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Jul 7th, 2013
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  1. world2:
  2.   seed: 1390194595
  3.   environment: NORMAL
  4.   type: NORMAL
  5.   hidden: false
  6.   alias:
  7.     name: ''
  8.     color: WHITE
  9.   pvp: true
  10.   scale: 1.0
  11.   respawnworld: ''
  12.   allowweather: true
  13.   difficulty: NORMAL
  14.   animals:
  15.     spawn: true
  16.   monsters:
  17.     spawn: true
  18.   entryfee:
  19.     currency: -1
  20.     price: 0.0
  21.   hunger: true
  22.   autoheal: true
  23.   adjustspawn: true
  24.   portalform: ALL
  25.   gamemode: SURVIVAL
  26.   keepspawninmemory: true
  27.   spawn:
  28.     x: 391.01772396445284
  29.     y: 30.0
  30.     z: 582.0999282937233
  31.     pitch: 2.2499075
  32.     yaw: 0.091278076
  33.     world: world2
  34.   autoload: true
  35.   bedrespawn: true
  36. worlds:
  37.   world2_the_end:
  38.     ==: MVWorld
  39.     hidden: 'false'
  40.     alias: world2_the_end
  41.     color: WHITE
  42.     style: NORMAL
  43.     pvp: 'false'
  44.     scale: '1.0'
  45.     respawnWorld: ''
  46.     allowWeather: 'true'
  47.     difficulty: HARD
  48.     spawning:
  49.       ==: MVSpawnSettings
  50.       animals:
  51.         ==: MVSpawnSubSettings
  52.         spawn: 'true'
  53.         spawnrate: '-1'
  54.         exceptions: []
  55.       monsters:
  56.         ==: MVSpawnSubSettings
  57.         spawn: 'true'
  58.         spawnrate: '-1'
  59.         exceptions: []
  60.     entryfee:
  61.       ==: MVEntryFee
  62.       amount: '0.0'
  63.       currency: '-1'
  64.     hunger: 'true'
  65.     autoHeal: 'true'
  66.     adjustSpawn: 'true'
  67.     portalForm: ALL
  68.     gameMode: SURVIVAL
  69.     keepSpawnInMemory: 'false'
  70.     spawnLocation:
  71.       ==: MVSpawnLocation
  72.       yaw: 0.0
  73.       pitch: 0.0
  74.       z: 0.0
  75.       y: 67.0
  76.       x: 0.0
  77.     autoLoad: 'true'
  78.     bedRespawn: 'true'
  79.     worldBlacklist: []
  80.     environment: THE_END
  81.     seed: '-572277217735687820'
  82.     generator: 'null'
  83.     playerLimit: '-1'
  84.   world2_nether:
  85.     ==: MVWorld
  86.     hidden: 'false'
  87.     alias: world2_nether
  88.     color: WHITE
  89.     style: NORMAL
  90.     pvp: 'false'
  91.     scale: '8.0'
  92.     respawnWorld: ''
  93.     allowWeather: 'true'
  94.     difficulty: HARD
  95.     spawning:
  96.       ==: MVSpawnSettings
  97.       animals:
  98.         ==: MVSpawnSubSettings
  99.         spawn: 'true'
  100.         spawnrate: '-1'
  101.         exceptions: []
  102.       monsters:
  103.         ==: MVSpawnSubSettings
  104.         spawn: 'true'
  105.         spawnrate: '-1'
  106.         exceptions: []
  107.     entryfee:
  108.       ==: MVEntryFee
  109.       amount: '0.0'
  110.       currency: '-1'
  111.     hunger: 'true'
  112.     autoHeal: 'true'
  113.     adjustSpawn: 'true'
  114.     portalForm: ALL
  115.     gameMode: SURVIVAL
  116.     keepSpawnInMemory: 'false'
  117.     spawnLocation:
  118.       ==: MVSpawnLocation
  119.       yaw: 0.0
  120.       pitch: 0.0
  121.       z: 0.0
  122.       y: 53.0
  123.       x: 0.0
  124.     autoLoad: 'true'
  125.     bedRespawn: 'true'
  126.     worldBlacklist: []
  127.     environment: NETHER
  128.     seed: '-572277217735687820'
  129.     generator: 'null'
  130.     playerLimit: '-1'
  131.   world3:
  132.     ==: MVWorld
  133.     hidden: 'false'
  134.     alias: world3
  135.     color: WHITE
  136.     style: NORMAL
  137.     pvp: 'true'
  138.     scale: '1.0'
  139.     respawnWorld: ''
  140.     allowWeather: 'true'
  141.     difficulty: HARD
  142.     spawning:
  143.       ==: MVSpawnSettings
  144.       animals:
  145.         ==: MVSpawnSubSettings
  146.         spawn: 'true'
  147.         spawnrate: '-1'
  148.         exceptions: []
  149.       monsters:
  150.         ==: MVSpawnSubSettings
  151.         spawn: 'true'
  152.         spawnrate: '-1'
  153.         exceptions: []
  154.     entryfee:
  155.       ==: MVEntryFee
  156.       amount: '0.0'
  157.       currency: '-1'
  158.     hunger: 'true'
  159.     autoHeal: 'true'
  160.     adjustSpawn: 'true'
  161.     portalForm: ALL
  162.     gameMode: SURVIVAL
  163.     keepSpawnInMemory: 'true'
  164.     spawnLocation:
  165.       ==: MVSpawnLocation
  166.       yaw: 134.84984
  167.       pitch: 7.049996
  168.       z: -298.30000001192093
  169.       y: 120.0
  170.       x: -650.3000000119209
  171.     autoLoad: 'true'
  172.     bedRespawn: 'true'
  173.     worldBlacklist: []
  174.     environment: NORMAL
  175.     seed: '-1749521216520046484'
  176.     generator: 173generator
  177.     playerLimit: '-1'
  178.   world2:
  179.     ==: MVWorld
  180.     hidden: 'false'
  181.     alias: world2
  182.     color: WHITE
  183.     style: NORMAL
  184.     pvp: 'true'
  185.     scale: '1.0'
  186.     respawnWorld: ''
  187.     allowWeather: 'true'
  188.     difficulty: HARD
  189.     spawning:
  190.       ==: MVSpawnSettings
  191.       animals:
  192.         ==: MVSpawnSubSettings
  193.         spawn: 'true'
  194.         spawnrate: '-1'
  195.         exceptions: []
  196.       monsters:
  197.         ==: MVSpawnSubSettings
  198.         spawn: 'true'
  199.         spawnrate: '-1'
  200.         exceptions: []
  201.     entryfee:
  202.       ==: MVEntryFee
  203.       amount: '0.0'
  204.       currency: '-1'
  205.     hunger: 'true'
  206.     autoHeal: 'true'
  207.     adjustSpawn: 'false'
  208.     portalForm: ALL
  209.     gameMode: SURVIVAL
  210.     keepSpawnInMemory: 'false'
  211.     spawnLocation:
  212.       ==: MVSpawnLocation
  213.       yaw: -224.84889
  214.       pitch: 5.2498198
  215.       z: 681.5
  216.       y: 114.0
  217.       x: 414.5
  218.     autoLoad: 'true'
  219.     bedRespawn: 'true'
  220.     worldBlacklist: []
  221.     environment: NORMAL
  222.     seed: '-572277217735687820'
  223.     generator: 'null'
  224.     playerLimit: '-1'
  225.   flat:
  226.     ==: MVWorld
  227.     hidden: 'false'
  228.     alias: flat
  229.     color: WHITE
  230.     style: NORMAL
  231.     pvp: 'true'
  232.     scale: '1.0'
  233.     respawnWorld: ''
  234.     allowWeather: 'true'
  235.     difficulty: HARD
  236.     spawning:
  237.       ==: MVSpawnSettings
  238.       animals:
  239.         ==: MVSpawnSubSettings
  240.         spawn: 'true'
  241.         spawnrate: '-1'
  242.         exceptions: []
  243.       monsters:
  244.         ==: MVSpawnSubSettings
  245.         spawn: 'true'
  246.         spawnrate: '-1'
  247.         exceptions: []
  248.     entryfee:
  249.       ==: MVEntryFee
  250.       amount: '0.0'
  251.       currency: '-1'
  252.     hunger: 'true'
  253.     autoHeal: 'true'
  254.     adjustSpawn: 'true'
  255.     portalForm: ALL
  256.     gameMode: SURVIVAL
  257.     keepSpawnInMemory: 'true'
  258.     spawnLocation:
  259.       ==: MVSpawnLocation
  260.       yaw: 179.80525
  261.       pitch: 7.8621545
  262.       z: 0.39408282679851303
  263.       y: 4.0
  264.       x: 0.473865226585348
  265.     autoLoad: 'true'
  266.     bedRespawn: 'true'
  267.     worldBlacklist: []
  268.     environment: NORMAL
  269.     seed: '-7286232542247049232'
  270.     generator: 'null'
  271.     playerLimit: '-1'
  272.   world:
  273.     ==: MVWorld
  274.     hidden: 'false'
  275.     alias: world
  276.     color: WHITE
  277.     style: NORMAL
  278.     pvp: 'false'
  279.     scale: '1.0'
  280.     respawnWorld: ''
  281.     allowWeather: 'true'
  282.     difficulty: HARD
  283.     spawning:
  284.       ==: MVSpawnSettings
  285.       animals:
  286.         ==: MVSpawnSubSettings
  287.         spawn: 'true'
  288.         spawnrate: '-1'
  289.         exceptions: []
  290.       monsters:
  291.         ==: MVSpawnSubSettings
  292.         spawn: 'true'
  293.         spawnrate: '-1'
  294.         exceptions: []
  295.     entryfee:
  296.       ==: MVEntryFee
  297.       amount: '0.0'
  298.       currency: '-1'
  299.     hunger: 'true'
  300.     autoHeal: 'true'
  301.     adjustSpawn: 'true'
  302.     portalForm: ALL
  303.     gameMode: SURVIVAL
  304.     keepSpawnInMemory: 'false'
  305.     spawnLocation:
  306.       ==: MVSpawnLocation
  307.       yaw: 134.69891
  308.       pitch: 7.8000183
  309.       z: -1.3000000119209432
  310.       y: 121.0
  311.       x: 104.69999998807907
  312.     autoLoad: 'true'
  313.     bedRespawn: 'true'
  314.     worldBlacklist: []
  315.     environment: NORMAL
  316.     seed: '5454148951791746335'
  317.     generator: 173generator
  318.     playerLimit: '-1'
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