Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #ifndef SHIP_H
- #define SHIP_H
- class ship
- {
- protected:
- void clearPos(int a,int b);
- void renderShip(int a,int b);
- public:
- int hitPoints;
- int damage;
- int bullets;
- int currD,currR;
- char pup1,pup2,pup3,pup4;
- ship();
- void moveUp(int a,int b);
- void moveDown(int a,int b);
- void moveRight(int a,int b);
- void moveLeft(int a,int b);
- ~ship();
- };
- #endif
Add Comment
Please, Sign In to add comment