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Jan 16th, 2017
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  1. ["jousting_lance", "Blunt Tip Lance", [("joust_of_peace", 0)], itp_couchable|itp_type_polearm|itp_merchandise|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance, #joust_of_peace
  2. 122, weight(5)|difficulty(12)|spd_rtng(61)|weapon_length(225)|swing_damage(0,cut)|thrust_damage(21,blunt), imodbits_polearm ],
  3. ["double_sided_lance", "Double Sided Lance", [("lance_dblhead", 0)], itp_couchable|itp_type_polearm|itp_offset_lance|itp_merchandise|itp_primary|itp_wooden_parry, itc_staff,
  4. 40, weight(5.5)|difficulty(9)|spd_rtng(80)|weapon_length(130)|swing_damage(25,cut)|thrust_damage(27,pierce), imodbits_polearm ],
  5. ["light_lance", "Light Lance", [("spear_b_2-75m", 0)], itp_couchable|itp_type_polearm|itp_offset_lance|itp_merchandise|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_cutting_spear, #spear_b_2-75m
  6. 287, weight(2.5)|difficulty(9)|spd_rtng(90)|weapon_length(175)|swing_damage(18,blunt)|thrust_damage(30,pierce), imodbits_polearm ],
  7. ["lance", "Lance", [("spear_d_2-8m", 0)], itp_couchable|itp_type_polearm|itp_offset_lance|itp_merchandise|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_cutting_spear, #spear_d_2-8m
  8. 268, weight(2.5)|difficulty(10)|spd_rtng(80)|weapon_length(180)|swing_damage(16,blunt)|thrust_damage(28,pierce), imodbits_polearm ],
  9. ["heavy_lance", "Heavy Lance", [("spear_f_2-9m", 0)], itp_couchable|itp_type_polearm|itp_offset_lance|itp_merchandise|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_cutting_spear, #spear_f_2-9m
  10. 265, weight(2.75)|difficulty(11)|spd_rtng(75)|weapon_length(190)|swing_damage(18,blunt)|thrust_damage(26,pierce), imodbits_polearm ],
  11. ["great_lance", "Great Lance", [("heavy_lance", 0)], itp_couchable|itp_type_polearm|itp_merchandise|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance, #heavy_lance
  12. 168, weight(5)|difficulty(12)|spd_rtng(55)|weapon_length(240)|swing_damage(0,cut)|thrust_damage(21,pierce), imodbits_polearm ],
  13. ["long_knight_lance", "Long Knight Lance", [("heavy_lancedark", 0)], itp_type_polearm|itp_merchandise|itp_offset_lance|itp_couchable|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance, #heavy_lance_03
  14. 1145, weight(2.9)|difficulty(15)|spd_rtng(73)|weapon_length(258)|swing_damage(17,blunt)|thrust_damage(22,pierce), imodbits_polearm ], #-itp_offset_lance
  15. ["long_cavalry_lance", "Long Cavalry Lance", [("heavy_lanceshort_dark", 0)], itp_type_polearm|itp_merchandise|itp_offset_lance|itp_couchable|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance, #heavy_lance_02
  16. 699, weight(2.7)|difficulty(12)|spd_rtng(80)|weapon_length(229)|swing_damage(16,blunt)|thrust_damage(24,pierce), imodbits_polearm ], #-itp_offset_lance
  17. ["jatu_lance", "Jatu Honor Lance", [("screwedspear3", 0)], itp_type_polearm|itp_merchandise|itp_offset_lance|itp_couchable|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance,
  18. 828, weight(5)|difficulty(15)|spd_rtng(64)|weapon_length(243)|swing_damage(12,blunt)|thrust_damage(28,pierce), imodbits_polearm, [], [fac_kingdom_1, fac_kingdom_2]],
  19. ["melitine_lance", "Melitine Lance", [("melitine_lance2", 0)], itp_merchandise|itp_type_polearm|itp_offset_lance|itp_couchable|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance,
  20. 377, weight(5)|abundance(10)|difficulty(13)|spd_rtng(70)|weapon_length(215)|swing_damage(16,blunt)|thrust_damage(25,pierce), imodbits_polearm ],
  21. ["melitine_impaler","Melitine Impaler",[("melitine_lance3", 0)],itp_merchandise|itp_type_polearm|itp_offset_lance|itp_couchable|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_cutting_spear,
  22. 290, weight(2.5)|abundance(1)|difficulty(13)|spd_rtng(70)|weapon_length(200)|swing_damage(17,blunt)|thrust_damage(25,pierce), imodbits_polearm ],
  23. ["sarleon_banner", "Banner of Sarleon", [("sarleon_lance3", 0)], itp_type_polearm|itp_couchable|itp_primary|itp_penalty_with_shield|itp_wooden_parry, itc_greatlance,
  24. 4497, weight(2.75)|difficulty(25)|spd_rtng(95)|weapon_length(267)|swing_damage(24,blunt)|thrust_damage(40,pierce), imodbits_polearm, [], [fac_kingdom_1] ], #-itp_offset_lance
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