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  1. # This section contains all general settings for the alias
  2. General_Settings:
  3.  
  4. # This is the description of this alias
  5. Description: Sets your tag!
  6.  
  7. # This is the list of worlds where this alias is enabled
  8. # This check can be bypassed with SimpleAlias.bypass.enabledworlds
  9. # Format: <world_name>(, <world_name>...)
  10. # Remove the '#' before 'Enabled_Worlds:' to enable this setting
  11. # Enabled_Worlds: world
  12.  
  13. # Determines whether this alias can be executed as console
  14. Executable_As_Console: true
  15.  
  16. # This section contains settings for the usage check of this alias
  17. Usage_Check:
  18.  
  19. # Determines wether the usage check is enabled
  20. Enabled: false
  21.  
  22. # This is the minimum amount of parameters the player has to type
  23. Min_Params: 1
  24.  
  25. # This is the maximum amount of parameters the player can type
  26. # If you want a command with infinite parameters just fill in a high number like 100
  27. Max_Params: 5
  28.  
  29. Message: '&cYou have to define a tag'
  30.  
  31. # This section contains actions which can be utilized in the order
  32. Actions:
  33.  
  34. # This is an example message action called "Example"
  35. Example:
  36.  
  37. # This is the type of the action
  38. Type: MESSAGE
  39.  
  40. # This is the list of worlds where this action is enabled
  41. # Format: <world_name>(, <world_name>...)
  42. # Remove the '#' before 'Enabled_Worlds:' to enable this setting
  43. # Enabled_Worlds: world
  44.  
  45. # This is the list of permission nodes of which the execution player has to have at least one in order to enable this action
  46. # If this and 'Enabled_Permission_Groups' are not empty, both conditions have to be fullfilled
  47. # Format: <permission_node>(, <permission_node>...)
  48. # Remove the '#' before 'Enabled_Permission_Nodes:' to enable this setting
  49. Enabled_Permission_Nodes: ninjapvp.thetag
  50.  
  51. # This is the list of permission groups of which the execution player has to be in at least one in order to enable this action
  52. # If this and 'Enabled_Permission_Nodes' are not empty, both conditions have to be fullfilled
  53. # Format: <group_name>(, <group_name>...)
  54. # Remove the '#' before 'Enabled_Permission_Groups:' to enable this setting
  55. # Enabled_Permission_Groups: ExampleGroup
  56.  
  57. # This is the list of params which have to match in order to enable this action
  58. # Please note that you can't add more than one param with the same index
  59. # Format: <param@index>(, <param@index>...)
  60. # With this example the sender has to type '/<alias> example' in order to enable this action
  61. # Remove the '#' before 'Enabled_Params:' to enable this setting
  62. Enabled_Params: tag@0
  63.  
  64. # This is the priority of this action
  65. # If this action is triggered along with other actions and it has a higher priority only this and actions with the same priority will be executed
  66. Priority: 0
  67.  
  68. # Determines whether the color codes in the parameters will be translated for this action
  69. # Color codes have to start with '&'
  70. Translate_Color_Codes: false
  71.  
  72. # This is an action specific setting called "Text"
  73. # This text will be sent to the sender or broadcasted when this action is executed
  74. Text: "&aNew tag: <params>"
  75.  
  76. # This is an action specific setting called "Broadcast"
  77. # Determines whether the text will be broadcasted or just sent to the player
  78. Broadcast: false
  79.  
  80. # This is an example command action called "Example2"
  81. Example2:
  82.  
  83. # This is the type of the action
  84. Type: COMMAND
  85.  
  86. # This is the list of worlds where this action is enabled
  87. # Format: <world_name>(, <world_name>...)
  88. # Remove the '#' before 'Enabled_Worlds:' to enable this setting
  89. # Enabled_Worlds: world
  90.  
  91. # This is the list of permission nodes of which the execution player has to have at least one in order to enable this action
  92. # If this and 'Enabled_Permission_Groups' are not empty, both conditions have to be fullfilled
  93. # Format: <permission_node>(, <permission_node>...)
  94. # Remove the '#' before 'Enabled_Permission_Nodes:' to enable this setting
  95. Enabled_Permission_Nodes: ninjapvp.tag
  96.  
  97. # This is the list of permission groups of which the execution player has to be in at least one in order to enable this action
  98. # If this and 'Enabled_Permission_Nodes' are not empty, both conditions have to be fullfilled
  99. # Format: <group_name>(, <group_name>...)
  100. # Remove the '#' before 'Enabled_Permission_Groups:' to enable this setting
  101. # Enabled_Permission_Groups: ExampleGroup
  102.  
  103. # This is the list of params which have to match in order to enable this action
  104. # Please note that you can't add more than one param with the same index
  105. # Format: <param@index>(, <param@index>...)
  106. # With this example the sender has to type '/<alias> example' in order to enable this action
  107. # Remove the '#' before 'Enabled_Params:' to enable this setting
  108. Enabled_Params: tag@0
  109.  
  110. # This is the priority of this action
  111. # If this action is triggered along with other actions and it has a higher priority only this and actions with the same priority will be executed
  112. Priority: 1
  113.  
  114. # Determines whether the color codes in the parameters will be translated for this action
  115. # Color codes have to start with '&'
  116. Translate_Color_Codes: false
  117.  
  118. # This is an action specific setting called "Command"
  119. # This is the command that is bound to this action
  120. # It isn't necessary to add a '/'
  121. Command: "manuaddv <sender_name> prefix &7[&9<params>&7]"
  122.  
  123. # This is an action specific setting called "Executor"
  124. # This is the executor of the command
  125. Executor: CONSOLE
  126.  
  127. # This is an action specific setting called "Grant_Permission"
  128. # Determines whether the sender gets the permission for the particular command granted to be able to execute it
  129. # The permission grant is only temporary
  130. Grant_Permission: false
  131.  
  132. # This is the execution order of the actions
  133. # Actions can be used more than one times
  134. # If this is empty, the alias won't do anything
  135. # Format: <action_name>(, <action_name>...)
  136. Execution_Order: Example, Example2
  137.  
  138. # This section contains settings for the permission
  139. Permission:
  140.  
  141. # Determines whether the permission is enabled
  142. # If this is set to true, players have to have the permission node in order to be able to execute this alias
  143. Enabled: true
  144.  
  145. # This is the name of the permission node
  146. # Please note that this doesn't have to start with 'SimpleAlias.use...', you can fill in whatever you want
  147. Node: ninjapvp.use.tag
  148.  
  149. # This is a list of groups that are permitted to use this alias no matter if they have the permission node
  150. # Format: <group_name>(, <group_name>...)
  151. # Remove the '#' before 'Groups:' to enable this setting
  152. # Groups: ExampleGroup
  153.  
  154. # This is the message that will be displayed if the sender doesn't have permission
  155. Message: "&cYou don't have permission!"
  156.  
  157. # This section contains settings for the execution delay of the actions
  158. Delay:
  159.  
  160. # Determines whether the delay is enabled
  161. # The cooldown can be bypassed with SimpleAlias.bypass.delay
  162. Enabled: true
  163.  
  164. # Determines whether the alias execution is cancelled if you change your position
  165. Cancel_On_Move: false
  166.  
  167. # This is the duration of the delay in seconds
  168. Duration: 1
  169.  
  170. # This is the message that will be displayed if the delay is enabled
  171. Message: '&6The command execution will commence in &e<remaining_time>&6.'
  172.  
  173. # This is the message that will be displayed if the delay gets cancelled
  174. Cancel_Message: '&4The command execution request was cancelled!'
  175.  
  176. # This section contains settings for the cooldown
  177. Cooldown:
  178.  
  179. # Determines whether the cooldown is enabled
  180. # The cooldown can be bypassed with SimpleAlias.bypass.cooldown
  181. Enabled: ture
  182.  
  183. # This is the duration of the cooldown in seconds
  184. Duration: 18000
  185.  
  186. # This is the message that will be displayed if someone tries to execute this alias while his cooldown is not over
  187. Message: '&cYou have to wait <remaining_time> until you can change your tag again!'
  188.  
  189. # This section contains settings for the cost
  190. Cost:
  191.  
  192. # Determines whether a cost for this alias is enabled
  193. # The cost can be bypassed with SimpleAlias.bypass.cost
  194. Enabled: false
  195.  
  196. # This is the amount of the cost for this alias
  197. # This value can either be a normal or a point number
  198. Amount: 40.0
  199.  
  200. # This is the message that will be displayed if the sender doesn't have enough money
  201. Message: "&cYou don't have enough money to use this alias! &8(&6<cost_amount>&8)"
  202.  
  203. # This section contains settings for logging the execution of this alias
  204. # The execution will only be logged for players
  205. Logging:
  206.  
  207. # Determines whether logging is enabled
  208. Enabled: true
  209.  
  210. # This is the message that will be logged
  211. # Please note that '<player_name> issued command: <command>' will automatically be logged
  212. Message: '<alias> was executed by <player_name>'
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