staff Boost spell.
  96.  
  97. - Collect at least 1 mushroom on Boss room before boss cutscene (after using flame command), 2 if possible
  98.  
  99. - For second half of the fight, each weak point exposition segment should be separated by 6 attack patterns total, no more.
  100.  
  101. - Collect 2 bomb seeds, collect 3 fire weeds, use first, flame command, drop down collect yellow magic gem.
  102.  
  103. - Use 1 bomb seed on soil before gate switch, collect fuel cells (3)
  104.  
  105. - Use second fire weed, flame command, collect more mushrooms if necessary (should have 5 after this)
  106.  
  107. - Plant bomb seed on warpstone area, collect fuel cells (2)
  108.  
  109. - Use fire weed, feed tricky, flame command (if possible collect yellow magic gem before cutscene triggers [before flame command ends])
  110.  
  111. - Collect 2 more bomb seeds before heading to Moon Mountain Pass (3 if doing Krazoa 2 get route)
  112.  
  113. - Collect Fuel cell (1) on way to moon mountain pass, another (1) before reaching the gate, another one (1) before fighting sharpclaws, on the rear, collect red magic
  114.  
  115. gem before entering temple
  116.  
  117. ***For Krazoa 2 Route:***
  118.  
  119. - Kill enemy to collect moonseed after getting Pound Quake Spell, feed tricky.
  120.  
  121. - Only a total of 4 moonseeds should be collected.
  122.  
  123. - Two fuel cells are collected in this route, one in meteor crash area, another before krrazoa shrine.
  124.  
  125. - For test of fear, green sharpclaws are defeated with freeze blast spell, the first bunch of normal sharclaws with normal combo, the rest that spawn later with fire
  126.  
  127. blast.
  128.  
  129. - Collect fuel cell (1) on way to Thorntail Hollow
  130.  
  131. - Use bomb seed near warpstone area (waterfall), to collect fuel cells (4)
  132.  
  133. - Get 60 scarabs before heading to Cape Claw.
  134.  
  135. ***For Krazoa 2 skip route:***
  136.  
  137. - Head to thorntail hollow after getting poun quake spell
  138.  
  139. - Collect fuel cell (1) on way to Thorntail Hollow
  140.  
  141. - Use bomb seed near warpstone area (waterfall), to collect fuel cells (4), head to Cape Claw
  142.  
  143. *** ROutes first merge is at CapeClaw (first visit)
  144.  
  145. - Collect Fuel cell (1) when dropping down from wooden platform after cutscene.
  146.  
  147. - Collect 4 mushrooms, use find command, feed tricky then collect gold bar (should have 5 mushrooms after collecting all 4 gold bars [Tricky should have one use
  148.  
  149. left]). Activate bridge switch on the way to thorntail hollow.
  150.  
  151. - On CLoudrunner fortress, the gem switches are pressed in this order: 1 3 2
  152.  
  153. - Collect magic red gem (after transforming into sharpclaw) before using wind lifts to reach the upper floor, step on the switch and collect green magic gem (only if
  154.  
  155. magic meter is still not full)
  156.  
  157. - After defeating all sharpclaws, magic meter should have enough for two sharpclaw disguise uses, if not, then collect yellow magic gem after using bomb.
  158.  
  159. - Replenish magic on the way to the 4th cloudrunner baby, with blue magic gem
  160.  
  161. - If magic has not enough for 2 sharpclaw disguise uses, collect green or yellow magic gem depending on amount left
  162.  
  163. - Head to capeclaw (with glitch again if krazoa 2 skip route)
  164.  
  165. - Defeat sharpclaws, acquire gem (1)
  166.  
  167. - collect a fuel cell (1) on the way to collect second gem (1)
  168.  
  169. - Get to the switch room, use fire blast, feed tricky, collect mushroom, use fire blast again.
  170.  
  171. - Collect fuel cells (2) on the switch room in the Ocean Force Point, jump off to warp area, and collect other fuel cells (2)
  172.  
  173. - Deliver spellstone, and go back to lightfoot village (use cutscene glitch if krazoa 2 skip route)
  174.  
  175. - Use Flame command, collect mushrooms (4), magic red gem, then find command.
  176.  
  177. - Use find command near entrance, collect gold scarabs (20), then activate platforms.
  178.  
  179. - After test, get fuel cells (2) near lightfoot village entrance (with boost pad), then deliver spirit.
  180.  
  181. - Feed tricky and collect fuel cell (1) near portal.
  182.  
  183. - On walled city, do super quake skip glitch after opening underground entrance.
  184.  
  185. - Collect Fuel cells (4) on the way to Volcano Force Point (in the barrel room, with the boost pad, freeze blast then sharpclaw disguise)
  186.  
  187. - Collect 100 scarabs total after acquiring 200 scarab bag, enter store, collect 3 gold scarabs (30) in the store basement, and buy gold relic. Save warp.
  188.  
  189. - Collect fuel cells (2) near blue snowhorn, use flame command, deliver relic.
  190.  
  191. - Collect fuel cells (2) near the last horn pad.
  192.  
  193. - Collect fuel cells (2) near the shrine warp (total should be 15 at this point)
  194.  
  195. - Collect gold scarab (1) and red scarabs (2) for a total of 20 scarabs before heading back to thorntail hollow (only if krazoa 2 skip route)
  196.  
  197. - Collect magic red gem before delivering the spirit, but ONLY IF NECESSARY.
  198.  
  199. - On Dragon Rock, get magic yellow gem, activate switch to free earthwalker, then save warp.
  200.  
  201. - Replenish health and magic before freeing Hightop
  202.  
  203. - Collect enough scarabs to have 60 total upon arrival on thorntail hollow (only if krazoa 2 skip route)
  204.  
  205. - Deliver last spellstone, go to walled city, collect krazoa spirit then leave.
  206.  
  207. - Deliver spirit, then save warp.
  208.  
  209. - Do General Scales glitch, deliver spirit, defeat andross.
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